Light Unit: Difference between revisions

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''Light Units are a type of [[Decepticlone]] from the [[Transformers (PS2)]] video game.''
''Light Units are a type of [[Decepticlone]] from the [[Transformers (PS2)]] video game.''


[[Image:LightUnit-render.png|right|thumbnail|250px|The common Decepticlone]]
[[Image:LightUnit-render.png|right|thumbnail|250px|Don't get attached, he won't last long.]]


'''Light Units''' are the most common foot soldier variety of Decepticlone. They are described as "cheap" and "easy to manufacture", hence their large numbers. Light Units are the weakest humanoid-shaped type with minimal armour and firepower, they also possess only rudimentary intelligence and combat skill. Although small in both size and threat, Light Units are effective in groups, but only when a [[Medium Unit]] or [[Command Unit]] is present to give orders. Should their squad leader be destroyed, Light Units have a tendency to quickly become disorganised. Their reaction time is very poor, not noticing approaching [[Autobot]] vehicles until they are right ontop of them.  
'''Light Units''' are the most common foot soldier variety of Decepticlone. They are described as "cheap" and "easy to manufacture", hence their large numbers. Light Units are the weakest humanoid-shaped type with minimal armour and firepower, they also possess only rudimentary intelligence and combat skill. Although small in both size and threat, Light Units are effective in groups, but only when a [[Medium Unit]] or [[Command Unit]] is present to give orders. Should their squad leader be destroyed, Light Units have a tendency to quickly become disorganised. Their reaction time is very poor, not noticing approaching [[Autobot]] vehicles until they are right ontop of them.  

Revision as of 03:02, 3 December 2006

Light Units are a type of Decepticlone from the Transformers (PS2) video game.

Don't get attached, he won't last long.

Light Units are the most common foot soldier variety of Decepticlone. They are described as "cheap" and "easy to manufacture", hence their large numbers. Light Units are the weakest humanoid-shaped type with minimal armour and firepower, they also possess only rudimentary intelligence and combat skill. Although small in both size and threat, Light Units are effective in groups, but only when a Medium Unit or Command Unit is present to give orders. Should their squad leader be destroyed, Light Units have a tendency to quickly become disorganised. Their reaction time is very poor, not noticing approaching Autobot vehicles until they are right ontop of them.

Light Units' only weapon is a small laser-blaster in place of their right hand. This weapon is somewhat ineffective. However, Light Units will not waver from attacking once they have located a target; the only thing that will make them cease is their own destruction. This means that, if ignored, a Light Unit can chip away at an Autobot's armor considerably. Light Units can still be used as "runners" to acquire reinforcements, but they are not as fast as Medium Units. Light Units keep on fighting regardless of what goes on around them (such as getting a Limpet mine stuck to them) or how many of their comrades are destroyed. If a Light Unit tries to engage in melee combat with an Autobot, they are easily batted away.


Toys

Attacktix

File:Decepticlone-Attacktix.jpg
Overcompensation
  • Decepticlone (Booster, 2006)
The Light Unit model is the base for the only currently-existing Decepticlone toy, from the Transformers Attacktix series. It has a powerful spring-loaded missile launcher designed to knock other Attacktix toys over.
  • Starter Set (Starter Set, 2006)
A white and red redeco of the Decepticlone piece was available only in a special release of the Series 1 Starter Set, which also contained Overhaul, Dirt Boss, and Skyblast in both robot and vehicle modes.


Trivia

  • Early designs for the game had the Light Units capable of transforming into a box-like storage form. However, like several other ideas, this did not make it to the final version of the game.