San D-Go: Difference between revisions

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{{mainpic|10:36, 24 April 2009 (EDT)}}
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'''San D-Go''' (サンディーゴ, ''sa-n-dī-go'') is a member of the [[Train Team]], six rail-based Micromasters who can combine to form [[Sixtrain]]. The Train Team fight alongside the [[Guard City]] team and other Micromasters to protect the Earth from the forces of the mighty [[Decepticon]] Führer [[Scrash]].
'''San D-Go''' (サンディーゴ, ''sa-n-dī-go'') spends most of his time tinkering around the [[Metrobase]]. If he's not working on the upkeep of the base's systems, he's trying to create new devices to power up his teammates, making them more effective fighters. He's also fascinated by [[Earth]] culture, to the point where he planned to marry the female [[Sixturbo|Turbo Team]] member [[Discharge]] in a [[human]]-style ceremony... though apparently this never came to be.
 
Because nerds can't ever be married, you see.<ref>We kid. Mostly.</ref>
 


==Fiction==
==Fiction==
===Operation: Combination story pages===
===Micromaster Collection===
San D-Go never appeared as an individual, only as a component to Sixtrain's robot mode. {{storylink|Operation Combination (story page)|Big Pinch, Autobots!}} {{storylink|Operation Combination (story page)|The Decepticons' Attack on Earth!}} {{storylink|Operation Combination (story page)|Conclusion}}
San D-Go and the other [[Sixtrain]] Train Team members used their combined "Red Mode" to drive the [[Decepticon]] [[Sixwing]] from an excavation site at the base of a [[Mount St. Hilary|dormant volcano]]. The Train Team was forced to re-form Sixtrain when Sixwing returned, intent on stealing the prizes the Autobots had dug up. {{storylink|Micromaster Collection#Part 5: Sixtrain! Activate Red Mode!!|Sixtrain! Activate Red Mode!!}}


===Micromaster Collection Story===
===Operation Combination===
{{charstubfiction}}
Years later, Raise and the rest of the Six-team Micromasters joined [[Guard City]] and the [[Road Corps]] in defending Earth from the forces of the Decepticon Führer [[Scrash]]. {{storylink|Operation Combination (story page)|Operation Combination}}
{{-}}


{{note|None of the combiner team individuals ever actually show up as individuals, only as components of the combined robot modes.}}


==Toys==
==Toys==
===Operation Combination===
===Operation Combination===
*'''SixTrain''' (Micromaster Sixteam, 1992)
*'''SixTrain''' (Micromaster Sixteam, 1992)
**''Japanese ID number'':  
**''Japanese ID number'': '''TF-05'''


: A [[redeco]] of [[Sixliner]] member [[D-Go]], the original version of San D-Go was available only as part of a SixTrain gift set in Japan. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
: Available only in a Sixliner gift set, San D-Go is a [[redeco]] of [[Sixliner]] member [[D-Go]], transforming into a D51 steam locomotive engine. He has a "peg" connector tab in the back of his train mode allows him to pull any fellow Micromaster train or footplate-weapon with a "socket" connector. A small socket at the top of his engine mode allows him to use the Sixtrain leg piece as a roof-mounted weapon; he is the only member of the Train Team that can actually mount this piece in the proper forward-facing position shown in the instructions. He can form the back to any Six-team Micromaster combined robot, as well as the chest to any of the "jet-[[kibble]]" style combiners, but his nominal placement is as the back of Sixtrain. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.


:This mold was also used to make ''[[Universe (2003 toyline)|Universe]]'' [[Overload (Universe)|Overload]].
:This mold was also used to make ''[[Universe (2003 toyline)|Universe]]'' [[Overload (Universe)|Overload]].
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::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/807/Generation+1/San+Diego.html San D-Go toy gallery at Transformertoys.co.uk]''  
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/807/Generation+1/San+Diego.html San D-Go toy gallery at Transformertoys.co.uk]''  


{{-}}
===Micromaster Collection===
===Micromaster Collection===
[[Image:MC-toy Sixtrain-SanDGo.jpg|right|thumb|300px|Chocolate train.]]
*'''San D-Go''' (Micromaster, 2003)
*'''San D-Go''' (Micromaster, 2003)
**''Micromaster Collection ID number'':  
**''Micromaster Collection ID number'': '''4'''
**''Accessories'': Sixtrain head, rifle


: In 2003, the entire Sixtrain team was re-released as part of the "Micromaster Collection", in individual boxes with a number visible to show which mold was inside each box. For this release, each character was extensively [[Redeco|redecoed]], plus the decals from the original version were replaced with [[Paint operation|paint applications]].  
: In 2003, the entire Sixtrain team was re-released as the fifth ''[[Micromaster Collection]]'' assortment, in individual boxes with a number visible to show which mold was inside each box. For this release, each character was extensively [[redeco]]ed, plus the decals from the original version were replaced with [[Paint operation|paint applications]].


::*''[http://www.tfu.info/2003/Cybertron/SanDiego/sandiego.htm More information on San D-Go at TFU.info]''
::*''[http://www.tfu.info/2003/Cybertron/SanDiego/sandiego.htm More information on San D-Go at TFU.info]''


{{-}}{{anchor|RedMode}}
*'''San D-Go Red Mode''' (Micromaster, 2003)
*'''San D-Go Red Mode''' (Micromaster, 2003)
**''Micromaster Collection ID number'': '''4'''
**''Accessories'': Sixtrain head, rifle


: In every case of twelve Train Team Micromasters, two of them were solid-red-plastic "Red Mode" variations. All six Micromasters were available in this manner.
: In every case of twelve Train Team Micromasters, two of them were solid-red-plastic "Red Mode" variations. All six Micromasters (and their combiner [[kibble]]) were available in this manner.


::*''[http://www.tfu.info/2003/Cybertron/HSanDiego/sandiego.htm More information on San D-Go Red Mode at TFU.info]''
::*''[http://www.tfu.info/2003/Cybertron/HSanDiego/sandiego.htm More information on San D-Go Red Mode at TFU.info]''
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1211/Collectors+Edition+Japanese/Rage+San+Diego.html San D-Go Red Mode toy gallery at Transformertoys.co.uk]''  
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1211/Collectors+Edition+Japanese/Rage+San+Diego.html San D-Go Red Mode toy gallery at Transformertoys.co.uk]''  


==Trivia==
 
*San D-Go's name seems to be a pun on the [[California|Californian]] city San Diego {{m-}} however, his name is not ''actually'' "San Diego". "Diego" is rendered in katakana as ディエゴ, ''dī-e-go'', featuring an "e" that San D-Go (サンディーゴ, ''sa-n-dī-go'') does not have. The latter part of San D-Go's name is in fact duplicated from his mold-partner D-Go, whose name was determined to be a pun based on the fact the number five is "go" in Japanese and he turns into a [[wikipedia:D51_steam_locomotive|'''D5'''1 steam locomotive]]. Perhaps coincidentally, "san" is Japanese for the number three, but no one in the [[fandom]] has been able to figure out if "3-D-5" might refer to anything.
==Notes==
* San D-Go's name seems to be a pun on the [[California]]n city San Diego however, his name is not ''actually'' "San Diego". "Diego" is rendered in katakana as ディエゴ, ''dī-e-go'', featuring an "e" that San D-Go (サンディーゴ, ''sa-n-dī-go'') does not have. The latter part of San D-Go's name is in fact duplicated from his mold-partner D-Go, whose name was determined to be a pun based on the fact the number five is "go" in Japanese and he turns into a [[wikipedia:D51_steam_locomotive|'''D5'''1 steam locomotive]]. Perhaps coincidentally, "san" is Japanese for the number three, but no one in the [[fandom]] has been able to figure out if "3-D-5" might refer to anything.
 
* San D-Go, like all of the six-team Micromasters, had no individual [[bio]] information whatsoever until his ''Micromaster Collection'' release a decade after his original ''Operation Combination'' release.
 


==External links==
==External links==
*[http://groups.google.com/group/alt.toys.transformers/msg/4548343d1af197f5?dmode=source&output=gplain Translation of San D-Go's bio by Doug Dlin]
*[http://groups.google.com/group/alt.toys.transformers/msg/4548343d1af197f5?dmode=source&output=gplain Translation of San D-Go's bio by Doug Dlin]
==References==
<references/>


[[Category:Autobots]]
[[Category:Autobots]]
[[Category:Combiners]]
[[Category:Combiners]]
[[Category: Engineers]]
[[Category:Micromaster Collection]]
[[Category:Micromaster Collection]]
[[Category:Operation Combination characters]]
[[Category:Operation Combination characters]]

Revision as of 15:00, 18 July 2009

San D-Go is a Micromaster from the Operation Combination portion of the Generation 1 continuity family.
Have you seen me?

This character or person needs some sort of visual representation. If you have one, please replace this.

San D-Go (サンディーゴ, sa-n-dī-go) spends most of his time tinkering around the Metrobase. If he's not working on the upkeep of the base's systems, he's trying to create new devices to power up his teammates, making them more effective fighters. He's also fascinated by Earth culture, to the point where he planned to marry the female Turbo Team member Discharge in a human-style ceremony... though apparently this never came to be.

Because nerds can't ever be married, you see.[1]


Fiction

Micromaster Collection

San D-Go and the other Sixtrain Train Team members used their combined "Red Mode" to drive the Decepticon Sixwing from an excavation site at the base of a dormant volcano. The Train Team was forced to re-form Sixtrain when Sixwing returned, intent on stealing the prizes the Autobots had dug up. Sixtrain! Activate Red Mode!!

Operation Combination

Years later, Raise and the rest of the Six-team Micromasters joined Guard City and the Road Corps in defending Earth from the forces of the Decepticon Führer Scrash. Operation Combination

None of the combiner team individuals ever actually show up as individuals, only as components of the combined robot modes.

Toys

Operation Combination

  • SixTrain (Micromaster Sixteam, 1992)
    • Japanese ID number: TF-05
Available only in a Sixliner gift set, San D-Go is a redeco of Sixliner member D-Go, transforming into a D51 steam locomotive engine. He has a "peg" connector tab in the back of his train mode allows him to pull any fellow Micromaster train or footplate-weapon with a "socket" connector. A small socket at the top of his engine mode allows him to use the Sixtrain leg piece as a roof-mounted weapon; he is the only member of the Train Team that can actually mount this piece in the proper forward-facing position shown in the instructions. He can form the back to any Six-team Micromaster combined robot, as well as the chest to any of the "jet-kibble" style combiners, but his nominal placement is as the back of Sixtrain. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
This mold was also used to make Universe Overload.


Micromaster Collection

Chocolate train.
  • San D-Go (Micromaster, 2003)
    • Micromaster Collection ID number: 4
    • Accessories: Sixtrain head, rifle
In 2003, the entire Sixtrain team was re-released as the fifth Micromaster Collection assortment, in individual boxes with a number visible to show which mold was inside each box. For this release, each character was extensively redecoed, plus the decals from the original version were replaced with paint applications.


  • San D-Go Red Mode (Micromaster, 2003)
    • Micromaster Collection ID number: 4
    • Accessories: Sixtrain head, rifle
In every case of twelve Train Team Micromasters, two of them were solid-red-plastic "Red Mode" variations. All six Micromasters (and their combiner kibble) were available in this manner.


Notes

  • San D-Go's name seems to be a pun on the Californian city San Diego — however, his name is not actually "San Diego". "Diego" is rendered in katakana as ディエゴ, dī-e-go, featuring an "e" that San D-Go (サンディーゴ, sa-n-dī-go) does not have. The latter part of San D-Go's name is in fact duplicated from his mold-partner D-Go, whose name was determined to be a pun based on the fact the number five is "go" in Japanese and he turns into a D51 steam locomotive. Perhaps coincidentally, "san" is Japanese for the number three, but no one in the fandom has been able to figure out if "3-D-5" might refer to anything.
  • San D-Go, like all of the six-team Micromasters, had no individual bio information whatsoever until his Micromaster Collection release a decade after his original Operation Combination release.



References

  1. We kid. Mostly.