Mainframe Entertainment: Difference between revisions
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Their first huge success was with their award-winning premiere series ''Reboot''. They were chosen by [[Hasbro]] to be the company to produce their big gamble; the ''[[Beast Wars (cartoon)|Beast Wars]]'' televison series. This gamble went on to win an Emmy and became possibly Mainframe's most successful project. This led to more work, not only with the follow-up ''[[Beast Machines (cartoon)|Beast Machines]]'', but on the ''War Planets'' show/commercial and the CGI ''[[Spider-Man]]'' series for MTV. | Their first huge success was with their award-winning premiere series ''Reboot''. They were chosen by [[Hasbro]] to be the company to produce their big gamble; the ''[[Beast Wars (cartoon)|Beast Wars]]'' televison series. This gamble went on to win an Emmy and became possibly Mainframe's most successful project. This led to more work, not only with the follow-up ''[[Beast Machines (cartoon)|Beast Machines]]'', but on the ''War Planets'' show/commercial and the CGI ''[[Spider-Man]]'' series for MTV. | ||
Upon firing much of their writing and animation staff, MainFrame began a slow descent in terms of critical acclaim and financial consistency, distracting themselves with direct-to-video ''Barbie'' and ''Scary Godmother'' movies. The company was purchased by Rainmaker Entertainment in 2006, and renamed as '''Rainmaker Animation'''. They have since produced animation for video game related projects, providing cinematic cutscenes for games such as Prototype, 50 Cent: Blood in the Sand and Ghostbusters: The Video Game. | Upon firing much of their writing and animation staff, MainFrame began a slow descent in terms of critical acclaim and financial consistency, distracting themselves with direct-to-video ''Barbie'' and ''Scary Godmother'' movies. The company was purchased by Rainmaker Entertainment in 2006, and renamed as '''Rainmaker Animation'''. They have since produced animation for video game related projects, providing cinematic cutscenes for games such as ''Prototype'', ''50 Cent: Blood in the Sand'' and ''[[Susan Hoffman#Related characters|Ghostbusters: The Video Game]]''. | ||
==External links== | ==External links== | ||
Revision as of 02:45, 16 August 2009

Mainframe Entertainment is a Canadian based animation studio, founded in 1993, which specializes in computer generated animation.
Their first huge success was with their award-winning premiere series Reboot. They were chosen by Hasbro to be the company to produce their big gamble; the Beast Wars televison series. This gamble went on to win an Emmy and became possibly Mainframe's most successful project. This led to more work, not only with the follow-up Beast Machines, but on the War Planets show/commercial and the CGI Spider-Man series for MTV.
Upon firing much of their writing and animation staff, MainFrame began a slow descent in terms of critical acclaim and financial consistency, distracting themselves with direct-to-video Barbie and Scary Godmother movies. The company was purchased by Rainmaker Entertainment in 2006, and renamed as Rainmaker Animation. They have since produced animation for video game related projects, providing cinematic cutscenes for games such as Prototype, 50 Cent: Blood in the Sand and Ghostbusters: The Video Game.
External links


