The Invisibility Factor: Difference between revisions
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{{DEFAULTSORT:Invisibility Factor}} | {{DEFAULTSORT:Invisibility Factor}} | ||
[[Category:Generation 1 multipath adventures]] | |||
Revision as of 21:26, 11 March 2011
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![]() Man, that sure is Galvatron's box art coming out of the Millennium Falcon there. | |||||||||||||
| "The Invisibility Factor" | |||||||||||||
| Publisher | Ballantine Books | ||||||||||||
| Imprint | Find Your Fate Junior | ||||||||||||
| First published | 1986 | ||||||||||||
| Writer | Josepha Sherman | ||||||||||||
| Illustrator | William Schmidt (interior pencils and cover painting) | ||||||||||||
| ISBN | ISBN 0-345-33391-8 | ||||||||||||
| Page count | 73pp | ||||||||||||
The Invisibility Factor was a Multipath adventure in Generation 1.
Synopsis
While driving through the desert outside Metroplex one night, Hot Rod and Kup come upon a battered ship that can become invisible.
Featured characters
(Numbers indicate order of appearance.)
Notes

- Starscream is alive in this book.
- Ravage and Laserbeak have the power of speech.
- Seriously. That is totally the Millennium Falcon on the cover. (Also of note: Hot Rod appears to have severed his own arm and welded the forearm to his chest.) If that weren't enough, the illustrations also make use of an Imperial Shuttle.



