Bot Shots (toyline): Difference between revisions
m →Upcoming Waves / Wave 3: - Consistancy, Megs is based on his DOTM truck form |
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* [[Jetfire (G1)|Jetfire]] | * [[Jetfire (G1)|Jetfire]] | ||
* [[Lockdown (ROTF)|Lockdown]] | * [[Lockdown (ROTF)|Lockdown]] | ||
* [[Megatron ( | * [[Megatron (Movie)|Megatron]] | ||
* [[Topspin (DOTM)|Topspin]] | * [[Topspin (DOTM)|Topspin]] | ||
* [[Thundercracker (G1)|Thundercracker]] (redeco of Starscream) | * [[Thundercracker (G1)|Thundercracker]] (redeco of Starscream) | ||
Revision as of 20:03, 1 February 2012
Bot Shots is an action-figure based game that involves small super-deformed auto-transforming figures with combat rules similar to "Rock, Paper, Scissors." Players transform their Bot Shots figure into vehicle mode, send it into their opponent's figure, and hopefully the collision will trigger a transformation into robot mode.
A three-sided rotating symbol in their chest (either a fist, a blaster, or a sword) put into place before the game by the player, is judged against the opponent's pre-set symbol using the below hierarchy, determining the winner.
- Fist beats sword
- Sword beats blaster
- Blaster beats fist
In the event of a draw, the figure's individual power ranking determines the winner. If a figure does not transform, its owner loses by default.
Bot Shots figures
Wave 1
Wave 2
Upcoming Waves / Wave 3
- Mirage
- Optimus Prime
- Starscream
- Jetfire
- Lockdown
- Megatron
- Topspin
- Thundercracker (redeco of Starscream)
Notes
Each figure's design is a mix of various incarnations of the characters, though usually settling somewhere between "G1" and "Movie." Because this sort of thing makes the wiki's brain hurt, the figures are being considered Aligned continuity family characters by default.

