Bot Shots (toyline): Difference between revisions
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Interrobang (talk | contribs) Changing links to Aligned, 'cuz that's what the note at the bottom says. |
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In the event of a draw, the figure's individual power ranking determines the winner. If a figure does not transform, its owner loses by default. | In the event of a draw, the figure's individual power ranking determines the winner. If a figure does not transform, its owner loses by default. | ||
==Bot Shots figures== | ==Bot Shots figures== | ||
===Wave 1=== | ===Wave 1=== | ||
* [[Barricade ( | * [[Barricade (Prime)|Barricade]] | ||
* [[Bumblebee ( | * [[Bumblebee (Prime)|Bumblebee]] | ||
* [[Optimus Prime ( | * [[Optimus Prime (Prime)|Optimus Prime]] | ||
* [[Sentinel Prime | * [[Sentinel Zeta Prime|Sentinel Prime]] | ||
* [[Starscream ( | * [[Starscream (Prime)|Starscream]] | ||
{{comingsoontoy}} | {{comingsoontoy}} | ||
| Line 26: | Line 24: | ||
* Bumblebee (Translucent variant) | * Bumblebee (Translucent variant) | ||
* Optimus Prime | * Optimus Prime | ||
* [[Brawl ( | * [[Brawl (WFC)|Brawl]] | ||
* [[Mirage ( | * [[Mirage (BS)|Mirage]] | ||
* [[Ratchet ( | * [[Ratchet (Prime)|Ratchet]] | ||
{{comingsoontoy}} | {{comingsoontoy}} | ||
| Line 35: | Line 33: | ||
* Optimus Prime | * Optimus Prime | ||
* Starscream | * Starscream | ||
* [[Jetfire ( | * [[Jetfire (WFC)|Jetfire]] | ||
* [[Lockdown ( | * [[Lockdown (BS)|Lockdown]] | ||
* [[Megatron ( | * [[Megatron (Prime)|Megatron]] | ||
* [[Topspin ( | * [[Topspin (BS)|Topspin]] | ||
* [[Thundercracker ( | * [[Thundercracker (WFC)|Thundercracker]] (redeco of Starscream) | ||
{{comingsoontoy}} | {{comingsoontoy}} | ||
==Notes== | ==Notes== | ||
Each figure's design is a mix of various incarnations of the characters, though usually settling somewhere between " | *Each figure's design is a mix of various incarnations of the characters, though usually settling somewhere between "Generation 1" and "movie". Because this sort of thing makes the Wiki's brain hurt, the figures are being considered [[Aligned continuity family]] characters by default. | ||
[[Category: Franchises]] | [[Category: Franchises]] | ||
Revision as of 04:26, 7 February 2012

Bot Shots is an action-figure based game that involves small super-deformed auto-transforming figures with combat rules similar to "Rock, Paper, Scissors." Players transform their Bot Shots figure into vehicle mode, send it into their opponent's figure, and hopefully the collision will trigger a transformation into robot mode.
A three-sided rotating symbol in their chest (either a fist, a blaster, or a sword) put into place before the game by the player, is judged against the opponent's pre-set symbol using the below hierarchy, determining the winner.
- Fist beats sword
- Sword beats blaster
- Blaster beats fist
In the event of a draw, the figure's individual power ranking determines the winner. If a figure does not transform, its owner loses by default.
Bot Shots figures
Wave 1
Wave 2
Upcoming Waves / Wave 3
- Mirage
- Optimus Prime
- Starscream
- Jetfire
- Lockdown
- Megatron
- Topspin
- Thundercracker (redeco of Starscream)
Notes
- Each figure's design is a mix of various incarnations of the characters, though usually settling somewhere between "Generation 1" and "movie". Because this sort of thing makes the Wiki's brain hurt, the figures are being considered Aligned continuity family characters by default.


