Dreadwing (Prime): Difference between revisions
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[[Image:PrimeDreadwingTVAichiPromoRender.jpg|right|thumb|350px|It's not revenge I'm looking for. It's justice.]] | [[Image:PrimeDreadwingTVAichiPromoRender.jpg|right|thumb|350px|It's not revenge I'm looking for. It's justice.]] | ||
'''Dreadwing''', a split-[[Spark]] [[twin]] of [[Skyquake (Prime)|Skyquake]], was the captain of an army of [[Seeker (body-type)|Seeker]]s, and is an expert in [[Dreadwing's bombs|explosives]]. Like Skyquake, Dreadwing is intensely loyal to Megatron, though his loyalty to his twin may be stronger. However unlike his brother, Dreadwing is better at keeping his temper in check, [[Regeneration (Prime)|most of the time]] | '''Dreadwing''', a split-[[Spark]] [[twin]] of [[Skyquake (Prime)|Skyquake]], was the captain of an army of [[Seeker (body-type)|Seeker]]s, and is an expert in [[Dreadwing's bombs|explosives]]. Like Skyquake, Dreadwing is intensely loyal to Megatron, though his loyalty to his twin may be stronger. However unlike his brother, Dreadwing is better at keeping his temper in check, [[Regeneration (Prime)|most of the time]]. | ||
In addition to his calculating tactics, cool-minded leadership, and fierce loyalty, Dreadwing has outwardly shown a sense of ''integrity'' not normally characterized by the Decepticon agenda. During situations of dwindling odds, Dreadwing considers ''all'' possibilities within battle, and is wary of the potential consequences of hasty decisions. He will even fight alongside the Autobots if surviving the situation calls for it. In order to secure a favorable outcome or the welfare of his [[Megatron (WFC)|sovereign lord]], the dreaded seeker will ''save face,'' or indeed the sparks of a few Autobots, if it means a clean victory and living to battle another day... | In addition to his calculating tactics, cool-minded leadership, and fierce loyalty, Dreadwing has outwardly shown a sense of ''integrity'' not normally characterized by the Decepticon agenda. During situations of dwindling odds, Dreadwing considers ''all'' possibilities within battle, and is wary of the potential consequences of hasty decisions. He will even fight alongside the Autobots if surviving the situation calls for it. In order to secure a favorable outcome or the welfare of his [[Megatron (WFC)|sovereign lord]], the dreaded seeker will ''save face,'' or indeed the sparks of a few Autobots, if it means a clean victory and living to battle another day... | ||
Revision as of 09:00, 14 April 2013
| The name or term "Dreadwing" refers to more than one character or idea. For a list of other meanings, see Dreadwing (disambiguation). |
- Dreadwing is a Decepticon from the Aligned continuity family.

Dreadwing, a split-Spark twin of Skyquake, was the captain of an army of Seekers, and is an expert in explosives. Like Skyquake, Dreadwing is intensely loyal to Megatron, though his loyalty to his twin may be stronger. However unlike his brother, Dreadwing is better at keeping his temper in check, most of the time.
In addition to his calculating tactics, cool-minded leadership, and fierce loyalty, Dreadwing has outwardly shown a sense of integrity not normally characterized by the Decepticon agenda. During situations of dwindling odds, Dreadwing considers all possibilities within battle, and is wary of the potential consequences of hasty decisions. He will even fight alongside the Autobots if surviving the situation calls for it. In order to secure a favorable outcome or the welfare of his sovereign lord, the dreaded seeker will save face, or indeed the sparks of a few Autobots, if it means a clean victory and living to battle another day...
Fiction
Prime cartoon
- Voice actor: Tony Todd (English), Masami Iwasaki (Japanese), Ronald Nitschke (German)

Dreadwing felt his brother's death, and headed for Earth in his ship to investigate, but stopped off to kill Seaspray on his way. He was followed by Wheeljack, whom had almost being killed in the explosion that killed Seaspray and wanted to avenge his fellow Wrecker, and soon they landed on Earth. They had a brief battle, which appeared to be in Dreadwing's favor before more Autobots showed up, so he scanned a new alternate mode and flew away. Using a beacon to let his fellow Decepticons track his position, he soon boarded the Nemesis and reported to Megatron. After being filled in on his brother's death, Dreadwing was keen for some avenging, however Megatron ordered him to leave it be. Dreadwing disobeyed, and lured Wheeljack and Bulkhead into a trap. Using Bulkhead as bait, Dreadwing intended to kill Wheeljack and Optimus Prime in a cargo port, and while waiting informed Megatron of his plan when he discovered him gone. However, the Autobot leader was tougher than Dreadwing anticipated, and he was soon forced to disarm the bomb he'd planted on Bulkhead after failing to call Optimus's bluff, but retreated back to the Nemesis, where he decided to leave vengeance for another time and pledged his loyalty to Megatron. Loose Cannons

Megatron assigned Dreadwing the task of ridding them of Airachnid, offering him the second-in-command post if he succeeded. Dreadwing took Breakdown along on the mission with him as backup. Unfortunately Breakdown's temper resulted in Airachnid attacking them and webbing Dreadwing to a tree. With the apparent loss of Breakdown and no sign of his remains or Airachnid, Dreadwing returned to the Nemesis to face a disappointed Megatron. When Airachnid goaded Megatron to finish the job himself, Dreadwing offered to accompany him, but Megatron ordered him to remain behind. However Dreadwing followed him with a squad of Vehicons, and after a standoff, was able to rescue his leader from the Autobots after giving his word not to shoot if they released their leader. However Megatron did not give his and had his troops open fire on them as he and Dreadwing made their getaway. Though Dreadwing had disobeyed his orders, Megatron noted that he would make a fine second in command. Crossfire
After the Nemesis crashed and Megatron brought it back online with Dark Energon, the newly-awoken intelligence in the ship went rogue. Dreadwing, along with the rest of the Decepticons, attempted to find a way to shut the ship down, but was put into stasis-lock. He remained in that state until the kids removed the Dark Energon from the ship's power core. Flying Mind

Dreadwing headed to Antarctica with four Vehicons in search of a relic. After capturing and taking Starscream prisoner, he discovered that the relic had already been taken from its location, and assumed the Autobots were responsible. However Optimus Prime arrived demanding the relic, and during the inevitable battle, Dreadwing was left buried under tons of ice thanks to Prime. He eventually dug his way out and tracked down Optimus and the traitor to a human facility that had taken possession of the relic. But while he battled with Optimus, Starscream donned the Apex Armor and attacked them. Forced to team up with Prime, Dreadwing attempted to destroy the Armor with one of his explosives, which failed, before Prime gave him an idea, and planted explosives around Starscream, which on detonation sent him falling through the ice. With the loss of the relic, Dreadwing opted to return to the Nemesis, vowing to finish Prime another day. Triangulation Megatron was displeased at his failure. Triage Dreadwing watched as Hardshell and Knock Out had an argument in the wake of the missions. Hurt
Dreadwing was on the Nemesis bridge when Optimus attacked the warship with the Star Saber. Legacy While he was keen to take on the Autobots, he instead accompanied Megatron on a trip through the space bridge to Cybertron. There, the pair broke into a tomb and retrieved the arm of a Prime. After the arm was grafted on to Megatron, Dreadwing watched his leader use the Forge of Solus Prime to create the Dark Star Saber. Alpha/Omega

Megatron initionally requested Dreadwing to retrieve the second Omega Key, but chose Knock Out instead. Dreadwing was then sent to retrieve the third Omega Key and mined a whole bunch of trees as a trap for the Autobots. Bulkhead and Smokescreen escaped the trap and the larger Autobot goaded Dreadwing into fighting him. Though Dreadwing attempted to take Bulkhead out with a bomb, Bulkhead turned the tables and it was Dreadwing who was knocked out with his own explosives. Megatron was once again unhappy at Dreadwing's failure. Hard Knocks
After losing their Omega Keys to the Autobots, Dreadwing conferred with Megatron about locating the Autobot's base, when they found Starscream on the Nemesis bridge. His first instinct was to pull out his gun, but Megatron motioned for him to lower it. Inside Job As Megatron considered Starscream's request to rejoin the Decepticons, he ordered Dreadwing to remove Knock Out from the wall so that they could use a cortical psychic patch to interrogate Starscream. Dreadwing later arrived and stopped Knock Out from prematurely disconnecting the link. He watched Starscream's memories, and learned that Skyquake was not lying in peace, but Starscream had turned him into an undead zombie and was wandering around in a alternate dimension. Shaken by the revelation of Skyquake's fate, and Megatron's decision to allow Starscream to return, Dreadwing stepped outside the ship to scream at the sky. Patch
Disillusioned with the Decepticon cause, Dreadwing stole the Forge of Solus Prime and delivered it to Optimus, his only request that Optimus put it to good use. Optimus tried to recruit him once more, but Dreadwing did not consider betraying the Decepticons and joining the Autobots to be equal, and so declined. Returning to the Nemesis, he was confronted by Megatron, who stressed the need for the Decepticons to remain united. Taking that to heart, his first act was to attack Starscream, swearing revenge for the desecration of his brother. Megatron arrived to put a stop to it, but Dreadwing refused to back down, forcing Megatron to offline him with his own discarded blaster. Megatron warned Starscream to never make him regret killing his former second-in-command.Regeneration
Toy bios
For years, Dreadwing has had to live in Starscream's shadow. Now the traitor is gone, he's looking forward to taking his place! Dreadwing's better at the job too: strong and intelligent enough that with control of the Decepticon hordes, the Autobots' very survival is in question. Voyager Dreadwing
Tales of the Beast Hunters
Dreadwing heard of Megatron's apparent death, and immediately assumed Starscream was to blame. Tales of the Beast Hunters Chapter 7 He then hunted down Starscream to his hideout, intent on bringing him to justice, but Starscream offered a valid excuse that Dreadwing could only accept. He then ordered Starscream to help him find Megatron. Tales of the Beast Hunters Chapter 12
Games
Transformers: Prime - The Game
- Voice actor: Fred Tatasciore (English)

After Thunderwing was taken into custody aboard the Nemesis, Dreadwing was among the Decepticons sent out across the Earth to find the parts of him that remained missing. Deep in rocky terrain, Dreadwing faced both Bumblebee and Arcee, and would have escaped successfully with a missing Thunderwing component if Bumblebee had not lept onto Dreadwing's jet mode while in the air and torn out his circuitry.
Dreadwing, now grounded, fought Bumblebee, leaving strategically-placed bombs and maneuvering around the Autobot using what limited flight powers he had left. Ultimately, he was subdued and buried under a rockslide, and Soundwave left with Dreadwing's found Thunderwing component. Transformers: Prime - The Game
Toys
Prime

- Dreadwing (Cyberverse Commander, 2012)
- Series / Number: 2 / 005
- Japanese ID number: EZ-12
- Accessories: Sword, cannon
- Part of the second wave of Prime Cyberverse Commander Class toys, Dreadwing transforms into a modified Lockheed Martin F-35 Lightning II fighter jet. He features translucent plastic on the center of his jet/his back and on his cockpit-chest, allowing him to be illuminated by the larger Cyberverse sets. He comes with two translucent yellow weapons, a sword and a cannon, and both weapons feature multiple 3mm posts, with the cannon additionally featuring three 3mm post-holes. This allows them to be held with his hands or mounted onto his arms and wings in different ways, store on Dreadwing's back, combine with each other to form a bayoneted cannon, as well as combine with other Cyberverse weapons.
- His packaging stock photography depicts his jet mode as mis-transformed, with the arms not being pegged into his legs and instead being awkwardly bent and left jutting out from the front of his wings, and with his weapons being held by his hands instead of mounting underneath his wings.

- Dreadwing (Voyager, 2012)
- Series / Number: 01 / 005
- Japanese release date: 10-27-2012
- Japanese ID number: AM-22
- Accessories: Blaster cannon/light-up Magnetar pulse blaster & sword (Hasbro only), "Jigu" Arms Micron (TakaraTomy only)
- Part of the third wave of Prime: Robots in Disguise Voyager Class toys, Dreadwing now comes with different sword and blaster cannon accessories, both of which can be mounted (via 5mm posts) onto his forearms and hands, underneath either of his wings, onto a port behind the cockpit canopy, or onto his robot mode back. The sword itself features an additional peg on its hilt, and the cannon has a peg-hole on its translucent side and on the tip of its barrel. When a lever behind the cannon is pulled, the LED inside the weapon housing lights up red and swivels up, and the cannon hinges over towards the front of its base, transforming into a longer-barreled "Magnetar pulse blaster", all while being illuminated at the barrel by the LED as a sort of "Energon glow". As with other Robots in Disguise Voyager Class toys, the deployed weapon cannot lock into place.
- The TakaraTomy release of Dreadwing, part of the seventh wave of Prime product in Japan, has some significant differences from the Hasbro release. Many of his detail paint operations have been replaced with customer-applied stickers, he's also a lighter blue and a darker gray and he does not come with the Hasbro version's weapons. Instead, he has his Arms Micron partner Jigu, who transforms from a robot shark into a weapon vaguely resembling his in-show cannon.
Beast Hunters

- Dreadwing (Deluxe, 2013)
- Series / Number: 2 / 011
- Accessories: Cannon, two missiles, & axe (combine to form Dread Assault Cannon)
- Part of the third wave of Prime: Beast Hunters Deluxe Class toys, this new-mold Dreadwing transforms into a heavily modified Lockheed Martin F-35 Lightning II fighter jet, and features a bird motif, such as his wings transforming into peacock-like "feathers".
- He now comes with a spring-loaded missile launcher that can fire either of the two included missiles, as well as a chainsaw axe that can be combined with the launcher to form the "Dread Assault Cannon". In vehicle mode, the missiles can attach to clips on his wings, and the axe is shoved through a 5mm port located on his jet underside. The weapons can also mount onto additional ports on his hands, legs, arms, and fuselage/robot back.
- His instructions forget to mention that his shoulder-pads have to be hinged over to the cockpit to form the intakes. They also include the fourteenth chapter of the Tales of the Beast Hunters series.


