Holo-chip: Difference between revisions
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A popular form of recreation on [[Cybertron (planet)|Cybertron]], '''holo-chips''' provide a virtual experience to the [[Transformer|user]]. Holo-chips work in conjunction with special consoles, and halls providing both form a lucrative type of enterprise. Holo-chip programs cover a wide range of topics, some of which... aren't all that virtuous. | A popular form of recreation on [[Cybertron (planet)|Cybertron]], '''holo-chips''' provide a virtual experience to the [[Transformer|user]]. Holo-chips work in conjunction with special consoles, and halls providing both form a lucrative type of enterprise. Holo-chip programs cover a wide range of topics, some of which... aren't all that virtuous. | ||
{{quote|Helloooo! Holographic pleasure chips! Heh heh!|[[Rattrap]] (Seriously, who else?)|"[[Sparkwar Pt. II: The Search]]"}} | {{quote|Helloooo! Holographic pleasure chips! Heh heh!|[[Rattrap (BW)|Rattrap]] (Seriously, who else?)|"[[Sparkwar Pt. II: The Search]]"}} | ||
==Fiction== | ==Fiction== | ||
===''Beast Machines'' cartoon=== | ===''Beast Machines'' cartoon=== | ||
While on the run from [[Strika (BM)|Strika]], [[Botanica (BM)|Botanica]] and [[Rattrap]] hid inside a holo-chip hall, much to Rattrap's delight. Unconcerned about the danger they were still in, he hooked himself up (to a clean program!), leaving Botanica to deal with Strika when the [[Vehicon general]] found them. Botanica unplugged Rattrap, who immediately realized the holo-chips provided a great way to get rid of their attacker. As Botanica kept Strika busy, Rattrap waited for a moment that the Vehicon general stepped on a holo-chip platform, ready to upload a travel program into the machine. Strika fell into the trap and, enchanted by the beauty she saw, forgot about her hunt. {{storylink|Sparkwar Pt. II: The Search}} | While on the run from [[Strika (BM)|Strika]], [[Botanica (BM)|Botanica]] and [[Rattrap (BW)|Rattrap]] hid inside a holo-chip hall, much to Rattrap's delight. Unconcerned about the danger they were still in, he hooked himself up (to a clean program!), leaving Botanica to deal with Strika when the [[Vehicon general]] found them. Botanica unplugged Rattrap, who immediately realized the holo-chips provided a great way to get rid of their attacker. As Botanica kept Strika busy, Rattrap waited for a moment that the Vehicon general stepped on a holo-chip platform, ready to upload a travel program into the machine. Strika fell into the trap and, enchanted by the beauty she saw, forgot about her hunt. {{storylink|Sparkwar Pt. II: The Search}} | ||
===''Cybertron''=== | ===''Cybertron''=== | ||
Revision as of 04:47, 10 January 2014
- Holo-chips are technology from the Beast Machines portion of the Generation 1 continuity family.
A popular form of recreation on Cybertron, holo-chips provide a virtual experience to the user. Holo-chips work in conjunction with special consoles, and halls providing both form a lucrative type of enterprise. Holo-chip programs cover a wide range of topics, some of which... aren't all that virtuous.
Fiction
Beast Machines cartoon
While on the run from Strika, Botanica and Rattrap hid inside a holo-chip hall, much to Rattrap's delight. Unconcerned about the danger they were still in, he hooked himself up (to a clean program!), leaving Botanica to deal with Strika when the Vehicon general found them. Botanica unplugged Rattrap, who immediately realized the holo-chips provided a great way to get rid of their attacker. As Botanica kept Strika busy, Rattrap waited for a moment that the Vehicon general stepped on a holo-chip platform, ready to upload a travel program into the machine. Strika fell into the trap and, enchanted by the beauty she saw, forgot about her hunt. Sparkwar Pt. II: The Search
Cybertron
Whenever Cannonball's crew of pirates visits their home planet Cybertron, they spend a portion of their loot on pleasure programs. Cannonball's toy bio (online version)


