Missile Launcher

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Revision as of 07:10, 18 May 2019 by M Sipher (talk | contribs) (Notes)
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The Missile Launcher is an Autobot Micromaster Combiner Transport from the toyline portion of the Generation 1 continuity family.
Maybe putting the control panels right behind the giant missiles' exhaust vents wasn't the best idea.

The Missile Launcher is a transformable battle rig driven and commanded by Micromaster Combiners Retro and Surge. Able to conquer the roughest and steepest terrain, it can convert to a battle platform to deploy its twin long-range missiles or split into two artillery emplacements to bombard Decepticon troops with paired gun batteries.

Toys

Generation 1

  • Missile Launcher (Micromaster Autobot Combiner Transport, 1990)
    • Accessories: 2 missiles, left & right guns, left & right shields/ramps
The Missile Launcher was sold with Retro and Surge, who can connect to its front and rear ends in vehicle mode to "drive" it, or connect to each other as a smaller independent vehicle. The transport converts to a battle station with a ramp/parking spot for the combined Micromasters; it also splits into two wheeled artillery mounts, each with a compartment for a Micromaster to sit in.

Notes

  • The Missile Launcher's Tech Spec is one of the most confused and confusing in all of Generation 1. If the bio is taken at face value, the Missile Launcher has a "Combiner Mode"... wherein it transforms into two Micromaster robots. These "cybernetically superior micro robots" are then commanded by two other robots, namely Retro and Surge. Yeah.

Foreign names

  • Spain: Lanzamisiles ("Missile Launcher")