Ironworks (facility)

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This article is about the construction station. For the Micromaster whose name it sometimes shares, see Ironworks (Micromaster).
Ironworks is an Autobot Micromaster base from the Generation 1 continuity family.
I'll blow 'em away! HAHAHAHAohgod

The Autobots' construction station—sometimes known as the Ironworks, perhaps in honour of its commander—is an unusual building, home to such diverse and random elements as a crane, a windmill interstellar communicator, an iron forge, and a missile launcher. This can perhaps be attributed to its operator, who has a lot of spare time on his hands and is prone to creating strange bits of structure around his post. The station normally functions as a construction site, but can convert to a heavily armed communications tower mode.

Sometimes, the base itself transforms into an Autobot communications specialist named Ironworks, who's just as eccentric as the base's odd form would suggest.

Fiction

Zone cartoon, manga, and story pages

Upon the creation of the Zone Base, Ironworks was put in charge of the Construction Station. Zone Part 4

When the Decepticon Generals invaded Zone, the Construction Station attempted to fend the villains off. It transformed from its construction station form into a massive artillery platform and let the Decepticons have it with volley after volley of completely and utterly pointless firepower. No matter how much firing was done, no actual damage was done to the Decepticons, who managed to make off with a sample of Energon Z. Transformers: Zone Enter the New Supreme Commander, Dai Atlas!

Classics

Jeez...how big does that make Countdown's base in this timeline?

Ironworks (the name referring to the base itself) had become a major Autobot fortress in Oregon. In 2012, it became a battleground against evil Autobots from Primax -408.24 Epsilon. Invasion Prologue Invasion

Wings Universe

By the year 2984, the Construction station was in operation on Cyberion. It was subjected to a test of Cybertronian Knight Flare-Up's homemade explosives. Hoist the Flag

Toys

Generation 1

Windmills do not work that way! GOODNIGHT!
  • Ironworks (Micromaster Station, 1989)
    • Accessories: Crane/rocket launcher, crane staging, ramp, rocket
The construction station was sold in a small boxed package, along with Ironworks. It contains a crane which can rotate and elevate as well as stow a (non-firing) missile, a spinning three-bladed "radar dish", and a basket for Ironworks to stand in when the base is converted to its radar station mode.
Ramps allow the construction station mode to connect to other Micromaster stations to form larger "city" complexes.

Zone

  • Build Base (Micro TF Station, 1990)
    • Japanese ID number: C-344
    • Accessories: Crane/rocket launcher, crane staging, ramp, rocket
The construction station was sold in Japan as the "Build Base". There are no notable differences between this release and the Hasbro one.


Generations

War for Cybertron: Earthrise

File:TF-WFC-E-Deluxe-Ironworks.jpg
Dude, where's my windmill?
  • Ironworks (Deluxe, 2020)
    • ID number: WFC-E8
    • Japanese ID number: ER-04
    • Japanese release date: May 30, 2020
    • Accessories: Blaster
Part of the first wave of Earthrise Deluxes, Ironworks is a "Modulator", transforming via part-forming into either a construction base with crane or a communications tower, both based on the original Micromaster station. Several of his pieces have "A.I.R. Lock" connection points, which allow him to link up with other toys in the line to form larger fortifications.
On some copies, the port on Ironworks' left wrist tends to be blocked by a small amount of excess plastic. Simply shaving it down somewhat with a knife or other sharp tool will make it usable once more.
His parts can also be used to augment other figures as armor and add-on weapons, similar to the Weaponizers of the prior Siege toyline.

Notes

Foreign names

  • Japanese: Build Base (ビルドベース Birudo Bēsu), Ironworks (アイアンワークス Aianwākusu)
  • Italian: Radar