San D-Go
- San D-Go is a Micromaster from the Operation Combination portion of the Generation 1 continuity family.

This character or person needs some sort of visual representation. If you have one, please replace this.
San D-Go (サンディーゴ, sa-n-dī-go) spends most of his time tinkering around the Metrobase. If he's not working on the upkeep of the base's systems, he's trying to create new devices to power up his teammates, making them more effective fighters. He's also fascinated by Earth culture, to the point where he planned to marry the female Turbo Team member Discharge in a human-style ceremony... though apparently this never came to be.
Because nerds can't ever be married, you see.[1]
Fiction
Micromaster Collection
San D-Go and the other Sixtrain Train Team members used their combined "Red Mode" to drive the Decepticon Sixwing from an excavation site at the base of a dormant volcano. The Train Team was forced to re-form Sixtrain when Sixwing returned, intent on stealing the prizes the Autobots had dug up. Sixtrain! Activate Red Mode!!
Operation Combination
Years later, Raise and the rest of the Six-team Micromasters joined Guard City and the Road Corps in defending Earth from the forces of the Decepticon Führer Scrash. Operation Combination
Toys
Operation Combination
- SixTrain (Micromaster Sixteam, 1992)
- Japanese ID number: TF-05
- Available only in a Sixliner gift set, San D-Go is a redeco of Sixliner member D-Go, transforming into a D51 steam locomotive engine. He has a "peg" connector tab in the back of his train mode allows him to pull any fellow Micromaster train or footplate-weapon with a "socket" connector. A small socket at the top of his engine mode allows him to use the Sixtrain leg piece as a roof-mounted weapon; he is the only member of the Train Team that can actually mount this piece in the proper forward-facing position shown in the instructions. He can form the back to any Six-team Micromaster combined robot, as well as the chest to any of the "jet-kibble" style combiners, but his nominal placement is as the back of Sixtrain. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find.
Micromaster Collection

- San D-Go (Micromaster, 2003)
- Micromaster Collection ID number: 4
- Accessories: Sixtrain head, rifle
- In 2003, the entire Sixtrain team was re-released as the fifth Micromaster Collection assortment, in individual boxes with a number visible to show which mold was inside each box. For this release, each character was extensively redecoed, plus the decals from the original version were replaced with paint applications.
- San D-Go Red Mode (Micromaster, 2003)
- Micromaster Collection ID number: 4
- Accessories: Sixtrain head, rifle
- In every case of twelve Train Team Micromasters, two of them were solid-red-plastic "Red Mode" variations. All six Micromasters (and their combiner kibble) were available in this manner.
Notes
- San D-Go's name seems to be a pun on the Californian city San Diego — however, his name is not actually "San Diego". "Diego" is rendered in katakana as ディエゴ, dī-e-go, featuring an "e" that San D-Go (サンディーゴ, sa-n-dī-go) does not have. The latter part of San D-Go's name is in fact duplicated from his mold-partner D-Go, whose name was determined to be a pun based on the fact the number five is "go" in Japanese and he turns into a D51 steam locomotive. Perhaps coincidentally, "san" is Japanese for the number three, but no one in the fandom has been able to figure out if "3-D-5" might refer to anything.
- San D-Go, like all of the six-team Micromasters, had no individual bio information whatsoever until his Micromaster Collection release a decade after his original Operation Combination release.
External links
References
- ↑ We kid. Mostly.


