Transformers: War for Cybertron (DS)
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| Developer | Vicarious Visions | ||||||
| Publisher | Activision | ||||||
| Platform | Nintendo DS | ||||||
| Release date | June 22, 2010 | ||||||
| Ratings | ESRB: E10+ | ||||||
Transformers: War for Cybertron — Autobots and Transformers: War for Cybertron — Decepticons are two video games developed by Vicarious Visions for the Nintendo DS, and published by Activision. Like their big brother for the PC and consoles, they are over-the-shoulder third-person shooters set in the early days of the Great War. Chronologically, the Decepticon campaign is set before the Autobot one.
Synopsis
Decepticon campaign
Mission 1: The Plot Forms
Megatron invades Iacon, destroying an Autobot recruit on the way, before rendezvousing with Dirge and another Decepticon. While Soundwave seeks intel, the three Decepticons create a diversion, though one of them is lost in battle. After a battle with Jetfire, Megatron and Dirge are contacted by Soundwave, who reports he's found the location of the Trypticon Space Station.
Mission 2: Reviving the Dark Energon project
Megatron takes his ship to the space station, but is unable to get close due to the debris field surrounding it. By jumping between chunks of debris, he's able to reach the station itself, where Starscream warns him against reactivating the station. Megatron, of course, disregards the warning and repowers the station anyway. Starscream is defeated during a last-ditch attempt to stop Megatron, and he pleads for mercy. Megatron allows him to join the Decepticon cause. Soundwave suggests they test the Dark Energon somewhere safe, so Megatron opts to do so at back at Kaon.
Mission 3: Testing the Experiment
The Decepticons prepare to test the risky Dark Energon. They have set up Kaon Prison as an assault course, and several of the Decepticons use it to test the effectiveness of their new acquisition, including fighting a captive Autobot, Ironhide. The tests deplete almost all of Trypticon's reserves of Dark Energon, so Megatron orders his men to find a way to make more.
Mission 4: Reactivating the Energon Bridge
Starscream's deciphering of some ancient data files reveals the existence of a geosynchronous space bridge hidden in Cybertron's core, used by the Ancients to channel power to the Trypticon station.
Mission 5: Activating the Uplink
Mission 6: The Attack of Iacon
Mission 7: The Omega Key
Mission 8: ???
Autobot campaign
Mission 1: Gathering troops
Mission 2: Retaking Iacon
Mission 3: Infiltration of Kaon
Zeta Prime manages to contact the Autobots to let them know he's being held prisoner in Kaon Prison. The Autobots send a team out to rescue him.
Mission 4: Rescuing Zeta Prime
Zata Prime had been located in Kaon. Optimus tried to rescue him but he did not stand up to Optimus’s arrive. Autobot council gave Optimus the state of Prime.
Mission 5: Gaining strength
Optimus asked grimlock and swoop to help. But swoop was held in Prison. So autobots should help Swoop escape first.
Mission 6: Saving the core
Mission 7: Destroying Trypticon space station
Mission 8: Trypticon
Featured characters
(Numbers indicate order of appearance.)
| Autobots | Decepticons | Non-Player |
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Autobots
Decepticons
Other |
Additional levels
Bonus levels
Both versions of the game comes with four bonus levels from the other faction's version. The Decepticon-branded game comes with:
- Bonus mission 1: Infiltration of Kaon
- Bonus mission 2: ???
- Bonus mission 3: ???
- Bonus mission 4: ???
While the Autobot-branded game comes with:
- Mission 1: Reactivating the Energon Bridge
- Mission 2: Activating the uplink
- Mission 3: The attack of Iacon
- Mission 4: The Omega Key
Arena mode
Both versions have an additional Arena mode. The Autobot version has the following levels:
- Stadium - You have to fight with Jazz to place the bomb.
- Sewers - You have to fight with Ultra Magnus.
- Street - Located in Iacon city.
Differences with Xbox 360/PS3/PC version
- Before each mission, you pick two Transformers from your available troops. This pool of troops increases as more characters are unlocked following each mission. During the mission, you switch between the two chosen characters using the A button. If a character is knocked out, they can be revived by defeating a certain number of enemies with the remaining character.
- Unlike the mainstream version that restricted player choice to 3 fixed characters per chapter (e.g. Optimus Prime, Bumblebee and Ratchet for "Defense of Iacon"), any unlocked two Transformers can be chosen to do any stage.
- As opposed to only two unlockable characters (Slipstream and Arcee), the DS versions come with numerous unlockables. The Decepticons get the likes of Motormaster, Cyclonus and Onslaught (the latter two being bosses in the Autobot version) while the Autobots get Ultra Magnus, Grimlock and Cliffjumper (Cliffjumper being a boss).
- Furthermore, some characters are unlocked by playing through the story (e.g. Starscream for the Decepticons, Swoop for the Autobots), others are unlocked by finding data discs hidden throughout the levels (e.g. Onslaught and Jetfire) while still others can only be unlocked by finishing the Arena stages (e.g. Shockwave and Grimlock).




