Kreon

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Kreons are beings from the Kre-O line of building blocks.
I Am Empire

Kreons are a form of brick-made beings, coming in both Transformer and human varieties.<ref>Okay, with the introduction of the Cityville line there are monster Kreons too. But so far there's been no fictional crossover between Transformers and Cityville so we're discounting that for now. Carry on.</ref> This difference seems to be largely superficial in nature.

Generally, Kreons are mischievous, eccentric troublemakers given to acting ridiculous. Thanks to their brick-made nature, they can be taken apart and put back together pretty easily, with no real harm done. (Well, physically, at least. Mentally? Probably not so much either, given the Kreons' general disposition.)


Fiction

Kre-O cartoon


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Kre-O online comic

Kreons hail from two different brick-based worlds; Transformer Kreons come from Cybertron, and humans from Earth. The Autobots left Cybertron in the hopes of finding energy blocks that would feed them, with the Decepticons in hot pursuit. They crash-landed on Earth and woke up millions of years later in search of blocks! Kreon Story While the Autobots work alongside the human Kreons peacefully, naturally the Decepticons have no such intentions.

Both sides of Transformer Kreons have displayed the ability to manipulate the block-based world, turning ordinary vehicles into "Mega" versions of themselves via their "Block-Transform" power.<ref>"Defend the Blocks! Autobots, Dispatch!"</ref><ref>"Bumblebee! The Gentle-Hearted Autobot Warrior"</ref> These larger robots appear to have very limited intelligence, mostly obeying the commands of their creators.


Toys

  • For a complete listing of all Kreons and the sets they come with, see here.

Standard Kreons

Parts is parts.

Kreons are miniature figures roughly 1¾ inches tall. They follow the nominal parts list of the industry standard, the Lego Minifigure: head, torso, left & right arms, hands, waist, left & right legs. The head has a single hollowed top-stud to add a helmet/hat/hairpiece to. However, the Kreons feature some very key design differences from the Minifigure, many of which really come into play with the Micro-Changer series (see below).

  • The waist is connected to the torso with a single large post, which is the same length and width as the neck post, itself the width of a standard connector stud. This not only gives the figure a swivel-waist, but allows "backpack" pieces to be attached at the waist, and for normal bricks to be attached to the waist-post.
  • The arms and legs are connected to the torso and waist by a ball-and-socket connection, and both use exactly the same size. This not only increases the Kreons' posability, but enables arms and legs to be swapped. There are other pieces designed to be attached to these connectors.
  • Kreon arms have a thin "bicep" that is the same size as a standard accessory post, enabling c-clip pieces to be attached to them. At first this was mainly used to add ornamental accessories to the Kreons, like smokestacks to Optimus Prime and arm-blasters to Megatron and Starscream, but since then has become a valuable tool in alt-mode construction.
  • The wrist part of the arm is the same width at the "cuff" as a standard brick stud. While there are some tolerance issues with earlier sets that can cause stress markings, this enables you to plug bricks onto the Kreon wrists once you remove their hands. Unfortunately, the wrist socket is just a hair too wide to snugly fit an accessory-width post. There are, however, a few different accessories that can be firmly plugged in there, including a blaster, a blade, and a claw.
  • Each leg has an accessory-post hole on the outer face, largely for use in adding wheel pieces as decoration. The holes for the feet also have a thinner "trench" deeper inside that is accessory-post width.

Almost every Kre-O set comes with at least one Kreon. Sets with large robot/vehicle builds typically include a Kreon version of that character, as well as a human companion.

Among the older fandom, the Kreons were the real highlights of the line. Lucky for them, in the second year of Kre-O Transformers, the line shifted to a heavier focus on Kreon-scaled play, rather than gigantic robot/vehicle builds. Subsequent sets featured Kreon-compatible mini-playsets and vehicles, including a few "army-builder" sets without large-robot builds at all.

In 2013, Hasbro released two Kreon Ultimate Collection packs that each contain five different Kreon characters, all of which have been featured in various previous sets. These Kreons come with nothing but their own weapons. Later that year, Hasbro introduced the Custom Kreons, a line of individually-boxed Kreons that come with numerous extra accessories and body parts, and a buildable "parts rack" to put all the extra stuff on. Many of these pieces are chromed or translucent, and the tampographs a bit more elaborate than previous versions of the characters.



Arcee, a fairly standard robot/car Micro-Changer.

Introduced in 2012, the Micro-Changers sub-line adds a new element to Kreon figures; extra parts allow each figure to "transform" into a vehicle or beast (or whatever) by being taken apart and rebuilt, a feature that takes full advantage of the Kreons' unique construction as described above. These alt-forms are very simple, and none of them have actual rolling wheels or anything, but for the size, it's pretty slick. Cars, tanks, jets, beasts... a lot of variety of form for such tiny builds. These Kreons also have slightly different hands than non-Micro-Changers; these have much straighter wrists, so hand-held wheels aren't all wonky in ground-vehicle mode and such.

The majority of these figures come as blind-bagged individual figures in waves of twelve. Individual code numbers are printed on each bag, so you can get the specific one you want if you have the code/bot listing on-hand, or at least avoid the unintentional purchase of doubles if you don't.

There are also Micro-Changer Combiners, boxed sets of four Kreons and extra parts that enable them to not only be rebuilt into individual vehicles/beasts/whatevers, but also combine into a larger single robot, a little under the size of a modern Deluxe-class Transformer. As most of these sets are based on pre-existing combiner teams with at least five members, the missing fifth (and sometimes sixth) member typically ends up in a concurrent wave of the blindbagged figures. Integrating them into the combined mode is a puzzle for you to figure out on your own.

  • For a list of all Micro-Changer Kreons, see here.


Notes

  • The first year and change of the line had quite a few tolerance issues with the Kreons, especially the arms. The wrist/cuff connectors often had stress marks right out of the package, and the biceps could oftentimes be just a teeeeeeeny bit too thin, resulting in clip-on guns and such just flopping around. Later runs largely fixed these issues, though you still might wanna exercise caution with the wrist/cuff thing.
  • Also, be very careful with certain Kreon helmets, like those belonging to Optimus Prime and Soundwave. These tend to be a little tight on a Kreon head (even moreso on a Lego Minifigure head), and getting the head out of the helmet can be tricky. The simplest way is to pull the head sideways (so that you're increasing the friction against the neck post) while also pulling up. That should create enough friction to let the helmet pop loose. If that doesn't work try stuffing a thin eraser into the hole in the head, something that will push outward and find purchase without stressing the part.
  • In Kre-O's second year, human Kreons were given a new arm type with rounded-off shoulders rather than the blocky-angular ones still employed by the Transformers characters, a design move concurrent with the human-centric Kre-O Battleship line. So far only one Transformer intentionally uses this shoulder type, Nautilator. Your Ironhide may or may not accidentally use this, as there is a red-armed human Construction Worker in the same set, and, well, misassembly errors happen.
  • Another jump-over from the Battleship series into Transformers are the arms used by the alien Kreons. So far, this piece has only appeared in the Custom Kreon sets as bonus parts. The wrist/cuff connector has been overhauled, making it a normal hollowed-stud that is esier to use with standard pieces. It also snugly fits both the standard Kreon wrist-accessories and the normal accessory posts. Pity it's all weird techy-organicy-looking and longer than a normal Kreon arm, limiting its usefulness somewhat.

References

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