The Transformers (1985 video game): Difference between revisions

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{{disambig2|the video game|other uses of ''The Transformers''|Transformers (disambiguation)}}
{{disambig2|the Commodore 64 and ZX Spectrum video game released in the United Kingdom|the Commodore 64 game released in the United States|The Transformers: Battle to Save the Earth}}
[[Image:C64.jpg|right|250px|thumb|Tremble at our THREE types of robots!]]
{{disambig2|the Commodore 64 and ZX Spectrum video game|other uses of ''The Transformers''|Transformers (disambiguation)}}
'''''The Transformers''''' is a computer game for the Commodore 64 and Sinclair Spectrum.  It was developed by Denton Designs with music by Fred Gray, and released by Ocean Software Ltd in 1985.<ref>''Transformers'' (Ocean) page at [http://www.lemon64.com/ Lemon 64].</ref>
{{nav-G1|logo=Transformers-ZXSpectrumLogo.png}}
{{videogame
|title=''The Transformers''
|image=C64.jpg
|caption=Tremble at our THREE types of robots!
|developer=[[Denton Designs]]
|publisher=[[Ocean Software]]
|date=1985
|platform=[[Commodore 64]], [[ZX Spectrum]]
|rating=
}}
 
'''''The Transformers''''' is a computer game for the [[Commodore 64]] and [[ZX Spectrum]].  It was developed by [[Denton Designs]] with music by [[Fred Gray]], and released by Ocean Software Ltd in 1985.<ref>''Transformers'' (Ocean) page at [http://www.lemon64.com/ Lemon 64].</ref> It is the first ever video game based on the ''Transformers'' franchise.


==Story==
==Story==
[[Image:C64i.jpg|right|250px|thumb|Chaos magic?]]
[[Image:C64i.jpg|right|250px|thumb|Chaos magic?]]
The [[Autobot|Autobots]] have an energy crisis and must work as a team to repel the attack of the evil [[Decepticons]] while collecting the four pieces of the Autobot Energon Cube and transporting them back to the Autobot Centre. The Decepticons will attempt to steal these cubes and it will only be a matter of time before they succeed.<br>
The [[Autobot]]s have an energy crisis and must work as a team to repel the attack of the evil [[Decepticon]]s while collecting the four pieces of the Autobot Energon Cube and transporting them back to the Autobot Centre. The Decepticons will attempt to steal these cubes, and it will only be a matter of time before they succeed.<br>
In the long struggle against the evil forces only 5 Autobots remain, [[Optimus Prime (G1)|Optimus Prime]], [[Jazz (G1)|Jazz]], [[Hound (G1)|Hound]], [[Mirage (G1)|Mirage]] and [[Bumblebee (G1)|Bumblebee]]—whereas the Decepticons have perfected ROBO-CLONING, reproducing any of their number which you destroy. The five heroes have a daunting task ahead but gain some advantage from the DEFENSA-PODS under which they may seek shelter and regain their strength.
In the long struggle against the evil forces, only five Autobots remain—[[Optimus Prime (G1)|Optimus Prime]], [[Jazz (G1)|Jazz]], [[Hound (G1)|Hound]], [[Mirage (G1)|Mirage]] and [[Bumblebee (G1)|Bumblebee]]—whereas the Decepticons have perfected ROBO-CLONING, reproducing any of their number which you destroy. The five heroes have a daunting task ahead, but gain some advantage from the DEFENSA-PODS under which they may seek shelter and regain their strength.
 
==Characters==
{{featuredcharacters
|c1=
*[[Optimus Prime (G1)|Optimus Prime]]
*[[Jazz (G1)|Jazz]]
*[[Hound (G1)|Hound]]
*[[Mirage (G1)|Mirage]]
*[[Bumblebee (G1)|Bumblebee]]
 
|c2=
*[[Megatron (G1)|Megatron]]
*[[Soundwave (G1)|Soundwave]]
*[[Starscream (G1)|Starscream]]
*[[Buzzsaw (G1)|Buzzsaw]]
*[[Skywarp (G1)|Skywarp]]
*[[Laserbeak (G1)|Lazerbreak]] {{sic}}
*[[Ravage (G1)|Ravage]]
*[[Frenzy (G1)|Frenzy]]
*[[Rumble (G1)|Rumble]]
 
|nonumbering=true
}}


==Trivia==
==Notes==
*Gravity also causes descent. (Who knew!?)
*Gravity also causes descent. (Who knew!?)
==Gallery==
<center>
<gallery>
File:Commodore64 Title screen.jpg|Title screen (Commodore 64 version)
File:Transformers-ZXSpectrumMenu.jpg|The title screen (ZX Spectrum version)
File:Commdore64 Autobots.jpg|[[Autobot]] roster
</gallery>
</center>
==External links==
* [https://archive.org/details/zx_Transformers_1986_Ocean ZX Spectrum version on archive.org]


==References==
==References==
<references />
<references />


[[Category:Generation 1]]
{{DEFAULTSORT:Transformers (Coommodore 64)}}
[[Category:Video games]]
[[Category:Generation 1 video games]]

Latest revision as of 21:35, 29 September 2025

This article is about the Commodore 64 and ZX Spectrum video game released in the United Kingdom. For the Commodore 64 game released in the United States, see The Transformers: Battle to Save the Earth.
This article is about the Commodore 64 and ZX Spectrum video game. For other uses of The Transformers, see Transformers (disambiguation).
Generation 1 continuity family
The Transformers »
The Transformers

Tremble at our THREE types of robots!
Developer Denton Designs
Publisher Ocean Software
Platform Commodore 64, ZX Spectrum
Release date 1985

The Transformers is a computer game for the Commodore 64 and ZX Spectrum. It was developed by Denton Designs with music by Fred Gray, and released by Ocean Software Ltd in 1985.[1] It is the first ever video game based on the Transformers franchise.

Story

[edit]
Chaos magic?

The Autobots have an energy crisis and must work as a team to repel the attack of the evil Decepticons while collecting the four pieces of the Autobot Energon Cube and transporting them back to the Autobot Centre. The Decepticons will attempt to steal these cubes, and it will only be a matter of time before they succeed.
In the long struggle against the evil forces, only five Autobots remain—Optimus Prime, Jazz, Hound, Mirage and Bumblebee—whereas the Decepticons have perfected ROBO-CLONING, reproducing any of their number which you destroy. The five heroes have a daunting task ahead, but gain some advantage from the DEFENSA-PODS under which they may seek shelter and regain their strength.

Characters

[edit]

Notes

[edit]
  • Gravity also causes descent. (Who knew!?)
[edit]
[edit]

References

[edit]
  1. Transformers (Ocean) page at Lemon 64.