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{{factions|autobot|decepticon}}
{{factions|autobot|decepticon}}
{{picsneeded|Toy image.}}
:''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] portion of the [[Generation 1 continuity family]].''
:''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] portion of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''


[[Image:Sixwing.jpg|right|300px|thumb|He should be called ''Fourteenwing''.]]
[[Image:Sixwing.jpg|right|500px|thumb|He should be called ''Fourteenwing''.]]
 
'''Sixwing''' (シックスウイング ''Shikkusuuingu'') is the combined form of the Micromaster '''Wing Team''' (ウイングチーム ''Uingu Chīmu''). His incredible agility and skill in the air makes him a very dangerous opponent for ground-based forces.
'''Sixwing''' is the combined form of the Micromaster Wing Team. His incredible agility and skill in the air makes him a very dangerous opponent for ground-based forces.


Sixwing is composed of...
Sixwing is composed of...


* [[Chain Gun]] the AH-64 Apache helicopter and team leader.
*[[Chain Gun]] the AH-64 Apache attack helicopter and team leader.
* [[Falcon (OC)|Falcon]] the F-16 Falcon jet.
*[[Falcon (OC)|Falcon]] the F-16 Falcon jet fighter.
* [[Flanker]] the Sukhoi Su-27 "Flanker" jet.
*[[Flanker]] the Sukhoi Su-27 "Flanker" jet fighter.
* [[Missile Run]] the B-1B Lancer bomber plane.
*[[Missile Run]] the B-1B Lancer jet bomber.
* [[Raker]] the Space Shuttle.
*[[Raker]] the Space Shuttle.
* [[Supersonic]] the Super-Sonic Transport plane.
*[[Supersonic]] the Concorde passenger jet.


==Fiction==
==Fiction==
===''Micromaster Collection''===
===''Micromaster''===
[[Image:Berserker_sixwing.jpg|right|thumb|200px|It's a nice day for a white Sixwing. A nice day to start again.]]
[[Image:Berserker_sixwing.jpg|right|thumb|200px|It's a nice day for a white Sixwing. A nice day to start again.]]
Sixwing first appeared when the Wing Team, six former [[Autobot]] [[Cyberdroid]]s who had been mysteriously "evolved" into [[Decepticon]]s due to a dimensional shockwave, made an attempt to steal several hibernating Cyberdroids from the Autobots' base on [[Earth]]. Their theft interrupted, the team combined into Sixwing and battled against [[Sixturbo]], who was at a distinct disadvantage against the flying foe. [[Sixliner]] arrived quickly with a new weapon, the [[Vaccine Program Gun]], designed to restore the Decepticon Micromasters' original Autobot programming. Though Sixliner scored a direct hit, the weapon did not work as intended, instead giving the Decepticon a powerful shining-white "evil Autobot" Berserker mode. {{storylink|Micromaster Collection#Part 3: Enter the Decepticon Sixwing!!|Enter the Decepticon Sixwing!!}}
Sixwing first appeared when the Wing Team, six former [[Autobot]] [[Cyberdroid]]s who had been mysteriously "evolved" into [[Decepticon]]s due to a dimensional shockwave, made an attempt to steal several hibernating Cyberdroids from the Autobots' base on [[Earth]]. Their theft interrupted, the team combined into Sixwing and battled against [[Sixturbo]], who was at a distinct disadvantage against the flying foe. [[Sixliner]] arrived quickly with a new weapon, the [[Vaccine Program Gun]], designed to restore the Decepticon Micromasters' original Autobot programming. Though Sixliner scored a direct hit, the weapon did not work as intended, instead giving the Decepticon a powerful shining-white "evil Autobot" Berserker mode. {{storylink|Enter the Decepticon Sixwing!!}}
 
With this new power, Sixwing and the other Decepticons continued to harass the Autobots, and even succeeded in stealing several Cyberdroid capsules, increasing their ranks. {{storylink|Micromaster Collection#Part 4: Sixbuilder – Warrior of Misfortune!?|Sixbuilder – Warrior of Misfortune!?}} However, the appearance of [[Sixtrain]], who could assume the ultra-powerful "Red Mode" that was a match even for Sixwing's Berserker Mode, once again turned the tide. This power forced Sixwing and his allies to abandon an excavation site near [[Mount St. Hilary|a dormant volcano]], but the Wing Team simply waited for the Autobots to begin their own dig, swooping in and forming Sixwing once again in order to claim the spoils. {{storylink|Micromaster Collection#Part 5: Sixtrain! Activate Red Mode!!|Sixtrain! Activate Red Mode!!}}


Sixwing took part in a raid on the Autobots' newly-constructed [[Metrobase]] at the foot of the volcano, but picked a bad time... as the [[Multiforce]] had just arrived via a dimensional tear. Their combined robot mode [[Landcross (Victory)|Landcross]] proved more powerful than even Sixwing's Berserker mode, forcing him to retreat. {{storylink|Micromaster Collection#Part 6: The Menace of Landcross's Combining Formation!|The Menace of Landcross's Combining Formation!}}
With this new power, Sixwing and the other Decepticons continued to harass the Autobots, and even succeeded in stealing several Cyberdroid capsules, increasing their ranks. {{storylink|Sixbuilder the Ill-Fated Warrior!?}} However, the appearance of [[Sixtrain]], who could assume the ultra-powerful "Red Mode" that was a match even for Sixwing's Berserker Mode, once again turned the tide. This power forced Sixwing and his allies to abandon an excavation site near [[Mount St. Hilary|a dormant volcano]], but the Wing Team simply waited for the Autobots to begin their own dig, swooping in and forming Sixwing once again in order to claim the spoils. {{storylink|Sixtrain! Activate Red Mode!!}}


{{note|The ''Micromaster Collection'' story was never actually concluded. However, as it has been established that its events take place as part of the normal Japanese Transformers timeline, it is clear that the Wing Team eventually had their original Autobot programming restored somehow.}}
Sixwing took part in a raid on the Autobots' newly constructed [[Metrobase (G1)|Metrobase]] at the foot of the volcano, but picked a bad time... as the [[Multiforce]] had just arrived via a dimensional tear. Their combined robot mode [[Landcross (G1)|Landcross]] proved more powerful than even Sixwing's Berserker mode, forcing him to retreat. {{storylink|The Menace of Landcross's Combining Formation!}}


===''Operation Combination''===
===''Operation Combination''===
Years later, the now-Autobot Sixwing banded together with [[Sixtrain]] and [[Guard City]] in a battle against the [[Decepticon]] [[Battle Gaia]] amidst a [[human]]-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. {{storylink|Operation Combination (story page)|Big Pinch, Autobots!}}
Years later, the now-Autobot Sixwing banded together with [[Sixtrain]] and [[Guard City]] in a battle against the [[Decepticon]] [[Battle Gaia]] amidst a [[human]]-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. {{storylink|Fight! Super Robot Lifeform Transformers: Operation Combination (story page)|Big Pinch, Autobots!}}


Later, Sixwing and all other [[Micromaster Combiner]]s scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the [[Jet Corps]], who had fought their way past the [[Road Corps]]. Sixwing went up against [[Flare Jet]]. {{storylink|Operation Combination (story page)|The Decepticons' Attack on Earth!}}
Later, Sixwing and all other [[Micromaster Combiner]]s scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the [[Jet Corps]], who had fought their way past the [[Road Corps]]. Sixwing went up against [[Flare Jet]]. {{storylink|Fight! Super Robot Lifeform Transformers: Operation Combination (story page)|The Decepticons' Attack on Earth!}}


Sixwing, Sixtrain, [[Sixbuilder]], [[Sixturbo]] and Guard City eventually combined to form the "[[Autobot Scrum Combination]]". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. {{storylink|Operation Combination (story page)|Conclusion}}
Sixwing, Sixtrain, [[Sixbuilder]], [[Sixturbo]], and Guard City eventually combined to form the "[[Autobot Scrum Combination]]". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. {{storylink|Fight! Super Robot Lifeform Transformers: Operation Combination (story page)|Conclusion}}


==Toys==
==Toys==
===Operation Combination===
===''Fight! Super Robot Lifeform Transformers''===
*'''Sixwing''' (Micromaster Sixteam, 1992)
[[File:Sixwing OC box.jpg|right|upright=1|thumb|Orange lines not included.]]
**''Japanese ID number:'' '''TF-02'''
<ul class="iconlist">{{bp-a1|'''Sixwing''' (Micromaster Sixteam, 1992)}}</ul>
:*''ID number:'' '''TF-02'''
:*''Accessories'': Torso frame, legs, Sixwing head, left & right Sixwing fists, left & right footplates, "Thunder God Gun" rifle
 
: Released in the ''[[Fight! Super Robot Lifeform Transformers (toyline)#1992 (Operation Combination)|Operation Combination]]'' portion of Takara's ''[[Fight! Super Robot Lifeform Transformers (toyline)|Fight! Super Robot Lifeform Transformers]]'' toyline, Sixwing is the combined form of six aerial Micromasters: [[Chain Gun#Toys|Chain Gun]] the AH-64 Apache attack helicopter, [[Falcon (OC)#Toys|Falcon]] the gray F-16 Falcon, [[Flanker#Toys|Flanker]] the blue Sukhoi Su-27, [[Missile Run#Toys|Missile Run]] the black & blue B-1B Lancer bomber, [[Raker#Toys|Raker]] the Space Shuttle, and [[Supersonic#Toys|Supersonic]] the SST plane.


:Released during ''[[Operation Combination (toyline)|Operation Combination]]'', Sixwing was one of the last Generation 1 Transformers toys in Japan. He was available only as a gift set, containing all six members of the Sixwing team. He's made up of Six Micromasters and a large amount of [[kibble]] which can be recombined to create the "[[Sky Sweeper]]" jet in which one Micromaster can ride.  
: His component robots can be swapped around with the other similarly-built Six-Teams [[Sixturbo#Toys|Sixturbo]] and [[Sixbuilder#Toys|Sixbuilder]], and to some degree with [[Sixliner#Toys|Sixliner]] and [[Sixtrain#Toys|Sixtrain]]. His combiner [[kibble]] can be assembled to make the "[[Sky Sweeper (OC)|Sky Sweeper]]" vehicle (not named in this release) that can be piloted by a single Micromaster.


:His limbs have limited interchangeability with each other and with other Sixteams. That is, his arms can swap with like arms from any other Six-teams (though there is some post-size difficulty with some later redecos), and his bottom can become the bottom of any Six-team. He can also freely swap his legs, head or chest with any non-train team. (Because the non-train teams all use the same basic torso and thighs these two can be changed around as one pleases.  
: This mold set was also used to make the ''[[Transformers: Universe (2003 toyline)|Universe]]'' [[Aerialbot (Universe)|Aerialbot]] combiner [[Superion (Universe)|Superion]]. It shares the torso frame, legs, footplates and rifle molds with Sixturbo and Sixbuilder.


: This mold set is also used by the ''[[Universe (2003 toyline)|Universe]]'' [[Aerialbot (Universe)|Aerialbot]] [[Superion (Universe)|Superion]].
: He was only available as a complete boxed set. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find, due to their final-year release well after ''Transformers'' had faded from relevance in Japan, and thus command some hefty prices even with the molds' later re-releases.


::*''[http://www.tfu.info/1992/Cybertron/Sixwing/sixwing.htm Sixwing at TFU.info]''
::*''[http://www.tfu.info/1992/Cybertron/Sixwing/sixwing.htm More information on Sixwing at TFU.info]''
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1987/Generation+1/Six+Wing.html Sixwing toy gallery at Transformertoys.co.uk]''
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1987/Generation+1/Six+Wing.html Sixwing toy gallery at Transformertoys.co.uk]''
{{-}}
{{-}}


===Micromaster Collection===
===''Micromaster''===
[[Image:Sixwing-2002toy.jpg|right|300px|thumb|Gothwing.]]
[[Image:Sixwing-2002toy.jpg|right|upright=1.66|thumb|Gothwing.]][[File:Sixwing Berserker.jpg|right|upright=1|thumb|Prepwing.]]
*'''Chain Gun''' (Micromaster, 2003)
<ul class="iconlist">{{bp-d1|'''Chain Gun''' (Micromaster, 2003)}}</ul>
*'''Missile Run''' (Micromaster, 2003)
:*''ID number:'' '''1'''
*'''Raker''' (Micromaster, 2003)
<ul class="iconlist">{{bp-d1|'''Missile Run''' (Micromaster, 2003)}}</ul>
*'''Supersonic''' (Micromaster, 2003)
:*''ID number:'' '''2'''
*'''Flanker''' (Micromaster, 2003)
<ul class="iconlist">{{bp-d1|'''Raker''' (Micromaster, 2003)}}</ul>
*'''Falcon''' (Micromaster, 2003)
:*''ID number:'' '''3'''
<ul class="iconlist">{{bp-d1|'''Supersonic''' (Micromaster, 2003)}}</ul>
:*''ID number:'' '''4'''
<ul class="iconlist">{{bp-d1|'''Flanker''' (Micromaster, 2003)}}</ul>
:*''ID number:'' '''5'''
<ul class="iconlist">{{bp-d1|'''Falcon''' (Micromaster, 2003)}}</ul>
:*''ID number:'' '''6'''


: In 2003, the entire Sixwing team was extensively [[redeco]]ed as part of the third assortment of ''[[Micromaster Collection]]'' toys, in individual boxes with a number visible to show which mold was inside each box.  
: In 2003, the entire Sixwing team was re-released as the third wave of ''[[The Transformers: Micromaster]]'', in individual boxes with a number visible to show which mold was inside each box. Unlike the two prior waves, the entire Team's colors have been ''extensively'' changed, with all-new base plastic colors and new [[Paint operation|paint applications]] rather than stickers... plus they were sold as Decepticons.


::*''[http://www.tfu.info/2003/Destron/Sixwing/sixwing.htm Destron Sixwing at TFU.info]''
: On top of this, two out of every twelve toys in the shipping/display case were all-white-plastic, nigh-unpainted "Berserker"-mode [[chase figure]]s with purple Autobot sigils. Even the combiner kibble was cast in white plastic, albeit a little more milky in tone.
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1230/Collectors+Edition+Japanese/Six+Wing.html Destron Sixwing toy gallery at Transformertoys.co.uk]''


{{-}}{{Anchor|Berserker}}
: The non-chase deco of Sixwing was [[repurposing|repurposed]] as ''[[Transformers: Shattered Glass (franchise)|Shattered Glass]]'' [[Superion (SG)|Superion]].
*'''Berserker Chain Gun''' (Micromaster, 2003)
*'''Berserker Missile Run''' (Micromaster, 2003)
*'''Berserker Raker''' (Micromaster, 2003)
*'''Berserker Supersonic''' (Micromaster, 2003)
*'''Berserker Flanker''' (Micromaster, 2003)
*'''Berserker Falcon''' (Micromaster, 2003)


: In every case of twelve Wing Team [[Micromaster]]s, two of them were solid-white-plastic "Berserker" variations with black Autobot sigils. All six Micromasters were available in this manner.
::*''[http://www.tfu.info/2003/Destron/Sixwing/sixwing.htm More information on Destron Sixwing at TFU.info]''
 
::*''[http://www.tfu.info/2003/Cybertron/BSixwing/sixwing.htm More information on Berserker Sixwing at TFU.info]''
::*''[http://www.tfu.info/2003/Cybertron/BSixwing/sixwing.htm Berserker Sixwing at TFU.info]''
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1230/Collectors+Edition+Japanese/Six+Wing.html Destron Sixwing toy gallery at Transformertoys.co.uk]''  
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1231/Collectors+Edition+Japanese/Berserker+Six+Wing.html Berserker Sixwing toy gallery at Transformertoys.co.uk]''
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1231/Collectors+Edition+Japanese/Berserker+Six+Wing.html Berserker Sixwing toy gallery at Transformertoys.co.uk]''
 
::*''[https://groups.google.com/g/alt.toys.transformers/c/4WuXqQdrA1c/m/XDD9_qK7lOMJ Translations of the Wing Team's ''Micromaster'' bios] by [[Doug Dlin]]''
{{--}}


==Notes==
==Notes==
* Sixwing actually has a total of twelve wings—one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode.
*Sixwing actually has a total of twelve wings—one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode.


[[Category:Autobots]]
[[Category:Combined forms]]
[[Category:Combined forms]]
[[Category:Decepticons]]
[[Category:Micromaster Autobots]]
[[Category:Micromaster Collection]]
[[Category:Micromaster Decepticons]]
[[Category:Operation Combination characters]]
[[Category:Operation Combination Autobots]]
[[Category:Generation 1 Decepticons]]

Latest revision as of 16:13, 12 February 2026

Sixwing is a Micromaster combiner from the Operation Combination portion of the Generation 1 continuity family.
He should be called Fourteenwing.

Sixwing (シックスウイング Shikkusuuingu) is the combined form of the Micromaster Wing Team (ウイングチーム Uingu Chīmu). His incredible agility and skill in the air makes him a very dangerous opponent for ground-based forces.

Sixwing is composed of...

  • Chain Gun the AH-64 Apache attack helicopter and team leader.
  • Falcon the F-16 Falcon jet fighter.
  • Flanker the Sukhoi Su-27 "Flanker" jet fighter.
  • Missile Run the B-1B Lancer jet bomber.
  • Raker the Space Shuttle.
  • Supersonic the Concorde passenger jet.

Fiction

[edit]

Micromaster

[edit]
It's a nice day for a white Sixwing. A nice day to start again.

Sixwing first appeared when the Wing Team, six former Autobot Cyberdroids who had been mysteriously "evolved" into Decepticons due to a dimensional shockwave, made an attempt to steal several hibernating Cyberdroids from the Autobots' base on Earth. Their theft interrupted, the team combined into Sixwing and battled against Sixturbo, who was at a distinct disadvantage against the flying foe. Sixliner arrived quickly with a new weapon, the Vaccine Program Gun, designed to restore the Decepticon Micromasters' original Autobot programming. Though Sixliner scored a direct hit, the weapon did not work as intended, instead giving the Decepticon a powerful shining-white "evil Autobot" Berserker mode. Enter the Decepticon Sixwing!!

With this new power, Sixwing and the other Decepticons continued to harass the Autobots, and even succeeded in stealing several Cyberdroid capsules, increasing their ranks. Sixbuilder the Ill-Fated Warrior!? However, the appearance of Sixtrain, who could assume the ultra-powerful "Red Mode" that was a match even for Sixwing's Berserker Mode, once again turned the tide. This power forced Sixwing and his allies to abandon an excavation site near a dormant volcano, but the Wing Team simply waited for the Autobots to begin their own dig, swooping in and forming Sixwing once again in order to claim the spoils. Sixtrain! Activate Red Mode!!

Sixwing took part in a raid on the Autobots' newly constructed Metrobase at the foot of the volcano, but picked a bad time... as the Multiforce had just arrived via a dimensional tear. Their combined robot mode Landcross proved more powerful than even Sixwing's Berserker mode, forcing him to retreat. The Menace of Landcross's Combining Formation!

Operation Combination

[edit]

Years later, the now-Autobot Sixwing banded together with Sixtrain and Guard City in a battle against the Decepticon Battle Gaia amidst a human-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. Big Pinch, Autobots!

Later, Sixwing and all other Micromaster Combiners scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the Jet Corps, who had fought their way past the Road Corps. Sixwing went up against Flare Jet. The Decepticons' Attack on Earth!

Sixwing, Sixtrain, Sixbuilder, Sixturbo, and Guard City eventually combined to form the "Autobot Scrum Combination". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. Conclusion

Toys

[edit]

Fight! Super Robot Lifeform Transformers

[edit]
Orange lines not included.
  • Sixwing (Micromaster Sixteam, 1992)
  • ID number: TF-02
  • Accessories: Torso frame, legs, Sixwing head, left & right Sixwing fists, left & right footplates, "Thunder God Gun" rifle
Released in the Operation Combination portion of Takara's Fight! Super Robot Lifeform Transformers toyline, Sixwing is the combined form of six aerial Micromasters: Chain Gun the AH-64 Apache attack helicopter, Falcon the gray F-16 Falcon, Flanker the blue Sukhoi Su-27, Missile Run the black & blue B-1B Lancer bomber, Raker the Space Shuttle, and Supersonic the SST plane.
His component robots can be swapped around with the other similarly-built Six-Teams Sixturbo and Sixbuilder, and to some degree with Sixliner and Sixtrain. His combiner kibble can be assembled to make the "Sky Sweeper" vehicle (not named in this release) that can be piloted by a single Micromaster.
This mold set was also used to make the Universe Aerialbot combiner Superion. It shares the torso frame, legs, footplates and rifle molds with Sixturbo and Sixbuilder.
He was only available as a complete boxed set. The original Six-Teams are considered among the more difficult Japanese Generation 1 pieces to find, due to their final-year release well after Transformers had faded from relevance in Japan, and thus command some hefty prices even with the molds' later re-releases.


Micromaster

[edit]
Gothwing.
Prepwing.
  • Chain Gun (Micromaster, 2003)
  • ID number: 1
  • Missile Run (Micromaster, 2003)
  • ID number: 2
  • Raker (Micromaster, 2003)
  • ID number: 3
  • Supersonic (Micromaster, 2003)
  • ID number: 4
  • Flanker (Micromaster, 2003)
  • ID number: 5
  • Falcon (Micromaster, 2003)
  • ID number: 6
In 2003, the entire Sixwing team was re-released as the third wave of The Transformers: Micromaster, in individual boxes with a number visible to show which mold was inside each box. Unlike the two prior waves, the entire Team's colors have been extensively changed, with all-new base plastic colors and new paint applications rather than stickers... plus they were sold as Decepticons.
On top of this, two out of every twelve toys in the shipping/display case were all-white-plastic, nigh-unpainted "Berserker"-mode chase figures with purple Autobot sigils. Even the combiner kibble was cast in white plastic, albeit a little more milky in tone.
The non-chase deco of Sixwing was repurposed as Shattered Glass Superion.

Notes

[edit]
  • Sixwing actually has a total of twelve wings—one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode.