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|otherseries=''[[Q-Transformers (cartoon)|Q-Transformers: Mystery of Convoy Returns]]'' ep 2
|otherseries=''[[Q-Transformers (cartoon)|Q-Transformers: Mystery of Convoy Returns]]'' ep 2
|image=QTransformers2.jpg
|image=QTransformers2.jpg
|caption=
|caption=Ah, very self-aware.
|prev=Mystery of the 30th Anniversary Merchandise
|prev=Mystery of the 30th Anniversary Merchandise
|next=Mystery of Smearing Salt in the Open Wound
|next=Mystery of Smearing Salt in the Open Wound
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==Synopsis==
==Synopsis==
As [[Optimus Prime (Movie)|Optimus Prime]] laments his fate after falling into the same pit in ''[[Q-Transformers: Mystery of Convoy Returns (mobile game)| Mystery of Convoy Returns]]'' for the umpteenth time, [[Lockdown (ROTF)|Lockdown]] asks him why they have to play such an impossibly hard game to begin with. [[Bumblebee (Movie)|Bumblebee]] goes into the origin of ''Q-Transformers'' as a 30th anniversary celebration, but Lockdown fails to see how that's relevant, so the Autobots bring up the original ''[[Transformers: Mystery of Convoy|Mystery of Convoy]]'', a rather... ''unique'' game. Bumblebee specifies that it's famous for being a crappy game, a description Optimus loudly protests against. He defends the game as being difficult but not ''impossible'', and the two agree to call it an "unreasonable" game over a "crappy" game, though Lockdown doesn't see the difference and thinks it just isn't fun. Optimus responds that "fun" is a subjective opinion and no way to measure what makes a game good, so Lockdown asks the two what ''they'' think a crappy game is.
As [[Optimus Prime (Movie)|Optimus Prime]] laments his fate after falling into the same pit in ''[[Q-Transformers: Mystery of Convoy Returns|Mystery of Convoy Returns]]'' for the umpteenth time, [[Lockdown (ROTF)|Lockdown]] asks him why they have to play such an impossibly hard game to begin with. [[Bumblebee (Movie)|Bumblebee]] goes into the origin of ''Q-Transformers'' as a 30th anniversary celebration, but Lockdown fails to see how that's relevant, so the Autobots bring up the original ''[[Transformers: Mystery of Convoy|Mystery of Convoy]]'', a rather... ''unique'' game. Bumblebee specifies that it's famous for being a crappy game,<ref>''{{W|Kusogē}}'' (クソゲー ), a portmanteau of ''kuso'' (クソ, "crap") and "game" (ゲーム ''gēmu'').</ref> a description Optimus loudly protests against. He defends the game as being difficult but not ''impossible'', and the two agree to call it an "unreasonable" game over a "crappy" game, though Lockdown doesn't see the difference and thinks it just isn't fun. Optimus responds that "fun" is a subjective opinion and no way to measure what makes a game good, so Lockdown asks the two what ''they'' think a crappy game is.


Optimus goes first, saying he thinks games without difficulty settings are crappy, citing ''[[w:Ghouls 'n Ghosts|Ghouls 'n Ghosts]]'' on the [[w:PC Engine SuperGrafx|PC Engine]] as an example. Bumblebee's idea of a crappy game is an RPG that's cleared from the start, with nothing to do but go around exploring dungeons as a max-level character with the best equipment. Lockdown points out that they're both stuck thinking about software: to him, a ''real'' crappy game would be one that physically smells like crap. That or {{w|nattō}}.
Optimus Prime goes first, saying he thinks games without difficulty settings are crappy, citing ''[[w:Ghouls 'n Ghosts|Ghouls 'n Ghosts]]'' on the [[w:PC Engine SuperGrafx|PC Engine]] as an example. Bumblebee's idea of a crappy game is an RPG that's cleared from the start, with nothing to do but go around exploring dungeons as a max-level character with the best equipment. Lockdown points out that they're both stuck thinking about software: to him, a ''real'' crappy game would be one that physically smells like crap. That or {{w|nattō}}.


==Featured characters==
==Featured characters==
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==Notes==
==Notes==
===Animation and technical errors===
===Continuity notes===
===Transformers references===
===Real-world references===
===Real-world references===
*This episode takes place at the service area of {{w|Takasaka Station}}, Higashimatsuyama, Saitama.
*This episode takes place at the service area of {{w|Takasaka Station}}, Higashimatsuyama, Saitama.


===Trivia===
==References==
{{Reflist}}


==External links==
==External links==
*[https://www.google.com/maps/@35.9862602,139.3850479,3a,75y,154.99h,77.22t/data=!3m7!1e1!3m5!1s4TpBxkYuXvLIr7gqexZqfQ!2e0!6shttps:%2F%2Fstreetviewpixels-pa.googleapis.com%2Fv1%2Fthumbnail%3Fcb_client%3Dmaps_sv.tactile%26w%3D900%26h%3D600%26pitch%3D12.780000000000001%26panoid%3D4TpBxkYuXvLIr7gqexZqfQ%26yaw%3D154.99!7i16384!8i8192?entry=ttu&g_ep=EgoyMDI1MDEyOS4xIKXMDSoASAFQAw%3D%3D Location on Google Street View]
*[https://www.google.com/maps/@35.9862602,139.3850479,3a,75y,154.99h,77.22t/data=!3m7!1e1!3m5!1s4TpBxkYuXvLIr7gqexZqfQ!2e0!6shttps:%2F%2Fstreetviewpixels-pa.googleapis.com%2Fv1%2Fthumbnail%3Fcb_client%3Dmaps_sv.tactile%26w%3D900%26h%3D600%26pitch%3D12.780000000000001%26panoid%3D4TpBxkYuXvLIr7gqexZqfQ%26yaw%3D154.99!7i16384!8i8192?entry=ttu&g_ep=EgoyMDI1MDEyOS4xIKXMDSoASAFQAw%3D%3D Location on Google Street View]
{{epstub}}


[[Category:Q-Transformers episodes]]
[[Category:Q-Transformers episodes]]

Latest revision as of 14:31, 16 February 2025

Q-Transformers: Mystery of Convoy Returns ep 2

Ah, very self-aware.
"Mystery of Reliably Crappy Games"
確実なクソゲーの謎 ()
(Kakushitsuna Kusogē no Nazo)
Airdate January 13, 2015
Writer Kotaro Ishidate
Director Kotaro Ishidate
Animation studio DLE

Optimus, Bumblebee and Lockdown discuss bad games.

Synopsis

[edit]

As Optimus Prime laments his fate after falling into the same pit in Mystery of Convoy Returns for the umpteenth time, Lockdown asks him why they have to play such an impossibly hard game to begin with. Bumblebee goes into the origin of Q-Transformers as a 30th anniversary celebration, but Lockdown fails to see how that's relevant, so the Autobots bring up the original Mystery of Convoy, a rather... unique game. Bumblebee specifies that it's famous for being a crappy game,[1] a description Optimus loudly protests against. He defends the game as being difficult but not impossible, and the two agree to call it an "unreasonable" game over a "crappy" game, though Lockdown doesn't see the difference and thinks it just isn't fun. Optimus responds that "fun" is a subjective opinion and no way to measure what makes a game good, so Lockdown asks the two what they think a crappy game is.

Optimus Prime goes first, saying he thinks games without difficulty settings are crappy, citing Ghouls 'n Ghosts on the PC Engine as an example. Bumblebee's idea of a crappy game is an RPG that's cleared from the start, with nothing to do but go around exploring dungeons as a max-level character with the best equipment. Lockdown points out that they're both stuck thinking about software: to him, a real crappy game would be one that physically smells like crap. That or nattō.

[edit]

(Numbers indicate order of appearance.)

Notes

[edit]

Real-world references

[edit]
  • This episode takes place at the service area of Takasaka Station, Higashimatsuyama, Saitama.

References

[edit]
  1. Kusogē (クソゲー ), a portmanteau of kuso (クソ, "crap") and "game" (ゲーム gēmu).
[edit]