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[[Image:AlexKubalsky.jpg|right|250px|thumb|Alex and "AMBU", his original transforming design.]]
{{disambig3|Alex}}
'''Alex Kubalsky''' is a designer at [[TakaraTomy]]. As an Australian, he is the only foreign toy designer working in Japan.
[[File:AlexKubalsky.jpg|upright=1.4|thumb|Alex and "AMBU", his original transforming design.]]


'''Alex Kubalsky''' is a designer formerly at [[TakaraTomy]]. As an [[Australia]]n, he was the only foreign toy designer working in Japan.


==Toys Alex had a hand in designing==
Currently he is working for Warner Bros. Animation as a toy and prop designer.
 
==Known design projects==
An asterisk denotes that Kubalsky was particularly involved with/entirely responsible for the character design.
===Classics===
===Classics===
[[File:Classics Mirage toy.jpg|thumb|upright=1.2]]
;Deluxe
{{collist|3|
{{collist|3|
*[[Bumblebee (G1)|Bumblebee]] (with [[Eric Siebenaler]])
*[[Bumblebee (G1)/toys#Classics|Bumblebee]] (with [[Eric Siebenaler]])*
*[[Mirage (G1)|Mirage]] (with Eric Siebenaler)
*[[Mirage (G1)/toys#Classics|Mirage]] (with Eric Siebenaler)*
*[[Optimus Prime (G1)|Optimus Prime]] (smoke-stack gun only)}}
}}
 
;Voyager
*[[Optimus Prime (G1)/toys#Classics|Optimus Prime]] (smoke-stack gun only)
{{-}}
===''Transformers'' (2007)===
===''Transformers'' (2007)===
[[File:Mov-toy RGR Longview.jpg|thumb|upright=1.2]]
;Real Gear Robots
{{collist|3|
{{collist|3|
*[[Booster X10#Transformers (2007)|Booster X10]]*
*[[High Score 100#Transformers (2007)|High Score 100]]*
*[[Longview (Movie)#Transformers (2007)|Longview]]*
}}


*Deluxe [[Bumblebee (Movie)|'70s Camaro Bumblebee]] (based on [[Dreamworks]] design, with Eric Siebenaler)
;Deluxe Class
*[[Booster X10]]
{{collist|3|
*Deluxe Camaro Concept Bumblebee (based on Dreamworks design, with Eric Siebenaler)
*[[Bumblebee (Movie)/toys#Deluxe Class toys|'70s Camaro Bumblebee]] (based on [[DreamWorks]] design, with Eric Siebenaler)
*[[High Score 100]]
*[[Bumblebee (Movie)/toys#TF2007ConceptCamaro|Camaro Concept Bumblebee]] (based on DreamWorks design, with Eric Siebenaler)
*[[Longarm (Movie)|Longarm]] (based on movie prop, with [[Jared Wade]] and Eric Siebenaler)
*[[Longarm (Movie)#Transformers (2007)|Longarm]] (based on movie prop, with [[Jared Wade]] and Eric Siebenaler)*
*[[Longview (Movie)|Longview]]
*[[Stockade (Movie)#Transformers (2007)|Stockade]] (based on movie prop, with Jared Wade)*
*[[Stockade (Movie)|Stockade]] (based on movie prop, with Jared Wade)
*[[Swindle (Movie)#Transformers (2007)|Swindle]] (based on [[Activision]] design by [[Ken Christiansen]])
*[[Swindle (Movie)|Swindle]] (based on [[Activision]] design by [[Ken Christiansen]])
*[[Wreckage (Movie)#Transformers (2007)|Wreckage]] (inspired by DreamWorks design, head by [[Aaron Archer]])*}}
*[[Wreckage (Movie)|Wreckage]] (inspired by Dreamworks design, head by [[Aaron Archer]])}}
{{-}}
 
===Universe (2003)===
===Universe===
[[File:TFU03-toy SwerveChevy.jpg|upright=1.2|thumb]]
*Chevy [[Swerve (Chevy)|Swerve]]
*Chevy [[Swerve (Chevy)#Universe (2003)|Swerve]]*
{{-}}


===Animated===
===Animated===
 
[[File:Prowl anim toy.jpg|thumb|upright=1.2]]
;Deluxe Class
{{collist|3|
{{collist|3|
*[[Blackarachnia (Animated)|Blackarachnia]] (based on [[Derrick Wyatt]] design, with Eric Siebenaler)
*[[Arcee (Animated)#Animated|Arcee]]
*[[Blitzwing (Animated)|Blitzwing]] (based on Derrick Wyatt design, with Eric Siebenaler)
*[[Blackarachnia (Animated)#Animated|Blackarachnia]] (based on [[Derrick J. Wyatt|Derrick Wyatt]] design, with Eric Siebenaler)
*Deluxe [[Bumblebee (Animated)|Bumblebee]] (based on Derrick Wyatt design, with Eric Siebenaler)
*[[Bumblebee (Animated)/toys#Deluxe Class|Bumblebee]] (based on Derrick Wyatt design, with Eric Siebenaler)
*Deluxe [[Prowl (Animated)|Prowl]] (based on Derrick Wyatt design, with Eric Siebenaler)
*[[Prowl (Animated)#Deluxe Class|Prowl]] (based on Derrick Wyatt design, with Eric Siebenaler)
*[[Sentinel Prime (Animated)|Sentinel Prime]] (based on Derrick Wyatt design, with Eric Siebenaler)}}
*[[Rodimus_Prime_(Animated)#Animated|Rodimus Minor]]
*[[Sentinel Prime (Animated)#Animated|Sentinel Prime]] (based on Derrick Wyatt design, with Eric Siebenaler)
*[[Wasp#Animated|Waspinator]]
}}


;Voyager Class
*[[Blitzwing (Animated)#Animated|Blitzwing]] (based on Derrick Wyatt design, with Eric Siebenaler)
{{-}}
===Universe (2008)===
===Universe (2008)===
*[[Hound (G1)|Hound]] with [[Ravage (G1)|Ravage]] (with [[Bill Rawley]])
[[File:Henkei houndravage.jpg|thumb|upright=1.2]]
*[[Hound (G1)/toys#Univ2008Dx|Hound]] with [[Ravage (G1)/toys#Universe (2008)|Ravage]] (with [[Bill Rawley]] and [[Don Figueroa]])*
<br><br>
===Henkei! Henkei!===
*[[Hound (G1)/toys#Henkei! Henkei!|Hound]] with [[Ravage (G1)/toys#Henkei! Henkei!|Ravage]]. Again!
{{-}}
===''Revenge of the Fallen''===
[[File:ROTF Brawn Deluxe.jpg|thumb|upright=1.2]]
;Scout Class
*[[Dune Runner (ROTF)#Revenge of the Fallen|Dune Runner]]*


==Trivia==
;Deluxe Class
* Although Kubalsky based movie Wreckage roughly on the transforming "Stryker" design dropped from the film, his head came from [[Aaron Archer]]; as Archer told the story at [[BotCon 2008]], he in fact did Wreckage's head sketch in the airport five minutes before his plane had to take off from Japan (as he was visiting [[Takara|Takara's]] offices at the time).
{{collist|3|
*[[Brawn (ROTF)#Revenge of the Fallen|Brawn]]*
*[[Breakaway (ROTF)#Revenge of the Fallen|Breakaway]]
*[[Bumblebee (Movie)/toys#Cannon|Cannon Bumblebee]]
*[[Jolt (ROTF)#Deluxe|Jolt]]
*[[Ravage (ROTF)#Deluxe|Ravage]]
*[[Soundwave (ROTF)/toys#Deluxe_Class_toys|Soundwave]]*
*[[Wheelie (ROTF)#Revenge_of_the_Fallen|Wheelie]]
}}
;Voyager Class
*[[Mindwipe (ROTF)#Revenge of the Fallen|Mindwipe]]
{{-}}
===Transformers (2010 toyline)===
[[File:TF2010toy-SeaSpray.jpg|thumb|upright=1.2]]
;Scout Class
{{collist|3|
*[[Hubcap (TF 2010)#Transformers (2010)|Hubcap]]
*[[Insecticon (Movie)#Transformers (2010)|Insecticon]]
}}


* When designing movie Longarm, reference from [[Activision]] had not arrived, forcing Kubalsky to make up his own transformation scheme and robot design (which intentionally borrowed some elements from Generation 1 [[Hoist (G1)|Hoist]]). By the time reference arrived, it was too late in the process to make any major changes, but Kubalsky was able to graft elements from the game model's chest and arms onto the newly-created design (which he felt worked out rather well).
;Deluxe Class
{{collist|3|
*[[Ironhide (Movie)/toys#Transformers (2010)|Ironhide]]
*[[Sideswipe (Movie)/toys#Transformers (2010)|Sidearm Sideswipe]]
*[[Tomahawk (TF 2010)#Transformers (2010)|Tomahawk]]*
}}
 
;Voyager Class
{{collist|3|
*[[Highbrow (TF 2010)#Transformers (2010)|Highbrow]]*
*[[Sea Spray (TF 2010)#Transformers (2010)|Sea Spray]]*
}}
{{-}}


==Notes==
* Concerning the toys he designed while at Takara, Alex stated; "On all of (the figures) I designed full blueprints of the transformation. On some of them I was matching vehicle and bit references from Dreamworks and Cartoon Network for animated. In these cases I was sometimes adding a touch of my own character design work along the way. For any of the movie line figures that were not in the film I was generally doing my own characters but in the "Movie Style" I guess. The real Gear ones were always just my own little characters."
* Kubalsky intended ''Classics'' Bumblebee's robot mode to look like a typical teenager, dressed in a hoodie with pockets and wearing big chunky trainers.
* Although Kubalsky based movie Wreckage roughly on the transforming "Stryker" design dropped from the film, his head came from [[Aaron Archer]]; as Archer told the story at [[BotCon 2008]], he in fact did Wreckage's head sketch in the airport five minutes before his plane had to take off from Japan (as he was visiting [[TakaraTomy|Takara's]] offices at the time).
* When designing movie Longarm, reference from [[Activision]] had not arrived, forcing Kubalsky to make up his own [[transformation scheme]] and robot design (which intentionally borrowed some elements from Generation 1 [[Hoist (G1)|Hoist]]). By the time reference arrived, it was too late in the process to make any major changes, but Kubalsky was able to graft elements from the game model's chest and arms onto the newly-created design (which he felt worked out rather well).
* High Score 100/Twitcher F451's robot mode design was intentionally modeled on a gorilla.
* High Score 100/Twitcher F451's robot mode design was intentionally modeled on a gorilla.
* When creating Stockade, he imagined the character as being the "big brother" to the High Score/Twitcher mold, hence the roughly similar proportions and head design between the two.  
* When creating Stockade, he imagined the character as being the "big brother" to the High Score/Twitcher mold, hence the roughly similar proportions and head design between the two.  
* He designed ''Universe'' Swerve's robot mode and transformation entirely under a four-week deadline.
* He designed ''Universe'' Swerve's robot mode and transformation entirely under a four-week deadline.
 
* Alex's favorite Transformers character and the first one he ever owned is Hound.  When designing Hound's new ''Universe'' toy, he wanted to make sure the toy was "done right" while still "being true to G1", and even handled the deco guide for the [[Henkei! Henkei! Transformers (franchise)|Henkei]] release.
* Alex's favorite Transformers character and the first one he ever owned is Hound.  When designing Hound's new ''Universe'' toy, he wanted to make sure the toy was "done right" while still "being true to G1", and even handled the deco guide for the [[Henkei]] release.


==External links==
==External links==
*[http://www.kubalsky.com/ Alexander Kubalsky - Toy Designer, Film Maker, Illustrator]
*[http://alexanderkubalsky.deviantart.com/ Deviantart account]
*[http://pingmag.jp/2007/06/29/transformers/ An interview with Alex Kubalsky at pingmag.jp]
*[https://www.facebook.com/kubalskyToys Facebook account]
*[http://web.archive.org/web/20120210031438/http://pingmag.jp/2007/06/29/transformers/ An interview with Alex Kubalsky at pingmag.jp] (Archived)


{{DEFAULTSORT:Kubalsky, Alex}}
{{DEFAULTSORT:Kubalsky, Alex}}
[[Category:Designers]]
[[Category:Animated designers]]
[[Category:TakaraTomy]]
[[Category:Classics designers]]
[[Category:Movie designers]]
[[Category:TakaraTomy designers]]
[[Category:Universe (2008) designers]]

Latest revision as of 02:46, 17 January 2023

The name or term "Alex" refers to more than one character or idea. For a list of other meanings, see Alex (disambiguation).
Alex and "AMBU", his original transforming design.

Alex Kubalsky is a designer formerly at TakaraTomy. As an Australian, he was the only foreign toy designer working in Japan.

Currently he is working for Warner Bros. Animation as a toy and prop designer.

Known design projects

[edit]

An asterisk denotes that Kubalsky was particularly involved with/entirely responsible for the character design.

Classics

[edit]
Deluxe
Voyager


Transformers (2007)

[edit]
Real Gear Robots
Deluxe Class


Universe (2003)

[edit]


Animated

[edit]
Deluxe Class
Voyager Class
  • Blitzwing (based on Derrick Wyatt design, with Eric Siebenaler)


Universe (2008)

[edit]



Henkei! Henkei!

[edit]


Revenge of the Fallen

[edit]
Scout Class
Deluxe Class
Voyager Class


Transformers (2010 toyline)

[edit]
Scout Class
Deluxe Class
Voyager Class


Notes

[edit]
  • Concerning the toys he designed while at Takara, Alex stated; "On all of (the figures) I designed full blueprints of the transformation. On some of them I was matching vehicle and bit references from Dreamworks and Cartoon Network for animated. In these cases I was sometimes adding a touch of my own character design work along the way. For any of the movie line figures that were not in the film I was generally doing my own characters but in the "Movie Style" I guess. The real Gear ones were always just my own little characters."
  • Kubalsky intended Classics Bumblebee's robot mode to look like a typical teenager, dressed in a hoodie with pockets and wearing big chunky trainers.
  • Although Kubalsky based movie Wreckage roughly on the transforming "Stryker" design dropped from the film, his head came from Aaron Archer; as Archer told the story at BotCon 2008, he in fact did Wreckage's head sketch in the airport five minutes before his plane had to take off from Japan (as he was visiting Takara's offices at the time).
  • When designing movie Longarm, reference from Activision had not arrived, forcing Kubalsky to make up his own transformation scheme and robot design (which intentionally borrowed some elements from Generation 1 Hoist). By the time reference arrived, it was too late in the process to make any major changes, but Kubalsky was able to graft elements from the game model's chest and arms onto the newly-created design (which he felt worked out rather well).
  • High Score 100/Twitcher F451's robot mode design was intentionally modeled on a gorilla.
  • When creating Stockade, he imagined the character as being the "big brother" to the High Score/Twitcher mold, hence the roughly similar proportions and head design between the two.
  • He designed Universe Swerve's robot mode and transformation entirely under a four-week deadline.
  • Alex's favorite Transformers character and the first one he ever owned is Hound. When designing Hound's new Universe toy, he wanted to make sure the toy was "done right" while still "being true to G1", and even handled the deco guide for the Henkei release.
[edit]