Risk: Transformers — Cybertron Battle Edition: Difference between revisions

From MediaWiki
Jump to navigationJump to search
Locations: Unicron could possibly be Trypticon due to the importance of that city to Megatron, and the fact that Trypticon does not appear on the map
Usfmm (talk | contribs)
mNo edit summary
 
(38 intermediate revisions by 20 users not shown)
Line 1: Line 1:
'''Risk''' is a commercial boardgame produced by [[Hasbro]] under its [[Parker Brothers]] board games imprint. It involves turn-based strategy on a world map for two to six players. It was invented in 1957 by the clever fleshling Albert Lamorisse to allow his fellow meat creatures to pretend they were conquering the world. Little did these primitive sentients know that they were but grain before the thresher of mighty [[Megatron (Movie)|Megatron]]! Ahem.
{{disambig2|the movie tie-in Risk game|the Generation 1-based Risk game|Risk: Transformers — The Decepticon Invasion of Earth}}
[[File:Tformers risk.jpg|upright=1.4|thumb|Unicron played the game loads of times to satisfy his desire for crushing Primus...]]
'''''Risk''''' is a commercial boardgame produced by [[Hasbro]] under its [[Parker Brothers]] board games imprint. It involves turn-based strategy on a world map for two to six players. It was invented in [[1957]] by the clever fleshling Albert Lamorisse to allow his fellow meat creatures to pretend they were conquering the world. Little did these primitive sentients know that they were but grain before the thresher of mighty [[Megatron (Movie)/games|Megatron]]! Ahem. The movie-based ''Risk: Transformers'' version came out in [[May]] [[2007]].


==Merchandise==
==Merchandise==
* '''RISK TRANSFORMERS CYBERTRON Battle Edition''' (2007)
===''Risk: Transformers''===
[[File:RiskBoard.jpg|upright=1.4|thumb]]
* '''''Risk: Transformers — Cybertron Battle Edition''''' (2007)


[[Image:Tformers risk.jpg|right|250px|thumb|Unicron played the game loads of times to satisfy his desire for crushing Primus...]]
: ''Risk: Transformers'' is a variation on the traditional ''Risk'' game ostensibly set in the [[Transformers (2007 franchise)|movie continuity]], though it may constitute a [[micro-continuity]] of its own. As a themed version of the old board game with a little Cybertronian flair, it grants a long-standing wish of many Transformer fans: a chance to participate in the Great War! In the classic, Earth-map game ''Risk'', holding the bottlenecks, and therefore the "continent", is the key to victory. Hasbro's newest version changes the rules slightly with the ability to transform. The Cybertronian version of this game has characters (leaders of armies) who can change from their robot form to their alt mode, as well as entire territories (zones) that turn, open, and even crush whole armies, creating new strategic opportunities instantly. While the characters are obviously from the live-action movie, the areas of Cybertron draw primarily from the comic book continuities, and players can even occupy Unicron and Primus themselves—or, presumably, just zones named in honor of them. The game's duration is restricted by a 6 "day" time limit, but this is easily modified by just ignoring the counter on the side of the board. A more prominent variation from standard ''Risk'' is the use of the cards one gets from successfully invading another's territory during one's turn. Instead of the regular card with an army type on it accompanied by a territory, which could be exchanged for reinforcements once three of a kind were collected, the Transformer's ''Risk'' cards contain the ability to transform territories, provide offensive/defensive enhancements, or add an extra army or two, depending on the choice of the player who plays them. Gone are the days of massive reinforcements with which to scour the planet in one massive march.
:Transformers RISK is a variation on the traditional RISK game ostensibly set in the [[Movie (franchise)|movie continuity]], though it may constitute a [[Micro-continuity|micro-continuity]] of its own. As a themed version of the old board game with a little Cybertronian flair, it grants a long-standing wish of many Transformer fans: a chance to participate in the Great War! :In the classic, Earth-map game RISK, holding the bottlenecks, and therefore the "continent", is the key to victory. Hasbro's newest version changes the rules slightly with the ability to transform. The Cybertronian version of this game has characters (leaders of armies) who can change from their robot form to their alt mode, as well as entire territories (zones) that turn, open, and even crush whole armies, creating new strategic opportunities instantly. While the characters are obviously from the live-action movie, the areas of Cybertron draw primarily from the comic book continuities, and players can even occupy Unicron and Primus themselves—or, presumably, just zones named in honor of them. The game's duration is restricted by a 6 "day" time limit, but this is easily modified by just ignoring the counter on the side of the board. A more prominent variation from standard RISK is the use of the cards one gets from successfully invading another's territory during one's turn. Instead of the regular card with an army type on it accompanied by a territory, which could be exchanged for reinforcements once three of a kind were collected, the Transformer's RISK cards contain the ability to transform territories, provide offensive/defensive enhancements, or add an extra army or two, depending on the choice of the player who plays them. Gone are the days of massive reinforcements with which to scour the planet in one massive march.


:The winner of the game is still primarily decided by the dice, which proffer luck indiscriminately and often thwart even the most capable war planner. Still, the game is fun and encourages creativity in the field of All Things Transformers. Now all fans need is a software version complete with graphics and sound bites...
: The winner of the game is still primarily decided by the dice, which proffer luck indiscriminately and often thwart even the most capable war planner. Still, the game is fun and encourages creativity in the field of All Things Transformers. Now all fans need is a software version complete with graphics and sound bites...


===Gameplay===
==Gameplay==
===Leaders===
===Leaders===
Each force in Transformers RISK has a '''leader''', capable of transforming (or "morphing") between robot and vehicle mode, each of which confers special powers on the character. Although the game is set on Cybertron, all the leaders (except [[Megatron (Movie)|Megatron]]) are depicted with Earthen [[Alternate mode|alternate modes]].
Each force in ''Risk: Transformers'' has a '''leader''', capable of transforming (or "morphing") between robot and vehicle mode, each of which confers special powers on the character. Although the game is set on Cybertron, all the leaders (except Megatron) are depicted with Earthly [[alternate mode]]s.


* '''[[Optimus Prime (Movie)|Optimus Prime]]'''
* '''[[Optimus Prime (Movie)/games|Optimus Prime]]'''
* '''Megatron'''
* '''[[Megatron (Movie)/games|Megatron]]'''
* '''[[Bumblebee (Movie)|Bumblebee]]'''
* '''[[Bumblebee (Movie)/games|Bumblebee]]'''
* '''[[Barricade (Movie)|Barricade]]'''
* '''[[Barricade (Movie)|Barricade]]'''
<br/>


===Locations===
===Locations===
Though the game is set in the movie continuity, the Cybertron of Transformers RISK spans many locations, or "zones", drawn from previous incarnations of the franchise that will be familiar to the casual (and not-so-casual) fan. As with other themed versions of RISK, use of the definite article and spelling are somewhat arbitrary, leading to some slightly odd location names. These zones are grouped by color into "sectors", analogous to continents in traditional RISK.
Though the game is set in the movie continuity, the Cybertron of ''Risk: Transformers'' spans many locations, or "zones", drawn from previous incarnations of the franchise that will be familiar to the casual (and not-so-casual) fan. As with other themed versions of ''Risk'', use of the definite article and spelling are somewhat arbitrary, leading to some slightly odd location names. These zones are grouped by color into "sectors", analogous to continents in traditional ''Risk''.


* '''[[Altihex]]'''
====Green Sector====
* '''The Arena'''
* '''[[Central City (Cybertron)|Central City]]'''
* '''[[Autobase]]''' - this is the starting point for Optimus Prime.
* '''The [[Border Regions]]'''
* '''[[Central City (Energon)|Central City]]'''
* '''[[Chamber of the Ancients]]'''
* '''[[Chamber of the Ancients]]'''
* '''The [[Decagon]]''' - opens to reveal a Secret War Factory.
* '''[[Hexima State]]''' - invented for the game.
* '''[[High Council Pavilions]]'''
* '''[[High Council Pavilions]]'''
* '''[[Hydrax Plateau]]'''
* '''[[Iacon (polity)|Iacon]]'''
* '''[[Iacon]]'''
* '''[[Kalis]]''' - where the dead walk.
* '''[[Kaon]]'''
* '''[[Kolkular]]'''
* '''Launch Pad''' - the tie-breaker. If both sides control an even number of zones at the end of the game, whoever controls this zone wins.
* '''[[Maccadam's Old Oil House|Maccadams]]''' - as an unofficial rule, all players must take a drink whenever there's a battle involving this zone.
* '''[[Moon Alpha]]''' - opens to reveal a Secret War Factory.
* '''The [[Neutral Territories]]'''
* '''[[Nova Cronum]]'''
* '''[[Nova Cronum]]'''
* '''The [[Oracle (BM)|Oracle]]'''
* '''The [[Oracle (BM)|Oracle]]'''
* '''Orbital Beta Platform''' - invented for the game.
* '''[[Primus]]'''
* '''[[Perihex]]''' - invented for the game.
* '''[[Protihex]]'''
* '''[[Tower of Pion|Pion Tower]]''' - this zone can be "transformed", or rotated, to allow access to neighbouring zones.
* '''[[Tower of Pion|Pion Tower]]''' - this zone can be "transformed", or rotated, to allow access to neighbouring zones.
* '''[[Plasma Energy Chamber]]'''
* '''[[Tyger Pax]]'''
* '''[[Unicron]]''' - the starting point for Megatron, Unicron is a location on Cybertron in this [[micro-continuity]] (perhaps he crashed).
* '''[[Uraya]]'''
 
====Blue Sector====
* '''[[The Arena]]'''
* '''[[Hexima State]]''' - invented for the game.
* '''[[Launch Pad]]''' - the tie-breaker. If both sides control an even number of zones at the end of the game, whoever controls this zone wins.
* '''[[Orbital Beta Platform]]''' - invented for the game.
* '''The [[Praetorus Wharf]]'''
* '''The [[Rad Zone]]'''
* '''[[Stellar Galleries|Stella Galleries]]''' - presumably a misspelling of the Stellar Galleries, possibly by someone rather too fond of the old {{w|Stella Artois|wife-beater}}.
* '''[[Tarn (polity)|Tarn]]'''
* '''[[Vos (polity)|Vos]]'''
 
====Purple Sector====
* '''[[Altihex]]'''
* '''[[Kaon (polity)|Kaon]]'''
* '''[[Kolkular]]'''
* '''[[Maccadam's Old Oil House|Maccadams]]''' - as an unofficial rule, all players must take a drink whenever there's a battle involving this zone.
* '''[[Polyhex]]'''
* '''[[Polyhex]]'''
* '''The [[Praetorus Wharf]]'''
* '''[[Praxus]]''' - like Pion Tower, Praxus can be rotated to allow or deny access to neighbouring zones.
* '''[[Praxus]]''' - like Pion Tower, Praxus can be rotated to allow or deny access to neighbouring zones.
* '''[[Primus]]'''
* '''[[Protihex]]'''
* '''Secret War Factory''' - whoever controls these territories receives an additional three robots per day.
* '''[[Smelting pool|Smelting Pool]]'''
* '''[[Smelting pool|Smelting Pool]]'''
====Red Sector====
* '''[[Autobase]]''' - this is the starting point for Optimus Prime.
* '''The [[Decagon]]''' - opens to reveal a Secret War Factory.
* '''The [[Neutral Territories]]'''
* '''[[Plasma Energy Chamber]]'''
* The '''[[Tagan Heights|Tagon Heights]]'''
* '''[[Tyrest]]'''
====Yellow Sector====
* '''The [[Border Regions]]'''
* '''[[Kalis]]''' - where the dead walk.
* '''[[Perihex]]''' - invented for the game.
* '''The [[Space bridge|Space Bridge]]''' - this is the starting point for Bumblebee.
====Orange Sector====
* '''[[Hydrax Plateau]]''' - this is the starting point for Barricade.
* '''[[Moonbase One|Moon Alpha]]''' - opens to reveal a Secret War Factory.
* '''The [[Sonic Canyons]]'''
* '''The [[Sonic Canyons]]'''
* '''The [[Space Bridge]]''' - this is the starting point for Bumblebee.
* '''Stella Galleries''' - presumably a misspelling of the [[Stellar Galleries]], possibly by someone rather too fond of the old [[wikipedia:Stella_Artois|wife-beater]].
* The '''[[Tagan Heights|Tagon Heights]]'''
* '''[[Tarn]]'''
* '''[[Tri-Torus Loop]]'''
* '''[[Tri-Torus Loop]]'''
* '''[[Tyger Pax]]'''
 
* '''[[Tyrest (city-state)|Tyrest]]'''
==Notes==
* '''[[Unicron]]''' - the starting point for Megatron, Unicron is a location on Cybertron in this [[Micro-continuity|micro-continuity]]. Perhaps he crashed. Unicron could also be [[Trypticon (Movie)|Trypticon]] since that is the home of the Decepticon Leader.
* Some cities from the live-action movie continuity are absent from the board as well, notably '''[[Metrotitan (ROTF)|Metrotitan]]''', '''[[Simfur]]''', and '''[[Trypticon (Movie)|Trypticon]]''' (which could possibly be '''Unicron''' because they are both Megatron's headquarters/starting point).
* '''[[Uraya]]'''
* '''[[Vos]]'''


==External links==
==External links==
* [http://tformers.com/reviews.php?op=showcontent&id=805 TF Risk review with pictures]
* [https://tformers.com/reviews.php?op=showcontent&id=805 ''Risk: Transformers'' review with pictures]
 


[[Category:Board games]]
[[Category:Board games]]
[[Category:Movie]]
[[Category:Maps]]
[[Category:Movie games]]

Latest revision as of 21:16, 16 August 2024

This article is about the movie tie-in Risk game. For the Generation 1-based Risk game, see Risk: Transformers — The Decepticon Invasion of Earth.
Unicron played the game loads of times to satisfy his desire for crushing Primus...

Risk is a commercial boardgame produced by Hasbro under its Parker Brothers board games imprint. It involves turn-based strategy on a world map for two to six players. It was invented in 1957 by the clever fleshling Albert Lamorisse to allow his fellow meat creatures to pretend they were conquering the world. Little did these primitive sentients know that they were but grain before the thresher of mighty Megatron! Ahem. The movie-based Risk: Transformers version came out in May 2007.

Merchandise

[edit]

Risk: Transformers

[edit]
  • Risk: Transformers — Cybertron Battle Edition (2007)
Risk: Transformers is a variation on the traditional Risk game ostensibly set in the movie continuity, though it may constitute a micro-continuity of its own. As a themed version of the old board game with a little Cybertronian flair, it grants a long-standing wish of many Transformer fans: a chance to participate in the Great War! In the classic, Earth-map game Risk, holding the bottlenecks, and therefore the "continent", is the key to victory. Hasbro's newest version changes the rules slightly with the ability to transform. The Cybertronian version of this game has characters (leaders of armies) who can change from their robot form to their alt mode, as well as entire territories (zones) that turn, open, and even crush whole armies, creating new strategic opportunities instantly. While the characters are obviously from the live-action movie, the areas of Cybertron draw primarily from the comic book continuities, and players can even occupy Unicron and Primus themselves—or, presumably, just zones named in honor of them. The game's duration is restricted by a 6 "day" time limit, but this is easily modified by just ignoring the counter on the side of the board. A more prominent variation from standard Risk is the use of the cards one gets from successfully invading another's territory during one's turn. Instead of the regular card with an army type on it accompanied by a territory, which could be exchanged for reinforcements once three of a kind were collected, the Transformer's Risk cards contain the ability to transform territories, provide offensive/defensive enhancements, or add an extra army or two, depending on the choice of the player who plays them. Gone are the days of massive reinforcements with which to scour the planet in one massive march.
The winner of the game is still primarily decided by the dice, which proffer luck indiscriminately and often thwart even the most capable war planner. Still, the game is fun and encourages creativity in the field of All Things Transformers. Now all fans need is a software version complete with graphics and sound bites...

Gameplay

[edit]

Leaders

[edit]

Each force in Risk: Transformers has a leader, capable of transforming (or "morphing") between robot and vehicle mode, each of which confers special powers on the character. Although the game is set on Cybertron, all the leaders (except Megatron) are depicted with Earthly alternate modes.


Locations

[edit]

Though the game is set in the movie continuity, the Cybertron of Risk: Transformers spans many locations, or "zones", drawn from previous incarnations of the franchise that will be familiar to the casual (and not-so-casual) fan. As with other themed versions of Risk, use of the definite article and spelling are somewhat arbitrary, leading to some slightly odd location names. These zones are grouped by color into "sectors", analogous to continents in traditional Risk.

Green Sector

[edit]

Blue Sector

[edit]

Purple Sector

[edit]

Red Sector

[edit]

Yellow Sector

[edit]

Orange Sector

[edit]

Notes

[edit]
  • Some cities from the live-action movie continuity are absent from the board as well, notably Metrotitan, Simfur, and Trypticon (which could possibly be Unicron because they are both Megatron's headquarters/starting point).
[edit]