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{{disambig2|the real-world franchise|the historical event within the fiction|Beast Wars (event)}}
{{disambig3.5|the real-world franchise|the historical event within the fiction|Beast Wars (event)|Beast Wars}}
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'''''Beast Wars''''' is a [[Transformers brand|''Transformers'']] [[franchise]] that began in 1996, following the end of ''[[Generation 2 (franchise)|Generation 2]]''. It was a massive reinvention of the brand, featuring robots that changed into realistic, organically-styled animals instead of the traditional vehicles or mechanical beasts. The accompanying cartoon was another visual break, being the first fully-[[Wikipedia:Computer-generated imagery|CGI]] ''Transformers'' series. It also did the seemingly unthinkable and replaced the original two factions, the [[Autobot]]s and [[Decepticon]]s, with the [[Maximal]]s and the [[Predacon (BW)|Predacons]]. Though originally [[Ruined FOREVER|decried by fans]], ''Beast Wars'' dramatically reinvigorated the brand, whose sales had been flagging under the ''Generation 2'' franchise.
'''''Beast Wars: Transformers''''' is a [[franchises|franchise]] that began in [[1996]], following the end of ''[[Transformers: Generation 2 (franchise)|Generation 2]]''. It was a massive reinvention of the [[Transformers brand|''Transformers'' brand]], featuring robots that changed into realistic, organically styled animals instead of the traditional vehicles and mechanical beasts. The accompanying cartoon was another visual break, being the first fully-[[Computer-generated imagery|CGI]] ''Transformers'' series. It also did the seemingly unthinkable and replaced the original factions of [[Autobot]]s and [[Decepticon]]s with complete new ones called [[Maximal]]s and [[Predacon (BW)|Predacons]]. Though originally [[Ruined FOREVER|decried by fans]], ''Beast Wars'' dramatically reinvigorated the brand after flagging sales in the ''Generation 2'' franchise.


"Beast Wars" is also frequently used as a catchall term for the [[Beast Era]] in which ''Beast Wars'' and other series occur.
"Beast Wars" is also frequently used as a catchall term for the overall [[Beast Era]] in which [[Beast Wars continuity|''Beast Wars'' and other series]] occur.


{{bigquote|In the beginning came the beasts, and all that creeps, crawls and flies - but nature lies, they're robots in disguise!|[[Commercial]] narrator [[Victor Caroli]] ushers in the new era}}
==Franchise elements==
The ''Beast Wars'' franchise features the following primary components:
The ''Beast Wars'' franchise features the following primary components:
*[[Beast Wars: Transformers (toyline)|A toyline]] — ([[1996]]–[[2001]])
*[[Beast Wars: Transformers (cartoon)|A cartoon series]] — (1996–[[1999]]) called ''Beasties'' in many Canadian markets to appear less violent (''Ha!'').
*[[Beast Wars: Transformers (video game)|A video game]] for PC and [[PlayStation]] based on the first season of the cartoon.
*[[Transformers: Beast Wars Transmetals (N64)|A video game]] for the [[Nintendo 64]] based on the [[Transmetal]] and [[Fuzor]] versions of the characters from the cartoon's second season (and some from the toyline).
*[[Transformers: Beast Wars Transmetals (PS)|A video game]] for the PlayStation, with the same name and general concept as the N64 game, but significant differences.
*Several [[List of Beast Wars comics|comic series]] that were produced both during and after the franchise's original run.


* [[Beast Wars (toyline)|A toyline]] — (1996–2000)
==Overview==
* [[Beast Wars (cartoon)|A cartoon series]] — (1996–1999) called ''Beasties'' in many Canadian markets to appear less violent.
[[File:OptimusPrimalVsMegatron BeastWarsWave1DeluxeCommercial.jpg|thumb|upright=1.3|''Beast Wars'' marked a revolutionary point in ''Transformers'' history, with all new factions, radical new toy developments, and (at the time) cutting edge computer animation.]]
* [[Beast Wars: Transformers (video game)|A video game]] for PC and PS based on ''Beast Wars''.
From [[1992]] to [[1995]], [[Hasbro]]'s attempt to revive the ''[[Transformers brand|Transformers]]'' brand with ''[[Transformers: Generation 2 (franchise)|Generation 2]]'' proved to be not as successful as originally hoped. Facing the reality of cancelation, Hasbro was left with the decision of either ending ''Transformers'' for good or trying something ''dramatically'' different to breathe new life into the brand; ultimately, they chose the latter. The major change in direction followed organizational changes within Hasbro. The company had previously acquired rival toy manufacturer [[Kenner]] as part of their [[1991]] [[Tonka]] acquisition.<ref>[http://web.archive.org/web/20081102035722/http://www.hasbro.com/default.cfm?page=ci_history_hasbro The History of Hasbro] (archive copy)</ref> In 1995, they transferred their boys' toy lines from the Hasbro headquarters in [[Rhode Island]] to Kenner's offices in Cincinnati, [[Ohio]]. Kenner was tasked with revitalizing the brand with new ideas and, in [[1996]], ''Beast Wars'' was the result.
* [[Transformers Beast Wars: Transmetals|A video game]] for PS and N64 based on ''Beast Wars''.
* [[Duel Fight Transformers Beast Wars: Beast Warriors' Strongest Decisive Battle|A video game]] for Game Boy Color based on ''Beast Wars'', ''Beast Wars II'' and ''Beast Wars Neo''.
* Several later [[Beast Wars (comic)|comic series]] that [[retcon]] the cartoon and Japanese series.


==Japanese release==
Lead designer [[Chris Gross]] inadvertently kicked off the ''Beast Wars'' concept when he proposed a stylistic change from hard-edged, blocky robots to {{w|Bio Booster Armor Guyver|Guyver}}-inspired "organic" machines.<ref name="vinnie">[http://obscuretf.com/hhk/BC04interviews.html BotCon 2004 Interview with Vinnie D'Alleva], p1</ref> The "[[mutant head]]s" on the first few Beast Wars toy designs were conceived of as a way of easing the transition from traditional ''Transformers'' into ''Beast Wars'' by showing that there was a robot within the beast, not just an animal that transforms into some kind of monster.<ref name="vinnie"/> The ''Beast Wars'' line title was inspired by a past toyline of Kenner's, namely the ''Future War'' line of ''{{w|Terminator (franchise)|Terminator}}'' toys, which was chosen based on the idea that it portrayed a "visceral conflict".<ref name="vinnie"/> The show would not have been made unless a drastically new concept from the original ''Transformers'' was created, as Generation 1 was considered a stale property at the time.<ref name="vinnie"/>
In Japan, the first season of the North American cartoon was aired with a markedly "kiddified" dub, accompanied by releases of the concurrent toys.  Then two cel-animated series unique to Japan were aired, with their own toylines and manga. After those finished, the remaining two North American CGI seasons were aired and toys released under the name "Beast Wars Metals".


While the Japanese-produced Beast Wars animated productions used cell animation, the toys' box art was rendered in a similar style to the original Mainframe cartoon, whereas the Western releases of the toys were the complete reverse, featuring hand drawn box art (fueling speculation that the Japanese toys had their packaging done in Soviet Russia).
To promote the new toyline, an animated TV series was created by [[Canada|Canadian]] production company [[Mainframe Entertainment]], who had pioneered in [[computer-generated imagery]] with the success of their first animated series ''{{w|ReBoot}}''. Television writers [[Bob Forward]] and [[Larry DiTillio]] were brought in to serve as the series' story editors. Having never worked on ''Transformers'' beforehand, the two brought a fresh perspective to the series, and created a whole new world and lore from the ground up. Voice talent for the show was based in Vancouver, [[British Columbia]], with such actors as [[Garry Chalk]], [[David Kaye]], [[Scott McNeil]], [[Richard Newman]], [[Venus Terzo]], and more, first joining the ''Transformers'' voice acting legacy through ''Beast Wars''. Many would even return to ''Transformers'' to lend their voices to the casts of later animated series, such as those belonging to the [[Unicron Trilogy]] of the mid-2000s.


* ''[[Beast Wars (Japanese franchise)|Beast Wars]]''
By mid-[[1999]], ''Beast Wars'' had spanned three-and-a-half years of new toys and three seasons of the TV series, with new developments and new innovations constantly brought to the table year after year. While the cartoon ended that year, the toyline crept along past its formal lifespan with a few final releases just making it out to retail stores and fan conventions in both [[2000]] and [[2001]].
* 1998 — ''[[Beast Wars II (franchise)|Beast Wars II]]''
* 1999 — ''[[Beast Wars Neo (franchise)|Beast Wars Neo]]''
* ''[[Beast Wars Metals (franchise)|Beast Wars Metals]]''


==Continuations and addenda==
==Japanese release==
There are several 'expanded' ''Beast Wars'' storylines featuring events taking place 'just offscreen' of the cartoon series. Though the ''events'' of cartoon series are understood to occur just as had been portrayed, the ''context'' may be different, taking place in different time periods, etc. These contradictory stories all co-exist within the vast Transformers [[Continuity#Multiverse|Multiverse]].
{{nav-bwj}}
In Japan, the first season of the North American cartoon was aired in [[1997]] with what was basically a gag dub, striking a markedly lighter tone full of adlibs and pop culture references added to the dialogue, meant to up the humor and appeal to a much younger audience than the English version. This dub was accompanied by releases of the concurrent toys, but only about half of the ones released in the West (mostly just those of the in-show characters). Because the second and third seasons of the show were only 13 episodes each (half the length of the show's first 26-episode season), the second season was deemed too short to span a year's worth of Japanese television, and thus its Japanese release was held off until production of the third season was completed.  


Most of these exist mainly through [[Beast Wars (comic)|''Beast Wars'' comics]].
In the meantime, two Japanese-original cel-animated series were created to fill in the void, with each receiving their own accompanying toys and [[manga]] series. These were [[1998]]'s ''[[Beast Wars II: Super Lifeform Transformers (cartoon)|Beast Wars II]]'' and 1999's ''[[Super Lifeform Transformers: Beast Wars Neo (cartoon)|Beast Wars Neo]]'', respectively. While both of these series used cel animation, the toys' box art was rendered in a CG style similar to the original Mainframe cartoon (whereas the Western releases of the toys were the opposite, featuring hand drawn box art). Once both of these had finished their original broadcast run, the remaining two CG-animated seasons of the Mainframe series, along with their accompanying toys, were finally released in late 1999 under the name of ''Beast Wars Metals''. Like the first season, the ''Metals'' dub was just as light-hearted and littered with adlibs.


Highlights include:
==Reception==
''Beast Wars'' was the first complete reinvention of the [[Transformers brand|''Transformers'' brand]], discarding the previous setting, characters, and factions to create a brand new story. [[Transformer]]s in the ''Beast Wars'' cartoon were much smaller (often [[human]]-sized) and initially transformed into "fleshy" or "scaly" non-robotic animals, before the second season introduced new concepts like the [[Transmetal]]s. Initially met with [[Trukk not munky|outrage]] by many fans (for a variety of reasons), ''Beast Wars'' would eventually win over most of its detractors and become highly regarded, largely due to the exceptional quality of the [[Beast Wars: Transformers (cartoon)|cartoon series]]. It is now not unusual for even longtime fans of the 1980s [[The Transformers (franchise)|''Transformers'']] to consider ''Beast Wars'' to be their favorite of all ''Transformers'' franchises. This is perhaps best shown by the fact that, about fifteen years later, the first two fan-voted characters to enter the [[Transformers Hall of Fame]] were ''Beast Wars'' fan-favorites [[Dinobot (BW)|Dinobot]] and [[Waspinator (BW)|Waspinator]], and again in [[2017]] when [[Optimus Primal (BW)|Optimus Primal]] [[Optimus Primal (BW)/toys#Power of the Primes|won]] the ''[[Power of the Primes (franchise)|Power of the Primes]]'' [[Fan polls#Power of the Primes Fan Vote|fan poll]].


* From 1997–2004, [[3H Productions|3H]] featured a series of comics, toy-exclusives and text stories set in the same continuity as the ''Beast Wars'' and ''Beast Machines'' cartoon series, continuing into the ''[[Universe (2003 franchise)|Transformers: Universe]]'' series.
==Sequel==
* IDW Publishing has produced 2 series and a profile sourcebook This continuity is notable for including toys and events from several Japanese Beast Wars series. (See [[Beast Wars timeline (IDW)]])
{{main|Beast Machines: Transformers (franchise)}}
* [[Fun Publications]] ''[[Timelines (franchise)|Timelines]]'' imprint (2005–?) has published several ''Beast Wars'' comics and text stories.
A direct sequel series followed ''Beast Wars'' in the form of ''[[Beast Machines: Transformers (franchise)|Beast Machines]]''. In contrast to its predecessor, while it kept the heroic Maximal faction, ''Beast Machines'' brought back vehicular altmodes for the enemy faction, replacing the Predacons with the [[Vehicon (BM)|Vehicons]]. It also utilized a more futuristic "alien" aesthetic, with the Maximals turning into "[[technorganic]]" beasts (a molecular fusion of the organic and the technological), while the Vehicons turned into "living" vehicles with robotic heads in place of the driver's seats and cockpits. ''Beast Machines'' also received a [[Beast Machines: Transformers (cartoon)|cartoon series]] that continued the lives of the ''Beast Wars'' cast on their home planet of [[Cybertron (planet)|Cybertron]], but took a much more cerebral approach to its story that yielded a far more polarizing reception from the fandom.


==Prehistoric Earth==
==Anniversaries==
The Beast Wars' time period (like its exact location,<ref>Visual evidence suggests Northern Africa, but that would of course be impossible given some of the distances shown being covered on foot.  (The main reason their location was left vague, thus, was a narrative one.)</ref>) was never established during the cartoon's original run.  In the years ''after'' the cartoon ended several official dates have been given:
===10th Anniversary===
[[2006]] marked the tenth anniversary of ''Beast Wars'' and many parties sought to celebrate the occasion in different ways. From Hasbro came ''[[Transformers: Beast Wars 10th Anniversary|Beast Wars 10th Anniversary]]'', a small line consisting primarily of reissues of eight toys from the original 1996 toyline, [[redeco]]ed in more [[show-accuracy|show-accurate]] color schemes. Six of these reissues were Deluxe class toys that included both a [[pack-in material|packed-in]] DVD containing a single episode from the cartoon (each episode being one themed around the character with whose toy they were packaged) and an all-new [[Build a Figure|build-a-figure]] component of [[Transmutate (BW)|Trans-Mutate]], a show-original [[Transmutate (episode)|single-episode]] character who had never received a toy beforehand. Additionally, two brand new Deluxe class molds of [[Optimus Primal (BW)/toys#Beast Wars 10th Anniversary|Optimus Primal]] and [[Megatron (BW)/toys#Beast Wars 10th Anniversary|Megatron]] were released as part of the line, and had built-in compatibility with the [[Cyber Key]] gimmick of the then-contemporary ''[[Transformers: Cybertron (toyline)|Cybertron]]'' toyline.


* 3,000,000 years ago — [[Micromaster Collection|Reissue Sixtrain Booklet]]<ref>The Japanese dating of the events of Beast Wars as "3 Million Years Ago" appears to stem from mis-reading Optimus Primal's statement in the episode "[[Optimal Situation]]" that they would have four million years to "scrape Megatron off the walls" as a literal rather than figurative timeframe. Regardless, 3 million years is unquestionably 'correct' ''for'' ''[[Micromaster Collection]]'' continuity... it was the age of wreckage discovered from that era.</ref> — (August, 2003)
For [[BotCon 2006]], [[Fun Publications]] created what was, arguably, their most famous and well-received set of [[BotCon]] [[exclusive]]s: "Dawn of Future's Past", a set of mostly ''Cybertron'' toy molds redecoed/[[retool]]ed into most of the main cast of the ''Beast Wars'' cartoon's first season, in forms representing the Cybertronian bodies the characters had before coming to Earth and scanning their [[beast mode]]s. An accompanying [[Dawn of Future's Past|comic story of the same title]] served as an immediate prequel to the cartoon, telling the story of what all happened right before the [[Beast Wars (Part 1)|first episode]]. The following year, an additional prequel to ''that'' prequel was released at [[BotCon 2007]], in the form of an animated short titled "[[Theft of the Golden Disk]]" (which even had [[David Kaye]] reprise his role of [[Megatron (BW)/Beast Wars cartoon continuity|Megatron]]!).
* 180,000 [[wikipedia:Anno Domini|BC]] "[[Primeval Dawn Part 2]]" (July, 2004)
* 70,000 [[wikipedia:Anno Domini|BC]] [[The Gathering issue 2|''Beast Wars: The Gathering'' #2]] — (March, 2006)


Each of these dates applies to a different [[continuity]] or "alternate dimension" within the Transformers Multiverse, so they do not ''conflict'' with one another. The Maximals and Predacons in those dimensions simply crashed at different times, but had otherwise identical adventures. (Generally with different events taking place 'offscreen' unique to each [[expanded continuity]].)
[[TakaraTomy]] also celebrated the anniversary with two new developments of their own. First was ''[[Beast Wars Reborn]]'', a special two-pack release of the original Ultra class [[Optimus Primal (BW)/toys#Beast Wars Reborn|Optimus Primal]] and [[Megatron (BW)/toys#Beast Wars Reborn|Megatron]] toys in new show-accurate colors and tooling (Hasbro would also release these two as part of their ''Beast Wars 10th Anniversary'' line). A four-part ''Beast Wars Reborn'' prose story written by [[Hirofumi Ichikawa]] (set after the events of the Japanese dub of ''Beast Machines'') was published in issues #97–100 of ''[[Figure Ō]]'' magazine from [[March]] to [[June]] of 2006. In [[2007]]—the tenth anniversary of the [[Beast Wars: Super Lifeform Transformers|Japanese release of ''Beast Wars'']]—TakaraTomy released ''[[Transformers: Beast Wars Telemocha Series|Beast Wars Telemocha Series]]'', a proper line of ''Beast Wars'' reissues very similar to Hasbro's ''Beast Wars 10th Anniversary'' line, complete with pack-in DVDs and show-accurate redecos (even ''more'' accurate than those of the Hasbro line).


Though Earth's geology and biology seen in the cartoon does not fit any single era, the loose "window" of 70,000–180,000 B.C. seems to represent two extremes that are "about right."
===20th Anniversary===
[[File:BW20.png|190px|right|]]
After the attention ''Beast Wars'' had received from Hasbro for the tenth anniversary in 2006, as well the ''bombastic'' celebration for the [[Transformers brand|''Transformers'']] brand's 30th anniversary—the "''[[Thrilling 30]]''"—which Hasbro threw in [[2014]]... the [[fandom]] waited with bated breath to see what all Hasbro had in store for the 20th anniversary of ''Beast Wars'' in [[2016]]. Alas, there was very little fanfare from Hasbro proper, who opted to instead focus their attention more on the 30th anniversary of ''[[The Transformers: The Movie]]''. The ''sole'' nod to the ''Beast Wars'' anniversary from Hasbro was the ''[[Transformers: Platinum Edition|Platinum Edition]]'' release of the [[Optimus Primal (BW)/toys#Platinum Edition|Year of the Monkey Optimus Primal]], which did sport a celebratory [[logo]] (pictured right), but said release was more of a Hasbro ''Asia'' initiative than Hasbro proper.


=="Other" ''Beast Wars''==
[[File:Beast Wars Chilling 20th Logo.jpg|left|125px|]]
* The initial toys and the [[Optimus Primal vs Megatron!|mini-comic]] packed with the basic Optimus Primal VS Megatron two-pack toy strongly implied that ''Beast Wars'' was a continuation of the previous [[Autobot]]/[[Decepticon]] conflict on present day Earth, with Primal and Megatron simply new forms of [[Optimus Prime (G1)|Optimus Prime]] and the [[Megatron (G1)|original Megatron]]. This setting was abandoned when the 1996 cartoon established its futuristic setting.  This remains an intriguing [[micro-continuity]].
For [[BotCon 2016]], Fun Publications paid more heed. Much like 2006, the convention was themed around another ''Beast Wars'' prequel, with a majority of the exclusive toys representing ''Beast Wars'' characters in pre-beast bodies they had on Cybertron before the [[Beast Wars (event)|Beast Wars]]. The convention comic, "[[Dawn of the Predacus]]", was made by [[IDW Publishing]], with its story tied to both IDW's 2006–2008 ''Beast Wars'' comics and Fun Publications' 2006 "Dawn of Future's Past" comic. Throughout 2016, Fun Publications also produced several prose stories for ''[[Beast Wars: Uprising]]'', a completely different, dystopian-themed ''Beast Wars'' series that was largely unconnected to the TV series. One of these prose stories, "[[Intersectionality]]", even included its own "''Chilling 20''" anniversary logo (pictured left) as a joke.
* A version of the ''Beast Wars'' occurred in the past of the [[Unicron Trilogy]] [[continuity family]]. One text story ("[[Fire in the Dark]]") in the 2004 ''[[Transformers Legends]]'' anthology is set in this version of ''Beast Wars''.  


* The [[Movie (franchise)|2007 live-action movie franchise]] has a version of the ''Beast Wars'' in its past.<ref>[[Sector Seven]] had the shattered [[Golden Disk (Voyager)|golden disk]] (and possibly the [[Covenant of Primus]]) in its archives 1898, some 80 years before the disk's creation.</ref><ref>The [[Sector Seven (game)|Sector Seven Alternate Reality Game]] indicates Sector Seven is at least partially aware of the events of the ''Beast Wars'' as early as 1983, as they are mentioned in the [[Hungry Dragon|Takara Agreement]].</ref>
TakaraTomy also released a bit of ''Beast Wars''-themed product in 2016. Special-edition toys of [[Rattrap (BW)/toys#LGEX|Rattrap]], [[Rhinox (BW)#Legends|Rhinox]], and [[Waspinator (BW)/toys#Legends|Waspinator]] were released at Transformers Fes2016, as part of the ''[[Transformers Legends (franchise)|Legends]]'' toyline; these three were show-accurate redecos of [[Rattrap (BW)/toys#Generations|their]] [[Rhinox (BW)#Generations|''Generations'']] [[Waspinator (BW)/toys#Generations|toys]] originally released during the aforementioned ''Thrilling 30'' range. TakaraTomy also released a ''[[The Transformers: Masterpiece|Masterpiece]]'' version of [[Optimus Primal (BW)/toys#Masterpiece|Optimus Primal]] for [[October]] 2016, which led to several more ''Beast Wars'' characters receiving ''Masterpiece'' toys in the years to come. [[E-HOBBY]] also released ''Legends'' [[Convobat#Legends|Convobat]] in [[December]] 2016, a redeco of the ''[[Titans Return (toyline)|Titans Return]]'' [[Mindwipe (G1)#Titans Return|Mindwipe]] and [[Titan Master]] [[Infinitus#Titans Return|Infinitus]] toys as a [[Headmaster (technology)|Headmaster]]-based update of the original [[Optimus Primal (BW)/toys#Beast Wars|bat Optimus Primal]] toy from 1996.


==A dramatic change==
===25th Anniversary===
The major change in direction for Transformers followed organizational changes within [[Hasbro]]. Hasbro had acquired rival toy manufacturer [[Kenner]] as part of their 1991 [[Tonka]] acquisition<ref>http://www.hasbro.com/default.cfm?page=ci_history_hasbro</ref>, and in 1995 they transferred their boys' toy lines from the Hasbro headquarters in Rhode Island to Kenner's Cincinnati, Ohio offices. Kenner was asked to revitalize the brand with new ideas, and that is exactly what they did.
[[File:Beast Wars 25th Anniversary Logo.png|200px|right|]]
The twenty-fifth anniversary in [[2021]] was met with significantly more fanfare from Hasbro with the debut of ''[[War for Cybertron: Kingdom|Kingdom]]'', the ''Beast Wars''-themed third chapter of the ''[[War for Cybertron Trilogy (franchise)|War for Cybertron Trilogy]]'' toyline and [[Transformers: War for Cybertron Trilogy (cartoon)|cartoon]]. The success of the ''Kingdom'' toyline led to releases of more ''Beast Wars'' characters continuing into the subsequent ''[[Transformers: Legacy|Legacy]]'' line of [[2022]]. 2021 also saw the release of the ''[[Vintage#Vintage Beast Wars|Vintage Beast Wars]]'' line of reissues (this time ''not'' redecoed show-accurately and even including some non-show characters from the original toyline), and a brand new [[Transformers: Beast Wars|ongoing ''Beast Wars'' comic]] from IDW, which served as a complete reimagining of the 1996 cartoon's premise, setting, and characters. The comic's issues sported a legit 25th anniversary logo (pictured right).


''Beast Wars'' was the first complete reinvention of the [[Transformers brand]], discarding the previous setting/characters/factions to create a new story, set several hundred years in the future. Transformers in the Beast Era are much smaller (often human-sized) and transform into 'fleshy' non-robotic animals. Initially met with [[Trukk not munky|outrage]] by many fans (for a variety of reasons) ''Beast Wars'' would eventually become highly regarded, largely due to the exceptional quality of the [[Beast Wars (cartoon)|cartoon series]]. It is now not unusual for even longtime ''[[Generation 1 (franchise)|Generation 1]]'' fans to consider ''Beast Wars'' to be their favorite Transformers franchise.
The then-upcoming seventh live-action feature film ''[[Transformers: Rise of the Beasts (film)|Transformers: Rise of the Beasts]]'' was also announced in 2021, as it featured new live-action interpretations of select characters from ''Beast Wars''. Both the film and its [[Transformers: Rise of the Beasts (toyline)|heavily beast-themed toyline]] were originally scheduled for release the following year in 2022, but delays pushed back both to be released on [[June 9]] of [[2023]] instead. In anticipation of the film's Japanese release later that year, TakaraTomy also created ''[[Beast Wars: Super Lifeform Transformers Again|Beast Wars Again]]'', a small line of ''Kingdom'' and ''Legacy'' molds given new show-accurate decos, which were sold as VS two-packs in the style of those released back in the original [[Transformers: Beast Wars (Japanese toyline)|Takara ''Beast Wars'' toyline]]. This line was even accompanied by a special rebroadcast of select episodes from the cartoon's Japanese dub (albeit, with each episode split in half to air in 15-minute timeslots), rebranded with the new ''Beast Wars Again'' logo. Though, due to the belated release of ''Rise of the Beasts'', both it and ''Beast Wars Again'' coming in 2023 ended up being less of a 25th anniversary celebration and more of a "27th anniversary".


==Notes==
==Notes==
*The ''Beast Wars'' line title was inspired by a past toyline of Kenner's, namely ''Future War'' line of ''Terminator'' toys.  It was chosen based on the idea that it portrayed a "visceral conflict".<ref name="vinnie">[http://obscuretf.com/hhk/BC04interviews.html Botcon 2004 Interview with Vinnie D'Alleva], p1</ref>
*On April 4, 2019, [[Lorenzo di Bonaventura]] listed a live-action adaptation of ''Beast Wars'' as a potential future entry to the [[live-action film series]].<ref>[https://www.slashfilm.com/lorenzo-di-bonaventura-pet-sematary-interview/3/ 'Pet Sematary' Producer Lorenzo Di Bonaventura On Making Big Changes To Stephen King's Book And The Current Status Of 'Snake Eyes,' 'McClane,' And 'Transformers' [Interview]]</ref> This would eventually manifest as ''[[Transformers: Rise of the Beasts (film)|Transformers: Rise of the Beasts]]''.
 
*Then lead designer [[Chris Gross]] inadvertently kicked off the Beast Wars concept when he proposed a stylistic change from hard-edged, blocky robots to [http://en.wikipedia.org/wiki/Bio_Booster_Armor_Guyver Guyver]-inspired "organic" machines.<ref name="vinnie" /> This initial concept would arise again a decade later with the [[Transformers (2007)|Transformers live action]] character designs.
 
*The "[[mutant head|Beast Masks]]" on the first few Beast Wars toy designs were conceived of as a way of easing the transition from traditional Transformers into Beast Wars by showing that there was a robot within the beast, not just an animal that transforms into some kind of monster.<ref name="vinnie" />
 
*The show would not have been made unless a drastically new concept from the original Transformers was created, as G1 was considered a stale property at the time.<ref name="vinnie" />


==References==
==References==
<references/>
==Footnotes==
{{reflist|2}}
{{reflist|2}}



Latest revision as of 04:34, 18 November 2025

This article is about the real-world franchise. For the historical event within the fiction, see Beast Wars (event). For a list of other meanings, see Beast Wars (disambiguation).
Generation 1 continuity family
« Beast Wars »

Beast Wars: Transformers is a franchise that began in 1996, following the end of Generation 2. It was a massive reinvention of the Transformers brand, featuring robots that changed into realistic, organically styled animals instead of the traditional vehicles and mechanical beasts. The accompanying cartoon was another visual break, being the first fully-CGI Transformers series. It also did the seemingly unthinkable and replaced the original factions of Autobots and Decepticons with complete new ones called Maximals and Predacons. Though originally decried by fans, Beast Wars dramatically reinvigorated the brand after flagging sales in the Generation 2 franchise.

"Beast Wars" is also frequently used as a catchall term for the overall Beast Era in which Beast Wars and other series occur.

The Beast Wars franchise features the following primary components:

Overview

[edit]
Beast Wars marked a revolutionary point in Transformers history, with all new factions, radical new toy developments, and (at the time) cutting edge computer animation.

From 1992 to 1995, Hasbro's attempt to revive the Transformers brand with Generation 2 proved to be not as successful as originally hoped. Facing the reality of cancelation, Hasbro was left with the decision of either ending Transformers for good or trying something dramatically different to breathe new life into the brand; ultimately, they chose the latter. The major change in direction followed organizational changes within Hasbro. The company had previously acquired rival toy manufacturer Kenner as part of their 1991 Tonka acquisition.[1] In 1995, they transferred their boys' toy lines from the Hasbro headquarters in Rhode Island to Kenner's offices in Cincinnati, Ohio. Kenner was tasked with revitalizing the brand with new ideas and, in 1996, Beast Wars was the result.

Lead designer Chris Gross inadvertently kicked off the Beast Wars concept when he proposed a stylistic change from hard-edged, blocky robots to Guyver-inspired "organic" machines.[2] The "mutant heads" on the first few Beast Wars toy designs were conceived of as a way of easing the transition from traditional Transformers into Beast Wars by showing that there was a robot within the beast, not just an animal that transforms into some kind of monster.[2] The Beast Wars line title was inspired by a past toyline of Kenner's, namely the Future War line of Terminator toys, which was chosen based on the idea that it portrayed a "visceral conflict".[2] The show would not have been made unless a drastically new concept from the original Transformers was created, as Generation 1 was considered a stale property at the time.[2]

To promote the new toyline, an animated TV series was created by Canadian production company Mainframe Entertainment, who had pioneered in computer-generated imagery with the success of their first animated series ReBoot. Television writers Bob Forward and Larry DiTillio were brought in to serve as the series' story editors. Having never worked on Transformers beforehand, the two brought a fresh perspective to the series, and created a whole new world and lore from the ground up. Voice talent for the show was based in Vancouver, British Columbia, with such actors as Garry Chalk, David Kaye, Scott McNeil, Richard Newman, Venus Terzo, and more, first joining the Transformers voice acting legacy through Beast Wars. Many would even return to Transformers to lend their voices to the casts of later animated series, such as those belonging to the Unicron Trilogy of the mid-2000s.

By mid-1999, Beast Wars had spanned three-and-a-half years of new toys and three seasons of the TV series, with new developments and new innovations constantly brought to the table year after year. While the cartoon ended that year, the toyline crept along past its formal lifespan with a few final releases just making it out to retail stores and fan conventions in both 2000 and 2001.

Japanese release

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Japanese Generation 1 continuity
« Beast Wars: Super Lifeform Transformers »

In Japan, the first season of the North American cartoon was aired in 1997 with what was basically a gag dub, striking a markedly lighter tone full of adlibs and pop culture references added to the dialogue, meant to up the humor and appeal to a much younger audience than the English version. This dub was accompanied by releases of the concurrent toys, but only about half of the ones released in the West (mostly just those of the in-show characters). Because the second and third seasons of the show were only 13 episodes each (half the length of the show's first 26-episode season), the second season was deemed too short to span a year's worth of Japanese television, and thus its Japanese release was held off until production of the third season was completed.

In the meantime, two Japanese-original cel-animated series were created to fill in the void, with each receiving their own accompanying toys and manga series. These were 1998's Beast Wars II and 1999's Beast Wars Neo, respectively. While both of these series used cel animation, the toys' box art was rendered in a CG style similar to the original Mainframe cartoon (whereas the Western releases of the toys were the opposite, featuring hand drawn box art). Once both of these had finished their original broadcast run, the remaining two CG-animated seasons of the Mainframe series, along with their accompanying toys, were finally released in late 1999 under the name of Beast Wars Metals. Like the first season, the Metals dub was just as light-hearted and littered with adlibs.

Reception

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Beast Wars was the first complete reinvention of the Transformers brand, discarding the previous setting, characters, and factions to create a brand new story. Transformers in the Beast Wars cartoon were much smaller (often human-sized) and initially transformed into "fleshy" or "scaly" non-robotic animals, before the second season introduced new concepts like the Transmetals. Initially met with outrage by many fans (for a variety of reasons), Beast Wars would eventually win over most of its detractors and become highly regarded, largely due to the exceptional quality of the cartoon series. It is now not unusual for even longtime fans of the 1980s Transformers to consider Beast Wars to be their favorite of all Transformers franchises. This is perhaps best shown by the fact that, about fifteen years later, the first two fan-voted characters to enter the Transformers Hall of Fame were Beast Wars fan-favorites Dinobot and Waspinator, and again in 2017 when Optimus Primal won the Power of the Primes fan poll.

Sequel

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A direct sequel series followed Beast Wars in the form of Beast Machines. In contrast to its predecessor, while it kept the heroic Maximal faction, Beast Machines brought back vehicular altmodes for the enemy faction, replacing the Predacons with the Vehicons. It also utilized a more futuristic "alien" aesthetic, with the Maximals turning into "technorganic" beasts (a molecular fusion of the organic and the technological), while the Vehicons turned into "living" vehicles with robotic heads in place of the driver's seats and cockpits. Beast Machines also received a cartoon series that continued the lives of the Beast Wars cast on their home planet of Cybertron, but took a much more cerebral approach to its story that yielded a far more polarizing reception from the fandom.

Anniversaries

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10th Anniversary

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2006 marked the tenth anniversary of Beast Wars and many parties sought to celebrate the occasion in different ways. From Hasbro came Beast Wars 10th Anniversary, a small line consisting primarily of reissues of eight toys from the original 1996 toyline, redecoed in more show-accurate color schemes. Six of these reissues were Deluxe class toys that included both a packed-in DVD containing a single episode from the cartoon (each episode being one themed around the character with whose toy they were packaged) and an all-new build-a-figure component of Trans-Mutate, a show-original single-episode character who had never received a toy beforehand. Additionally, two brand new Deluxe class molds of Optimus Primal and Megatron were released as part of the line, and had built-in compatibility with the Cyber Key gimmick of the then-contemporary Cybertron toyline.

For BotCon 2006, Fun Publications created what was, arguably, their most famous and well-received set of BotCon exclusives: "Dawn of Future's Past", a set of mostly Cybertron toy molds redecoed/retooled into most of the main cast of the Beast Wars cartoon's first season, in forms representing the Cybertronian bodies the characters had before coming to Earth and scanning their beast modes. An accompanying comic story of the same title served as an immediate prequel to the cartoon, telling the story of what all happened right before the first episode. The following year, an additional prequel to that prequel was released at BotCon 2007, in the form of an animated short titled "Theft of the Golden Disk" (which even had David Kaye reprise his role of Megatron!).

TakaraTomy also celebrated the anniversary with two new developments of their own. First was Beast Wars Reborn, a special two-pack release of the original Ultra class Optimus Primal and Megatron toys in new show-accurate colors and tooling (Hasbro would also release these two as part of their Beast Wars 10th Anniversary line). A four-part Beast Wars Reborn prose story written by Hirofumi Ichikawa (set after the events of the Japanese dub of Beast Machines) was published in issues #97–100 of Figure Ō magazine from March to June of 2006. In 2007—the tenth anniversary of the Japanese release of Beast Wars—TakaraTomy released Beast Wars Telemocha Series, a proper line of Beast Wars reissues very similar to Hasbro's Beast Wars 10th Anniversary line, complete with pack-in DVDs and show-accurate redecos (even more accurate than those of the Hasbro line).

20th Anniversary

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After the attention Beast Wars had received from Hasbro for the tenth anniversary in 2006, as well the bombastic celebration for the Transformers brand's 30th anniversary—the "Thrilling 30"—which Hasbro threw in 2014... the fandom waited with bated breath to see what all Hasbro had in store for the 20th anniversary of Beast Wars in 2016. Alas, there was very little fanfare from Hasbro proper, who opted to instead focus their attention more on the 30th anniversary of The Transformers: The Movie. The sole nod to the Beast Wars anniversary from Hasbro was the Platinum Edition release of the Year of the Monkey Optimus Primal, which did sport a celebratory logo (pictured right), but said release was more of a Hasbro Asia initiative than Hasbro proper.

For BotCon 2016, Fun Publications paid more heed. Much like 2006, the convention was themed around another Beast Wars prequel, with a majority of the exclusive toys representing Beast Wars characters in pre-beast bodies they had on Cybertron before the Beast Wars. The convention comic, "Dawn of the Predacus", was made by IDW Publishing, with its story tied to both IDW's 2006–2008 Beast Wars comics and Fun Publications' 2006 "Dawn of Future's Past" comic. Throughout 2016, Fun Publications also produced several prose stories for Beast Wars: Uprising, a completely different, dystopian-themed Beast Wars series that was largely unconnected to the TV series. One of these prose stories, "Intersectionality", even included its own "Chilling 20" anniversary logo (pictured left) as a joke.

TakaraTomy also released a bit of Beast Wars-themed product in 2016. Special-edition toys of Rattrap, Rhinox, and Waspinator were released at Transformers Fes2016, as part of the Legends toyline; these three were show-accurate redecos of their Generations toys originally released during the aforementioned Thrilling 30 range. TakaraTomy also released a Masterpiece version of Optimus Primal for October 2016, which led to several more Beast Wars characters receiving Masterpiece toys in the years to come. E-HOBBY also released Legends Convobat in December 2016, a redeco of the Titans Return Mindwipe and Titan Master Infinitus toys as a Headmaster-based update of the original bat Optimus Primal toy from 1996.

25th Anniversary

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The twenty-fifth anniversary in 2021 was met with significantly more fanfare from Hasbro with the debut of Kingdom, the Beast Wars-themed third chapter of the War for Cybertron Trilogy toyline and cartoon. The success of the Kingdom toyline led to releases of more Beast Wars characters continuing into the subsequent Legacy line of 2022. 2021 also saw the release of the Vintage Beast Wars line of reissues (this time not redecoed show-accurately and even including some non-show characters from the original toyline), and a brand new ongoing Beast Wars comic from IDW, which served as a complete reimagining of the 1996 cartoon's premise, setting, and characters. The comic's issues sported a legit 25th anniversary logo (pictured right).

The then-upcoming seventh live-action feature film Transformers: Rise of the Beasts was also announced in 2021, as it featured new live-action interpretations of select characters from Beast Wars. Both the film and its heavily beast-themed toyline were originally scheduled for release the following year in 2022, but delays pushed back both to be released on June 9 of 2023 instead. In anticipation of the film's Japanese release later that year, TakaraTomy also created Beast Wars Again, a small line of Kingdom and Legacy molds given new show-accurate decos, which were sold as VS two-packs in the style of those released back in the original Takara Beast Wars toyline. This line was even accompanied by a special rebroadcast of select episodes from the cartoon's Japanese dub (albeit, with each episode split in half to air in 15-minute timeslots), rebranded with the new Beast Wars Again logo. Though, due to the belated release of Rise of the Beasts, both it and Beast Wars Again coming in 2023 ended up being less of a 25th anniversary celebration and more of a "27th anniversary".

Notes

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References

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