Battle Master: Difference between revisions
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==Toys== | ==Toys== | ||
Introduced in the [[War for Cybertron: Siege| | Introduced in the ''[[War for Cybertron: Siege|Siege]]'' toyline, Battle Masters are small robots that transform into weapons, sold either individually or as pack-ins with larger figures. In the ''Siege'' line, they are split into two rough categories: | ||
*The overwhelming majority turn into guns, most being modern updates of prior [[Targetmaster (technology)|Targetmaster]] characters—though nearly all use the same two base molds from the first wave: [[Firebolt (G1)#War for Cybertron: Siege|Firedrive]] and [[Blowpipe (G1)#War for Cybertron: Siege|Blowpipe]] (and the latter's retool [[Aimless#War for Cybertron: Siege|Aimless]]). [[Rung (G1)#Toys|Rung]] also falls into this category. | |||
*The rest are bestial robots that turn into melee weapons, in the vein of some [[Action Master partner]]s. These are [[Lionizer (G1)#Generations|Lionizer]], [[Pteraxadon#Toys|Pteraxadon]], [[Smashdown#Toys|Smashdown]] and their various redecos, plus [[Giza (POTP)|Giza]] as a holdover from ''[[Power of the Primes (toyline)|Power of the Primes]]''. | |||
The ''[[War for Cybertron: Earthrise|Earthrise]]'' line introduced a third category, that turn into shields which can double as [[A.I.R. Lock System]]-compatible ramps. These were [[Soundbarrier#Toys|Soundbarrier]], [[Slitherfang#Toys|Slitherfang]], and [[Doublecrosser (Earthrise)#War for Cybertron: Earthrise|Doublecrosser]], plus a couple of redecos as pack-ins with larger figures. | |||
Each | Each Battle Master (except for Enerax, Sheeldron and Giza) also comes with one or two "[[Fire Blast effect|Fire Blast]]" effects: transparent soft-plastic parts with a small hole that lets them attach to the Battle Masters' weapon modes to simulate blaster fire, energy-swipes, or impacts. As all larger ''Siege'' and ''Earthrise'' toys also have numerous 3 mm posts on their weapons and bodies, these effects can also be used with these toys as well. Some blast effects have [[5 mm post]]s as their base, letting them plug into the barrels or thrusters of larger toys. | ||
The Battle Masters and included blast effects play into the larger [[C.O.M.B.A.T. System]]. | The Battle Masters and included blast effects play into the larger [[C.O.M.B.A.T. System]]. | ||
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{{Bp-a1|[[Sights (G1)#War for Cybertron: Kingdom|Autobot Sights]]}} | {{Bp-a1|[[Sights (G1)#War for Cybertron: Kingdom|Autobot Sights]]}} | ||
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==Merchandise== | |||
{{groupstub|Information on the Battle Masters in the [[Transformers Trading Card Game]].}} | |||
==Notes== | ==Notes== | ||
* Many owners have reported a gradual change in the chemical composition of | * Many owners have reported a gradual change in the chemical composition of Fire Blast effects, causing the soft plastic to ah, ''melt'' into surrounding paint and plastic. Caution is advised, as is storing blast effects separately from the toys they are intended to complement. | ||
===Foreign names=== | ===Foreign names=== | ||
Revision as of 18:56, 4 January 2022
| This article is about the 2019 gimmick. For the 2014 franchise, see Battle Masters. |

Battle Masters are small Transformers that can transform into weapons compatible with the C.O.M.B.A.T. System. Not only can they provide adequate firepower on their own, they can also combine with other C.O.M.B.A.T. weapons to form bigger and badder guns.
Toys
Introduced in the Siege toyline, Battle Masters are small robots that transform into weapons, sold either individually or as pack-ins with larger figures. In the Siege line, they are split into two rough categories:
- The overwhelming majority turn into guns, most being modern updates of prior Targetmaster characters—though nearly all use the same two base molds from the first wave: Firedrive and Blowpipe (and the latter's retool Aimless). Rung also falls into this category.
- The rest are bestial robots that turn into melee weapons, in the vein of some Action Master partners. These are Lionizer, Pteraxadon, Smashdown and their various redecos, plus Giza as a holdover from Power of the Primes.
The Earthrise line introduced a third category, that turn into shields which can double as A.I.R. Lock System-compatible ramps. These were Soundbarrier, Slitherfang, and Doublecrosser, plus a couple of redecos as pack-ins with larger figures.
Each Battle Master (except for Enerax, Sheeldron and Giza) also comes with one or two "Fire Blast" effects: transparent soft-plastic parts with a small hole that lets them attach to the Battle Masters' weapon modes to simulate blaster fire, energy-swipes, or impacts. As all larger Siege and Earthrise toys also have numerous 3 mm posts on their weapons and bodies, these effects can also be used with these toys as well. Some blast effects have 5 mm posts as their base, letting them plug into the barrels or thrusters of larger toys.
The Battle Masters and included blast effects play into the larger C.O.M.B.A.T. System.
War for Cybertron: Siege
| Wave 1 | Wave 2
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Wave 3 | Wave 4 | ![]() | |
Pack-ins
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War for Cybertron: Earthrise
Wave 1
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Wave 2
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Wave 3
|
![]() |
War for Cybertron Trilogy
| Wave 1 pack-ins | Wave 2 pack-ins
|
Wave 3 pack-ins
|
Selects
|
![]() |
War for Cybertron: Kingdom
| Pack-ins |
Merchandise
Notes
- Many owners have reported a gradual change in the chemical composition of Fire Blast effects, causing the soft plastic to ah, melt into surrounding paint and plastic. Caution is advised, as is storing blast effects separately from the toys they are intended to complement.
Foreign names
- Japanese: Battle Master (バトルマスター Batoru Masutā)






