Dante Fuget: Difference between revisions

From MediaWiki
Jump to navigationJump to search
WillR113 (talk | contribs)
mNo edit summary
No edit summary
Line 1: Line 1:
[[Image:DanteFugetPic.jpg|thumb|right|150px]]
[[Image:DanteFugetPic.jpg|thumb|right|150px]]


'''Dante Fuget''' is an American graphic designer. In the late 80's he tried to break into comics, briefly working at [[Blackthorne Publishing]]. However his lack of experience, long working hours and low pay due to the company's financial troubles caused him to leave the industry. Since the 90s he's worked in the video game industry creating concept art for various games such as Guild Wars 2 and EverQuest.
'''Dante Fuget''' is an American graphic designer. He tried to break into comics in the late 1980s, briefly working at [[Blackthorne Publishing]]. However, his lack of experience, long working hours, and low pay due to the company's financial troubles caused him to leave the industry. Since the '90s, he's worked in the video game industry creating concept art for various games such as ''Guild Wars 2'' and ''EverQuest''.


==Comic interior art==
==Comic interior art==
* ''[[Transformers in 3-D]]'' [[The War Against the Destructons, Chapter 1 of 3]] (He was intended to drawn all three parts)
* ''[[Transformers in 3-D]]'' [[The War Against the Destructons, Chapter 1 of 3|#3]]


==Notes==
==Notes==
*Transformers in 3-D was one of only three comics he worked on. The other two were Solo (an installment in the anthology Outpost) and The Bringers which was never published.
* Fuget was intended to draw all three parts of "The War Against the Destructons", though only the first was released due to the comic's cancellation.
*All of his comic artwork was done with his inker partner [[Philip Haxo]].
* ''Transformers in 3-D'' was one of only three comics Fuget worked on. The other two were ''Solo'', an installment in the anthology ''Outpost''; and ''The Bringers'', which was never published.
* All of his comic artwork was done with his inker partner, [[Philip Haxo]].


==External links==
==External links==
* [https://www.artstation.com/tay1000/ Fuget's Artstation Profile]  
* [https://www.artstation.com/tay1000/ Fuget's Artstation Profile]  
* [https://www.mobygames.com/person/33815/dante-fuget/ Fuget's MobyGames Account]
* [https://www.mobygames.com/person/33815/dante-fuget/ Fuget's MobyGames Account]
{{DEFAULTSORT:Fuget, Dante}}
{{DEFAULTSORT:Fuget, Dante}}
[[Category:Blackthorne Publishing]]
[[Category:Blackthorne Publishing]]
[[Category:Illustrators]]
[[Category:Illustrators]]

Revision as of 00:35, 18 February 2024

Dante Fuget is an American graphic designer. He tried to break into comics in the late 1980s, briefly working at Blackthorne Publishing. However, his lack of experience, long working hours, and low pay due to the company's financial troubles caused him to leave the industry. Since the '90s, he's worked in the video game industry creating concept art for various games such as Guild Wars 2 and EverQuest.

Comic interior art

Notes

  • Fuget was intended to draw all three parts of "The War Against the Destructons", though only the first was released due to the comic's cancellation.
  • Transformers in 3-D was one of only three comics Fuget worked on. The other two were Solo, an installment in the anthology Outpost; and The Bringers, which was never published.
  • All of his comic artwork was done with his inker partner, Philip Haxo.