Body-type: Difference between revisions
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*[[Glyph (Animated)|Glyph]] | *[[Glyph (Animated)|Glyph]] | ||
*[[Hubcap (Animated)|Hubcap]] | *[[Hubcap (Animated)|Hubcap]] | ||
*[[Moscardo|This guy who isn't]] [[Bugbite ( | *[[Moscardo|This guy who isn't]] [[Bugbite (G1)]] | ||
*[[Searchlight (Animated)|Searchlight]] | *[[Searchlight (Animated)|Searchlight]] | ||
*[[Sedan (Animated)|Sedan]] | *[[Sedan (Animated)|Sedan]] | ||
Revision as of 08:19, 21 June 2011

At least I'm not ugly.Skywarp
Ugly? You and I look the same!Thundercracker, Transformers: War for Cybertron
A body-type[1] or model[2] is the basic design of a Transformer's chassis. The design can be shared with other Transformers, either with or without individualizing customizations.
In some universes, upgrading or refitting a Transformer from one body-type to another can be a lucrative black market business. Individual body-types have identifying model numbers. For example, Bumblebee, Cliffjumper, and Bug Bite have all, in one Primax Cluster universe or another, inhabited a "C1186-P0019" of various colors. That model is reportedly popular with scouts.
Other universes also use numbers to identify body types. For instance, Bumblebee, Cliffjumper, Wasp and many others are all body type 65356-9292-346.[3]
Outstanding examples
Generation 1
"Seeker" type
Beast Era
- 9K
- Cheetor (former cadet)
- Getout
- High Beam
- Nitrostreak
- Overshoot
- Shatterpoint
- Stopgap
- Switchblade
- Unit 2
Live-action films
- Demolishor / Scavenger
- Blackout / Grindor
- Scrapper / Scrapmetal (aka "Ze Little One")
- Bonecrusher / Buffalo MPV Decepticon
- Rampage / Skipjack
Transformers Animated
- Wheeljack (before heavy modification)
Unknown
Unknown 2
Unknown 3
Unkown 4
- Optimus Prime
- That guy who isn't these other people it's complicated.
- Motor Master
- Toxitron
Footnotes
- ↑ Term yanked from "Withered Hope", as is the information from the rest of the introductory paragraphs.
- ↑ Term used in "Autoboot Camp" and "This Is Why I Hate Machines".
- ↑ As shown in The AllSpark Almanac II.

