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*[[Jazz (G1)#Transformers: Forged to Fight|Jazz]]
*[[Jazz (G1)#Transformers: Forged to Fight|Jazz]]
*[[Wheeljack (G1)#Transformers: Forged to Fight|Wheeljack]]
*[[Wheeljack (G1)#Transformers: Forged to Fight|Wheeljack]]
*[[Jetfire (G1)|Jetfire]]*
*[[Jetfire (G1)|Jetfire]]
*[[Movie (franchise)|MV1]] [[Optimus Prime (Movie)/games#Transformers: Forged to Fight|Optimus Prime]]
*[[Movie (franchise)|MV1]] [[Optimus Prime (Movie)/games#Transformers: Forged to Fight|Optimus Prime]]
*''[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]'' [[Ironhide (Movie)#Transformers: Forged to Fight|Ironhide]]
*''[[Transformers: Revenge of the Fallen (franchise)|Revenge of the Fallen]]'' [[Ironhide (Movie)#Transformers: Forged to Fight|Ironhide]]

Revision as of 23:33, 7 December 2018

Transformers: Forged to Fight

Geewunners vs. Bayformers vs. Munkys and more and GIVE ME YOUR FACE.
Developer Kabam
Publisher Kabam
Platform iOS, Android
Release date April 5, 2017 (Worldwide)

Transformers: Forged to Fight (formerly called Transformers: Generations Collide) is a fighting RPG mobile game by Kabam. It features characters from multiple eras of Transformers history, but mostly from Generation 1 and the live-action film series.[1]

Story

The Autobots and the Earth Defense Command have found a way to restore life to Cybertron, so Optimus Prime, with Marissa Faireborn and her crew, begins the long journey home. But passing through the Eshems Nebula, they encounter a spatial warp field and the Ark crash-lands on an unknown planet. After encountering Starscream, a strange new Decepticon, and a corrupted Autobot from another reality, Optimus entrusts the Matrix of Leadership to the Commander. As the Commander, you must find reinforcements, set up a base of operations and defense, and discover the secrets of the planet.

Act 1: Meet your Makers

Chapter 1: Realities Collide

  1. A Beast to Start
    • Boss: Rhinox
  2. A Slow Learner
    • Boss: Starscream
  3. Me Have Mod
    • Boss: Grimlock
  4. Good Cop Bad Cop
    • Boss: Dark of the Moon Barricade
  5. The Way of the Blade
    • Boss: Bludgeon
  6. Hail Who?
    • Boss: Revenge of the Fallen Bonecrusher

Chapter 2: Revelations

  1. In Due Time
    • Boss: Revenge of the Fallen Ironhide
  2. Anger Management
    • Boss: Motormaster
  3. Don't Go Judging
    • Boss: Sideswipe
  4. A Scout No More
    • Boss: Dark of the Moon Bumblebee
  5. Loyalty Points
    • Boss: Arcee
  6. The Quintessance
    • Boss: Ratchet

Chapter 3: Shark Attack

  1. We'll Need A Bigger Blaster
    • Boss: Sharkticon Scout
  2. Appearing Act
    • Boss: Mirage
  3. Are You Not Entertained?
    • Boss: Revenge of the Fallen Ironhide
  4. It's In Our DNA
    • Boss: Dark of the Moon Barricade
  5. Power Seeker
    • Boss: Starscream
  6. School the Sharks
    • Boss: Sharkticon Brawler

Chapter 4: Under Control

  1. Voices
    • Boss: Mirage
  2. Hold It Down
    • Boss: Sideswipe
  3. Code Violation
    • Boss: Prowl
  4. The Long Game
    • Boss: Starscream
  5. Optimum Outcome
    • Boss: MV1 Optimus Prime
  6. Shackle Me Not
    • Boss: Revenge of the Fallen Megatron

Act 2: Dissension and Ascension

Chapter 1: Secrets

  1. Echoes
    • Boss: Bludgeon
  2. Butt Heads
    • Boss: Motormaster
  3. Who's Your Master?
    • Boss: Starscream
  4. Scout's Honor
    • Boss: Rhinox
  5. Believe The Mirage
    • Boss: Revenge of the Fallen Bonecrusher
  6. Machinations
    • Boss: Revenge of the Fallen Ironhide

Chapter 2: Quintessential Quintessons

  1. Spy Games
    • Boss: Revenge of the Fallen Grindor
  2. Just An Illusion
    • Boss: Ultra Magnus
  3. T-Cog Probs
    • Boss: Starscream
  4. Origins
    • Boss: Tech Sharkticon
  5. Dear Diary
    • Boss: Motormaster
  6. History On Repeat
    • Boss: Dark of the Moon Barricade

Chapter 3: Into the Darkness

  1. Warriors At The Gate
    • Boss: Bludgeon
  2. Join The Army
    • Boss: Dark of the Moon Barricade
  3. Miner Relief
    • Boss: Revenge of the Fallen Bonecrusher
  4. Insecurities
    • Boss: Grimlock
  5. Head Gamezzz
    • Boss: Starscream
  6. No Petty Relic
    • Boss: Motormaster

Chapter 4: Treacherous Returns

  1. Are You Not Sentient
    • Boss: Demolitions Sharkticon
  2. By The Blood of Unicron
    • Boss: Revenge of the Fallen Grindor
  3. Descent Into Depravity
    • Boss: Revenge of the Fallen Megatron
  4. Who's Superior?
    • Boss: Dark of the Moon Barricade
  5. Assurance
    • Boss: Dark of the Moon Bumblebee
  6. And Then There Were Five
    • Boss: Soundwave

Act 3: A Shocking Farewell

Chapter 1: Council In Crisis

  1. TCLOG Troublezzz
    • Boss: Waspinator
  2. Cure Seeker
    • Boss: Mirage
  3. Power Shift
    • Boss: Revenge of the Fallen Mixmaster
  4. Certified Kills
    • Boss: Arcee
  5. Evolution
    • Boss: Demolitions Sharkticon
  6. Proof of Death
    • Boss: Starscream

Side Missions

Legends of Cybertron

Rulers of Kaon

  • Boss: Megatron (Around 100,000)
    • Notable Enemies: Mixmaster, Mirage.

An EXTREMELY and tough special mission that boasts unfair and unbalanced. All the enemies faced here are cranked up to eleven stat wise. Extremely high ranking bots, and extreme precision and skill is required to beat this extremely tough side mission.

It is recommended to bring in Maxed 4 star bots (Forge level, and Bot level) into this fight with very powerful synergies.


Revenge Of The King

  • Boss: Grimlock (???) (It's helpful to note no one has gotten too far into Revenge of the King yet.)
    • Notable Enemies: ???

And you thought Megatron was bad? This is another EXTREMELY tough special mission (recommended for people near the end game) that also boasts an extremely tough difficulty. The difference here being that it takes Rulers Of Kaon, and flips it on it's head difficulty wise. Did we also mention that most of the bots here are 5 Stars in-between the 100,000's? It is VERY HIGHLY recommended to not only bring in Maxed out 4 star bots, but also bring in a few Maxed 5 star bots (If you have any) and said bots also should have extremely powerful synergies and Abilities, because you'll REALLY need it.

Very Helpful Notes about Legends Of Cybertron:

Spotlight Missions

Spotlight Missions are limited-time story missions that focus on the game's newest characters. Typically lasting about a month, fully completing these missions will reward the player with character-based chips to go toward purchasing that month's character in the Store, in addition to the standard Gold, XP and Ore-13.

A Question of Loyalty

Drift is questioned about his loyalties to the Autobot cause, while Hot Rod arrives, albeit under the influence of Dark Energon.

  1. Once A Decepticon
    • Boss: Barricade
  2. Gone AWOL
    • Boss: Mixmaster
  3. Autobot Traitors
    • Boss: Drift
  4. Uncharted Territories
    • Boss: Ironhide
  5. Brothers in Arms
    • Boss: Bumblebee (DOTM)
  6. Bring Him Home
    • Boss: Hot Rod

Size Matters

As the Autobots finally come close to Megatron, Grimlock starts going haywire about how he would be better at taking Megatron down. When Megatron is defeated, Grimlock is now "intelligent" and is convincing other bots to fight Optimus and you.

  1. Something Bigger
    • Boss: Mixmaster
  2. Big Head
    • Boss: Motormaster
  3. Dissension
    • Boss: Megatron (ROTF)
  4. Forced Retirement
    • Boss: Ultra Magnus
  5. Science Deniers
    • Boss: Rhinox
  6. Think About It
    • Boss: Grimlock

Shocking Revelation

Shockwave is making a weapon that could turn the tide on the Autobots. Soundwave reports to Shockwave that he has seen the traitor Starscream flying around the area. A second Seeker signature pops up on New Quintessa, revealing Ramjet has joined the fight. Optimus Prime asks for Soundwave & Shockwave's assistance in the fight against Ramjet and his aim enhancer.

  1. Shock Hunter
    • Boss: Motormaster
  2. Waves Unite
    • Boss: Soundwave
  3. Straight Shooter
    • Boss: Shockwave
  4. Sharkticon Encounter
    • Boss: Golden Sharkticon
  5. Promise of Power
    • Boss: Barricade
  6. They Call Me a Seeker
    • Boss: Starscream
  7. Brothers No More
    • Boss: Bludgeon
  8. The Corrupting Cube
    • Boss: Sideswipe
  9. Results May Vary
    • Boss: Ramjet

Galvatron Rising

A new Decepticon joins the fight, striking fear into other Decepticons, especially Ramjet and Motormaster. Ultra Magnus strikes out against the other Autobots to bring Galvatron in, feeling responsible for the many chances he had to take him down for good but didn't.

  1. Insanity Landing
    • Boss: Motormaster
  2. Half the Battle
    • Boss: Ramjet
  3. First Test
    • Boss: Starscream
  4. Over My Dead Chassis
    • Boss: Ultra Magnus
  5. The One and Only
    • Boss: Megatron (ROTF)
  6. Feared and Deranged
    • Boss: Galvatron

Code of a Hero

It's a race on New Quintessa for the Golden Disk! Dinobot hunts for the artifact so he can destroy it before it falls into the wrong hands. Rhinox takes off trying to help Dinobot. Waspinator tries to steal the disk for himself. Grimlock is confused by Dinobot's name. We're all confused when the "stone shattered disk" has Alien disk markings on one side and Voyager disk markings on the other.

  1. An Ally No More
    • Boss: Shockwave
  2. Golden Race
    • Boss: Galvatron
  3. Dinobots and Confused
    • Boss: Grimlock
  4. Destiny Deja Vu
    • Boss: Rhinox
  5. Hizzzz Disk
    • Boss: Waspinator
  6. The Golden Code
    • Boss: Dinobot

I Still Function

Megatron has arrived on New Quintessa, and is striking fear into Decepticons such as Starscream! No, not the Megatron from the movies. He feels that the Decepticons don't answer to him anymore. The other Megatron is not to fond of him. This Megatron didn't show up alone! A friendly scout has showed up to help the Autobots in their fight.

  1. The Art of Fighting
    • Boss: Bludgeon
  2. Another Arrival
    • Boss: Motormaster
  3. A Question of Functionality
    • Boss: Starscream
  4. Be Prepared, Be Very Prepared
    • Boss: Soundwave
  5. Serve Your Masters
    • Boss: Shockwave
  6. The One And Only
    • Boss: Megatron (G1)

Well, That's Just Primal

Optimus Primal has showed up on New Quintessa and he is not himself: he has been infected with Scorponok's virus. Optimus Prime and Prowl are on the the hunt for him. Rhinox convinces Dinobot, Waspinator, and Grimlock into stallng Prime's team because Optimus Primal would treat them with more respect.

  1. Furry Incursion
    • Boss: Rhinox
  2. Poisoned Primal
    • Boss: Waspinator
  3. Sharkticon Week
    • Boss: S-1000
  4. Primal Alert
    • Boss: Grimlock
  5. I Will Not Ask...
    • Boss: Dinobot
  6. Unless I'd Do It Myself
    • Boss: Optimus Primal

No Bot Left Behind

Hound has joined the fight on New Quintessa and he isn't happy. He's setting off explosives to make himself happy and forget what the humans did to him and his brothers-in-arm. Strangely, Optimus Primal and his team try to recruit Hound for their team.

  1. Inordinate Ordnance
    • Boss: Hound'
  2. Trust Issues
    • Boss: Ironhide
  3. Divided Loyalties
    • Boss: Drift
  4. Curb the Cur
    • Boss: Optimus Prime (MV1)
  5. Promise of Violence
    • Boss: Bumblebee (DOTM)
  6. Bad Idea, Good Deal
    • Boss: Hound

Weapon of Mass Consumption

Thanks to Kickback showing up on New Quintessa, Autobots haven't been acting as their normal selves, and Megatron wants to create an army of cloned Decepticons to turn the tides in thier battle against the Autobots.

  1. Consuming Presence
    • Boss: Soundwave
  2. Buggy Deja-Vu
    • Boss: Mirage
  3. Bee Be Bugging
    • Boss: Bumblebee (G1)
  4. Devouring Freedom
    • Boss: Optimus Prime (G1)
  5. Quest For Clones
    • Boss: Megatron (G1)
  6. Defeat the Feet
    • Boss: Kickback

Bring The Noise

Blaster has arrived to New Quintessa, and, fed up with the boring environment, attempts to bring some beats to the planet. But little does he realize that his soundwaves are damaging both the environment and his comrade's audio processors!

  1. Ruckus Identified
    • Boss: Blaster
  2. Party Getting Started
    • Boss: Bumblebee (DOTM)
  3. Fight the Power!
    • Boss: Bumblebee (G1)
  4. Primes Don't Party
    • Boss: Starscream
  5. Superior Beats
    • Boss: Soundwave
  6. Time To Dance
    • Boss: Blaster

Feral Phenomena

Ultra gear! Cheetor has shown up on New Quintessa and sporting his shiny Transmetal 1 body! Cheetor is on the hunt for Blackarachnia because Waspinator told him she came to the planet, when in reality she is nowhere to be found. The Autobots need to detain Cheetor before he causes anymore harm.

  1. Cat Scratch Fever
    • Boss: Optimus Primal
  2. Bushy-Tailed Problem
    • Boss: Rhinox
  3. Lovestruck
    • Boss: Cheetor
  4. Tough Love
    • Boss: Dinobot
  5. Love Bug
    • Boss: Waspinator
  6. Respect For Love
    • Boss: Cheetor

Missing Beats

Jazz arrives on New Quintessa and is ready to get down! Jazz helps the Commander, Optimus, Ratchet and Blaster shed light on Megatron's newest scheme, but he and Blaster get more than they bargained for when they're captured by Shockwave. It's up to the rest of the group to rescue them.

  1. Reunited
    • Boss: Shockwave
  2. Seperate Ways
    • Boss: Motormaster
  3. Conversion
    • Boss: Ramjet
  4. Sonic Deducer
    • Boss: Soundwave
  5. Boss Fight
    • Boss: Megatron (G1)
  6. Strictly Business
    • Boss: Jazz

Get The Horns

Jazz and Blaster may have escaped the Decepticons, but Megatron’s search on New Quintessa continues. As Megatron digs deeper in his search, Tantrum appears! With a key piece to the puzzle, the Decepticons escalate their offense against Optimus Prime and the Autobots.

  1. Go Big
    • Boss: Galvatron
  2. Random Encounter
    • Boss: Bludgeon
  3. Bull Scrap
    • Boss: Tantrum
  4. Headmaster
    • Boss: Motormaster
  5. Devastation
    • Boss: Mixmaster
  6. Something Else
    • Boss: Tantrum

What Could Go Wrong?

Wheeljack is here, and he's ready to use his hi-tech inventions to power up his fellow Autobots! ...provided he can get them to actually work, that is. Meanwhile, Megatron gets closer to uncovering the secrets to recovering Megatronus.

  1. Guess Who's Back?
    • Boss: Bonecrusher
  2. The Equalizer
    • Boss: Wheeljack
  3. Preparations
    • Boss: Grindor
  4. Namesakes
    • Boss: Barricade
  5. Rust Removal
    • Boss: Megatron (ROTF)
  6. The Re-Equalizer
    • Boss: Wheeljack

Emergence

Cyclonus emerges on New Quintessa and reunites with his master, Galvatron, after a (very) brief stint with Starscream. But Galvatron's insanity pushes Cyclonus to the brink, and he decides it would be prudent to ally with someone else...

  1. Friends?
    • Boss: Starscream
  2. Welcome to the Madness
    • Boss: Cyclonus
  3. The One That We Want
    • Boss: Tantrum
  4. Deserter
    • Boss: Galvatron
  5. New Allegiances
    • Boss: Cyclonus
  6. Who's Your Deity?
    • Boss: Megatronus

Grave Consequences

Megatronus has made his presence known, and is collecting relics to bolster his power. When Optimus and Ultra Magnus (and Megatron, oddly) go missing, a search party sets out to find them, but lose their faculties to Megatronus's corrupting signal, until only Arcee and the Commander are left. Faced with the power of a Prime... can they hope to win?

  1. Warning Signs
    • Boss: Bludgeon
  2. The Dark Path
    • Boss: Soundwave
  3. One of Us
    • Boss: Prowl
  4. Corruption
    • Boss: Shockwave
  5. Deception
    • Boss: Starscream
  6. Place of Shadows
    • Boss: Megatronus

This Is Going To Sting

A new signal is detected on New Quintessa, which turns out to be Scorponok. But he's not exactly coherent — he can't quite remember who he is or why he's here, but knows that he needs to find (a) Megatron. While Scorponok runs into Waspinator and confuses Grimlock and Dinobot for each other, the Maximals head out to either help or subdue him. But the Predacon is slowly starting to piece things together...

Also, Waspinator is one of the most lonely 'bots ever.

  1. Bug Bytes
    • Boss: Kickback
  2. Old Friends
    • Boss: Waspinator
  3. Him King
    • Boss: Grimlock
  4. The Traitor
    • Boss: Dinobot
  5. Loyalty is Rare
    • Boss: Megatron (G1)
  6. Lead or Be Led
    • Boss: Scorponok

Gameplay

Gameplay is similar to Marvel Contest of Champions, also made by Kabam.

  • Right Tap: Light attack or Shoot when far away
  • Right Swipe: Medium attack or Dash forward when far away
  • Right Hold: Heavy attack - Transform into alt mode and break through an opponent's block
  • Left Swipe: Dash backward
  • Left Hold: Block - reduce incoming damage
  • Left Up/Down: Sidestep up/down

When a bot lands and receives enough hits, a Special Attack becomes ready to be used. Higher ranked bots can have their Power further charged for a Special 2 or 3 for epic damage combos! Only one bot can use a special attack at once though! So plan and block or dodge accordingly!

Characters and Mods
Forging

Classes

Clockwise from top right: Warrior, Scout, Tech, Demolitions, Tactician, Brawler

Each Bot falls into one of six classes. Each class listed gains an attack bonus over the class below it, and has a disadvantage against the class above it.

  • Scouts quickly eliminate opponents with frequent Special Attacks and a high Critical Rate. Their rapid attacks give them an advantage over Tech bots.
  • Tech Bots generate shields, manipulate Power, and equip some of the most advanced custom weaponry. Their shielding abilities help them when facing Demolitions bots.
  • Demolitions Bots are burst damage experts that buff their Special Attacks for bigger, bolder, explosions. Their fewer attacks give them an advantage over Tactician bots.
  • Tacticians' strong synergies and master strategies help them adapt during a fight to turn their enemies' strengths against them. Their anti-Armor abilities help them when facing Brawler bots.
  • Brawlers are armored allies and furious foes that value strength at any cost. Their low Critical Rate and high attacks give them an advantage over Warrior bots.
  • Warriors have deadly accuracy and love bleeding Energon from their opponents. Their tracking systems give them an advantage over the evasive Scout bots.

Mods

Main article: Module

Base

At the Commander's base, you can assign Bots and Mods to the seven nodes on your base to defend it, and generate Gold over time. The higher the star rating and rank of the bot, the more Gold is generated over a longer time.

There are also these main structures in a base:

  • Crystal Extractors - Claim 4-hour Crystals and Daily Crystals from these extractors.
  • Alliance HQ (level 5) - Help other Alliance players with help requests to earn Loyalty points Gold.
  • Battle Center (level 7) - View other commanders' attempts to raid your base, and enact revenge within 24 hours.
  • Mobile Command (Level 10) - Send bots on Away Missions for a small Gold fee to earn decent amounts of currencies.

Relics

Relics give a permanent boost when placed on your base, each found through specific tasks.

  • Immobilizer - Was obtained as a possible prize from an Alliance Crystal or Shattered Lands Crystal, but has since been removed.
  • Star Saber - Was obtainable in the Raid Store at some point in the game for 2,000,000 Raid Chips. It gives +5% XP in Story Missions.
  • Covenant of the Primus - Obtained by completing Act 1 100%.
  • Dark Energon Orb - Obtained by completing Act 2 Chapter 3 100%.
  • Effigy of Solus Prime - Obtained by completing Act 3 100%.
  • Matrix of Leadership - An anniversary relic given to players who joined before v1.1. It gives +15% XP in Story and Special Missions.
  • Matrix of Leadership (Live-action) - Obtained after 21 consecutive days of logging on during the Last Knight Calendar in June of 2017. It gives +5% XP in Story and Special Missions.
  • Gold Raid Trophy - In the same vein as the Star Saber, is obtainable from the Raid Store for 1500 Medals and 1,000,000 Raid Chips. It gives +4% Attack and Health in Raids. Hasn't been removed yet, so get it while it lasts!
  • Fallen Titan Hand - Can be obtained by completing the extremely difficult Rulers of Kaon Special Mission. It gives a Commander +5% XP bonus.
  • Hot Rod Relic (Tier 1-3) - Obtained after completing the "Question of Loyalty" Special mission arc 100% on either of the three difficulties. It gives a 1, 2, or 4% Attack and Health in Special Missions.
  • Megatron Relic (Live-action) (Tier 1-3) - Obtained for completing the "Size Matters" special mission arc 100% on either of the three difficulties. It gives a 1, 2, or 4% Attack and Health bonus in Alliance Missions.
  • Unstable Energon Cube (Tier 1-4) - Obtained for completing the "Shocking Revelations" special mission arc 100% on either of the three difficulties. It gives +5-14% XP in Story and Special Missions.
  • Galvatron Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Galvatron Rising" special mission arc 100% on either of the four difficulties. It gives a 1, 2, 3, or 4% Attack and Health bonus in Alliance Missions.
  • Shattered Disk (Stone/Bronze/Silver/Gold) - Obtained for completing the "Code of a Hero" special mission arc 100% on either of the four difficulties. It gives a 1, 2, 3, or 4% Attack and Health bonus in Special Missions.
  • Megatron Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "I Still Function" special mission arc 100% on either of the four difficulties. It gives a 2, 3, 4, or 5% Attack bonus in Arenas.
  • Primal Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Well That's Just Primal" special mission arc 100% on either of the four difficulties. It gives a 1, 2, 3, or 4% Attack and Health bonus in Story Missions.
  • Hound Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "No Bot Left Behind" special mission arc 100% on either of the four difficulties. It gives a 1, 3, 5, or 10% Gold Generation bonus in Special Missions.
  • Kickback Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Weapon of Mass Consumption" special mission arc 100% on either of the four difficulties. It gives a 1, 2, 3, or 5% bonus to Raid Chip rewards.
  • Blaster Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Bring the Noise" special mission arc 100% on any difficulty higher than Easy. It gives a 2, 3, 4, or 5% Health bonus in Raids when attacking.
  • Cheetor Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Feral Phenomena" special mission arc 100% on any difficulty higher than Easy. It gives a 1, 2, 3, or 4% Attack bonus in Raids when attacking.
  • Jazz Relic (Green/Bronze/Silver/Gold) - Obtained for completing the "Missing Beats" special mission arc 100% on any difficulty higher than Easy. It gives a 1, 2, 3, or 6% Health bonus in Alliance Missions..

Items

Just a sample of the many items of overcomplication.

Resources

  • Gold - The standard currency used to upgrade Transformers and Mods, and to start Away Missions and Arena fights.
  • Arena Chips - Used to purchase Arena Crystals, and can be earned in the Arena and Away Missions.
  • Raid Chips - Used to purchase Basic Ore, Spark, Spark Essence, Mods, and limited-time items from the Raid Store, and can be earned by raiding players' bases and from Away Missions.
  • Energon - The premium currency that can be earned through various tasks or purchased with real money.
  • Loyalty - Was used to purchase Loyalty Crystals and to start Alliance Mission maps, and is earned helping players with their requests. This currency was removed in v.2.0.

Energy

  • Mission Energy - Used to progress in missions. It takes 6 minutes to recharge one battery. Maximum capacity is increased as a player levels up.
  • Raid Ticket - Required to start a Raid. It takes 1 hour to replenish a raid ticket, up to 3.

Upgrades

Upgrading Bots and Mods is a multi-step process. A Bot's or Mod's level is increased only by upgrading them with Ore-13 and Gold. Upon reaching every 10 levels, the Bot then can be ranked up with Spark and Gold. Bots and Mods with higher star ratings require more amounts of higher-class Spark with each rank.

  • Ore-13 - Used to level up Bots and Mods along with Gold.
  • Spark - Prism-shaped Sparks are used to rank up Bots and Mods, and can be formed from their respective Spark Essence or earned in Crystals.
  • Spark Essence - Spark Essence is obtained from Daily Missions, some crystals, or daily deals.
    • Tier 1 Basic Spark - 100 Tier 1 Basic Spark Essence
    • Tier 2 Basic Spark - 1000 Tier 2 Basic Spark Essence
    • Tier 3 Basic Spark - 10000 Tier 3 Basic Spark Essence
    • Tier 1 Class Spark - 100 Tier 1 Class Spark Essence
    • Tier 2 Class Spark - 1000 Tier 2 Class Spark Essence
    • Tier 1 Alpha Spark - Required to rank up 3-4 star Bots and Mods, and is formed from 10000 Alpha Spark Essence.
    • Tier 2 Alpha Spark -
    • Tier 1 Mod Class Spark - Defense, Offense, and Utility Sparks used to rank up 3-4 star Mods.

Boosts

Introduced in v.2.0, Boosts temporarily increase stats and experience. Boosts are not stackable.

  • Damage Boost - Increases Attack Rating for all bots in all game modes.
  • Health Boost - Increases maximum Health for all bots in all game modes.
  • XP Boost - Increases all XP gain by +50% in Story and Event Missions. 30 minute, 2 hour, and 12 hour Boosts are available.
  • Temporal Boost Reverses the effect of the Temporal Anomalizer Modules found in A Question of Loyalty Story Missions for 20 minutes.

Other

  • Full Mission Energy Refill - Instantly recharges Mission Energy.
  • Repair Kits - Restores a set amount of health for a bot during a mission. Tier 1-3 kits are available for a single bot or the whole squad.
    • Raid Repair Kit - Repair Kits that can be only used in Raids.
    • Alliance Mission Repair Kit - Repair Kits that can be only used in Alliance Missions.
  • Revive Kits - Revives a bot with some health if he/she is knocked out in a mission. Tier 1-2 kits are available for a single bot or the whole squad.
    • Raid Revive Kit - Revive Kits that can be only used in Raids.
    • Alliance Mission Revive Kit - Revive Kits only that can be only used in Alliance Missions.
  • Raid Shield - Protects your base from being raided for 4, 12, or 24 hours. Be aware that raiding when a shield is active will remove the shield.
  • Alliance Mission Energy Refill - A limited-time item that restores 1 Alliance Mission Energy.

Crystals

Though there are dozens of crystals, most of them are one of two kinds: common and rare crystals, such as this Standard and Premium Mod Crystal.

Crystals are used in the Space Bridge to win various prizes, which are presented on a scrolling roulette. Although you can stop the wheel early, it does not affect the outcome, as the prize is determined soon after a crystal is activated. Any duplicate Bots and Mods are converted into Class Ore-13 and Gold.

Listed are standard crystals in the game. Specific crystals in limited-time offers are excluded.

  • Free Daily Crystal - This yellow crystal gives 1-3 star Bots or Mods, and can be collected from the base's extractors every 24 hours.
  • Free 4-Hour Crystal - This green crystal gives Gold, Ore-13, Basic Spark Essence, or Tier 1 Repair or Revive Kits, and can be collected from the base's extractors every 4 hours.
  • Premium Bot Crystal - This crystal gives a 2-4 star Bot, which can be bought for 100 Energon or formed from 2000 shards.
  • Standard Mod Crystal This crystal gives a 1-3 star Mod, which can be won in Mod arenas, and before v3.0 could be bought for 2500 Raid Chips.
  • Premium Mod Crystal - This crystal gives a 2-4 star Mod, which can be bought for 75 Energon or formed from 2000 shards.
  • 3-Star Mod Crystal - This purple crystal can be won in 3-star Mod arenas and formed form 2000 shards.
  • 4-Star mod crystal - This yellowish-green crystal can be won in 4-star Mod arenas and formed form 2000 shards.
  • Arena Crystal - This crystal gives small amounts of Gold or Energon, which can be formed from 1000 Arena Chips.
  • Gold Crystal - A crystal that gives huge amounts of Gold, with a minimum of 2,200 gold.
  • Alliance Crystal - This crystal gave Bots or Mods with a higher rarity, or even the Immobilizer relic, which can be formed from 1000 loyalty points. In v.2.0, this was changed to a free crystal claimable every 24 hours, and gives Bots, Mods, Boosts, Ore-13, or Alliance Repair or Revive Kits. Alliance Crystals were eventually changed again, this time to a crystal that could be acquired once a day by asking your Alliance for help, and did away with Bots, Mods and Ore, instead only awarding Alliance-based items.
  • 1-Star Bot Crystal - This blue crystal gives a guaranteed 1-star bot. Can be won in Missions and Arenas.
  • 2-Star Bot Crystal - This dark orange crystal gives a guaranteed 2-star bot. Can be won or formed from 2000 shards.
  • 3-Star Bot Crystal - This blue crystal gives a guaranteed 3-star bot. Can be won or formed from 2000 shards.
  • 4-Star Bot Crystal - This crystalline crystal gives a guaranteed 4-star bot. Can be won or formed from 2000 shards.
  • 5-Star Bot Crystal - This purple crystal gives a guaranteed 5-star bot. Can be formed from 10,000(!) shards.
  • Forgotten Ruins Crystal - Currently, this crystal gives Tier 1 Sparks, Tier 1 Alliance Team and single Revive Kits, 1000 Gold, or Tier 2-3 Ore, and is formed from 2500 shards earned in the Forgotten Ruins map in Alliance Missions.
  • Shattered Lands Crystal - Currently, this crystal gives Tier 2 Basic Sparks, 500 Tier 2 Class Spark Essence, 1000-2000 Tier 1 Alpha Spark Essence, Tier 2 Alliance Team and single Revive Kits, 500 Tier 3 Spark Essence, or Tier 3 Basic Sparks, and is formed from 2500 shards earned in the Shattered Land map in Alliance Missions.
  • Tier 1 Class Spark Crystal - This blue crystal gives a Tier 1 Class Spark, and can be claimed on day 9 of the login calendar and earned in Easy Special Missions.
  • Tier 2 Class Spark Crystal - This bright blue crystal gives a Tier 2 Class Spark, and can be claimed on day 16 of the login calendar and earned in Medium Special Missions.
  • Tier 1 Mod Class Crystal - This bright green crystal gives a Mod Class Spark, and can be claimed on day 21 of the login calendar and earned in Hard Special Missions.
  • Boost Crystal - This Red Crystal gives a random Boost, and can claimed on day 7 of the login calendar.
  • Limited-time Crystals promoting a character that give 2-4 star bots with a chance to obtain the newest 3-4 star character.

Fight Modes

  • Solo Missions
    • Story - Lead your squad on Missions to unravel the mysteries of New Quintessa.
    • Daily Missions (Level 8) - Collect Basic Sparks, Class Sparks, Spark Essence, and Class Ores from these short, limited-time missions!
    • Special Missions (Level 12) - Play through side stories and earn exclusive rewards in limited-time Spotlight Missions and Challenge Missions!
  • Versus
    • Raids (Level 7) - Raid other commanders' bases to win Raid Chips and Medals!
    • Arenas (Level 10) - Compete against other players' squads to win rank and milestone rewards, Mods, and Featured Bots!
  • Alliance
    • Alliance Missions (Level 20) - Complete cooperative Alliance Missions to earn exclusive Crystal shards, and advanced Basic, Class, and Mod Sparks!

*Indicates characters currently only seen in promotional material.
**Indicates characters that are in the game or game files, but are not currently playable

Notes

  • Forged to Fight is an extremely referential game. Just about everything, from story dialogue to Bot Synergies to the actual combat moves themselves, is a callback to something from Transformers history. We've noted the more significant ones here but, seriously, we could write an entire article on the number of references alone.
  • Generation 1 and Movie characters are clearly differentiated with their proper classic and movieverse insignias and transformation sounds.
  • Though the game is set on New Quintessa, the actual fights take place in various environments, which are Egypt, Chicago, Hong Kong, London, and the Sea of Rust.
  • Bonecrusher is labeled as Revenge of the Fallen Bonecrusher, despite the fact that he was not in said film. There was a bot with Bonecrusher's appearence, but there's no confirmation the two were intended to be the same character.
  • The "Forged to Lead" and "Forged to Serve" Synergy Bonuses reference Megatron's team in the first movie, although with Grindor in place of Blackout.
  • Shockwave's first special ability is named after Shockblast.
  • Galvatron’s first and third special attacks are a reference to The Transformers: The Movie. The first special attack is from Galvatron flying to his ship, and the third special attack is a reference to his killing of Starscream).
  • The Chapter title "Fight The Power" and the dialogue contained in both "Party Getting Started" and "Fight The Power!" could be references to the anime Gurren Lagann.
  • In “Enter the Horns”, specifically the mission “Bull Scrap”, Jazz says that Tantrum looks like the mascot of a basketball team on Earth, a likely reference to the Chicago Bulls
  • In one of the game's more... interesting references, the mission entitled "Guess Who's Back?" has Jazz appropriately paraphrase the (in)famous opening of Eminem's 2002 hit "Without Me" (and by extension, his later song "Just Lose It").
  • Cyclonus's regular gun is modeled after Nightstick, specifically his Universe '08 toy.

Foreign names

  • Italian: Transformers: Combattenti ("Transformers: Fighters")
  • Japanese トランスフォーマー 鋼鉄の戦士たち ("Transformers steel warriors ")
  • Mandarin: 变形金刚:百炼为战 ("Transformers: forge 100 times to fight")

References