A.I.R. Lock System: Difference between revisions

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==Toys==
==Toys==
===''War for Cybertron: Siege''===
===''War for Cybertron: Siege''===
The A.I.R. Lock System made its debut unannounced during ''[[War for Cybertron: Siege (toyline)|Siege]]'' with connectors appearing on two of the toys in that line.
The A.I.R. Lock System made its debut unannounced during ''[[War for Cybertron: Siege|Siege]]'' with connectors appearing on two of the toys in that line.


====Leader Class====
====Leader Class====
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===''War for Cybertron: Earthrise''===
===''War for Cybertron: Earthrise''===
Figures under the ''[[War for Cybertron: Earthrise (toyline)|Earthrise]]'' A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as [[Battle Master]]s transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the ''[[War for Cybertron: Siege (toyline)|Siege]]'' toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for [[Micromaster]]s to stay in instead of weapons for various Transformers.
Figures under the ''[[War for Cybertron: Earthrise|Earthrise]]'' A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as [[Battle Master]]s transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the ''Siege'' toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for [[Micromaster]]s to stay in instead of weapons for various Transformers.


====Battle Master====
====Battle Master====
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==Notes==
==Notes==
* The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during [[Micromaster#Generation 1|Generation 1 Micromasters]] or ''[[Titans Return (toyline)|Titans Return]]''.
* The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during [[Micromaster#Generation 1|Generation 1 Micromasters]] or ''[[Titans Return (toyline)|Titans Return]]''.
**However, ''[[War for Cybertron: Siege (toyline)|Siege]]'' [[Omega Supreme (G1)#Generations|Omega Supreme]] has both ''Titans Return'' and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available.
**However, ''Siege'' [[Omega Supreme (G1)#Generations|Omega Supreme]] has both ''Titans Return'' and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available.


==See also==
==See also==

Revision as of 20:37, 22 August 2020

Click....

The Adaptable Interconnection Retrofitter Lock System, or the A.I.R. Lock System for short, is a type of modular platforms, ramps, and more that can be connected together to form bases and battle scenes. The system is used by the Transformers during their search for the AllSpark on Earth to create bases for themselves.

Toys

War for Cybertron: Siege

The A.I.R. Lock System made its debut unannounced during Siege with connectors appearing on two of the toys in that line.

Leader Class

Titan Class

War for Cybertron: Earthrise

Figures under the Earthrise A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as Battle Masters transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the Siege toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for Micromasters to stay in instead of weapons for various Transformers.

Battle Master

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Doublecrosser

Deluxe Class

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Airwave, Fasttrack

Voyager Class

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Judge

Leader Class

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Doubledealer, Alternate Universe Optimus Prime

Commander Class

Titan Class

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Notes

  • The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during Generation 1 Micromasters or Titans Return.
    • However, Siege Omega Supreme has both Titans Return and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available.

See also