A.I.R. Lock System: Difference between revisions
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{{Bp-d1|WFC-E39 [[Doublecrosser]]}} | {{Bp-d1|WFC-E39 [[Doublecrosser]]}} | ||
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====Deluxe Class==== | ====Deluxe Class==== | ||
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{{Bp-a1|WFC-GS15 [[Hot House (facility)#Generations|Hot House]] (''[[Generations Selects (toyline)|Selects]]'' Modulator)}} | {{Bp-a1|WFC-GS15 [[Hot House (facility)#Generations|Hot House]] (''[[Generations Selects (toyline)|Selects]]'' Modulator)}} | ||
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====Voyager Class==== | ====Voyager Class==== | ||
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{{Bp-qu|WFC-E22 [[Quintesson#Generations|Quintesson Judge]] (Ramps)}} | {{Bp-qu|WFC-E22 [[Quintesson#Generations|Quintesson Judge]] (Ramps)}} | ||
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====Leader Class==== | ====Leader Class==== | ||
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{{Bp-a1|[[Optimus Prime (G1)/toys#AUOP|Alternate Universe Optimus Prime]] (Ramp/Shield)}} | {{Bp-a1|[[Optimus Prime (G1)/toys#AUOP|Alternate Universe Optimus Prime]] (Ramp/Shield)}} | ||
</ul> | </ul> | ||
====Commander Class==== | ====Commander Class==== | ||
Revision as of 16:34, 4 October 2020

The Adaptable Interconnection Retrofitter Lock System, or the A.I.R. Lock System for short, is a type of modular platforms, ramps, and more that can be connected together to form bases and battle scenes. The system is used by the Transformers during their search for the AllSpark on Earth to create bases for themselves.
Toys
War for Cybertron: Siege
The A.I.R. Lock System made its debut unannounced during Siege with connectors appearing on two of the toys in that line.
Leader Class
- WFC-S51 Astrotrain (Ramps)
Titan Class
- WFC-S29 Omega Supreme (Tracks)
War for Cybertron: Earthrise
Figures under the Earthrise A.I.R. Lock System have multiple points that allow the creation of bases and battlefields, in both official and unofficial ways. There are various ways the A.I.R. Lock System is incorporated into the figures such as Battle Masters transforming into platforms, alt modes allowing the connection of ramps, and figures that come with bases. Battle Masters also come with "Fire Blast" effect parts, returning from the Siege toyline, used to simulate various effects such as "impact shots". Deluxe Weaponizers make a return with a new name: Modulators, transforming into various bases for Micromasters to stay in instead of weapons for various Transformers.
Battle Master
- WFC-E1 Soundbarrier
- WFC-E13 Slitherfang
- WFC-E39 Doublecrosser
Deluxe Class
- WFC-E5 Hoist (Ramp)
- WFC-E8 Ironworks (Modulator)
- WFC-E18 Airwave (Modulator)
- WFC-E35 Fasttrack (Back)
- WFC-GS12 Greasepit (Selects Modulator)
- WFC-GS15 Hot House (Selects Modulator)
Voyager Class
- WFC-E10 Grapple (Claw)
- WFC-E22 Quintesson Judge (Ramps)
Leader Class
- WFC-E11 Optimus Prime (Ramp/Shield)
- WFC-E12 Astrotrain (unchanged re-release of Siege Astrotrain)
- WFC-E23 Doubledealer (Ramp)
- Alternate Universe Optimus Prime (Ramp/Shield)
Commander Class
- WFC-E24 Sky Lynx (Ramps)
Titan Class
- WFC-E25 Scorponok (Ramps)
Notes
- The A.I.R. Lock System is incompatible with the previous systems that combined Transformers base modes during Generation 1 Micromasters or Titans Return.
- However, Siege Omega Supreme has both Titans Return and A.I.R. Lock-compatibale connectors, enabling him to bridge the toylines. Other third-party adaptors are available.

