Soldier (WFC): Difference between revisions
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'''Autobot''' | '''Autobot''' | ||
*Defender ([[Warpath (Prime)|Warpath]]) | *Defender ([[Warpath (Prime)|Warpath]]) | ||
*Protector ([[Scattershot (Prime)|Scattershot]], DLC.) | *Protector ([[Scattershot (Prime)|Scattershot]], DLC #1.) | ||
'''Decepticon''' | '''Decepticon''' | ||
*Crusher ([[Brawl (Prime)|Brawl]]) | *Crusher ([[Brawl (Prime)|Brawl]]) | ||
*Destroyer ([[Megatron (Prime)|Megatron]]) | *Destroyer ([[Megatron (Prime)|Megatron]]) | ||
*Eradicator ([[Demolishor (Prime)|Demolishor]], unlockable if preordered through Amazon.com (U.S.) or Play.com (U.K.), or via DLC) | *Eradicator ([[Demolishor (Prime)|Demolishor]], unlockable if preordered through Amazon.com (U.S.) or Play.com (U.K.), or via DLC #1) | ||
===Weapons=== | ===Weapons=== | ||
Revision as of 15:35, 28 July 2010
- Soldier is a class from War for Cybertron's multiplayer mode.

Are you sick and tired of your Scouts and Scientists getting chewed to pieces? Then pick a soldier, who boasts the strongest offense of all four classes. Soldiers use big machine guns and ballistics, and can turn into tanks whenever they please.
Characteristics
Life bar: 6
Chassis
Autobot
- Defender (Warpath)
- Protector (Scattershot, DLC #1.)
Decepticon
- Crusher (Brawl)
- Destroyer (Megatron)
- Eradicator (Demolishor, unlockable if preordered through Amazon.com (U.S.) or Play.com (U.K.), or via DLC #1)
Weapons
Soldiers can equip two of these four weapons:
They use energon hammers in melee and carry frag grenades.
Abilities
Soldiers can eventually choose two from four different abilities:
- Hover: Float a few feet off the ground and increase weapon damage. Also, become a sitting duck.
- Whirlwind: Execute a spinning melee attack that beats down everybody near you.
- Ammo Beacon: Deploy a temporary beacon that refills ammo and increases weapon damage while nearby. (Level 2)
- Energon Sling: Disable enemy's abilities for a while. (Level 5)
Vehicle mode:
- 180: Turn around really fast. Can be disorienting if you do it accidentally.
Upgrades
Soldiers can eventually choose up to three upgrades to augment their abilities:
First Tier
- P.o.K.E. Alpha: Increases damage of Whirlwind. (Level 1)
- Sharp Shooter: Reduces weapon spread. (Level 1)
- Death from Above: Increases hover damage bonus. (Level 7)
- Grenade Dispenser: Ammo beacon also generates one grenade per teammate. (Level 10)
- Heavy Weapons: Increases damage for EMP Shotgun, X12 Scrapmaker and Thermo Rocket Launcher. (Level 17)
- Path Blaster: Ammo beacon spawns an Ion Displacer turret (!). (Level 23)
Second Tier
- Flurry of Blows: Whirlwind speed increases. (Level 3)
- Flak Armor: Reduces explosion damage. (Level 3)
- Saboteur: Increases Energon Sling effect time. (Level 8)
- Flight Pack: Increases Hover duration. (Level 13)
- Energon Absorbers: Decreases damage taken while using Whirlwind. (Level 19)
- Improved HeatSink: Decreases weapon reload time. (Level 24)
Third Tier
- Weapon Stabilizer: Reduces weapon kickback. (Level 6)
- Nemesis Maker: Increases flak grenade damage radius. (Level 6)
- Blaster Amplifier: Gain two extra ammo clips. (Level 9)
- First Aid: Decreases health regeneration delay. (Level 15)
- Explosive Capacitor: Carry one extra grenade. (Level 21)
- Rapid Recharge: Reduces ability recharge time. (Level 25)
Killstreaks
After killing enough guys without dying, every class can use special abilities. The soldiers' are:
- Ammo Matrix (3 kills): Locks your ammo clip and refills team's ammo/grenades.
- Electromagnetic pulse (5 kills): Jams enemy's abilities for a while.
- Omega Missile (7 kills): Fires a guided missile at everyone.



