Soldier (WFC)

From MediaWiki
Jump to navigation Jump to search
This article is about . For other uses of "Soldier", see Soldier (disambiguation)|The name or term "Soldier" refers to more than one character or idea. For a list of other meanings, see Soldier (disambiguation).}}
Soldier is a class from War for Cybertron's multiplayer mode.
Oh, was that your face I just mangled? Yeah. Sorry. +250 exp

Are you sick and tired of your Scouts and Scientists getting chewed to pieces? Then pick a soldier, who boasts the strongest offense of all four classes. Soldiers use big machine guns and ballistics, and can turn into tanks whenever they please.

Characteristics

[edit]

Life bar: 6

Chassis

[edit]

Autobot

  • Defender (Warpath)
  • Protector (Scattershot, DLC #1, available for the Xbox 360 and PS3 versions of the game, but not for the PC version.)

Decepticon

  • Crusher (Brawl)
  • Destroyer (Megatron)
  • Eradicator (Demolishor, unlockable if preordered through Amazon.com (U.S.) or Play.com (U.K.), or via DLC #1, available for the Xbox 360 and PS3 versions of the game, but not for the PC version.)

Weapons

[edit]

Soldiers can equip two of these four weapons:

They use energon hammers in melee and carry frag grenades.

Abilities

[edit]

Soldiers can eventually choose two from four different abilities:

  • Hover: Float a few feet off the ground and increase weapon damage. Also, become a sitting duck.
  • Whirlwind: Execute a spinning melee attack that beats down everybody near you.
  • Ammo Beacon: Deploy a temporary beacon that refills ammo and increases weapon damage while nearby. (Level 2)
  • Energon Sling: Disable enemy's abilities for a while. (Level 5)

Vehicle mode:

  • 180: Turn around really fast. Can be disorienting if you do it accidentally.

Upgrades

[edit]

Soldiers can eventually choose up to three upgrades to augment their abilities:
Offensive Upgrades

  • P.o.K.E. Alpha: Increases damage of Whirlwind. (Level 1)
  • Sharp Shooter: Reduces weapon spread. (Level 1)
  • Death from Above: Increases hover damage bonus. (Level 7)
  • Grenade Dispenser: Ammo beacon also generates one grenade per teammate. (Level 10)
  • Heavy Weapons: Increases damage for EMP Shotgun, X12 Scrapmaker and Thermo Rocket Launcher. (Level 17)
  • Path Blaster: Ammo beacon spawns an Ion Displacer turret (!). (Level 23)

Defensive Upgrades

  • Flurry of Blows: Whirlwind speed increases. (Level 3)
  • Flak Armor: Reduces explosion damage. (Level 3)
  • Saboteur: Increases Energon Sling effect time. (Level 8)
  • Flight Pack: Increases Hover duration. (Level 13)
  • Energon Absorbers: Decreases damage taken while using Whirlwind. (Level 19)
  • Improved HeatSink: Decreases weapon reload time. (Level 24)

General Upgrades

  • Weapon Stabilizer: Reduces weapon kickback. (Level 6)
  • Nemesis Maker: Increases flak grenade damage radius. (Level 6)
  • Blaster Amplifier: Gain two extra ammo clips. (Level 9)
  • First Aid: Decreases health regeneration delay. (Level 15)
  • Explosive Capacitor: Carry one extra grenade. (Level 21)
  • Rapid Recharge: Reduces ability recharge time. (Level 25)

Killstreaks

[edit]

After killing enough guys without dying, every class can use special abilities. The soldiers' are:

  • Ammo Matrix (3 kills): Locks your ammo clip and refills team's ammo/grenades.
  • Electromagnetic pulse (5 kills): Jams enemy's abilities for a while.
  • Omega Missile (7 kills): Fires a guided missile at everyone.
[edit]