Missile Launcher: Difference between revisions
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[[Image:Missilelauncher-mtmte.jpg|right|300px|thumb|Maybe putting the control panels right behind the giant missiles' exhaust vents wasn't the best idea.]] | [[Image:Missilelauncher-mtmte.jpg|right|300px|thumb|Maybe putting the control panels right behind the giant missiles' exhaust vents wasn't the best idea.]] | ||
The '''Missile Launcher''' is a transformable battle rig driven and commanded by [[Micromaster Combiner|Micromaster Combiners]] [[Retro]] and [[Surge]]. | The '''Missile Launcher''' is a transformable battle rig driven and commanded by [[Micromaster Combiner|Micromaster Combiners]] [[Retro]] and [[Surge (G1)|Surge]]. Able to conquer the roughest and steepest terrain, it can convert to a battle platform to deploy its twin long-range missiles or split into two artillery emplacements to bombard Decepticon troops with paired gun batteries. | ||
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**''Accessories'': 2 missiles, left & right guns, left & right shields/ramps | **''Accessories'': 2 missiles, left & right guns, left & right shields/ramps | ||
: The Missile Launcher was sold with [[Retro]] and [[Surge]], who can connect to its front and rear ends in vehicle mode to "drive" it, or connect to each other as a smaller independent vehicle. | : The Missile Launcher was sold with [[Retro]] and [[Surge (G1)|Surge]], who can connect to its front and rear ends in vehicle mode to "drive" it, or connect to each other as a smaller independent vehicle. The transport converts to a battle station with a ramp/parking spot for the combined Micromasters; it also splits into two wheeled artillery mounts, each with a compartment for a Micromaster to sit in. | ||
::*''[http://www.tfu.info/1990/Autobot/Retro/retro.htm More information on the Missile Launcher (via Retro) at TFU.info]'' | ::*''[http://www.tfu.info/1990/Autobot/Retro/retro.htm More information on the Missile Launcher (via Retro) at TFU.info]'' | ||
==Notes== | ==Notes== | ||
* The Missile Launcher's [[Tech Spec]] is one of the most confused and confusing in all of Generation 1. | * The Missile Launcher's [[Tech Spec]] is one of the most confused and confusing in all of Generation 1. If the [[bio]] is taken at face value, the Missile Launcher has a "Combiner Mode"... wherein it transforms into two Micromaster robots. These "cybernetically superior micro robots" are then commanded by two ''other'' robots, namely Retro and Surge. Yeah. | ||
[[Category:Generation 1]] | [[Category:Generation 1]] | ||
[[Category:Micromaster vehicles]] | [[Category:Micromaster vehicles]] | ||
[[Category:Surveillance specialists]] | [[Category:Surveillance specialists]] | ||
Revision as of 19:48, 2 January 2011
- The Missile Launcher is an Autobot Micromaster Combiner Transport from the Generation 1 continuity family.

The Missile Launcher is a transformable battle rig driven and commanded by Micromaster Combiners Retro and Surge. Able to conquer the roughest and steepest terrain, it can convert to a battle platform to deploy its twin long-range missiles or split into two artillery emplacements to bombard Decepticon troops with paired gun batteries.
Toys
Generation 1

- Missile Launcher (Micromaster Autobot Combiner Transport, 1990)
- Accessories: 2 missiles, left & right guns, left & right shields/ramps
- The Missile Launcher was sold with Retro and Surge, who can connect to its front and rear ends in vehicle mode to "drive" it, or connect to each other as a smaller independent vehicle. The transport converts to a battle station with a ramp/parking spot for the combined Micromasters; it also splits into two wheeled artillery mounts, each with a compartment for a Micromaster to sit in.
Notes
- The Missile Launcher's Tech Spec is one of the most confused and confusing in all of Generation 1. If the bio is taken at face value, the Missile Launcher has a "Combiner Mode"... wherein it transforms into two Micromaster robots. These "cybernetically superior micro robots" are then commanded by two other robots, namely Retro and Surge. Yeah.


