Action Master partner: Difference between revisions

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:''Action Master partners are mechanoids from the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''
:''Action Master partners are mechanoids from the [[The Transformers (toyline)|toyline portion]] of the [[Generation 1 continuity family]].''


[[Image:Rollout's Action Master partner Glitch from MtMtE.jpg|right|250px|thumb|[[Glitch]], an Action Master partner.]]
[[File:Rollout's Action Master partner Glitch from MtMtE.jpg|upright=1.4|thumb|[[Glitch]], an Action Master partner.]]


Transformers who underwent the [[Action Master]] process became harder, better, faster, stronger, and more alive, but this came at a price. In order to make up for the lack of flexibility due to their lack of [[transformation]], Action Masters "converted their weapons and [[:Category:Action Master vehicles|vehicles]] into changeable partners."  
Transformers who underwent the [[Action Master]] process became harder, better, faster, stronger, and more alive, but this came at a price. In order to make up for the lack of flexibility due to their lack of [[transformation]], Action Masters "converted their weapons and [[:Category:Action Master vehicles|vehicles]] into changeable partners."  
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Action Master partners are fully independent transformable mechanoids in their own right. They display personalities of their own and are sometimes very highly skilled. However, their origin is largely unknown, as is their exact level of sentience.
Action Master partners are fully independent transformable mechanoids in their own right. They display personalities of their own and are sometimes very highly skilled. However, their origin is largely unknown, as is their exact level of sentience.


==Dreamwave continuity==
==Dreamwave ''Generation One'' continuity==
Those Action Master partners that are able to Transform into weapons were identified as also being [[Targetmaster]]s. {{storylink|Transformers: More than Meets the Eye|More Than Meets The Eye}}
Those Action Master partners that are able to Transform into weapons were identified as also being [[Targetmaster]]s. {{storylink|Transformers: More than Meets the Eye|More Than Meets The Eye}}


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*[[Sights]], the bird that is on the lookout for anything to help his partner [[Jackpot (G1)|Jackpot]].
*[[Sights]], the bird that is on the lookout for anything to help his partner [[Jackpot (G1)|Jackpot]].
*[[Top-Heavy]], the rhinoceros nag partnered with [[Skyfall (G1)|Skyfall]].
*[[Top-Heavy]], the rhinoceros nag partnered with [[Skyfall (G1)|Skyfall]].
*[[Turbo Board]],<ref>Although called a "partner" and "sidekick" on Jazz's bio card, Turbo Board is a skateboard which seems to fit better with the Action Master vehicles.</ref> the rocket-powered skateboard patnered with [[Jazz (G1)|Jazz]].
*[[Turbo Board]],<ref>Although called a "partner" and "sidekick" on Jazz's bio card, Turbo Board is a skateboard which seems to fit better with the Action Master vehicles.</ref> the rocket-powered skateboard patnered with [[Jazz (G1)/toys|Jazz]].
*[[Tyrannitron]], the temperamental dinosaur partnered with [[Snarl (G1)|Snarl]].  
*[[Tyrannitron]], the temperamental dinosaur partnered with [[Snarl (G1)|Snarl]].  
*[[Vanguard]], the double barreled tank that provides cover for his partner [[Sideswipe (G1)|Sideswipe]].
*[[Vanguard]], the double barreled tank that provides cover for his partner [[Sideswipe (G1)|Sideswipe]].
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*[[Catgut]], the ferocious feline warrior partnered with [[Treadshot (G1)|Treadshot]].
*[[Catgut]], the ferocious feline warrior partnered with [[Treadshot (G1)|Treadshot]].
*[[Fire Beast]], the creature with one horn partnered with [[Charger]].
*[[Fire Beast]], the creature with one horn partnered with [[Charger]].
*[[Fistfight (G1)|Fistfight]], the sadistic robot partnered with [[Shockwave (G1)|Shockwave]].
*[[Fistfight (G1)|Fistfight]], the sadistic robot partnered with [[Shockwave (G1)/toys|Shockwave]].
*[[Gatoraider]], the alligator with powerful jaws partnered with [[Krok (G1)|Krok]].
*[[Gatoraider]], the alligator with powerful jaws partnered with [[Krok (G1)|Krok]].
*[[Needler]], the flamethrowing bug partnered with [[Bombshell (G1)|Bombshell]].
*[[Needler]], the flamethrowing bug partnered with [[Bombshell (G1)|Bombshell]].
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*[[Scorpulator]], the unreasoning scorpion of destruction partnered with [[Devastator (G1)|Devastator]].
*[[Scorpulator]], the unreasoning scorpion of destruction partnered with [[Devastator (G1)|Devastator]].
*[[Screech (Action Master)|Screech]], the eagle scout partnered with [[Take-Off]].
*[[Screech (Action Master)|Screech]], the eagle scout partnered with [[Take-Off]].
*[[Wingthing (G1)|Wingthing]], the loyal and lethal bat partnered with [[Soundwave (G1)|Soundwave]].
*[[Wingthing (G1)|Wingthing]], the loyal and lethal bat partnered with [[Soundwave (G1)/toys|Soundwave]].


==References==
==References==

Revision as of 23:57, 19 February 2014

Action Master partners are mechanoids from the toyline portion of the Generation 1 continuity family.
Glitch, an Action Master partner.

Transformers who underwent the Action Master process became harder, better, faster, stronger, and more alive, but this came at a price. In order to make up for the lack of flexibility due to their lack of transformation, Action Masters "converted their weapons and vehicles into changeable partners."

Action Master partners are fully independent transformable mechanoids in their own right. They display personalities of their own and are sometimes very highly skilled. However, their origin is largely unknown, as is their exact level of sentience.

Dreamwave Generation One continuity

Those Action Master partners that are able to Transform into weapons were identified as also being Targetmasters. More Than Meets The Eye

Action Master partners

Autobots

Decepticons

References

  1. Although called a "partner" and "sidekick" on Jazz's bio card, Turbo Board is a skateboard which seems to fit better with the Action Master vehicles.