User:ComeonandSLAM/sandbox3

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Autobots

Chain of Command

  • Co-leaders at the top
  • Both Head of Government and Head of Military are only superseded by co-leader(s), otherwise both are given free rein over their jurisdictional duties
    • If one of the Heads and both co-leaders are indisposed, the other Head assumes total control
    • If all 4 are indisposed, Chief Strategist assumes total control
    • Next in line is Veteran Strategist, then shared by 1st Lieutenants, then 2nd Lieutenants, then by General in order of seniority
  • Chief Strategist and Veteran Strategist create military plans together
    • Plans must be confirmed by Head of Military
  • 1st Lieutenants essentially run the battlefield, directing orders to 2nd Lieutenants
    • 1st Lieutenants do not fight unless absolutely necessary, no one above 1st Lieutenant fights in battle
    • 1st Lieutenants report to Head of Military generally for updates and receiving orders, but if they want to create a specific plan it must be sent to one of the Strategists, which then goes to Head of Military
    • 1st Lieutenants also receive updates and requests from Specialty Officers
  • 2nd Lieutenants:
    • Act as leading transport for everyone above their station (and Specialty Officers),
    • Follow through with orders from 1st Lieutenants, and
    • Give the all-clear to Generals to go ahead with their mission;
    • 2nd Lieutenants also join battles only if necessary
  • Generals actually are on the battlefield, get orders from Lieutenants, give orders to Majors
    • Generals join battles only if necessary
  • Majors lead their platoons in battle, get orders from Generals, give orders to Soldiers
  • Specialty Officers report directly to 1st Lieutenants
    • Specialty Officers run their respective departments, do not fight in battle
  • If anyone is present on a Base, Base assumes total command of all except Commanders
  • Other Divisions answer to Generals
    • Leaders of other divisions are equivalent to Majors

Officers

Commanders

Lieutenants

Generals

Majors

Specialty Officers

Bases

Soldiers

Fighters

Recon (answerable to General Blaster)

Science

Medical/Emergency Services

Security/Transport

Engineering

Other Divisions

Aerialbots

(Can combine into Superion)

Constructibots (answerable to Wheeljack)

Dinobots

Headmaster Group (answerable to Perceptor)

Mini-Casettes (answerable to General Blaster)

Omnibots & Powerdashers

Protectobots (answerable to Ratchet)

(Can combine into Defensor)

Sparkabots & Triggerbots

Spies (answerable to Red Alert)

Targetmaster Corps

Technobots (answerable to Perceptor)

(Can combine into Computron)

Throttlebots