Talk:Hasbro Q&A/May 2009: Answers
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Jump to navigationJump to searchWow. I have learned nothing. That was like: "Joke." "Misunderstanding." "No." - Chris McFeely 17:40, 4 June 2009 (EDT)
- That's PR company polished answers for you. They polish it until all information is scrubbed out. *thumbs up* --FFN 17:43, 4 June 2009 (EDT)
- Well, we learned that whoever said there was going to be a second wave of the CCG but it was canceled before it was announced was full of fucking shit, so there's that. (Although, if I'm not mistaken about where that info came from, we already KNEW that...) Hooper_X 17:47, 4 June 2009 (EDT)
- Can we snark about these answers on our front page announcement of the Q&A? Perhaps something about inviting people to be bewildered and mystified. --FFN 17:50, 4 June 2009 (EDT)
- Sure, let's throw the whole thing back in Hasbro's face, despite the fact that Monzo worked for a couple weeks to even get us on the Q&A list in the first place. That seems like a logical and rational thing to do. Maybe next time we ask questions that are more likely to get a less-canned response. We've learned by now that questions about future product are pretty much pointless, questions about specific aspects of the manufacturing process or the relationship with retailers are pointless, and that no, they won't tell you where Aaron Archer lives. However, they seem to be more than willing to answer questions about current product, past product where possible, and to generally provide some degree of insight into the design stages of the process. So we tailor our questions accordingly. Hooper_X 17:57, 4 June 2009 (EDT)
- When Hooper of all people is telling you not to snark, you'd best listen.--RosicrucianTalk 17:58, 4 June 2009 (EDT)
- Hey dude, it was a joke. *rolls eyes* --FFN 18:07, 4 June 2009 (EDT)
- I'm just saying. Twenty fucking sites ask three questions a pop; even if 90 percent of them come back with canned PR responses, that still leaves 10% useful info, which is kind of the point of the thing in the first place. There's a lot of chaff to sort through, but it's still better than nothing at all (or only getting to ask once a year at BotCon, when there's one or two viable questions trapped around 500 WHEN YOU MAEK NEW SKYYGARY and shit like that, and you'd never get an answer to something like the CCG question, because they couldn't do the necessary legwork) Hooper_X 18:14, 4 June 2009 (EDT)
- And just because this round was not particularly useful does not mean that some future round will not be. If the questions asked are sideways of useful, so be it. -Derik 18:51, 4 June 2009 (EDT)
- This kind of thing is exactly what those of us at TFViews are always going through. The GI Joe fansites got to do Q&As ages before we did, and I watched a *lot* of them make really stupid mistakes with it. A lot of them still do it (HALP PLZ MAKE NEW AIRBORNE I LOVE AIRBORNE) and, on top of that, buttloads of them ask the 'same damned questions as other sites.' Onslaught Six 18:55, 4 June 2009 (EDT)
- And just because this round was not particularly useful does not mean that some future round will not be. If the questions asked are sideways of useful, so be it. -Derik 18:51, 4 June 2009 (EDT)
- I'm just saying. Twenty fucking sites ask three questions a pop; even if 90 percent of them come back with canned PR responses, that still leaves 10% useful info, which is kind of the point of the thing in the first place. There's a lot of chaff to sort through, but it's still better than nothing at all (or only getting to ask once a year at BotCon, when there's one or two viable questions trapped around 500 WHEN YOU MAEK NEW SKYYGARY and shit like that, and you'd never get an answer to something like the CCG question, because they couldn't do the necessary legwork) Hooper_X 18:14, 4 June 2009 (EDT)
- Sure, let's throw the whole thing back in Hasbro's face, despite the fact that Monzo worked for a couple weeks to even get us on the Q&A list in the first place. That seems like a logical and rational thing to do. Maybe next time we ask questions that are more likely to get a less-canned response. We've learned by now that questions about future product are pretty much pointless, questions about specific aspects of the manufacturing process or the relationship with retailers are pointless, and that no, they won't tell you where Aaron Archer lives. However, they seem to be more than willing to answer questions about current product, past product where possible, and to generally provide some degree of insight into the design stages of the process. So we tailor our questions accordingly. Hooper_X 17:57, 4 June 2009 (EDT)
- Can we snark about these answers on our front page announcement of the Q&A? Perhaps something about inviting people to be bewildered and mystified. --FFN 17:50, 4 June 2009 (EDT)
- Well, we learned that whoever said there was going to be a second wave of the CCG but it was canceled before it was announced was full of fucking shit, so there's that. (Although, if I'm not mistaken about where that info came from, we already KNEW that...) Hooper_X 17:47, 4 June 2009 (EDT)

