Hunter (DOTM)
From MediaWiki
- Hunter is a class from the Dark of the Moon video game's multiplayer mode.
Hunters soar above the battlefield, raining destruction on their enemies, and providing valuable air support for their ground-bound teammates.
Characteristics
Chassis
Autobot
- Breakaway
- Primary Weapon: Heavy Battle Pistol
- Primary Ability: Hover
Decepticon
- Starscream
- Primary Weapon: Rocket Launcher
- Primary Ability: Rocket Hover
Secondary Weapons
Hunters can also equip one of these three weapons:
- Scoped Burst Rifle
- Greannade Launcher
- Shotgun
Secondary Abilities
Hunters can eventually choose one from three different secondary abilities:
- Energon Sling: Disables enemy Ability use for a brief time.
- Stun: An EMP blast that stuns enemies. (Level 5)
- Spawn Sentry: Spawns sentry. (Level 10)
Upgrades
Scouts can eventually choose up to two upgrades to augment their abilities:
Offensive
- Roll Out: Increases ram damage (Level 3)
- Nemesis Maker: Adds explosive grenade molecules which increase Flak Grenade's damage radius. (Level 7)
- Backstab: Gives Melee damage bonus when attacking from behind. (Level 10)
- Explosive Capacitor: Carry an extra grenade. (Level 12)
- Sharp Shooter: Reduces the spread for all weapons. (Level 16)
- Martyrdom: Drop Thermo Mines in inventory when killed. (Level 20)
Defensive
- Weapons Stabilizer: Reduces the kickback when firing weapons. (Level 1)
- First Aid: Decreases health regeneration delay. (Level 5)
- Leg Servos: Grants faster footspeed. (Level 8)
- Improved Heat Sink: Reload time for all weapons decreased. (Level 10)
- Fast Health Regen: Speeds up health regeneration. (Level 14)
- Flak Armor: Reduces explosion damage. (Level 17)
- Health Matrix: Gives health for every kill. (Level 20)
Killstreaks
After killing enough guys without dying, every class can use special abilities. The scouts' are:
- Orbital beacon (3 kills): Displays enemy locations for a short time.
- Electromagnetic Pulse (5 kills): Enemy abilities are disabled for a short time.
- Overshield Matrix (7 kills): All team members recieve overshields.



