Arms Micron

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The Arms Microns are a Mini-Con subgroup from the Aligned continuity family.

The Arms Microns (アームズマイクロン Āmuzu Maikuron) were once ordinary weapons. However, a bizarre interaction with Earth's energon mutated them, giving the weapons the spark of life and the ability to transform![1]

This new breed of Mini-Con assists the larger Transformers in the battlefield, combining their powers to form amazing new weapons.

Super Robot Lifeform Transformers: Prime cartoon

Arms Micron Theater



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Toys

Prime

The Arms Microns were only released in Japan. Due to the... interesting variety of Arms Microns, they will be tackled here as groups.

Promotional campaign Arms Microns

Vector Oracle

The first Arms Microns made available were released as giveaway exclusives, usually with the purchase of larger toys. All of these Microns are redecos of prior toys.


Pack-in Arms Microns

The Arms Microns are the primary gimmick of the Japanese Prime toyline. All Deluxe and Voyager-scale releases came with their own Arms Micron, replacing the accessories from the Hasbro versions, and now sport numerous 5mm peg-hols for them to attach to. Each Micron transforms into a weapon modeled after the character's in-show weapon (with a few exceptions for non-show and repeat characters), and all feature numerous 5mm posts and holes allowing for the creation of any number of "Combo Weapons". By combining at least three Microns with the same Energon Crystal color, you create a "Super Combo Weapons" (see "Arms Up Mission game" below for more information on Energon Crystals and how they affect Combo Weapons and those who wield them).

However, each one comes out of the package as an unpainted, unassembled series of parts on plastic runners like a model kit, requiring stickers for detailing. Whether you consider this a good or a bad thing depends on how much work you like putting into your toys.

The Autobot Microns all transform from weapons to humanoid robots. Their names are (mostly) initials based on two English letters of their partner's name. The Decepticon Microns, however, all transform from weapons to one-eyed animalistic robots, and are given names based on their animal-form.

Released toys

Upcoming releases

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Named Combo Weapons

Named Super Combo Weapons


Gacha Arms Microns

A completely new set of molds were created for a set of Arms Microns distributed mainly through Gacha-branded "capsule toy" machines. Oddly, they contain a mix of Micron versions of larger show characters (how that works out fictionally is anyone's guess) and entirely-new bestial Decepticon Microns.

Wave 1

Wave 1 began appearing in early June of 2012. The toys were also later made available in individual boxes through the Arms Micron Gum series (released on August 20 of 2012), though at a slight markup.

Wave 2
Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.


AMW series

A secondary line of individually-packaged Arms Microns sold without any larger companion figure, seemingly a callback to the Micron Booster releases. These vary between redecos of existing molds and all new molds; the latter of which combine to form weapons as groups of three.

  • AMW-01 ??? (manta ray)
  • AMW-02 ??? (bird)
  • AMW-03 ??? (alligator)
  • AMW-04 ??? (redeco of C.L.)
  • AMW-05 ??? (redeco of Balo)
  • AMW-06 ??? (redeco of Jida)
  • AMW-07 Pral
  • AMW-08 Sais
  • AMW-09 Jays
  • AMW-10 ??? (redeco of Zori)
  • AMW-11 ???
  • AMW-12 ???

Pral, Sais and Jays combine into the Super Combo Weapon Cosmotector.

Or you could pick... WHAT'S IN THE BOX.
Or you could pick... WHAT'S IN THE BOX.

This item is currently scheduled for release, but is not yet available at mass retail.

Arms Up Mission game

Every Arms Micron (well, every one that was specifically designed for the Prime toyline, at least) has a socket made for a clear-plastic "Energon Crystal", laid over a small foil sticker showing the Micron's allegiance. The shape and color of the Crystal plays into a point-based online battle game called "Arms Up Missions".

Aside from the usual eight tech spec stats, every large AM-series robot has an additional three stats: HP (Hit Points), SP (Speed Points), and AP (Attack Points), though these are rated using thousands rather than ones. By equipping Arms Micron weapons, the Microns' point values are added to their larger partner's.

There are three different Crystal shapes, each one signifying which of the three battle stats the Micron boosts the most (+500 as opposed to just +100).

  • Trapezoid — HP Crystal
  • Round — SP Crystal
  • Hexagon — AP Crystal

Crystals can also come in one of several different colors:

  • Blue — Pure
  • Orange — Fast
  • Clear — Natural
  • Amber — Mad
  • Purple — Dark
  • Green — Power
  • Red — Fake Dark
  • Bright Orange — ???
  • Yellow — ???

By combining Mini-Cons of the same crystal color, the combined mode is designated a "Super Combo Weapon" and has an even greater point bonus. It is unknown at this time if the Crystal colors have any other significance.

Notes

  • While the "weapons turned into living robots" backstory was given in specific reference to the pack-in toys, it's pretty safe to assume that it holds true for all characters labeled "Arms Micron".
    • How the hell this works with toys like Optimus Prime Blaster and Bumblebee Sword is anybody's guess.

References

  1. Figure-Ō magazine, March 2012