Strongarm (RID)
| The name or term "Strongarm" refers to more than one character or idea. For a list of other meanings, see Strongarm (disambiguation). |
- Strongarm is an Autobot from the Robots in Disguise portion of the Aligned continuity family.

Cadet Strongarm sees a bright future in law enforcement ahead of her. She knows the regulations front-to-back, able to recall them by number with ease as needed (often to her teammates' chagrin). She is full of seemingly-boundless energy, and is more than willing to throw herself into dangerous situations in order to collar a target. Being assigned to work with Bumblebee, hero of the war with the Decepticons, is a sure sign that she's destined to go places! Maybe even all the way to Earth!
This enthusiasm for her job makes her a tenacious officer, but also difficult to work with. Bumblebee's rather loose command style doesn't quite gel with the cadet's by-the-rules approach, as she uses protocol to sometimes get around Bumblebee's orders. It also puts her directly at odds with Sideswipe, a bot who breaks rules almost habitually and constantly thumbs his nose at authority. She's not terribly thrilled about working with convicted criminal Grimlock either, but at least he doesn't specifically try and pick fights with her like Sideswipe does.
Fiction
2015 Robots in Disguise cartoon
- Voice actor: Constance Zimmer (English), Yui Kondō (Japanese), Katia Sorrentino (Italian), Anne Düe (German), Cony Madera, (Latin american spanish), Aya Hamza (Arabic).

A cadet partnered with Bumblebee, Strongarm helped him capture Sideswipe. Unfortunately for Bumblebee, she then insisted that regulations meant she had to accompany him on a trip to Earth after Optimus Prime appeared to him in a series of visions. There they found that the prison ship Alchemor had crashed, scattering Decepticon prisoners over the nearby area. Pilot (Part 1) Adopting a local vehicular form, Strongarm joined the team in recapturing the escaped Decepticon Underbite before he could reach and devour nearby Crown City. The operation was a success, though she was unsure about the wisdom of allowing Sideswipe and Grimlock to remain on the team. Pilot (Part 2)

Strongarm and Sideswipe continued having trouble working together, inadvertently resulting in Strongarm's comms being damaged. When the pair went sent on a mission to investigate fugitive signals, they split up, and Strongarm was captured by Steeljaw, who tried to convince her that he intended to dwell peacefully on Earth. She was freed by Sideswipe and Russell, though Steeljaw got away. Trust Exercises Strongarm and the team managed to capture Bisk. They later encountered Chop Shop and were unprepared for the Decepticon's ability to split into component parts. When Strongarm attempted to tackle one of his components, it resulted in Chop Shop taking Fixit as a new right arm, however the team were eventually successful in rescuing the Mini-Con and capturing the Decepticon. More than Meets the Eye
Sideswipe and Strongarm continued to squabble — when they went to a museum, Strongarm alternated between doing so and towing Grimlock on a trailer. Splitting up, the team was unable to capture Terrashock until Bumblebee came up with a way to hunt the Decepticon on his own terms. W.W.O.D.? Strongarm searched the Alchemor crash site again but only turned up a Decepticon Hunter, which she was unable to get working despite Fixit's instructions. During the mission to protect the generator at the dam, she was forced to help Grimlock back to the scrapyard, and was unable to help hunt for Thunderhoof. As the Kospego Commands!

Feeling homesick, Strongarm began breaking out in hives, as well as relying more and more on the rulebook, which irritated Sideswipe as they searched for the Decepticon Filch. After some encouragement from Bumblebee, Strongarm broke several rules as they captured Filch, though she later wrote the others up anyway. Collect 'Em All When Grimlock turned on the other Autobots and stole Underbite's stasis pod, Strongarm's first instinct was that Grimlock had been pretending to be good all along. She, Bumblebee and Sideswipe tracked him to Crown River Dam, where they discovered that he had been under the control of Minitron. True Colors
After begging, Strongarm got her own solo mission, only to find that Bumblebee was following her. Despite several missteps, she managed to capture the Decepticon Springload with his help. Rumble in the Jungle Teamed with Bumblebee, Strongarm hunted Ped in subterranean tunnels, and was forced to help support part of Crown City when it was undermined by the Decepticon's digging. She later became trapped at the bottom of a pit during a later successful attempt to capture Ped. Can You Dig It? When Bumblebee was regressed to immaturity thanks to Quillfire's toxins, Strongarm saw the opportunity to test herself in a leadership role. After suffering a number of Bumblebee's pranks, she took Grimlock to go hunt Quillfire, only to have Bumblebee follow them. Following a jaunt on a carnival ride and Quillfire's incapacitation, Strongarm had Grimlock chain Bumblebee up until he recovered from the toxin. Adventures in Bumblebee-Sitting!

When Drift and Fracture came to Earth to collect the bounty on Bumblebee, Strongarm was captured by the Decepticon to use as a ransom along with the other Autobots. Hunting Season Strongarm and Sideswipe continued their bickering, even as the team hunted the Skunkticon gang led by Malodor, hampering efforts at several points during the chase. Out of Focus
After discovering that Strongarm had been sneaking off the base, Sideswipe blackmailed her into doing undesirable jobs for him. After they tangled with Steeljaw's gang, Bumblebee revealed he already knew about Strongarm sneaking out, and Strongarm revealed she had been using a nearby carwash. Sideways
Strongarm joined Sideswipe, Russell, and Grimlock for a horror movie marathon; the three Autobots tried to scare Russell to no avail. Strongarm joined Bumblebee and the rest of the team for an excursion to a local cave network in pursuit of a Decepticon signal. They encountered Nightstrike, who picked them off one by one and tried to drain their energon. Trapped in a cocoon, Strongarm was forced to hallucinate her worst fear- disgracing the Kaon police force. Even Robots Have Nightmares
Strongarm towed Grimlock to the Crown City subway system after Sideswipe went missing. She discovered that the mad scientist Vertebreak had stolen Sideswipe's body, and she was forced to fight him. With Sideswipe's help, the other Autobots managed to incapacitate and recapture Vertebreak, and Strongarm challenged the repaired Sideswipe to a race home. Some Body, Any Body
After Drift and Slipstream returned to Earth in pursuit of Jetstorm, Strongarm rolled out with the other Autobots to recapture Quillfire and Springload. One of Our Mini-Cons Is Missing
After taking part in a training exercise against Sideswipe, Strongarm GroundBridged to the ocean, where the Decepticon Octopunch was planning to steal an abandoned Cybertronian ship. Strongarm was taken out of the fight by an army of deployable Mini-Cons and locked in an empty room, where she couldn't contact her teammates. She managed to break out and escape before the ship self-destructed. Deep Trouble
When the gladiator Groundpounder and his cheating manager Headlock debuted at the Crown City Rumbledome, Strongarm and the other Autobots- minus Grimlock and Fixit- tried to GroundBridge into the city. Instead, they wound up in the Arctic, and then appeared outside the city limits, where they were held up by traffic while Grimlock fought Groundpounder. Strongarm arrived just in time to stasis cuff the fleeing Headlock. The Champ
Fixit's sentry programming asserted itself, causing Strongarm to be menaced by the scrapyard's various security systems. The Trouble with Fixit Strongarm helped set up a new rollercoaster that Denny purchased, but headed out with the team to investigate a Decepticon signal. The signal belonged to Kickback, who had been set up by Steeljaw as a distraction while the rest of his gang broke into the Autobot base and deactivated the other stasis pods. The Autobots managed to take back their territory and rout the Decepticons, and Strongarm helped to recontain Octopunch's tentacles. Lockout The Autobots set out to capture Scowl, whom Grimlock had inadvertently befriended and set free. Strongarm helped to reroute a train that Scowl had derailed, then ran damage control at a local spa while Grimlock tried to recapture the vengeful Decepticon. Similarly Different
Strongarm realized that many of the Alchemor's convicts were based off Earth animals, and began researching the dangers of Earth creatures. She was less than impressed by the newcomer Windblade and was particularly irked by Windblade's cavalier attitude toward protocol. The disagreement boiled over when the Autobots set out in search of Zizza, when Windblade revealed that she didn't care if humans were caught in the crossfire. The two Autobots eventually resolved their differences, and Strongarm's knowledge of Earth bees helped her bring in Zizza. The Buzz on Windblade
Feeling homesick for Cybertron, Strongarm came along with the team on a "vacation" to Edmondville. Although the gang had fun scaring off a group of human tourists, things took a turn for the worse when they encountered Pseudo, who locked Strongarm and the Mini-Cons in an old bank vault. Strongarm escaped by blasting a hole in the wall and tracked Pseudo to a nearby mine. After a brief chase, the Autobots managed to subdue the Shifter.Ghosts and Impostors
On a training exercise with Sideswipe, both Autobots were ambushed by Decepticons; Strongarm managed to send a fragmentary transmission back to the base before she was captured by Fracture. The duo were later joined by Windblade, and all three of them were lashed to the Crown City Colossus while the Decepticons worked to summon Megatronus. Battlegrounds, Part 1 With their ranks bolstered by a revived Optimus Prime, the three Autobots were freed and joined in the fight. Although Optimus faltered in his fight against Megatronus, Bumblebee, Sideswipe, and Strongarm were able to unlock the power of their Decepticon hunters and give themselves a power-up, allowing them to fire a sustained blast at Megatronus and vaporize him. With Steeljaw's gang almost entirely arrested, Strongarm opted to remain on Earth alongside her commander. Battlegrounds, Part 2
Robots in Disguise shorts
Strongarm watched Grimlock and Fixit perform in a talent show. Fixit Jam She found a sleep-deprived Bumblebee struggling to come up with a catchphrase and suggested he take a break. To Catch a Phrase Strongarm trapped a would-be car thief's hand in her door and dragged the thief along a few paces. Carjacked
IDW Robots in Disguise comic
Strongarm and Grimlock checked on a stasis pod, only to find it empty. After they tracked the Decepticon fruitlessly for some time, Bumblebee arrived to point them in the direction of the Fun-A-Rama amusement park, where the team found and captured Flamefeather. Fire, When Ready!
![]() Spoiler warning: Plot details for Robots in Disguise issue 1 follow. |
During a training exercise, Strongarm mainly squabbled Sideswipe, resulting in the team's defeat. The pair were sent to investigate activity, but proved unable to capture Spinhead and had to return to the scrapyard empty handed. Fortunately Bumblebee came up with a plan and the whole team managed to defeat the Decepticon. Robots in Disguise #1
2015 Robots in Disguise books
When the Autobots detected Scuzzard on the loose, Strongarm, Bumblebee and Sideswipe managed to lure the Decepticon into a trap, though things got hairy for Strongarm for a while. The Decepticon was snatched from them by the newly-escaped Filch, and the Autobots were forced to track down and capture both of the birdbots. Bumblebee Versus Scuzzard
Detecting Autobots signals at the docks, the Autobots stumbled on a fight between Underbite, Thunderhoof, and Slink's gang. Strongarm managed to tie up Sneak before having to help Sideswipe in his fight against Thunderhoof. She later netted Slink and Snitch as the Autobots captured Slink's gang. Sideswipe Versus Thunderhoof
TransTech
Strongarm was part of the Axiom Nexus Security Administration and aided her fellow police officers in arresting Megatron, Battletrap, and Stepper. Cybertron's Most Wanted
Transformers Legends comic
Games
Transformers: Robots in Disguise (mobile game)
- unlock Starter — 500 Energon Cubes or 10 Ultra Sparks
- unlock Legion — 1500 Energon Cubes or 30 Ultra Sparks
- unlock Legion Patrol — 1500 Energon Cubes or 30 Ultra Sparks
- unlock 1-Step — 2000 Energon Cubes or 40 Ultra Sparks
- unlock 1-Step Patrol — 2000 Energon Cubes or 40 Ultra Sparks
- unlock Warrior — 4000 Energon Cubes or 80 Ultra Sparks
Toys
Robots in Disguise (2015)
Legion Class
- Strongarm (Legion Class, 2015)
- Part of the first wave of Robots in Disguise Legion figures, Strongarm transforms into a police SUV. In robot mode, her fists are compatible with 3mm-peg weapons, although she does not come with any herself. Her head is sculpted with her battle mask deployed. Her transformation had taken several cues from Legion Class Ratchet.
- Her scannable Autobot insignia is on her drivers-side door in vehicle mode, becoming her left arm in robot mode. Scanning this in the Robots in Disguise mobile game temporarily unlocks the Legion-Class Strongarm figure as a playable character if the player has not permanently unlocked her already (at a cost of 500 energon cubes). This badge is accessible while she is still in-package.
- Although her kneecaps were painted blue in the initial stock photos (pictured at right), the final product leaves them bare as the thighs are made from unpaintable plastic. She also features different paint details on her face compared to the final product.
- Patrol Mode Strongarm (Legion Class, 2015)
- Part of the fifth wave of Robots in Disguise Legion-class product, Patrol Mode Strongarm is a redeco of the original Legion Strongarm, with the coloration inspired by the other Strongarm.
- Her scannable Autobot insignia is on her drivers-side door in vehicle mode, becoming her left arm in robot mode. Scanning this in the Robots in Disguise mobile game temporarily unlocks the Legion-Class Patrol Mode Strongarm figure as a playable character if the player has not permanently unlocked her already (at a cost of 500 energon cubes). This badge is accessible while she is still in-package.
- The toy initially sold in selected toy stores in Singapore before the US.
One-Step Changers
- Part of the first wave of One Step Changers, Strongarm transforms from robot to police SUV in a single step: folding down her two vehicle kibbles to reveal her entire robot mode inside. In robot mode, she has extremely limited posability, with just shoulder-swivels and some extra outward-swing thanks to her transformation. Her fists have 5mm post-compatible holes.
- Her scannable Autobot insignia is on her right shoulder in robot mode. Scanning this in the Robots in Disguise mobile game temporarily unlocks the One Step Changer Strongarm figure as a playable character if the player has not permanently unlocked it already. As it's on a folded-up robot bit and she's packaged in vehicle mode, there's no way to scan this while she is still in-package.
- Patrol Mode Strongarm (One Step Changer, 2015)
- Patrol Mode Strongarm is a redeco of the One-Step Changer above, with the coloration again inspired by Classics Mini-con Strongarm.
- Like her original toy, her scannable Autobot insignia is on her right shoulder in robot mode. Scanning this in the Robots in Disguise mobile game temporarily unlocksthe One Step Changer Patrol Mode Strongarm figure as a playable character if the player has not permanently unlocked it already. As it's on a folded-up robot bit and she's packaged in vehicle mode, there's no way to scan this while she is still in-package.
Warrior Class

- Strongarm (Warrior Class, 2015)
- Japanese release date: March 21 2015
- Japanese ID number: TAV03
- Accessories: Rifle
- Part of the first wave of Warrior-class figures, Strongarm transforms into a police SUV. This larger, more complex and posable version of the character includes a rifle accessory (with an odd permanent "blast effect" on the barrel-tip), which can be mounted using 5mm ports in both robot and vehicle mode.
- Her scannable Autobot insignia is on her robot-mode right chestplate. Scanning this in the Robots in Disguise' mobile game temporarily unlocks the Warrior-Class Strongarm figure as a playable character if the player has not permanently unlocked it already. As she's packaged in robot mode, this badge is easily scannable while still in-package.
- The TakaraTomy Adventure version of this toy (sold in the first wave of product) uses a deeper shade of blue, as well as having more complicated paint operations. In vehicle mode she has a silver grill and blue striping on her hood, as well as more complicated striping on her side-panels. In robot mode, rather than having the solid-blue chestplate and helmet, she has much more show-accurate white-and-blue striping. Her scan-badge is also different, to be used in TakaraTomy's Transformers Chronicle app, though in-package it's covered by a dummy sticker to prevent pre-purchase scanning.
- This mold was used to make Greejeeber.
- An unchanged version of this mold was also included in a VS two-pack along with Phantomjaw.
Hero Mashers
- Strongarm
- Pieces: 9
- Accessories: Crossbow
- Part of the third wave of Transformers Hero Mashers —and the first of the Robots in Disguise-themed product— Strongarm is a non-transforming action figure with ratchet-joints, about six inches tall. She has multiple peg-holes all over that can be used to mount any Hero Mashers accessory.
- She is designed with a removable head, forearms, upper legs and boots, all of which use the same clip-peg/hole joint. This means her pieces can be swapped around in any order, as well as swapped with any other Hero Mashers figure... which includes figures from Marvel Comics, Star Wars and Jurassic World, meaning you can make some pretty freaky combinations.
Merchandise
Tiny Titans
- Strongarm (Tiny Titans, 2015)
- Series: 1
- Number: 3/12
- Part of the inital assortment of Tiny Titans, this version of Strongarm is a very small, minimally-painted soft-plastic figure of her in robot mode, sporting a battle-ready boxing stance.
- Sold in a blindpacked baggie (though there is a tiny window on the back to peek in and see what's inside), she comes with a collectible card with a scan-badge for the mobile game, which unlocks a random amount of Energon "currency" and a randomized bonus power-up item.
Notes

- While Strongarm's abdomen and upper legs are actually dark gray (with light gray and white panels), none of her toys get the color right.
- The end credits sequence for Adventure proves Strongarm's got some moves on the dance floor.
Foreign names
- Japanese: Strongarm (ストロングアーム Sutoronguāmu)
- Mandarin: Tiěwàn (铁腕, "Ironhand")






