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==Fiction==
==Fiction==
===IDW Generation 1 continuity===
===IDW Generation 1 continuity===
Krok was separated from his squad and gathered up the group to become his new squad. At some point, [[Crankcase (G1)|Crankcase]] joined after surviving [[Thunderwing (G1)|a very disastrous attack]] and [[Spinister (G1)|Spinister]] joined after leaving [[Cybertron (planet)|their homeworld]].
The group that would become the Scavengers initially consisted of Krok, who had been lost his old squad following a run-in with the [[Wrecker]]s some years prior, {{storylink|Animals}} and his friend [[Spinister]], who had joined up after Krok left Cybertron. {{storylink|Rules of Disengagement (issue)|Rules of Disengagement}}
 
The two of them had been friends with another Decepticon named [[Thundersaur]], and when Thundersaur died, sometime around 2008, the two of them made it their mission to complete his last request: to rescue his old friend [[Misfire (G1)|Flyhigh]] from a [[Weak Anthropic Principle|prison ship]]. Just after the [[Surge (event)|Surge]], the duo, operating as the "Foragers," intercepted the lightly crewed vessel as it approached [[Garrus-9]], locked the ship's pilot [[Crankcase (G1)|Crankcase]] in one of its cells, and rescued Flyhigh, who was now calling himself "Misfire" following the incident that got him incarcerated. Soon afterwards, the Foragers discovered [[Flywheels (G1)|Flywheels]], who had thrown himself into space to escape the depredations of the [[Decepticon Justice Division]]. {{storylink|Kill All 'Cons}} Krok, eager to lead a new squad following the loss of his old unit, {{storylink|Rules of Disengagement (issue)|Rules of Disengagement}} invited the newcomers to join, though Flywheels was of the opinion that the group would require a snappier name. {{storylink|KIll All 'Cons}}


[[File:MTMTE8 Krok surveys.jpg|thumb|left|upright=1.6]]
[[File:MTMTE8 Krok surveys.jpg|thumb|left|upright=1.6]]
After the [[Great War (G1)|Great War]], the Scavengers were scavenging on the planet [[Clemency]]. Misfire was tasked in scavenging a [[Monstercon]] for its energon and [[circuit speeder]]s which it had died from overdosing on. Later, they discovered a (they assumed) dead robot around a wasteland where a battle from the war took place. While they were scavenging the robot, Spinister found an explosive charge inside the dead bot and disabled it. To their surprise, the robot came to life and told them his name was Fulcrum. After a serious discussion on whether he was a [[zombie]] or not, the group decided to make him a member and Misfire introduced Fulcrum to the others. Later, they came across a P-6 [[Worldsweeper]] which housed some deformed [[protoform]]s, a ceiling covered with [[brain module]]s, and organic flesh that had been bled into the ship's fuel supply, polluting it. Krok was then contacted by [[Decepticon Justice Division|the D.J.D.]] through Flywheels's [[communicube]] that one of them was being targeted and they were to hand over one of their seven party members for their own good. Confused since there were only six of them, the group found a [[Stasis lock|stasis-locked]] [[Grimlock (G1)/IDW Generation 1 continuity|Grimlock]]. {{storylink|Rules of Disengagement (issue)|Rules of Disengagement}}  
 
Over the next four years, the Foragers would eventually change their name to the Scavengers, taking on their former prisoner Cranckase as a full-fledged Scavenger and adopting the ''Weak Anthropic Principle'' as their new ship. The ragtag team didn't amount to much, having largely fallen under the Decepticon command's radar and spent most of their time hopping from one old battlefield to the next, scrounging [[energon]] and spare parts off fallen soldiers. When the [[Great War (G1)|Great War]] ended in early 2012, the Scavengers glumly assumed that the Autobots had won and chose not to return to Cybertron, instead stopping over on the barren planet [[Clemency]] to loot yet another leftover battlefield. There, they found [[Fulcrum]], a faulty [[K-Class]] Decepticon who had miraculously survived what should have been his fatal suicide bombing; {{storylink|Rules of Disengagement (issue)|Rules of Disengagement}} after Spinister disabled his explosive charge, {{storylink|Scavengers (Part 2): Who's Afraid of the DJD?|Who's Afraid of the DJD?}} the group (after deciding that he wasn't a [[zombie]]) opted to make him a member of the team, bringing him up to speed on recent events such as the war's end.
 
The next morning, the group discovered an abandoned P-6 [[Worldsweeper]] vessel, an archaic warship that had at one point belonged to the mysterious [[Grand Architect]] and his associates. {{storylink|The Ties That Bind}} Unaware of its history or its previous owners, the six Decepticons were disturbed by some of the many unsettling genetic experiments that the Grand Architect's associates had carried out: deformed protoforms, a ceiling covered with [[brain module]]s, and organic flesh that had bled into the ship's fuel supply.
 
Before they could investigate further, they received a call from the [[Decepticon Justice Division]], warning them that one of their number was on [[The List|their infamous "List"]] and that they were to hand him over for their own good. Confused by [[Tarn (DJD)|Tarn]]'s mention of ''seven'' individuals, the group found the seventh member, a [[Stasis lock|stasis-locked]], brain-damaged [[Grimlock (G1)/IDW Generation 1 continuity|Grimlock]], {{storylink|Rules of Disengagement (issue)|Rules of Disengagement}} who had been abandoned in a [[Stasis pod|stasis tube]] following his brutal torture at the hands of [[Scorponok (G1)/IDW Generation 1 continuity|Scorponok]] and [[Flame]], the Grand Architect's affiliates. {{storylink|The Ties That Bind}}


[[File:Crankcase krok whos afraid of the djd.jpg|thumb|upright=1.2]]
[[File:Crankcase krok whos afraid of the djd.jpg|thumb|upright=1.2]]
Krok decided it really didn't matter which of them was wanted; any or all of them might be on [[the List]], for any stupid reason, and might have no idea. Having noted that they hadn't bothered to name their target, Misfire believed that the D.J.D. would kill them all anyway. The group then went over some options on what to do and decided to stay and fight the D.J.D. because, according to Crankcase, the D.J.D. didn't deserve the Decepticon badge. They decided to use the scavenged circuit speeder laced energon to jump-start Grimlock when the D.J.D. arrived to pick him up and let Grimlock beat all of the members up in the process.


They contacted the D.J.D. that their target was dead and waiting for pick-up. To their surprise, Tarn answered that he preferred to have killed Fulcrum himself but it was fine with him. Before Fulcrum could explain, the D.J.D. arrived on [[Peaceful Tyranny|their ship]] and went towards Grimlock's pod, which the group had laid out in the open—Tarn was already anticipating a trap, but couldn't resist the closed coffin.  
The group weighed up their options; Krok being of the opinion that it didn't really matter, since any of them might be in the crosshairs of the DJD, so after some debate the group decided to make their stand, using some of their salvaged energon, laced with [[circuit speeder]]s, to shock Grimlock back to consciousness so that the Autobot powerhouse could give them an edge. Luring the DJD members into an ambush, the Scavengers waited until the DJD had landed their ship and moved towards Grimlock's stasis pod, at which point Krok sprang and released a furious Gimlock from his cell. Unfortunately, the gambit didn't work as well as they had hoped. Grimlock quickly ran out of steam, and after overpowering him the DJD turned their attentions to the rest of the Scavengers — a brief, one-sided fight that saw Flywheels get shoved face-first into [[Tesarus (DJD)|Tesarus]]'s deadly chest cavity. Ultimately, Fulcrum attempted to use his kamikaze alternate mode to annihilate the Decepticon Justice Division. The DJD assumed that he was dead and pronounced that Grimlock and the other Scavengers were now on the list for abetting him, before leaving to take care of a [[Overlord (Masterforce)|higher-profile target]] after receiving an [[Brainstorm (G1)/IDW Generation 1 continuity|anonymous tip]].


[[File:Flywheels tesarus whos afraid of the djd.jpg|thumb|left]]
[[File:Flywheels tesarus whos afraid of the djd.jpg|thumb|left]]
Krok released Grimlock and got unexpected results as the D.J.D. started quickly overpowering the Dinobot. Before they could flee, the D.J.D. found the group and began to fight them. During the battle, Krok was impaled with [[Vos (DJD)|Vos's]] mask, which was covered in drills, and shot multiple times by Misfire's horrible aim at an attempt to save him. Flywheels was grinded to death inside [[Tesarus (DJD)|Tesarus]], but his huge feet meant he had to go head first. As the battle became gruesome, Fulcrum decided to destroy the D.J.D. with his bomb mode, unaware that the explosive charge had been disabled by Spinister, and gave a speech, telling about how sickening the D.J.D. was, and despite the incompetentence and recently met Scavengers, they were worth 10 of the D.J.D. Fulcrum then jumped off the [[Worldsweeper]], transformed, and crashed into the ground. The D.J.D. assumed he was offline, but left for [[Overlord (Masterforce)|a bigger priority]] and announced Grimlock and the Scavengers were now all on the List for aiding Fulcrum.
Recovering, Fulcrum found out why he hadn't exploded when Spinister told him and Crankcase told Fulcrum that Krok would recover but would never find his squad because, frankly, what Krok insisted was a communicationer was really nothing but a green tube. When asked by Spinister, Fulcrum explained he had joined the Decepticons, agreeing with their goal of cleansing the galaxy of organic races, who were too backward to see their own inferiority. His own "superiority" came into question, however, when he was the Project Manager in charge of [[Eco-structuring|cyberforming]] [[B'lahr 39]], the Autobots attacked and he legged it as far and as fast as he could. A few weeks later, he got caught. Convicted of cowardice, he was sent to [[Styx]] to die by [[Traitor's wheel]]—which got changed to dying as a [[K-Class]] bomb on the planet Clemency when the order came down that all Decepticon prisoners were to be re-engineered as such. As the moment came to jump and die, he was sullen and silent, ignoring the perky K-Squad member [[Torque (G1)|Torque]], until the moment came to jump.


This time, his own cowardice actually saved him—his systems, paralyzed by fear, failed to trigger the auto-transformation to bomb mode and he crashed to the ground without exploding. Still, although he didn't die, he was damaged and knocked into stasis lock for an unknown period of time. After he told his story, he realized everybody was paying attention to Grimlock, who was revealed to be very brain damaged. The group then decided to fix Krok, set off for Cybertron, and use Grimlock as a bargaining chip when they got there. Before they left, they scavenged parts from the dead Flywheels. {{storylink|Scavengers (Part 2): Who's Afraid of the DJD?|Who's Afraid of the DJD?}}
Though Fulcrum revealed the reason why he had been put on The List in the first place, the group was more preoccupied with Grimlock, whose brain-damaged condition was now evident. The group gathered up Krok so that he could be repaired, and, at Misfire's insistence, the Decepticons decided to strike out for Cybertron, and, at Misfire's insistence, brought Grimlock along with them so that they could use him as a bargaining chip against the Autobots. Before leaving Clemency, they scavenged what they could from Flywheels, whose passing was later recorded some eighteen months later by the supernatural [[Censere|the Necrobot]]. {{storylink|Scavengers (Part 2): Who's Afraid of the DJD?|Who's Afraid of the DJD?}}  


[[File:Scavengers IRL.jpg|thumb|upright=2|Guys, we're not collector's items; we're a child's playthings. We. Are. TOYS!]]
[[File:Scavengers IRL.jpg|thumb|upright=2|Guys, we're not collector's items; we're a child's playthings. We. Are. TOYS!]]

Revision as of 22:07, 5 March 2018

The name or term "Scavenger" refers to more than one character or idea. For a list of other meanings, see Scavenger (disambiguation).
The Scavengers are a ragtag bunch from the IDW portion of the Generation 1 continuity family.
So an Action Master, a Triggercon, a Duocon, two Targetmasters, and a K-Con walk into a bar...

Imagine if you will, the cream of the Decepticon crop. The Scavengers are not those Decepticons — according to Tarn's analysis of Banzai-Tron's files, they are in fact the six worst Decepticons in history.

Still, they've survived when countless others have died. That's got to count for something.

The individual members of the team are:

  • Krok, the leader and obsessive-compulsive 'con searching for his squad.
  • Crankcase, who's missing a big chunk of his head.
  • Flywheels, who's found Primus and can't tell a lie without transforming.
  • Misfire, who got his name from an incident involving a "misunderstanding and a dozen dead Decepticons".
  • Spinister, an idiot savant with an itchy trigger finger.
  • Fulcrum, a convicted coward.

They travel the galaxy in the Weak Anthropic Principle and have currently taken the mentally damaged Autobot powerhouse Grimlock into their care... for totally altruistic and not even remotely self-serving reasons. Really.

We have adventures! We do stuff!
No, Crankcase. Stuff does us.Crankcase and Krok, "Some Of My Best Friends Are Autobots"

Fiction

IDW Generation 1 continuity

The group that would become the Scavengers initially consisted of Krok, who had been lost his old squad following a run-in with the Wreckers some years prior, Animals and his friend Spinister, who had joined up after Krok left Cybertron. Rules of Disengagement

The two of them had been friends with another Decepticon named Thundersaur, and when Thundersaur died, sometime around 2008, the two of them made it their mission to complete his last request: to rescue his old friend Flyhigh from a prison ship. Just after the Surge, the duo, operating as the "Foragers," intercepted the lightly crewed vessel as it approached Garrus-9, locked the ship's pilot Crankcase in one of its cells, and rescued Flyhigh, who was now calling himself "Misfire" following the incident that got him incarcerated. Soon afterwards, the Foragers discovered Flywheels, who had thrown himself into space to escape the depredations of the Decepticon Justice Division. Kill All 'Cons Krok, eager to lead a new squad following the loss of his old unit, Rules of Disengagement invited the newcomers to join, though Flywheels was of the opinion that the group would require a snappier name. KIll All 'Cons

Over the next four years, the Foragers would eventually change their name to the Scavengers, taking on their former prisoner Cranckase as a full-fledged Scavenger and adopting the Weak Anthropic Principle as their new ship. The ragtag team didn't amount to much, having largely fallen under the Decepticon command's radar and spent most of their time hopping from one old battlefield to the next, scrounging energon and spare parts off fallen soldiers. When the Great War ended in early 2012, the Scavengers glumly assumed that the Autobots had won and chose not to return to Cybertron, instead stopping over on the barren planet Clemency to loot yet another leftover battlefield. There, they found Fulcrum, a faulty K-Class Decepticon who had miraculously survived what should have been his fatal suicide bombing; Rules of Disengagement after Spinister disabled his explosive charge, Who's Afraid of the DJD? the group (after deciding that he wasn't a zombie) opted to make him a member of the team, bringing him up to speed on recent events such as the war's end.

The next morning, the group discovered an abandoned P-6 Worldsweeper vessel, an archaic warship that had at one point belonged to the mysterious Grand Architect and his associates. The Ties That Bind Unaware of its history or its previous owners, the six Decepticons were disturbed by some of the many unsettling genetic experiments that the Grand Architect's associates had carried out: deformed protoforms, a ceiling covered with brain modules, and organic flesh that had bled into the ship's fuel supply.

Before they could investigate further, they received a call from the Decepticon Justice Division, warning them that one of their number was on their infamous "List" and that they were to hand him over for their own good. Confused by Tarn's mention of seven individuals, the group found the seventh member, a stasis-locked, brain-damaged Grimlock, Rules of Disengagement who had been abandoned in a stasis tube following his brutal torture at the hands of Scorponok and Flame, the Grand Architect's affiliates. The Ties That Bind

The group weighed up their options; Krok being of the opinion that it didn't really matter, since any of them might be in the crosshairs of the DJD, so after some debate the group decided to make their stand, using some of their salvaged energon, laced with circuit speeders, to shock Grimlock back to consciousness so that the Autobot powerhouse could give them an edge. Luring the DJD members into an ambush, the Scavengers waited until the DJD had landed their ship and moved towards Grimlock's stasis pod, at which point Krok sprang and released a furious Gimlock from his cell. Unfortunately, the gambit didn't work as well as they had hoped. Grimlock quickly ran out of steam, and after overpowering him the DJD turned their attentions to the rest of the Scavengers — a brief, one-sided fight that saw Flywheels get shoved face-first into Tesarus's deadly chest cavity. Ultimately, Fulcrum attempted to use his kamikaze alternate mode to annihilate the Decepticon Justice Division. The DJD assumed that he was dead and pronounced that Grimlock and the other Scavengers were now on the list for abetting him, before leaving to take care of a higher-profile target after receiving an anonymous tip.

Though Fulcrum revealed the reason why he had been put on The List in the first place, the group was more preoccupied with Grimlock, whose brain-damaged condition was now evident. The group gathered up Krok so that he could be repaired, and, at Misfire's insistence, the Decepticons decided to strike out for Cybertron, and, at Misfire's insistence, brought Grimlock along with them so that they could use him as a bargaining chip against the Autobots. Before leaving Clemency, they scavenged what they could from Flywheels, whose passing was later recorded some eighteen months later by the supernatural the Necrobot. Who's Afraid of the DJD?

Guys, we're not collector's items; we're a child's playthings. We. Are. TOYS!

Learning that Starscream had taken control of Cybertron and knowing he would be much less pleased to see Grimlock than the previous Autobot regime, the Scavengers abandoned their plan to return home. Some Of My Best Friends Are Autobots They instead embarked on an escalating series of misadventures: rescuing Misfire from the Galactic Council on Constancy (with Krok, Spinister, and Crankcase falling victim to Tyrest's universal killswitch partway through), Arm the Lonely being cursed to only speak in song, accidentally summoning an ancient horror, dealing with images coming alive from their datapads, disguising themselves as Magisterians through holomatter avatars, playing Jenga for the fate of the universe, being caught in a perspective trap, and somehow being transformed into toys. By this point, between Megatron's defection to the Autobots and Starscream's leadership of Cybertron, the Scavengers had given up on returning home. They spent their time playing Shoot Shoot Bang Bang, vandalizing Autopedia, and keeping an eye on the very-slowly-recovering Grimlock.

After crashing the Weak Anthropic Principle on Tebris VII, the Scavengers received an offer from Demus, an ex-Decepticon tradesman who had set up a lucrative scrap metal dealership on the planet. Believing that he wanted to give them jobs, the Scavengers decided to pay a visit... only to learn that he wasn't interested in their employment. What Demus wanted was Grimlock, and the merchant was willing to pay half a billion Shanix to each of them to have him.

The Scavengers were divided on Demus's offer: Krok, Crankcase, and Spinister were in favor of taking it, while Fulcrum and Misfire refused to sell off the Dinobot for a quick buck. Their deliberations were interrupted by the sudden arrival of Fortress Maximus, the new Duly Appointed Enforcer of the Tyrest Accord, who shot Demus dead in front of them and placed them all under arrest. Some Of My Best Friends Are Autobots

The Scavengers were able to evade Fortress Maximus and took shelter in Demus's warehouse of Roboid dolls, where Crankcase managed to lure the enforcer away with a mention of Grimlock (who was still aboard their ship). In the following lull, the Scavengers reconciled their differences regarding the brain-damaged Dinobot and rode out on Equinoids to rescue him from Maximus.

The group confronted Fortress Maximus aboard the Weak Anthropic Principle, where, working together, they bluffed him into retreating and leaving Grimlock in their care. Once the ship was repaired, Krok declared a new plan: rather than always looking out for themselves, the Scavengers would now dedicate themselves to helping out other Decepticons, providing them with the same support and companionship that the Scavengers had always given to each other.

But first, they played one last game of Shoot Shoot Bang Bang. Animals

Aboard the Weak Anthropic Principle, the Scavengers received the transmissions of supposedly soon-to-die crewmembers of the Lost Light; they dismissed the dark news. How Bright Their Frail Deeds

The group then visited Earth so Crankcase could meet his internet date, CONS4EVA. When they touched in Texas however, Grimlock, spurred on by memories of a previous adventure in the state, rampaged out of the Weak Anthropic Principle forcing Misfire and Spinister to follow him. The remaining three met CONS4EVA who turned out to be a Dire Wraith and wanted Crankcase's aid in completing a Temptorian religious ceremony known as the "Crossover". Along with the human MP3, Crankcase and the Wraith managed to complete the ceremony and open a portal to a higher plane of existence...a portal too small for anyone to enter. Crankcase offered both the human and the Wraith a spot in the Scavengers, the former accepted while the latter only asked for a lift to the nearest starhub. Before MP3 could board however, Fulcrum took off, unable to tolerate human pores. Nothing Will Ever Be the Same Again!

The Scavengers were caught in a conflict between Deathsaurus' Decepticons, the Galactic Council, and the Black Block Consortia while trying to find a rumored stash of ununtrium. They attempted to escape, but found the portal leading to their ship had closed. At that moment, an unknown 'benefector' of the Scavengers opened another portal, beckoning them to come through. They complied... just as Nickel got thrown in behind them by a stray explosion. Journey's End

Plot details for The Ties That Bind follow.

Spoilers have expired, you may remove this tag

Said benefactor, The Curator, offered them a job to retrieve the Magnificence. They agreed (with Nickel joining for a part of the profits) and were taken to the planet Confluence, at which point they were set upon by Treecons. Grimlock decimated the wooden robots, but he was felled when Scorponok attacked and relieved him from his consciousness with a claw-wave. The whole group was taken to a Worldsweeper, in which they were put in a cell. There Spinister opened up Grimlock's chest to discover that he was the (ex-) container for the item they were searching for. Unfortunately, Scorponok dropped by and reawakened Grimlock with another claw-wave; Grimlock, enraged to see someone footling around in his chest, tore Spinister's arm off and ripped the Scavengers to shreds. This, however, seemingly had the effect of restoring the Dinobot's mental faculties. The Ties That Bind