Heavy Unit: Difference between revisions
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''Heavy Units are a type of [[Decepticlone]] from the [[Transformers (PS2)]] video game.'' | ''Heavy Units are a type of [[Decepticlone]] from the [[Transformers (PS2)]] video game.'' | ||
'''Heavy Units''' are by far the largest of the ground-based Decepticlones, rivalled only by the Spider Tank in sheer size. These massive war machines are fairly slow when traversing terrain, but are equipped with a powerful arsenal of weaponry. This includes homing-missile launchers, concealed within their large shoulders, and a plasma launcher which is incorporated into their right forearm. Both of these weapons have incredible range. | |||
For closer combat purposes, Heavy Units can create massive shockwaves by stomping the ground, sending anything nearby flying (this can be avoided with a carefully timed jump, any Decepticlones nearby are also affected by the shockwave). Furthermore, their torsos are capable of rotating a full 360 degrees, making them almost impossible to get behind. | |||
A single Heay Unit is a pain, but multiples are a nightmare. They are best handled behind some very good cover and picked off by targeting their heads, a notable weak point in all Decepticlones. | A single Heay Unit is a pain, but multiples are a nightmare. They are best handled behind some very good cover and picked off by targeting their heads, a notable weak point in all Decepticlones. | ||
Revision as of 18:35, 9 May 2006

Heavy Units are a type of Decepticlone from the Transformers (PS2) video game.
Heavy Units are by far the largest of the ground-based Decepticlones, rivalled only by the Spider Tank in sheer size. These massive war machines are fairly slow when traversing terrain, but are equipped with a powerful arsenal of weaponry. This includes homing-missile launchers, concealed within their large shoulders, and a plasma launcher which is incorporated into their right forearm. Both of these weapons have incredible range.
For closer combat purposes, Heavy Units can create massive shockwaves by stomping the ground, sending anything nearby flying (this can be avoided with a carefully timed jump, any Decepticlones nearby are also affected by the shockwave). Furthermore, their torsos are capable of rotating a full 360 degrees, making them almost impossible to get behind.
A single Heay Unit is a pain, but multiples are a nightmare. They are best handled behind some very good cover and picked off by targeting their heads, a notable weak point in all Decepticlones.

