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The Autobots are somewhat unimaginative.
The Autobots are somewhat unimaginative.


==Fiction==
==Fiction==
Line 36: Line 34:


Once [[Shockwave (G1)|Shockwave]] and the other [[Decepticon]]s had been removed from Iacon, the Autobots set up a new Autobase there. {{storylink|Generation One (Dreamwave comic)|Generation One}}
Once [[Shockwave (G1)|Shockwave]] and the other [[Decepticon]]s had been removed from Iacon, the Autobots set up a new Autobase there. {{storylink|Generation One (Dreamwave comic)|Generation One}}
{{stub}}


===''Armada''===
===''Armada''===
====Dreamwave continuity====
====Dreamwave continuity====
{{stub}}
When the war with the Decepticons started, the Autobots moved from the [[Loop]] to an underground base they dubbed '''Autobase: Cybertron''' and which they equipped with a [[space bridge]] portal. One million years later, Autobase's scanners picked up a [[Mini-Con]] homing beacon from [[Earth]], {{storylink|Dreamwave Armada issue 3|Armada #3}} so [[Optimus Prime (Armada)|Optimus Prime]] led a small team to the other planet in search for the Mini-Cons. On Earth, they fought the [[Decepticon]]s who had also received the signal. After a tough battle, the Autobots made a deal with the Mini-Cons to help them look for their missing comrades. To this end, they built a new Autobase, '''Autobase: Earth''', in [[Lincoln]] for them and the Mini-Cons to live in for the time being. {{storylink|Dreamwave Armada issue 5|Armada #5}}
 
[[Image:Armada 9 Autobase Earth exterior.jpg|right|200px|thumb|]]
The Autobot-Mini-Con alliance was put to the test immediately. The Mini-Cons had obtained footage that proved the [[Air Defense Mini-Con Team (Armada)|Air Defense Team]] had been captured by the Decepticons, but when they showed it to [[Optimus Prime (Armada)|Optimus Prime]] back at Autobase, he rejected their plan to save them, stating it was too dangerous.  {{storylink|Dreamwave Armada issue 6|Armada #6}} He and the other Autobots saw the error in their assessment when [[Megatron (Armada)|Megatron]], enhanced by the power of a quadruple [[Powerlinx|powerlink]], attacked Lincoln and nearly had Autobase's roof collapse on top of them. {{storylink|Dreamwave Armada issue 7|Armada #7}}
 
Despite that the Mini-Cons had been right and their disobedience had saved the Autobots from certain doom, Optimus Prime was not pleased with the Mini-Cons' initiative and reprimanded [[Sparkplug (Armada)|Sparkplug]], as representative of the Mini-Cons, about it. The Mini-Cons, of course, did not take this well. When they suddenly left the Autobase not much later, naturally the Autobots's first guess was that they were taking a time-out. This wasn't the case, however, as an [[Mini-Con Ark|alien object]] had hypnotized the Mini-Cons and intended to take the Mini-Cons off of Earth. The Autobots arrived too late to stop the abduction, {{storylink|Dreamwave Armada issue 8|Armada #8}} but the mark left behind by the perpetrators left no doubt about their identity and thus where the Mini-Cons (and [[Rad White|Rad]]) had been taken. The Autobots returned to Autobase, initially to sit around for either the Decepticons or the Mini-Con abductors on the [[Moon (moon)|Moon]] to make a move. When [[Alexis Thi Dang|Alexis]] and [[Carlos Lopez|Carlos]] inquired about the passive behavior, Optimus explained that the only way they could save the Mini-Cons and Rad was that they'd get materials from Cybertron. However, if they'd use the space bridge, that would create a signal the Decepticons could pick up and use to find the location of Autobase: Cybertron. Carlos and Alexis had little understanding for that logic and demanded that the Autobots take action themselves, to which they obliged. [[Hot Shot (Armada)|Hot Shot]] and [[Red Alert (G1)|Red Alert]] went to the Decepticon base at [[Silver Ridge]] {{storylink|Dreamwave Armada issue 9|Armada #9}} to assure the Decepticons wouldn't keep any space bridge data their scanners would pick up, allowing Optimus Prime to safely travel to Cybertron. 


===Live-action film continuity===
===Live-action film continuity===
====Risk====
If the [[Risk|''Transformers'' RISK]] game is to be taken at face value, the Autobase exists and is bordered by [[Tyrest (city-state)|Tyrest]] and the [[Decagon]]. A lengthy bridge links it to [[Kalis]], and this is where [[Optimus Prime (Movie)|Optimus Prime]] begins his adventure. {{storylink|Risk}}
If the [[Risk|''Transformers'' RISK]] game is to be taken at face value, the Autobase exists and is bordered by [[Tyrest (city-state)|Tyrest]] and the [[Decagon]]. A lengthy bridge links it to [[Kalis]], and this is where [[Optimus Prime (Movie)|Optimus Prime]] begins his adventure. {{storylink|Risk}}


====Titan Magazines====
====Titan Magazines====
[[Optimus Prime (Movie)|Optimus]] had established an underground, secret Autobase, for carrying out operations he didn't want [[NEST]] to know about. {{storylink|Transformers Comic issue 2.18|Shadow War}}
[[Optimus Prime (Movie)|Optimus]] had established an underground, secret Autobase, for carrying out operations he didn't want [[NEST]] to know about. {{storylink|Transformers Comic issue 2.18|Shadow War}}


==Merchandise==
==Merchandise==
* '''RISK TRANSFORMERS CYBERTRON Battle Edition''' (2007)
* '''RISK TRANSFORMERS CYBERTRON Battle Edition''' (2007)
: The Autobase is one of the red zones on the board.
: The Autobase is one of the red zones on the board. The same holds true for the [[Decagon]].
 
* '''Transformers Monopoly''' (2007)
: The Autobase replaces Baltic in this version of the game. The Decagon substitutes for Mediterranean.


[[Category:Armada locations]]
[[Category:Armada locations]]
[[Category:Autobot bases]]
[[Category:Autobot bases]]
[[Category:Earth]]
[[Category:Generation 1 locations]]
[[Category:Generation 1 locations]]
[[Category:Planet Cybertron]]
[[Category:Planet Cybertron]]

Revision as of 19:11, 13 April 2011

Autobase is a term used by the Autobots for their home base of operations. Wherever it's located or even if there's already an Autobase, they'll call it Autobase.

The Autobots are somewhat unimaginative.

Fiction

Generation 1

Marvel Comics continuity

Events from the UK-only comic stories are in italics.

Optimus Prime and his team of Autobots were sent along in the Ark to destroy the giant meteors that threatened Cybertron's existence. The launch site they left from was the Autobase.

Vorns later, while many of the Autobots and Decepticon lay deactivated in Mount St. Hilary, Perceptor and Lord Straxus led their respective forces in the on-going war on Cybertron. Perceptor and his team of Autobots, including Blaster, fought from the Autobase. The Smelting Pool! Another, more well-staffed Autobase existed in Iacon's ruins Target: 2006, and would be the HQ for Emirate Xaaron and affiliated rebels.

The Iacon Autobase was briefly relocated to Kalis by 1988. City of Fear! A massive explosion and zombie invasion later, Legion of the Lost!, and they relocated right back. Yesterday's Heroes!

During the time of Unicron, Galvatron took Hook, Line, and Sinker and attacked the Autobase. The entire place burned under Galvatron's wrath, and Emirate Xaaron was made to flee, at the insistence of his fellow Autobots, through the catacombs, under the Autobase's floors, in pursuit of Primus' face. Surrender!

During the war against the Cybertronian Empire in the mid-90s, Autobase was located on an asteroid. The Power and the Glory It was later relocated to the Nevada basin and became the site of the final battle. Swarm Its location meant Jhiaxus vaporised San Francisco; thanks a slagging lot, Autobots. Dark Shadows!

In the 2007 of one timeline, there was access from the sewers below directly into the Autobase. Rodimus Prime used subtle markings on the sewer walls (large bright red letter As) to lure Death's Head there while the peacekeeping agent was chasing him. Headhunt Later, we see the surface-level structure of the Autobase, which is a golden mushroom shape, and rather battle-scarred. The Legacy of Unicron!, Space Pirates!

Earthforce

The Earthforce Autobot Earthbase is occasionally called Autobase.


Dreamwave continuity

The Decagon is alternatively known as Autobase. Iacon's More Than Meets The Eye entry

After the disappearance of Optimus Prime and Megatron, the Autobase was built under Virtue's Forum. It held a war room with monitors watching all the other five factions, a repair bay where Ratchet could work his magic, and a prison level which the Autobots used to imprison Blitzwing. The entrance to the Autobase was guarded by laser-guided auto-turrets, which would only allow entrance once it confirmed that those entering held Autobot energy signatures. War Within: The Dark Ages

Once Shockwave and the other Decepticons had been removed from Iacon, the Autobots set up a new Autobase there. Generation One



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Armada

Dreamwave continuity

When the war with the Decepticons started, the Autobots moved from the Loop to an underground base they dubbed Autobase: Cybertron and which they equipped with a space bridge portal. One million years later, Autobase's scanners picked up a Mini-Con homing beacon from Earth, Armada #3 so Optimus Prime led a small team to the other planet in search for the Mini-Cons. On Earth, they fought the Decepticons who had also received the signal. After a tough battle, the Autobots made a deal with the Mini-Cons to help them look for their missing comrades. To this end, they built a new Autobase, Autobase: Earth, in Lincoln for them and the Mini-Cons to live in for the time being. Armada #5

The Autobot-Mini-Con alliance was put to the test immediately. The Mini-Cons had obtained footage that proved the Air Defense Team had been captured by the Decepticons, but when they showed it to Optimus Prime back at Autobase, he rejected their plan to save them, stating it was too dangerous. Armada #6 He and the other Autobots saw the error in their assessment when Megatron, enhanced by the power of a quadruple powerlink, attacked Lincoln and nearly had Autobase's roof collapse on top of them. Armada #7

Despite that the Mini-Cons had been right and their disobedience had saved the Autobots from certain doom, Optimus Prime was not pleased with the Mini-Cons' initiative and reprimanded Sparkplug, as representative of the Mini-Cons, about it. The Mini-Cons, of course, did not take this well. When they suddenly left the Autobase not much later, naturally the Autobots's first guess was that they were taking a time-out. This wasn't the case, however, as an alien object had hypnotized the Mini-Cons and intended to take the Mini-Cons off of Earth. The Autobots arrived too late to stop the abduction, Armada #8 but the mark left behind by the perpetrators left no doubt about their identity and thus where the Mini-Cons (and Rad) had been taken. The Autobots returned to Autobase, initially to sit around for either the Decepticons or the Mini-Con abductors on the Moon to make a move. When Alexis and Carlos inquired about the passive behavior, Optimus explained that the only way they could save the Mini-Cons and Rad was that they'd get materials from Cybertron. However, if they'd use the space bridge, that would create a signal the Decepticons could pick up and use to find the location of Autobase: Cybertron. Carlos and Alexis had little understanding for that logic and demanded that the Autobots take action themselves, to which they obliged. Hot Shot and Red Alert went to the Decepticon base at Silver Ridge Armada #9 to assure the Decepticons wouldn't keep any space bridge data their scanners would pick up, allowing Optimus Prime to safely travel to Cybertron.

Live-action film continuity

Risk

If the Transformers RISK game is to be taken at face value, the Autobase exists and is bordered by Tyrest and the Decagon. A lengthy bridge links it to Kalis, and this is where Optimus Prime begins his adventure. Risk

Titan Magazines

Optimus had established an underground, secret Autobase, for carrying out operations he didn't want NEST to know about. Shadow War

Merchandise

  • RISK TRANSFORMERS CYBERTRON Battle Edition (2007)
The Autobase is one of the red zones on the board. The same holds true for the Decagon.
  • Transformers Monopoly (2007)
The Autobase replaces Baltic in this version of the game. The Decagon substitutes for Mediterranean.