Sixwing: Difference between revisions
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{{factions|autobot|decepticon}} | {{factions|autobot|decepticon}} | ||
{{picsneeded|Toy image.}} | {{picsneeded|Toy image.}} | ||
:''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] | :''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] portion of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].'' | ||
[[Image:Sixwing.jpg|right|300px|thumb|He should be called ''Fourteenwing''.]] | [[Image:Sixwing.jpg|right|300px|thumb|He should be called ''Fourteenwing''.]] | ||
'''Sixwing''' is composed of... | |||
'''Sixwing''' is the combined form of the Micromaster Wing Team. His incredible agility and skill in the air makes him a very dangerous opponent for ground-based forces. | |||
Sixwing is composed of... | |||
* [[Chain Gun]] the AH-64 Apache helicopter and team leader. | * [[Chain Gun]] the AH-64 Apache helicopter and team leader. | ||
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==Fiction== | ==Fiction== | ||
==='' | ===Micromaster Collection=== | ||
[[Image:Berserker_sixwing.jpg|right|thumb|200px|It's a nice day for a white Sixwing. A nice day to start again.]] | |||
Sixwing first appeared when the Wing Team, six former [[Autobot]] [[Seiberdroid]]s who had been mysteriously "evolved" into [[Decepticon]]s due to a dimensional shockwave, made an attempt to steal several hibernating Sieberdroids from the Atuobots' base on [[Earth]]. Their theft interrupted, the team combined into Sixwing and battled against [[Sixturbo]], who was at a distinct disadvantage against the flying foe. [[Sixliner]] arrived quickly with a new weapon, the [[Vaccine Program Gun]], designed to restore the Decepticon Micromasters' original Autobot programming. Though Sixliner scored a direct hit, the weapon did not work as intended, instead giving the Decepticon a powerful shining-white "evil Autobot" Berserker mode. {{storylink|Micromaster Collection#Part 3: Enter the Decepticon Sixwing!!|Enter the Decepticon Sixwing!!}} | |||
With this new power, Sixwing and the other Decepticons continued to harass the Autobots, and even succeeded in stealing several Seiberdroid capsules, increasing their ranks. {{storylink|Micromaster Collection#Part 4: Sixbuilder – Warrior of Misfortune!?|Sixbuilder – Warrior of Misfortune!?}} However, the appearance of [[Sixtrain]], who could assume the ultra-powerful "Red Mode" that was a match even for Sixwing's Berserker Mode, once again turned the tide. This power forced Sixwing and his allies to abandon an excavation site near [[Mount St. Hilary|a dormant volcano]], but the Wing Team simply waited for the Autobots to begin their own dig, swooping in and forming Sixwing once again in order to claim the spoils. {{storylink|Micromaster Collection#Part 5: Sixtrain! Activate Red Mode!!|Sixtrain! Activate Red Mode!!}} | |||
Sixwing banded together with [[Sixtrain]] and [[Guard City]] in a battle against the [[Decepticon]] [[Battle Gaia]] amidst a [[human]]-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. {{storylink|Operation Combination (story page)|Big Pinch, Autobots!}} | Sixwing took part in a raid on the Autobots' newly-constructed [[Metrobase]] at the foot of the volcano, but picked a bad time... as the [[Multiforce]] had just arrived via a dimensional tear. Their combined robot mode [[Landcross]] proved more powerful than even Sixwing's Berserker mode, forcing him to retreat. {{storylink|Micromaster Collection#Part 6: The Menace of Landcross's Combining Formation!|The Menace of Landcross's Combining Formation!}} | ||
{{note|The Micromaster Collection story was never actually concluded. However, as it has been established that its events take place as part of the normal Japanese Transformers timeline, it is clear that the Wing Team eventually had their original Autobot programming restored somehow.}} | |||
===Operation Combination=== | |||
Years later, the now-Autobot Sixwing banded together with [[Sixtrain]] and [[Guard City]] in a battle against the [[Decepticon]] [[Battle Gaia]] amidst a [[human]]-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. {{storylink|Operation Combination (story page)|Big Pinch, Autobots!}} | |||
Later, Sixwing and all other [[Micromaster Combiner]]s scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the [[Jet Corps]], who had fought their way past the [[Road Corps]]. Sixwing went up against [[Flare Jet]]. {{storylink|Operation Combination (story page)|The Decepticons' Attack on Earth!}} | Later, Sixwing and all other [[Micromaster Combiner]]s scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the [[Jet Corps]], who had fought their way past the [[Road Corps]]. Sixwing went up against [[Flare Jet]]. {{storylink|Operation Combination (story page)|The Decepticons' Attack on Earth!}} | ||
Sixwing, Sixtrain, [[Sixbuilder]], [[Sixturbo]] and Guard City eventually combined to form the "[[Autobot Scrum Combination]]". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. {{storylink|Operation Combination (story page)|Conclusion}} | Sixwing, Sixtrain, [[Sixbuilder]], [[Sixturbo]] and Guard City eventually combined to form the "[[Autobot Scrum Combination]]". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. {{storylink|Operation Combination (story page)|Conclusion}} | ||
{{-}} | {{-}} | ||
==Toys== | ==Toys== | ||
===Operation Combination=== | ===Operation Combination=== | ||
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**''Japanese ID number:'' '''TF-02''' | **''Japanese ID number:'' '''TF-02''' | ||
:Released during Operation | :Released during ''[[Operation Combination (toyline)|Operation Combination]]'', Sixwing was one of the last Generation 1 Transformers toys in Japan. He was available only as a gift set, containing all six members of the Sixwing team. He's made up of Six Micromasters and a large amount of [[kibble]] which can be recombined to create the "[[Sky Sweeper]]" jet in which one Micromaster can ride. | ||
:His limbs have limited interchangeability with each other and with other Sixteams. That is, his arms can swap with like arms from any other Six-teams (though there is some post-size difficulty with some later redecos), and his bottom can become the bottom of any Six-team. He can also freely swap his legs, head or chest with any non-train team. (Because the non-train teams all use the same basic torso and thighs these two can be changed around as one pleases. | :His limbs have limited interchangeability with each other and with other Sixteams. That is, his arms can swap with like arms from any other Six-teams (though there is some post-size difficulty with some later redecos), and his bottom can become the bottom of any Six-team. He can also freely swap his legs, head or chest with any non-train team. (Because the non-train teams all use the same basic torso and thighs these two can be changed around as one pleases. | ||
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::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1987/Generation+1/Six+Wing.html Sixwing toy gallery at Transformertoys.co.uk]'' | ::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1987/Generation+1/Six+Wing.html Sixwing toy gallery at Transformertoys.co.uk]'' | ||
{{-}} | |||
[[Image:Sixwing-2002toy.jpg|right|300px|thumb|Gothwing.]] | |||
===Micromaster Collection=== | ===Micromaster Collection=== | ||
*'''Destron Sixwing''' (2003) | *'''Destron Sixwing''' (2003) | ||
: | : In 2003, the entire Sixwing team was extensively [[redeco]]ed as part of the third assortment of ''[[Micromaster Collection]]'' toys, in individual boxes with a number visible to show which mold was inside each box. | ||
::*''[http://www.tfu.info/2003/Destron/Sixwing/sixwing.htm Destron Sixwing at TFU.info]'' | ::*''[http://www.tfu.info/2003/Destron/Sixwing/sixwing.htm Destron Sixwing at TFU.info]'' | ||
::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1230/Collectors+Edition+Japanese/Six+Wing.html Destron Sixwing toy gallery at Transformertoys.co.uk]'' | ::*''[http://www.transformertoys.co.uk/content.php?/transformers-toys/toy-gallery/1230/Collectors+Edition+Japanese/Six+Wing.html Destron Sixwing toy gallery at Transformertoys.co.uk]'' | ||
{{-}}{{Anchor|Berserker}} | |||
*'''Berserker Sixwing''' (2003) | *'''Berserker Sixwing''' (2003) | ||
: | : In every case of twelve Wing Team [[Micromaster]]s, two of them were solid-white-plastic "Berserker" variations with purple Autobot sigils. All six Micromasters were available in this manner. | ||
::*''[http://www.tfu.info/2003/Cybertron/BSixwing/sixwing.htm Berserker Sixwing at TFU.info]'' | ::*''[http://www.tfu.info/2003/Cybertron/BSixwing/sixwing.htm Berserker Sixwing at TFU.info]'' | ||
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{{-}} | {{-}} | ||
== | ==Notes== | ||
* Sixwing actually has a total of twelve wings -- one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode. | * Sixwing actually has a total of twelve wings -- one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode. | ||
Revision as of 13:18, 17 July 2009
- Sixwing is a Micromaster combiner from the Operation Combination portion of the Generation 1 continuity family.

Sixwing is the combined form of the Micromaster Wing Team. His incredible agility and skill in the air makes him a very dangerous opponent for ground-based forces.
Sixwing is composed of...
- Chain Gun the AH-64 Apache helicopter and team leader.
- Falcon the F-16 Falcon jet.
- Flanker the Sukhoi Su-27 "Flanker" jet.
- Missile Run the B-1B Lancer bomber plane.
- Raker the Space Shuttle.
- Supersonic the Super-Sonic Transport plane.
Fiction
Micromaster Collection

Sixwing first appeared when the Wing Team, six former Autobot Seiberdroids who had been mysteriously "evolved" into Decepticons due to a dimensional shockwave, made an attempt to steal several hibernating Sieberdroids from the Atuobots' base on Earth. Their theft interrupted, the team combined into Sixwing and battled against Sixturbo, who was at a distinct disadvantage against the flying foe. Sixliner arrived quickly with a new weapon, the Vaccine Program Gun, designed to restore the Decepticon Micromasters' original Autobot programming. Though Sixliner scored a direct hit, the weapon did not work as intended, instead giving the Decepticon a powerful shining-white "evil Autobot" Berserker mode. Enter the Decepticon Sixwing!!
With this new power, Sixwing and the other Decepticons continued to harass the Autobots, and even succeeded in stealing several Seiberdroid capsules, increasing their ranks. Sixbuilder – Warrior of Misfortune!? However, the appearance of Sixtrain, who could assume the ultra-powerful "Red Mode" that was a match even for Sixwing's Berserker Mode, once again turned the tide. This power forced Sixwing and his allies to abandon an excavation site near a dormant volcano, but the Wing Team simply waited for the Autobots to begin their own dig, swooping in and forming Sixwing once again in order to claim the spoils. Sixtrain! Activate Red Mode!!
Sixwing took part in a raid on the Autobots' newly-constructed Metrobase at the foot of the volcano, but picked a bad time... as the Multiforce had just arrived via a dimensional tear. Their combined robot mode Landcross proved more powerful than even Sixwing's Berserker mode, forcing him to retreat. The Menace of Landcross's Combining Formation!
Operation Combination
Years later, the now-Autobot Sixwing banded together with Sixtrain and Guard City in a battle against the Decepticon Battle Gaia amidst a human-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. Big Pinch, Autobots!
Later, Sixwing and all other Micromaster Combiners scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the Jet Corps, who had fought their way past the Road Corps. Sixwing went up against Flare Jet. The Decepticons' Attack on Earth!
Sixwing, Sixtrain, Sixbuilder, Sixturbo and Guard City eventually combined to form the "Autobot Scrum Combination". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. Conclusion
Toys
Operation Combination
- Sixwing (Micromaster Sixteam, 1992)
- Japanese ID number: TF-02
- Released during Operation Combination, Sixwing was one of the last Generation 1 Transformers toys in Japan. He was available only as a gift set, containing all six members of the Sixwing team. He's made up of Six Micromasters and a large amount of kibble which can be recombined to create the "Sky Sweeper" jet in which one Micromaster can ride.
- His limbs have limited interchangeability with each other and with other Sixteams. That is, his arms can swap with like arms from any other Six-teams (though there is some post-size difficulty with some later redecos), and his bottom can become the bottom of any Six-team. He can also freely swap his legs, head or chest with any non-train team. (Because the non-train teams all use the same basic torso and thighs these two can be changed around as one pleases.

Micromaster Collection
- Destron Sixwing (2003)
- In 2003, the entire Sixwing team was extensively redecoed as part of the third assortment of Micromaster Collection toys, in individual boxes with a number visible to show which mold was inside each box.
- Berserker Sixwing (2003)
- In every case of twelve Wing Team Micromasters, two of them were solid-white-plastic "Berserker" variations with purple Autobot sigils. All six Micromasters were available in this manner.
Notes
- Sixwing actually has a total of twelve wings -- one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode.




