Highjump (Armada): Difference between revisions

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*[http://db.gamefaqs.com/console/ps2/file/transformers_a.txt Transformers (PS2) walkthrough at GameFAQs]
*[http://db.gamefaqs.com/console/ps2/file/transformers_a.txt Transformers (PS2) walkthrough at GameFAQs]


[[Category:Armada characters]]
[[Category:Armada Mini-Cons]]
[[Category:Mini-Cons]]
[[Category:Video game-only characters]]
[[Category:Video game-only characters]]

Revision as of 15:44, 25 November 2010

This article is about the Armada video-game Mini-Con. For the Generation 1 Micromaster, see Highjump (G1).
Highjump is a Mini-Con from the Armada portion of the Unicron Trilogy continuity family.
If you won't take my kisses in the night, then...

Highjump is one of many power-enhancing Mini-Cons scattered across Earth. A member of the Blue Mini-Con Team, when Powerlinxed to a larger Transformer, Highjump boosts that Transformer's jumping ability, increasing their vertical reach and distance.

Games

Transformers Playstation 2 video game

Highjump's Mini-Con storage panel was discovered just inside the mouth of a mountain cave in Alaska. Following the defeat of Megatron, he and the other Mini-Cons returned to Cybertron and helped form the Matrix Cannon, Nemesis Shield and Vanguard Booster, giving the Autobots the power needed to destroy Unicron. Transformers

Notes