Transformers in 3-D issue 2
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![]() Whenever an Autobot teams up with a group of kids, you just know nothing good can happen. | |||||||||||||
| Publisher | Blackthorne Publishing | ||||||||||||
| Cover date | December 1987 | ||||||||||||
| Story | Andrea LaFrance | ||||||||||||
| Art | Dennis Francis | ||||||||||||
Cosmos takes some kids on a quest to locate a Matrix-wannabe that holds the key to saving their families.
Synopsis
The Decepticons attack space station Exton-9 with a new suspension-ray beam that paralyzes human beings, planning to use the humans as slave labor on Cybertron. The use of the ray captures nearly all the humans on the station, with the inexplicable exception of a group of children who happened to be in another part of the station. One of the children, a girl named Fon, realizes that the ray's effects can only be nullified by using something called the "Prism of Power", a mythical artifact that "no one's ever seen", yet the kids know is located on a planet called Andellor. When the Autobot Cosmos stops by to see what's going on, the kids talk him into helping them locate this artifact.
Their journey takes them through the asteroid belt, where they encounter space vultures. Cosmos manages to evade them by crashing into an asteroid, but then runs into Scorponok, Cyclonus and Octane. The trio interrogate Cosmos and insist he lead them to Andellor, where Cyclonus explains the history of the planet. The group lands, and the kids lead the four Transformers to a cave, within which they find a huge room with a pool in the center. Tentacles from the pool seize Octane, dragging him in and ejecting his decapitated head. The kids and Cosmos then try to proceed. Scorponok moves to stop them, but he and Cyclonus are no match for Ironhide, who's come in response to a clandestine distress call sent by Cosmos.
Within the inner chamber, the two Autobots and the children encounter Grogg, guardian of the Prism, who seeks to protect the artifact by asking anyone who wishes to use it a riddle so simple that a child can answer it, which one promptly does. Grogg insists on hanging onto Fon while the Prism is used, so Cosmos and Ironhide return with the Prism and the remaining kids to Exton-9. While Ironhide tangles with Razorclaw and Cosmos keeps Galvatron busy, the kids free the station personnel using the Prism. Afterwards, Cosmos departs from the station with the Prism to return it and get Fon back.
Featured characters
(Numbers indicate order of appearance.)
| Autobots | Decepticons | Humans | Others |
|---|---|---|---|
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Notes
- Unlike #1, the story in Transformers in 3-D #2 was not given a title. However, at least this time an artist and storyteller are given credit.
- There are five children central to this story, yet only two (Ali and Fon) are named. The young girl who solves the riddle which is central to the completion of their task seems to be "Fon", who also seems to be the one who knows most of the important information in this story, but even this isn't clear.
Errors
- Scorponok is spelled "Scorponok" on page 20.
Continuity errors
- One of the children says that the effects of the Decepticons' ray will continue even after it's been turned off. This is why they're so keen on getting to the Prism of Power in the first place. Yet when the Decepticons see Cosmos fly off, they say they can't follow him because they have to make sure the humans stay paralyzed.


