Sixwing: Difference between revisions

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:''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] and [[Micromaster Collection]] portions of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''
:''Sixwing is a [[Micromaster]] [[combiner]] from the [[Operation Combination (franchise)|Operation Combination]] and [[Micromaster Collection]] portions of the [[Generation 1 (franchise)|Generation 1]] [[continuity family]].''


[[Image:Sixwing.jpg|right|300px|thumb|He should be called "Fourteenwings".]]
[[Image:Sixwing.jpg|right|300px|thumb|He should be called ''Fourteenwing''.]]
Sixwing is composed of...
'''Sixwing''' is composed of...


* [[Chain Gun]] the AH-64 Apache helicopter.
* [[Chain Gun]] the AH-64 Apache helicopter.

Revision as of 12:57, 1 July 2009

Let's see what you can see...

This article is in need of images.

Specifics: Toy image.
Sixwing is a Micromaster combiner from the Operation Combination and Micromaster Collection portions of the Generation 1 continuity family.
He should be called Fourteenwing.

Sixwing is composed of...


Fiction

Operation Combination story pages

Sixwing banded together with Sixtrain and Guard City in a battle against the Decepticon Battle Gaia amidst a human-sized city. He and Sixtrain were quickly bested, leaving only Guard City to fend off the villain. Big Pinch, Autobots!

Later, Sixwing and all other Micromaster Combiners scattered across the globe were summoned to Earth's orbit to join Guard City in a last line of defense against Battle Gaia and the Jet Corps, who had fought their way past the Road Corps. Sixwing went up against Flare Jet. The Decepticons' Attack on Earth!

Sixwing, Sixtrain, Sixbuilder, Sixturbo and Guard City eventually combined to form the "Autobot Scrum Combination". Combining the power of all twenty-nine individual Autobots, their unleashed energy destroyed Battle Gaia on the spot. As the Jet Corps fled with the remains of Battle Gaia, Sixwing joined the other Autobots in gleefully waving goodbye. Conclusion

Micromaster Collection Story


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Toys

Operation Combination

  • Sixwing (Micromaster Sixteam, 1992)
    • Japanese ID number: TF-02
Released during Operation: Combination, Sixwing was one of the last Generation 1 Transformers toys in Japan. He was available only as a gift set, containing all six members of the Sixwing team. He's made up of Six Micromasters and a large amount of kibble which can be recombined to create a jet in which one Micromaster can ride.
His limbs have limited interchangeability with each other and with other Sixteams. That is, his arms can swap with like arms from any other Six-teams (though there is some post-size difficulty with some later redecos), and his bottom can become the bottom of any Six-team. He can also freely swap his legs, head or chest with any non-train team. (Because the non-train teams all use the same basic torso and thighs these two can be changed around as one pleases.
This mold set is also used by the Universe Aerialbot Superion.

Micromaster Collection

Gothwing.
  • Destron Sixwing (2003)
Unlike the other reissues, Sixwing was released in a completely new colour scheme. This version, dominated by teals, blacks, whites and purples, was dubbed a Decepticon, though it was given an Autobot chase version.
  • Berserker Sixwing (2003)
The chase version of Sixwing was an almost entirely white redeco of the mould. The only splashes of colour were a couple of paint aps on his accessories (to give him some colour when merged) and purple Autobot insignias.


Trivia

  • Sixwing actually has a total of twelve wings -- one on either side of his chest, and two on each of his Micromaster members except his bottom. He has fourteen if you include his feet which become the wings of his kibble's jet mode.