Transformers Legends (mobile game)

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The name or term "Legends" refers to more than one character or idea. For a list of other meanings, see Legends (disambiguation).
Generation 1 continuity family
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Transformers Legends

All the grind and expense of shopping for toys, without any of the fun.

(Or the toys.)

Developer ngmoco
Publisher Mobage
Platform Android, iOS
Release date December 13, 2012

Transformers Legends (parsed as "TRANSFORMERS Legends" on the Play Store) is a multiplayer card-based battle game published by Mobage for mobile devices. Released for Android devices on December 13, 2012 and iOS devices on April 25, 2013, the game features much of the early Generation 1 cast, with the campaign including elements from many storylines. A similar game, titled Transformers Rising, also published by Mobage, was released in 2014 for the Hong Kong and mainland China App Stores and Google Play shortly after.

But quite honestly, it's just there to steal your money.



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Gameplay

The game functions as a simulation of a tabletop collectible card game. Players build a deck of Autobots and Decepticons to use in-game. New players are given a limited selection of "common" and "uncommon" cards, as well as a choice of six starting "Rare" cards (Ratchet, Wheeljack, and Mirage for Autobot fans, Ravage, Skywarp, and Thundercracker for Decepticons fans—the initial choice has no other effect on gameplay). More advanced cards are discovered in Mission mode, or via the Space Bridge feature (either by completing certain tasks or by paying for them). Complete decks are then used both in Battle mode and in Boss Battles during special in-game events.

Cards come in two types: character and weapon. Character cards are further subdivided into robot and alternate modes for each respective character. Each card may be leveled to a maximum point. Robot and alternate modes of the same character (e.g. "Common" Ratbat, "Ultra-Rare" Galvatron) may then be "Trans-Scanned" into a single, more powerful card that can then be leveled again to a maximum point ("MTM" in game terminology). Weapons may also be upgraded, and certain weapons are designated for specific characters (e.g. "Galvatron's Weapon"). While any character card may be paired with any weapon card, there are specific bonuses for matching weapons to characters of the same faction or other criteria, and a larger bonus for pairing named weapons with their specified character.

Missions

"Missions" are roughly equivalent to "story mode." Progress is made by clicking a "scan" button, which drains a little bit of Energon each time. A scan can have one of several results:

  • The player is ambushed by an enemy (Swoop in the Decepticon campaign, Ramjet in the Autobot campaigns); The player must tap on the missiles they launch to intercept them and get credits
  • The player receives a Common or Uncommon card
  • The player is given an opportunity for a "free" PVP battle, or
  • The player is given an opportunity to win a Rare card.
  • The player will encounter a boss for an episodic event; this encounter is optional

Each mission takes somewhere between 20 and 30 clicks to complete, and each click uses 10 points of Energon. The cards for each Mission are pre-determined by the game, and only a few Rare cards are available in Missions. Energon is refilled automatically when a player levels up, slowly over time, or can be refilled instantly via special items (i.e., by paying for it, or by earning them through events).

Battles

"Battles" are the game's version of player-versus-player combat. Combat is initated by clicking on another player's name (potential opponents are pre-selected by the game), at which point combat is managed entirely by the game. Each combat uses one Battle Cube, which refill automatically when a player levels up, slowly over time, or can be refilled instantly via special items (i.e., by paying for it.)

Both Missions and Battles generate XP and credits that serve in-game functions: XP is used to level up the player (and recharge Energon and Battle Cubes), while credits are used in the card upgrade process.

Events

Events modify gameplay in two primary ways: by adding special themed cards, and by offering "Boss Battles". "Episode" cards are rare 'hero' cards that players may use in Boss Battles. These cards may only be obtained via in-game purchases (usually costing somewhere between ten and fifteen dollars to get a "complete" robot/vehicle/weapon combo). "Event" cards represent the bosses, and are distributed after the event's conclusion as rewards for top players. Boss Battles work similarly to standard Battles, except that they are accessed through the Missions mode, as one of the possible outcomes. Boss Battles also add limited multiplayer action—if a Boss is too difficult for a single player, they can opt to invite other users (again, selected by the game) to assist, with all participants receiving rewards. Starting with "Day of the Dinobots - Part 2", events ran for six days, with one starting the day after the prior event concluded.

"Covert Operations" introduced campaign events, in which players must play through three campaigns of increasing difficulty, at the end of which they battle an episode-themed boss. Once a fight has been completed, the player can attempt to capture the card they have just defeated using Energon Nets or Energon Chains. The effectiveness of Energon Nets is random, while Energon Chains have a 100% capture rate, but are very hard to obtain (chains can be obtained through daily rewards, reaching a certain reward tier during the episode, or outright buying them with real money) whereas Energon Nets are abundant.

"The Omega Corps" was the first Player versus Player event. Scanning during missions gives the player the chance to enter a "player versus player" arena in which they battle a succession of other players, gaining more rewards depending on their victory streak, until their deck is defeated. By scoring, players also gain a named rank, which grants them a percentage attack bonus in all battles during the event and after it ends.

Team Battle events were introduced with "Dark Cybertron". Players are assigned into teams and must scan for Synthetic Energon and bosses as with Raid events, but only members of the same team can hit a boss. Teams are matched up together, with the team with the most points at the end of a day winning, and the losing team disbanding to be reassigned for the next day.

  1. "Harvest of the Insecticons"
  2. "Day of the Dinobots - Part 1"
  3. "Robots in the Sky"
  4. "Fatal Furies"
  5. "Unleash the Beasts"
  6. "Cold Delivery"
  7. "Countdown to Extinction"
  8. "Day of the Dinobots - Part 2"
  9. "Heavy Metal War - Part 1"
  10. "All Hail Galvatron"
  11. "The Bee Team"
  12. "Nemesis Rising"
  13. "Road to Ruin"
  14. "Full Assault"
  15. "Covert Operations"
  16. "War Dawn"
  17. "To the Rescue"
  18. "The Thin Blue Line"
  19. "Junkion Reunion"
  20. "One Shall Fall..."
  21. "S.O.S. Dinobots"
  22. "The Omega Corps"
  23. "The Colossus War"
  24. "Call of the Primitives"
  25. "By Land, Sea, or Air"
  26. "Eagle Eyes"
  27. "End of the Road"
  28. "Ghost in the Machine"
  29. "The Golden Lagoon"
  30. "Espionage"
  31. "Fan Favorite"
  32. "The Master Builders"
  33. "Beast Wars"
  34. "Prime Evil"
  35. "The War Within"
  36. "Golden Age"
  37. "The Battle for Autobot City"
  38. "The Coronation of Starscream"
  39. "Mockery of Justice"
  40. "'Til All Are One"
  41. "Revelation"
  42. "Dark Cybertron"
  43. "When Sparks Fly"
  44. "Circuit Breaker"
  45. "Deadly Depths"
  46. "Assault on Iacon"
  47. "Dark Awakening"
  48. "Attack of the Autobots"
  49. "The Galactic Games"
  50. "Five Faces of Darkness: Part 1"
  51. "Five Faces of Darkness: Part 2"
  52. "Five Faces of Darkness: Part 3"
  53. "Monstrosity"
  54. "The Wreckers"
  55. "False Alarm"
  56. "The Secret of Omega Supreme"
  57. "Fatal Furies: Flamewar's Revenge"
  58. "Box Trap"
  59. "Rushdown Road"
  60. "Me, Grimlock, King"
  61. "Signature Series featuring Guido Guidi"
  62. "Fire on the Mountain"
  63. "Into the Abyss"
  64. "Savage Circle"
  65. "A Decepticon Raider in King Arthur's Court"
  66. "Autobot X"
  67. "The Autonomy Lesson"
  68. "Beast Machines"
  69. "Enter the Nightbird"
  70. "Unicron Returns"
  71. "More than Meets the Eye"
  72. "Only Human"
  73. "Autobot Run"
  74. "Cosmic Rust"
  75. "Web World"
  76. "Circle of Light"
  77. "The B-Team Part Deux"
  78. "Wreckage"
  79. "Shattered Glass"
  80. "Hoist Goes Hollywood"
  81. "Signature Series featuring Marcelo Matere"
  82. "Last Stand of the Earth Defense Command"
  83. "Belly of the Beast"
  84. "Money Is Everything"
  85. "All Hail Megatron"
  86. "Orion's Gambit"

Notes

Transforms from slot machine to Skinner box and back again!
  • Although the designs of most characters are based on their original Generation 1 or (where applicable) Classics/Universe/Generations appearances, Chromia and Arcee draw much more heavily from their Revenge of the Fallen and Prime incarnations, respectively. The Terrorcons are also drawn to resemble their Prime toys.
  • The Ultra-Rare Rodimus card art clearly depicts Rodimus Prime, but the card biography is based on Hot Rod, describing him as "young and bold" and "inexperienced."
  • Frenzy is blue, Rumble is red.
  • Essentially the only way to get the most popular characters (and the only way to get some of the strongest cards) is via the in-game "Premium Space Bridge", which costs at least $1 USD per use, with reports of users spending anywhere from $50-$150 USD in hopes of landing the Ultra-Rare cards.[1][2] The Rare cards (IE Optimus Prime and Megatron) are a bit more easy to obtain:
    • While on missions, there is a chance you'll encounter a Combat Cache. One card is a Rare, while the others are Commons or Uncommons. The cards are shuffled, and placed face-down. Getting a rare is all up to luck.
    • Gold Warrior Medals (regular and Episode) are your best bet for getting Rares. At least one Rare always shows up.
    • Sometimes, Rares can be gotten with Silver Warrior Medals (and on occassion, a Super Rare might even pop up).
    • There is a SMALL chance of a Rare showing up with a Bronze Warrior Medal, Free Space Bridge, and Ally Points Space Bridge.
  • The painted artwork is created by concept design studio Volta, from sketches provided by the likes of Marcelo Matere.
  • The game was a nominee for the 2013 Google Play Player's Choice Awards for best game based on a movie.[3]
  • The biographies used for many of the cards are lifted verbatim from the appropriate TFWiki articles. It is the wiki's official opinion that this usage does not rise to the level that would invoke the CC-BY-SA3 license for complex, boring, technical and legalistic reasons.
    • In other words: Yes, we know. No, we don't care.




This article is still in beta.

This video game article is a stub and is missing information. You can help MediaWiki by expanding it.