Micromaster: Difference between revisions
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* Air Strike Patrol ([[Nightflight]], [[Storm Cloud (G1)|Storm Cloud]], [[Whisper]] & [[Tailwind]]) | * Air Strike Patrol ([[Nightflight]], [[Storm Cloud (G1)|Storm Cloud]], [[Whisper]] & [[Tailwind]]) | ||
* Sports Car Patrol ([[Detour]], [[Blackjack]], [[Hyperdrive]] & [[Road Hugger]]) | * Sports Car Patrol ([[Detour]], [[Blackjack]], [[Hyperdrive]] & [[Road Hugger]]) | ||
* Race Track Patrol ([[Roller Force]], [[Barricade]], [[Ground Hog]] & [[Motorhead]]) | * Race Track Patrol ([[Roller Force]], [[Barricade (G1)|Barricade]], [[Ground Hog]] & [[Motorhead]]) | ||
* Military Patrol ([[Bombshock]], [[Tracer (Decepticon)|Tracer]], [[Dropshot (G1)|Dropshot]] & [[Growl]]) | * Military Patrol ([[Bombshock]], [[Tracer (Decepticon)|Tracer]], [[Dropshot (G1)|Dropshot]] & [[Growl]]) | ||
Revision as of 06:31, 8 January 2007
Micromasters were Transformers who downsized their bodies considerably to be more fuel efficient. Transforming into tiny cars, planes, and other vehicles, many team up in four-member patrols, while others commandeer vehicles or battlestations which can transform into other things.
Some Micromasters were also Combiners, and could each form either the front or back half of a combined vehicle. They were not constrained to joining only with their Combiner partner; they also could join with any other Combiner.
Micromasters were usually grouped as Patrols, Squads, Transports, Stations or Bases:
Micromaster Patrols
Autobots
- Off Road Patrol (Highjump, Mudslinger, Powertrain & Tote)
- Race Car Patrol (Tailspin, Free Wheeler, Roadhandler & Swindler)
- Rescue Patrol (Seawatch, Stakeout, Fixit & Red Hot)
- Battle Patrol (Big Shot, Sidetrack, Sunrunner & Flak)
- Construction Patrol (Neutro, Groundpounder, Crumble & Takedown)
- Air Patrol (Sky High, Eagle Eye, Blaze Master & Tread Bolt)
- Monster Truck Patrol (Hydraulic, Slow Poke, Big Hauler & Heavy Tread)
- Hot Rod Patrol (Big Daddy, Trip-Up, Greaser & Hubs)
Decepticons
- Air Strike Patrol (Nightflight, Storm Cloud, Whisper & Tailwind)
- Sports Car Patrol (Detour, Blackjack, Hyperdrive & Road Hugger)
- Race Track Patrol (Roller Force, Barricade, Ground Hog & Motorhead)
- Military Patrol (Bombshock, Tracer, Dropshot & Growl)
Micromaster Combiner Squads
Autobots
- Metro Squad (Wheel Blaze, Roadburner, Oiler, Slide, Power Run & Strikedown)
- Astro Squad (Phaser, Blast Master, Moonrock, Missile Master, Barrage & Heave)
Decepticons
- Battle Squad (Meltdown, Half-Track, Direct-Hit, Power Punch, Fireshot & Vanquish)
- Constructor Squad (Stonecruncher, Excavator, Sledge, Hammer, Grit & Knockout)
Micromaster Transports
Autobots
Decepticons
Micromaster Combiner Transports
Autobots
Decepticons
- Cannon Transport (with Terror-Tread & Cement-Head)
Micromaster Stations
Autobots
Decepticons
Micromaster Bases
Micromaster Autobot Rocket Base
Micromaster Decepticon Jet Command Center
Micromaster Combiner Autobot Battlefield Headquarters
- Battlefield Headquarters with Full-Barrel & Overflow
Micromaster Combiner Decepticon Anti-Aircraft Base

