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In the apparent aftermath of Shockwave's scheme, Skids and Getaway relaxed in Swerve's, and were witness to Swerve suffering a bad bout of hero worship when Blurr walked in. The celebrations were rudely interrupted when Shockwave made his move, summoning all the Ammonites to attack Cybertron. {{storylink|The Becoming: Dark Cybertron Chapter 10|The Becoming}} Fortunately, Bumblebee had a plan of taking the fight to Shockwave. Skids was included in the team to be sent, thanks to his secret-agent-know-how. Getting to Shockwave's base of operations in the Crystal City seemed impossible, until Starscream showed up with Skywarp, who managed to get them there. On arrival, the group was attacked by Bludgeon. Ultra Magnus offered to hold him off, and Skids decided to volunteer his skills as well, along with a suddenly poorly Brainstorm. However, Skids's outlier abilities weren't able to match Bludgeon's mastery of metallikato, and he quickly wound up stabbed. Fortunately, Brainstorm's unease turned out to be Optimus Prime, Rodimus, Cyclonus, Kup and Nightbeat using the Dead Universe portal in his chest to escape that dying realm.{{storylink|Black Planet: Dark Cybertron Chapter 11|Black Planet}} They quickly mopped up Bludgeon, but Cyclonus' injuries meant someone had to help Brainstorm haul him back to his lab. While this meant Skids had to miss the climactic showdown, he did get to see time itself falling to pieces in the sky above Cybertron. That, and Rodimus managing to play on Brainstorm's insecurities. {{storylink|...And the Damage Done: Dark Cybertron Finale|...And the Damage Done}}
In the apparent aftermath of Shockwave's scheme, Skids and Getaway relaxed in Swerve's, and were witness to Swerve suffering a bad bout of hero worship when Blurr walked in. The celebrations were rudely interrupted when Shockwave made his move, summoning all the Ammonites to attack Cybertron. {{storylink|The Becoming: Dark Cybertron Chapter 10|The Becoming}} Fortunately, Bumblebee had a plan of taking the fight to Shockwave. Skids was included in the team to be sent, thanks to his secret-agent-know-how. Getting to Shockwave's base of operations in the Crystal City seemed impossible, until Starscream showed up with Skywarp, who managed to get them there. On arrival, the group was attacked by Bludgeon. Ultra Magnus offered to hold him off, and Skids decided to volunteer his skills as well, along with a suddenly poorly Brainstorm. However, Skids's outlier abilities weren't able to match Bludgeon's mastery of metallikato, and he quickly wound up stabbed. Fortunately, Brainstorm's unease turned out to be Optimus Prime, Rodimus, Cyclonus, Kup and Nightbeat using the Dead Universe portal in his chest to escape that dying realm.{{storylink|Black Planet: Dark Cybertron Chapter 11|Black Planet}} They quickly mopped up Bludgeon, but Cyclonus' injuries meant someone had to help Brainstorm haul him back to his lab. While this meant Skids had to miss the climactic showdown, he did get to see time itself falling to pieces in the sky above Cybertron. That, and Rodimus managing to play on Brainstorm's insecurities. {{storylink|...And the Damage Done: Dark Cybertron Finale|...And the Damage Done}}


Once the crisis was truly over, Skids decamped to [[Luna 2]] to watch [[Megatron (G1)/IDW Generation 1 continuity|Megatron]]'s trial. Evidently, he was not dissuaded from rejoining the ''Lost Light'' on its quest once the former Decepticon Leader was added to the ranks, and he set off again, this time coming along of his own volition. Six months into the quest, he was sufficiently worried to pay a visit to the widowed Chromedome with Nightbeat, though their friend remained secluded in his hab suite and Nightbeat's interest was quickly derailed, to Skids' dismay. {{storylink|World, Shut Your Mouth Part 1: Towards Peace|Towards Peace}}
Once the crisis was truly over, Skids decamped to [[Luna 2]] to watch [[Megatron (G1)/IDW Generation 1 continuity|Megatron]]'s trial. Evidently, he was not dissuaded from rejoining the ''Lost Light'' on its quest once the former Decepticon Leader was added to the ranks, and he set off again, this time coming along of his own volition. Six months into the quest, he was sufficiently worried to pay a visit to the widowed Chromedome with Nightbeat, though their friend remained secluded in his hab suite and Nightbeat's interest was quickly derailed, to Skids' dismay. {{storylink|World, Shut Your Mouth Part 1: Towards Peace|Towards Peace}} Shortly thereafter, he, [[Nautica (G1)|Nautica]] and [[Riptide (G1)]] all shot the bull about the ship's new gossip mag, the ''Lost Light Insider''. Though Nautica decided to exit before any rules were broken, she and Skids exchanged a bit of friendly banter before he and Riptide convinced the massively intoxicated Trailcutter to steal Megatron's "superfuel" out of the medibay. {{storylink|World, Shut Your Mouth Part 2: Words Hang in the Air|Words Hang in the Air}}.


{{charstubfiction| {{storylink|World, Shut Your Mouth Part 2: Words Hang in the Air|Words Hang in the Air}} {{storylink|World, Shut Your Mouth Part 3: Predestination: A Beginner's Guide|Predestination: A Beginner's Guide}} {{storylink|Twenty Plus One}} {{storylink|slaughterhouse}} {{storylink|slaughterhouse Part 2: The Road Not Taken|The Road Not Taken}} {{storylink|Elegant Chaos Part 1: All Our Parlous Yesterdays|All Our Parlous Yesterdays}}  {{storylink|The Not Knowing}} {{storylink|Speak, Memory: Part 1}} {{storylink|Speak, Memory! (Part 2)}}  {{storylink|No Guns, No Swords, No Briefcases}} {{storylink|The Dying of the Light Part 2: The Sun in Flight|The Sun in Flight}} {{storylink|The Dying of the Light Part 3: Your Fierce Tears|Your Fierce Tears}} {{storylink|The Dying of the Light Part 4: At Close of Day|At Close of Day}} {{storylink|The Dying of the Light Part 5: Rage, Rage|Rage, Rage}}}}
{{charstubfiction| {{storylink|World, Shut Your Mouth Part 3: Predestination: A Beginner's Guide|Predestination: A Beginner's Guide}} {{storylink|Twenty Plus One}} {{storylink|slaughterhouse}} {{storylink|slaughterhouse Part 2: The Road Not Taken|The Road Not Taken}} {{storylink|Elegant Chaos Part 1: All Our Parlous Yesterdays|All Our Parlous Yesterdays}}  {{storylink|The Not Knowing}} {{storylink|Speak, Memory: Part 1}} {{storylink|Speak, Memory! (Part 2)}}  {{storylink|No Guns, No Swords, No Briefcases}} {{storylink|The Dying of the Light Part 2: The Sun in Flight|The Sun in Flight}} {{storylink|The Dying of the Light Part 3: Your Fierce Tears|Your Fierce Tears}} {{storylink|The Dying of the Light Part 4: At Close of Day|At Close of Day}} {{storylink|The Dying of the Light Part 5: Rage, Rage|Rage, Rage}}}}


===Quantum Operative===
===Quantum Operative===

Revision as of 07:43, 27 June 2016

The name or term "Skids" refers to more than one character or idea. For a list of other meanings, see Skids (disambiguation).
Skids is an Autobot from the Generation 1 continuity family.
Everyone forgets me, even me.

Skids is a theoretician. This is appropriate, as some would say his existence is merely theoretical; everyone forgets who he is or that he was there. But if they got to know him, they'd learn that he likes to daydream, get built into furniture, and pick up cowboy chicks.

Skids is also a fast learner, voraciously absorbing and compartmentalizing new information he receives. This allows him to adapt to new environments and unexpected situations very quickly. His calm, observant nature and tendency to fade into the background sometimes causes some to question his ability to fight, but make no mistake; Skids can handle himself in battle.

He'd just rather...listen to some music, y'know?

Fiction

Generation 1 cartoon continuity

The Transformers cartoon

Voice actor: Michael Chain (English, "Quest for Survival"), Dan Gilvezan (English, "Triple Takeover"), Keiichi Nanba (Japanese, "Quest for Survival"), Ken Shiroyama (Japanese, "Triple Takeover"), Roberto Alexander (Latin American)
Hoist, Prime, and Skids ogle Bumblebee's animation model.

Like many of the Autobots who first appeared in 1985, the exact circumstances behind Skids joining the original group of Earth-based Autobots remain unknown. Skids first appeared as part of a strike force that was sent to stop the Insecticons from ravaging a human farm, only to meet with failure. Apparently injured in the battle, Skids underwent some repairs by Hoist upon return to Autobot Headquarters, where he responded incredulously to Bumblebee's report that he had retrieved robotic insecticide from the planet Floron III to deal with the Insecticon threat. Quest for Survival

Racing into obscurity.

Later, Skids was part of a team sent to investigate bombs that were raining down on a city from a football stadium (the work of the Triple Changer Blitzwing). Blitzwing, however, had the stadium surrounded by a massive "Zone Defense" maze built by the Constructicons, and while attempting to traverse it, Skids crashed into Prowl and was driven over by tank mode Blitzwing. Skids and the other Autobots' remains were then gathered by Scrapper, who built a throne for himself out of them. These Autobots were soon rescued and quickly rebuilt, and participated in the crises that ensued as Blitzwing, Astrotrain, Megatron and Devastator vied for Decepticon leadership. Following that skirmish, Prowl opined that Optimus Prime was the greatest leader in the universe, which prompted himself, Skids, Bluestreak and Tracks to form themselves into a throne for Prime; Prime refused to sit, saying that thrones were for Decepticons—he'd rather roll. Triple Takeover

Story of Binaltech

After using up all of his vacation and sick days, Skids returned to work to find that the Transformers cartoon had been cancelled.

Skids was the first of the Binaltech Autobots created simply with the intent of upgrading an existing, healthy Transformer, rather than in the name of repairing one that had been injured. Outfitted with self-repairing nanomechanical antibodies, Skids's body can, barring heavy damage in battle, theoretically function for thousands of years without maintenance. In both his original and new body, Skids dedicated time to studying the chronal warp on Dinobot Island, which gave rise to the Autobot strategy known as "Operation: Distant Thunder", a last-ditch scheme should the Decepticons tamper with the fabric of space-time. That horror occurred in 2004 when Ravage used the Kronosphere to alter the timeline, and Skids prepared to initiate the plan and send Wheeljack's memory data back in time to avert the catastrophe. Darkest Hour

The data probe was launched, but as the timeline was righting itself a Nemesis Prime arrived, and manipulated the temporal wave to preserve the Binaltech timeline separate from the original continuity. Possessed by the Spark of the Protector, hailing from some future point in time, Nemesis Prime informed Skids and the others that their timeline was destined to produce great warriors capable of safeguarding the entire multiverse, and therefore must continue on its new course. Binal Time

Transformers Legends comic

Binaltech Skids was a member of the Skids Squadron, a group of dimension-hopping versions of Skids led by dimensional investigator Skids, who summoned them to help force Megatron out of the Legends Universe. Bonus Edition Vol. 20

Marvel Comics continuity

Marvel The Transformers comics

Events from the UK-only comic stories are in italics.
Skids exists! Really!

In the event that the Ark's mission would require more manpower, Optimus Prime had several Autobots encode copies of their personalities as light patterns within crystalline containment vessels, including Skids. When a large number of Prime's troops were then injured during the opening volleys of the war on Earth, Prime arranged for the construction of new bodies, which the personalities were then programmed into, bringing Skids and the others to life "for a second time".

We bet you can't.

Now in a new body that transformed into a blue van equipped with a bandana-wearing driver, Skids went with Bumblebee and the other new Autobots to learn about their new home. Along the way he learned about an upcoming Brick Springhorn concert, and immediately took a liking to the music of Earth and the possibilities of what could be learned from interacting with mankind. When the concert turned out to be the target of a Decepticon attack, Skids and the others were forced into action, engaging Shockwave and three Decepticon jets in battle. They quickly retreated after routing their foes, so that the show could go on. Rock and Roll-Out!

When Megatron ran out of fuel in the middle of the Powder River Basin in Wyoming, Optimus Prime took Skids and a few other Autobots to prevent harm to the humans who had discovered him. Unfortunately, these humans (and their military) forced the Autobots into a retreat. I, Robot-Master!

Skids voiced some concerns about Optimus's plans to raid the heavily fortified Decepticon base for information on the combining process, but Prime vetoed them. En route, distracted by a human radio station, Skids nearly forgot to activate his facsimile driver; a moment later he accidentally clipped the car of hot-tempered Jake Dalrymple, who pursued the Autobots on their mission. Despite the wall of weaponry facing them, Skids made it through the battle unscathed; but as the Autobots retreated with the information, they encountered Jake Dalrymple again, who distracted Skids just enough for Ravage to blast him off a cliff. Although Optimus Prime mourned the loss of Skids, neither the Autobot leader nor any other Autobot thought to recover the believed deactivated body of Skids later after their mission had been completed. Command Performances!

IF YOU KNOW WHAT I MEAN.

Lying crippled and unable to transform, Skids was shortly discovered by register girl Charlene, who, thinking he was an ordinary van, had him fixed up with the intent of keeping him for herself. Skids was open to the idea at first, preferring a peaceful life to that of a warrior, but after another bout of road rage with Dalrymple, the unearthly stunts he performed left him no option but to reveal his true nature of Charlene.

Baby you can be my car
And maybe I'll wash you

A somewhat unusual relationship ensued between the two, but more trouble soon came Skids's way in the form of Donny Finkleberg, who was being hunted down by Ravage. Fleeing from the Decepticon with Charlene and Donny, Skids hid out at an abandoned mining town, but yet again, the raging Dalrymple tracked him down and shattered his windshield, knocking him unconscious and into a dream where he died through his refusal to attack Megatron and save Charlene. Reawakening, he engaged Ravage in battle again, finally finding the strength to act, and causing his foe to tumble down a mineshaft. Skids then parted ways with Charlene, having come to the realisation that their two roles in life were too different for their relationship to work out. Showdown!

Skids returned to the Ark with Finkleberg, with Optimus pleased to find him alive. Jetfire was sent to verify Finkleberg's claim about a group of missing Autobots, uncovering a trail of spilled Transformer fuel. Aerialbots over America! Skids was outfitted with a chemical tracker to follow the fuel trail; taking Finkelberg with him, he began tracing the fuel back to its source. En route, he broke cover to save a trapped driver from some downed power lines, a move that caught the Decepticons' attention. The newly created Stunticons were dispatched to "ambush" Skids - by acting as though they were his allies. The humans' Rapid Anti-robot Assault Team and the Aerialbots soon arrived and engaged in a three-way battle. When it was over, the Aerialbots were defeated, the Autobots' reputation was smeared, and the Stunticons were triumphant; Skids could do little but clear out to continue his mission with Finkleberg. Unfortunately, money still governed Finkleberg's actions, and that evening he sold out Skids to RAAT's leader Walter Barnett while Skids was deactivated for the night. Heavy Traffic!

File:DecepticonGraffiti-CBDonnySkids.jpg
Shoulda stuck with the nice cowboy lady.

Skids was disassembled for study, but when the Decepticons Runabout and Runamuck appeared on Earth and began defacing landmarks, RAAT operative Circuit Breaker was forced to enter into a deal with the Autobots to stop them. Skids and the other Autobots' components were combined to form a jury-rigged robot that Circuit Breaker used to stop the Battlechargers, but in return for their co-operation, Skids and the Autobots were allowed to go free. Decepticon Graffiti!

On the return trip to the Ark, however, Skids was abruptly torn from reality when the future Decepticon Galvatron traveled back in time from 2006, shunting Skids into Limbo to maintain temporal balance. Fallen Angel

While Skids was lost to Limbo in the UK comics, no such fate befell him in the American stories. Luckily enough for continuity's sake, he never did anything important in the US comics again, only showing up in crowd scenes: He attended Optimus Prime's funeral Funeral for a Friend!, witnessed the arrival of the Spacehikers Spacehikers! and watched Blaster and Grimlock fight for Autobot leadership on the Moon. He was presumably either offlined during the subsequent Decepticon ambush, Totaled! or during Starscream's Underbase powered rampage. Dark Star To maintain consistency, the UK printings of these stories either redrew Skids into a different, generic robot, or erased him from the art entirely.
Oh, hey, remember Skids?
And then he stole Crosscut's head.

Skids remained in Limbo for two years while Galvatron ran amok on Earth, his mind steadily succumbing to the dream-illusions created by the parasites native to the realm. Time Wars With Galvatron's eventual destruction during the Time Wars, Skids was finally returned to Earth, but he had spent too long in Limbo—the Limbo parasites had succeeded in shaping a reality from his dreams, and the nightmarish monsters that he had imagined materialised on Earth with him. Fleeing from the beasts, who desired to merge with Skids so that they might become more powerful, Skids lured them into a nuclear power plant which he had planned to detonate, wiping out the monsters and himself, but the remnants of the Autobot Wreckers—joined by Catilla and Carnivac of the Decepticon Mayhem Attack Squad—arrived to aid him, defeating the monsters. Skids joined with this group of Transformers, forming the Survivors. Survivors!

Carnivac soon tired of Autobot life and Skids and the others could only watch as he fell out with Springer and struck out on his own. Way of the Warrior When a human called in the rest of the Survivors to help Carnivac against the new Mayhem Attack Squad, Springer was adamant that they shouldn't help the renegade Decepticon, but Skids, Broadside and Inferno were swayed by Catilla's pleas to get involved. Survival Run They arrived just in time to save Carnivac from the Decepticons, but Catilla was killed by Bludgeon and Carnivac swore vengeance. A Savage Place!

Due to the somewhat convoluted nature of the Marvel UK continuity, the "Survivors" plotline was continued in the Earthforce timeline, detailed below.
Hey, who here remembers when I was damaged and shoved into the medbay? No? Well, that makes all of us.

Grimlock traveled to Hydrus Four to use Nucleon to revive the Dinobots. Returning to the Ark, he also pumped Nucleon into the med bays, reviving Skids and several others, and headed towards Cybertron. Grimlock used the Ark as a blunt instrument across Unicron's head, forcing Skids and the others to evacuate and join the battle against the Chaos Bringer. On the Edge of Extinction!

Earthforce
These stories do not fit into the normal Marvel continuity. See Earthforce for details.

When Carnivac ran off on his own to avenge Catilla's death, Skids and the other Survivors insisted Springer contact Grimlock and the Earthforce for back-up. Wolf in the Fold! Hooked up with these Autobot reinforcements, they stormed the Mayhem Attack Squad's tropical island base to save their friend. Skids personally confronted Octopunch in single combat, holding his own against the murderous Pretender. Where Wolf?

On a later mission for Earthforce, Skids and the Survivors protected an oil tanker from Starscream, while the rest of the Decepticons were trying to distract the Autobots with an all-out assault on their base. Undeterred by the sleight-of-hand, the Survivors caught up with Starscream in the Gulf of Mexico. Skids used a flying leap by Carnivac as a distraction to catch Starscream with his liquid nitrogen cannon, and then Inferno knocked the Decepticon commander into the drink. Divide and Conquer!

Transformers Comic-Magazin

Skids was part of the Autobot team when they battled the Decepticons in defense of Earth's precious energy resources. The Transformers' Grand Hour: Headmaster of the Dimensions

Goldbug later recalled the events of the previous battle. The Cosmic Adventure: Memories of Bumblebee

Regeneration One

Template:Noterg1

Remember when I was a main character back in our Marvel days? Let's do that again.

In 2012, when Optimus Prime discovered Megatron was still active on Earth, he took an armed assault squad of Autobots, including Skids, to put an end to the tyrant's menace once and for all. Battling Megatron's reanimated Decepticon zombies as the two leaders clashed, Skids called dibs on taking out Overbite. Loose Ends, Part 5

After the battle, Skids and Prowl attended to Kup as he recovered from a Scraplet infection. He then departed Earth with the other Autobots. Natural Selection, Part One As they arrived back at Cybertron, the Valiant was targeted by missiles from the Civil Defense Hub, though they were called off at the last second. Nonetheless, Skids and the rest of the armed assault squad prepared for immediate deployment upon landing. Natural Selection, Part Five

Skids would later respond when Jhiaxus's Primum Fugae began attacking the Demons and Dinobots indiscriminately and upon Ultra Magnus's orders, he and Sideswipe began prepping the Dinobots for medevac. The War to End All Wars, Part 2 During the invasion of the Hub Network, Skids and a team of Autobots comprising Beachcomber, Sky High, Jazz and Getaway aboard the Lancer Two were shot down by Jhiaxus's forces when they revealed their full defensive power. The War to End All Wars, Part 3

Dinobots Strike Back

The following summarizes one or more multipath adventures. Details vary depending on the paths taken in-story. See the book's page for information on alternate paths.
In the first book in this series, Skids transforms into a red compact, matching the description of his toy's Honda City Turbo alt-mode in one of its Diaclone color schemes. He is apparently even smaller than Bumblebee
Seen here pouting because he gets no screen time.

Although Skids had reported the strange electromagnetic readings he'd been getting from Dolphin's Bay even before Optimus Prime sent Windcharger to Bandit's Bluff to remove the cerebro-shells from the rampaging Dinobots, it took Grimlock's report that evening to prompt Optimus to have Skids investigate it for possible Decepticon activity. Prime chose Bumblebee to accompany him in Wheeljack's new mini-submarine, but wasn't sure whether to assign Sludge to the mission as well, since Skids clearly didn't want him along.

If Prime left Sludge out, Skids celebrated by absentmindedly crashing into Mount Lomas, crumpling his hood and causing Bumblebee to notice a suspicious trail in the woods. If the pair followed it instead of continuing to the bay, they walked into a trap set by Scrapper and Gravedigger, who disassembled Bumblebee and Skids to serve as the first components of the Autobot Memorial Power Plant.

If they continued to Dolphin's Bay and the sub, Skids traced electromagnetic waves back to some black coral, then hacked into a Decepticon computer and learned of a plot to convert the coral into superfuel. Bumblebee then exited the hatch to break a piece off, triggering an explosion which trapped him in a canyon beneath broken columns of crimson coral. Without underwater gear, Skids had only two options: If he went back to the channel for help, Seaspray used his laser to free Bumblebee, then tried to sail back to the Ark, only to have Starscream blow all three of them up with a cluster bomb. If Skids tried translating some nearby dolphins' language, he succeeded in five minutes, talking the three largest dolphins into moving the broken coral. Skids and Bumblebee brought the black coral and his report back to Optimus Prime, ensuring an Autobot victory.

If Prime did include Sludge, Skids, and Bumblebee made it to the bay first, then used the sub to track the readings to an underwater cave. Bumblebee entered it, radioed Skids about Operation Black Coral, then failed to reemerge. If Skids chose to return to the Ark for help, two possible endings saw an Autobot assault save Bumblebee and destroy the Decepticons' base. If Skids tried to radio Bumblebee, the sub was promptly hit by a sonic attack from Frenzy, making it go haywire and tear through the bay. Whether Skids tried to stop it by activating the backup systems or shorting the controls out with his electron blaster, he was saved by Sludge, ensuring an Autobot victory in two more endings. Dinobots Strike Back

3H comics

In the context of science, "theory" does not mean "guess" or "hunch", Rodimus. You should probably pay attention.

Several months after the defeat of Unicron in 2005, Skids was among the senior scientists (including Perceptor, Quickmix, and Rad) who questioned Rodimus Prime's plan to send out the best of the remaining Autobot science and research members to establish deep-space reconnaissance posts. Betrayal

Dreamwave Generation One continuity

8.2 million years ago, Skids was in the Chamber of the Ancients, observing the ceremony in which Optronix was given the Matrix of Leadership and transformed into Optimus Prime. Immediately, three Decepticon assassins attacked, and though Skids acted to protect the new Prime, his arm was cut off by Umbra. The War Within #1

Skids was repaired and he returned to his post at the Decagon. While Prime was absent, Skids picked up radar of incoming Decepticon invaders and a transmission from the force's field commander, Shockwave. The War Within #2 Skids helped man auto-defenses from inside the Decagon and coordinated troops in the field. The War Within #3 Eventually, the Autobots' Omega Sentinel units were destroyed. Picking up their personal weaponry, Skids and the other Autobots were all that was left to defend Iacon, and made a desperate last stand against Shockwave and his forces. The War Within #5 The Autobots were only spared from annihilation because Starscream at that point activated one of Cybertron's planetary engines. This caused a chain reaction, which crumbled Iacon into a crater, driving away the Decepticon forces. The War Within #6

During the Dark Ages, when Optimus Prime and Megatron both disappeared into a prototype spacebridge, both factions splintered into several sub-groups. Skids served under Prowl's faction of Autobots. Fragmentation Together, they investigated reports that the Decepticons were in the process of building a mobile fortress, only to find Trypticon already completed and battle-ready in the Praetorus Wharf. Devastation Finding that nothing they threw at the giant Decepticon had any effect, the Autobots tried to outrun it instead. Skids hid in a nearby building, onto which Trypticon jumped to crush him. Revelation Though battered by the incident, Skids managed to survive it, and was brought back to Autobase for repairs. As Ratchet was tending to his wounds, The Fallen broke into the Autobots' headquarters, reappropriated Blitzwing from one of their holding cells, and took off. Confrontation Once The Fallen's base of operations was uncovered, Skids joined a cross-faction army in rushing it to put an end to the ancient Transformer's scheme. Ultimately, The Fallen was defeated by the power of Primus himself, and all factions agreed to keep the chamber The Fallen had tried to breach sealed to prevent anyone from further abusing the power held within it. Conflagration

At some point, Ultra Magnus took command of the Autobots, and reunited them into a single faction. Under his leadership, the Autobots gained a significant hold over Cybertron's resources and territories. This eventually forced the Ultracons and Shockwave's Decepticons to sign a peace treaty with the Autobots. Skids was in attendance at the signing of the truce, which was interrupted by a bombing, engineered by Starscream and his Predacons. This act of aggression only served to unite the Autobots, Ultracons, and Decepticons however, who struck back against Starscream's troops. A united Cybertron finally seemed within reach... that is, until Megatron made a dramatic return, accompanied by an army of Air Warriors. The Age of Wrath Megatron quickly took over the planet, and enslaved the majority of Autobots. Skids was among the many unfortunates captured, and put to work in Internment Camp Pi. The Age of Wrath Pt.2

Due to Dreamwave's closure, the end of itsWar Within series was never published. Years later, Simon Furman released the unpublished scripts to the final three issues. Within said issues, Optimus would return to Cybertron, and the Autobots would be freed from slavery.

Skids was not among the Autobots who traveled to Earth aboard the Ark, remaining behind on Cybertron as the planet slipped into the deactivated state known as the Great Shutdown. When Shockwave began reactivating the planet and successfully unified the Autobot and Decepticon factions, Skids was a member of the council of Autobots who served to represent their faction in the alliance. Few of the council members were actually suited for leadership, however, and slowly found themselves giving more and more control to Shockwave. Revelation Even when Perceptor presented the council with evidence that Shockwave was performing immoral experiments on fellow Cybertronians, the High Council was unwilling to take any constitutional action against Shockwave.Cold War Eventually, the example shown by the Ark's returning crew and several homegrown Autobot insurgency cells tore the blinders from the council's optics, and Skids gathered his fellow councilmen in taking to the streets and ousting the Decepticons from power. Revelation

G.I. Joe vs. the Transformers

During an Autobot peace ceremony on Cybertron, Skids reported to Optimus Prime that Hot Rod, Springer, and Sandstorm had yet to find the Autobots and Joes that had gone missing while chasing Serpent O.R. Their conversation was then interrupted due to a Decepticon attack. The Art of War #3

Skids was later stationed on the Arc II on Earth, where he helped his comrades in the field by warning them about incoming G.I. Joe S.H.A.R.C.s. When the ship came under attack by the Pretender Monsters, Skids was knocked out by Icepick while alerting the others on board. Black Horizon, Part 1 of 2 He was sent to the Pit for repairs and was expected to quickly recover from his injuries. Black Horizon, Part 2 of 2

TransTech

In an Offworld Zone of Axiom Nexus, a Skids was yet another victim of Bulletbike, murdered for a cred-key. I, Lowtech

The Beast Within

During a particularly violent brawl between the Autobots and Decepticons, Skids could do nothing but avert his eyes as The Beast began distributing wanton carnage onto the battlefield. The Beast Within

Later, Skids was amongst the few Autobot survivors still intact despite the brutality of the battle. He and a small number of surviving Autobots rode in Optimus Prime’s trailer in a desperate effort to outrun The Beast. He was then killed when the Beast took a swipe at Optimus’s trailer, crushed utterly in The Beast’s monstrous paw. The Beast Within Part 2, Consequences

IDW Generation 1 continuity

File:Skidsbacksoff.jpg
-gulp-

Before the war, Skids of Nova Cronum trained as a theoretician at Senator Shockwave's Academy of Advanced Technology, Patternism secretly recruited to the school because of his status as an "outlier" with special powers—in Skids's case, a "super-learning" ability that allowed him to master many skills. An Intimate Beheading He was present at the academy on the day that Roller and Ratchet arrived to take Shockwave into protective custody, and his attempt to stop them was quickly quashed when the towering Roller intimidated him into silence. Patternism It was not long, however, before Skids's teacher returned and recruited him and classmates "Glitch" and Windcharger for a plan formulated by Orion Pax to steal a bomb disguised as the Matrix from Nominus Prime's body as it lay in the Primal Basilica. Skids was somewhat disappointed that his sole contribution to the plan was not one of his many skills, but merely the fact he had a grappling hook in his arm that they could use to lower Pax into the Basilica, but despite a minor snag when the technology-disrupting Glitch accidentally jammed his hook's winch, the mission was a success. An Intimate Beheading

He's been trained to kick your ass. Theoretically, of course.

After graduating to full-fledged theoretician status, Skids went on to join the Diplomatic Corps, to work to persuade other races to support the Autobot cause. Who's Afraid of the DJD? At some point, he disappeared under currently unknown circumstances and was believed dead, Hangers On though the first clue that he yet lived came in the form of a mysterious message from the future that was sent—albeit too late to be heeded—to the Autobots departing to find the lost Knights of Cybertron, which warned: "Don't let them take Skids". How to Say Goodbye and Mean It Skids had, in fact, become part of Prowl's covert Special Operations. Partnered with Getaway, he was sent to attempt an "assassination" on Tyrest, using a nudge gun to implant the impulse to resign in the Chief Justice's mind. The plan failed, and Skids was only able to escape using a shuttle made from mode locked Legislators. Using the nudge gun's other charge, Skids erased his own memory after setting the shuttle to home in on the nearest of his handlers, the Duobots. Arm the Lonely

How do you like me now?

It was in this amnesiac state that he arrived on the planet where the Lost Light had crashed. Abruptly, the mode lock deactivated and the ship began transforming, so Skids made an impulsive decision: he reactivated the lock, sent the ship crashing into the surface, and bailed out. Making it to the ground safely, Skids found himself under attack from the Legislators that had made up his ship — though one of them had been killed in the crash, the other two were coming after him with giant swords and fire breath. Skids came upon the deceased bodies of two Autobots who had failed to survive the Lost Light crash—Hyperion and Polaris—and used their weapons and abilities to eliminate another of the pursuing robots. Running from the lone survivor, Skids came upon a small party of Autobots from the Lost Light, who deactivated the inhibitor claw for him, allowing him to access his weapons and destroy last Legislator. Skids was invited to join the crew of the Lost Light, though he was less than enthusiastic about Swerve's proposition that the pair of them should team up. Hangers On

MEANWHILE IN A 20 MILE RADIUS OF THIS EVENT

When a Sparkeater got loose aboard the Lost Light, requiring the crew to be sealed in their quarters, Skids, having decided to exploit his missing memories to entirely reinvent himself and deciding he disliked confinement, left through the ventilation system. Drawn by Rung's cries, he saved the psychiatrist from a close call with the Sparkeater, and at Rodimus's request, led the creature through the vents to the engine room where Rodimus disposed of it. The Chaos of Warm Things As a celebration of the death of the Sparkeater, Swerve opened a bar where Skids got drunk together with Chromedome. He failed to notice that Chromedome stole his gun while he was messing around with his grappling hook and a server-robot. Life After the Big Bang Rules of Disengagement After attending a ceremony to commend Chromedome, Brainstorm and Highbrow on recent heroics, The Reluctant Specialist Skids was next spotted still hanging out at the bar with some other Autobots as Trailbreaker put Chromedome's ability to identify an Autobot based on their transformation sound to the test. Interiors He later tried to comfort Swerve following his accidental shooting of Rung. Rules of Disengagement

When a swarm of Nanocons that had lain dormant inside Ultra Magnus's body were mysteriously reactivated, Skids and a few others were shrunk by Brainstorm's mass-displacement gun and sent inside Magnus to eliminate them. Once that was dealt with, Skids attended Tailgate's Autobot Initiation Ceremony, during which he relayed Swerve's report from the engine room that dead crewmember Ore had come back to life. The chaos only continued when Skids and a team of Autobots were abruptly teleported by Galactic Council to the planet Theophany, there to investigate the razing of Crystal City. Beneath the city, they found a slumbering Metrotitan, leading to discussions on the Transformers' creation myths and the meaning of life; Skids and Chromedome shared a belief that life was shaped not by destiny or gods, but by interactions with others. Skids theorized that both the Nanocons and Ore had come back to life thanks to the psychic emanations of the Metrotitan, then helped Whirl fend off the Galactic Council's forces until the Autobots could free the Metrotitan, which teleported them all back to the Lost Light and quantum-jumped the ship to safety. You, Me, and Other Revelations

"Legs: Yes. Bow-tie: Cool...I can buy a fez."

Inspired by their talk, Skids requested that Chromedome use his mnemosurgery to unlock his lost memories; Chromedome discovered that only Skids's last year of memories had been erased, while the others had been repressed by a trauma so horrific he did not dare restore them. Chromedome was, however, able to identify the music in his head as the "The Empyrean Suite", and hoped he would never learn its significance. Who's Afraid of the DJD?

Skids was among the group of Autobots gathered by Rewind in Swerve's bar to help tell a story to aid in Rung's mental recovery. Post Hoc When his old altercation with Roller came up, Whirl called him a wuss, and he countered that his skills as a theoretician wouldn't have been useful in a fight. Patternism At the culmination of the story Rung still showed no signs of recovery...until Skids deliberately mispronounced his name a couple of times, prompting the psychiatrist to speak and correct him. An Intimate Beheading The storytelling session was brought to an end by the sounding of alarm to ready the crew for a battle with Decepticons on the planet Temptoria; during the fight, Skids, Chromedome and Steeljaw battled Overkill. Before & After Later, to unwind, Skids joined the crew of the Lost Light on some "shore leave" on the planet Hedonia, where he tried out his new personality-generated holomatter avatar, only to find his amnesia kept it from creating a fake identity for him. As the group played the "Nemesis Game", Skids identified Misfire as his worst enemy, and then wound up getting into a drunken brawl with Cyclonus. Cybertronian Homesick Blues Skids bought Rodimus a Galactic Council captain's hat as a souvenir of the trip. Signal to Noise

Skids kind of lost it a bit after Charlene left.

When the mass-murdering Decepticon Overlord ran wild on the ship, Skids joined in the futile effort to hold back his rampage. Under Cold Blue Stars Overlord was ejected from the ship thanks to the sacrifice of Rewind, and Skids tried to console Chromedome over the loss of his lover, only to find that the mnemosurgeon was eerily calm about the whole thing. The Gloaming When the Lost Light encountered the long lost satellite Luna 1, Skids got Chromedome to accompany the band of Autobots heading to the surface to see if the satellite had a way to return Skids's memories. He went to the ship's oil reservoir for some alone time, where he was attacked by a number of Legislators. The Fecund Moon While he managed to hold them off long enough for Swerve to arrive to help, a mysterious and enigmatic robot appeared behind him, and impaled him with a large sword. House of Ambus

Fortunately for Skids, he survived this, and was later teleported by Star Saber into a cell which contained Rodimus' crew. Perceptor examined his wound, while Swerve explained what happened to them. After Skids said that he would apologize for whatever he had done to Tyrest, Star Saber returned to the cell, carrying his "Partner in crime" with him. Chromedome then explained that when he read Skids' mind, he had done it wrong, and misinterpreted the remnant memory as an "Imperative to escape". In actuality though, it was a name, Getaway. The Divided Self Getaway was able to fill Skids in on his lost memories of their ill-fated mission to change Tyrest's mind, and explained Tyrest's mad plan to reach Cyberutopia. With the newcomer's help, Skids and the others were freed from the cell and confronted Tyrest, only to be incapacitated by the lawmaker's suggestion weapon. Arm the Lonely

Thanks to Tailgate, the suggestion weapon was disabled, and Skids cuffed Pharma, only for the medic to promptly escape when his back was turned. The Autobots caught up with him at Tyrest's gate to Cyberutopia, but only Skids, finally at peace with himself, was able to step through the guilt-detecting force field. He found himself standing on a strange landscape being talked to by a multi-colored spark. On hearing cries for help from Rung, he dashed back through the portal to help fight the Legislators until Tailgate was able to shut them down with some amendments to the law. This Calamitous Life

Once everything was over, he tried telling Rodimus what he saw, but he couldn't make sense of all it. The Sound of Breaking Glass Not helping was the fact that whatever he saw proved difficult to remember for any length of time. How Bright Their Frail Deeds

Before the Lost Light left Luna 1, Skids played a film compiled by Rewind to detail the ship's voyage. Unfortunately the film failed to impress the members of the Circle of Light who rejected any notion of joining the crew. Little Victories

Skids was among the Autobots who welcomed Orion Pax and his team aboard the Lost Light. Swerve remarked to him how weird some of Pax's crew were. Dark Dawn Skids was later seen having a drink at Swerve's Black Metal When the Lost Light was assaulted by Ammonites, Skids met up with Getaway and Ultra Magnus to help organize a counterattack. Skids hesitantly suggested that they use the Rodpod to fight back. Despite the other's and his own concerns about damaging it and making Rodimus angry, they ended up boarding and using the vessel. Skids piloted the craft, and used it to defend the ship's fuel quills, while blasting Ammonites that attempted to combine. Skids was forced to pilot the Rodpod away from the battle when a group of Ammonites combined and gave chase to them. In an attempt to lose them, he piloted the vessel into what appeared to be an abyss, but was really the optical cavity of Metroplex Into the Abyss

As everyone else tried to figure out where Metroplex's eye had gotten to, Getaway had a minor breakdown over the fact that A: they were inside someone's eye canal, and B: they were in a spaceship shaped like someone's head. The group took Ratchet's suggestion to find Metroplex's brain, only on arrival in his brain chamber found it was surprisingly absent. In light of that, they decided to go find his spark instead. As they approached, Whirl noticed the flooding had been sealed off, which surprised Skids.

On setting down, Getaway quickly found an arrow pointing toward the spark chamber, which everyone decided to follow. Skids was the one to ask whether they would lock the Rodpod, which no-one else was concerned about. The arrows took everyone on a strange course through Metroplex's interior, until they came upon... the Rodpod again. Before Whirl could properly blame the ship, an Ammonite appeared, and blew it up. No Exit Fortunately, they were saved by a wall appearing to block the explosion, at which point Skids realized the purpose of the arrows: Metroplex was moving his interior about, and the odd journey the arrows had taken them on was because the direction they were meant to be pointed had change too. Then, they received a call from Swerve informing them to avoid the water, or they'd contract an alchemical virus and die horribly, and worse than that, two thousand Ammonites were heading their way. As Magnus gave orders to barricade the room, Whirl turned out an Ammonite, having beaten an explanation out of him. However, when the little guy told them who he was working for, he promptly self-destructed. Before everyone present could dwell on that, two newcomers appeared and told them to surrender. The Dead Are Not Enough

Before Getaway could charm the two fellow Autobots, several Ammonites burst through the walls. While Ultra Magnus,Ratchet and Brainstorm went off with their new friends, Skids stayed behind to fight off the attackers (that he was being mobbed by several of them anyway probably helped). As Skids fought, Metroplex was recharged by the Lost Light's engines, and transported himself back to Cybertron. Burning Bright This didn't get rid of the Ammonites, though. That took Megatron giving the titan his missing thumb, containing the Regenesis Ore-7, which healed him and reactivated his immune system, killing the Ammonites dead. Finis Temporis

In the apparent aftermath of Shockwave's scheme, Skids and Getaway relaxed in Swerve's, and were witness to Swerve suffering a bad bout of hero worship when Blurr walked in. The celebrations were rudely interrupted when Shockwave made his move, summoning all the Ammonites to attack Cybertron. The Becoming Fortunately, Bumblebee had a plan of taking the fight to Shockwave. Skids was included in the team to be sent, thanks to his secret-agent-know-how. Getting to Shockwave's base of operations in the Crystal City seemed impossible, until Starscream showed up with Skywarp, who managed to get them there. On arrival, the group was attacked by Bludgeon. Ultra Magnus offered to hold him off, and Skids decided to volunteer his skills as well, along with a suddenly poorly Brainstorm. However, Skids's outlier abilities weren't able to match Bludgeon's mastery of metallikato, and he quickly wound up stabbed. Fortunately, Brainstorm's unease turned out to be Optimus Prime, Rodimus, Cyclonus, Kup and Nightbeat using the Dead Universe portal in his chest to escape that dying realm.Black Planet They quickly mopped up Bludgeon, but Cyclonus' injuries meant someone had to help Brainstorm haul him back to his lab. While this meant Skids had to miss the climactic showdown, he did get to see time itself falling to pieces in the sky above Cybertron. That, and Rodimus managing to play on Brainstorm's insecurities. ...And the Damage Done

Once the crisis was truly over, Skids decamped to Luna 2 to watch Megatron's trial. Evidently, he was not dissuaded from rejoining the Lost Light on its quest once the former Decepticon Leader was added to the ranks, and he set off again, this time coming along of his own volition. Six months into the quest, he was sufficiently worried to pay a visit to the widowed Chromedome with Nightbeat, though their friend remained secluded in his hab suite and Nightbeat's interest was quickly derailed, to Skids' dismay. Towards Peace Shortly thereafter, he, Nautica and Riptide (G1) all shot the bull about the ship's new gossip mag, the Lost Light Insider. Though Nautica decided to exit before any rules were broken, she and Skids exchanged a bit of friendly banter before he and Riptide convinced the massively intoxicated Trailcutter to steal Megatron's "superfuel" out of the medibay. Words Hang in the Air.


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Predestination: A Beginner's Guide Twenty Plus One slaughterhouse The Road Not Taken All Our Parlous Yesterdays The Not Knowing Speak, Memory: Part 1 Speak, Memory! (Part 2) No Guns, No Swords, No Briefcases The Sun in Flight Your Fierce Tears At Close of Day Rage, Rage

Quantum Operative

Henkei! Henkei! Generations manga

When Skids successfully proved the existence of particles able to cross over between dimensions, he put his discovery to work for the forces of good, coating his armor in these "Dimension Slide" particles and endowing himself with the power to move between realities, as well as a snazzy new green paintjob. In this quest to examine anomalies within the multiverse, Skids found he could summon other versions of himself from different dimensions to aid him, but for unknown reasons, one of these alternate versions wound up trapped in Skids's home dimension, unable to return to his own world. Renamed "Screech" (presumably to save all the Autobots a headache), this alternate Skids teamed up with his counterpart, and together, the pair worked as "Quantum Operatives" policing the multiverse while searching for a way to get Screech home. Skids's toy bio Screech's toy bio

Hot on the trail of one such multiversal anomaly, Skids and Screech pursued Starscream's ghost across the multiverse to a parallel dimension where he was causing trouble. While the two dimension-hoppers kept the ghost busy with wordplay and pop culture references, the Mirage of that world used his illusion casting powers to scare Starscream into fleeing the dimension by projecting an illusion of his greatest fear: Galvatron! Starscream's New Body

Ask Vector Prime

Skids himself was from Primax 308.0 Zeta while Screech was from Primax 1008.15 Gamma. The two worked with Vector Prime in Primax 308.13 Beta. Ask Vector Prime, 23/7/2015

Transformers Legends comic

Skids would later take on a new body, blue as usual but more heavily armed, styling himself as a "dimensional investigator" (次元捜査官 jigen sōsakan). When Deadlock caused trouble in the Legends Universe by bringing SARA there, Skids showed up to teach him how to use SARA's powers to return to Cloud World, and also warned the Decepticon against causing any more interdimensional chaos. Bonus Edition Vol. EX

Finding there to be many more Transformers from other dimensions in the Legends Universe, Skids regarded this as problematic and decided to send them all back by force and seal off the dimension. Met with resistance from Megatron and his cohorts, he summoned the Skids Squadron to fight the Decepticon leader while he personally dealt with the others. When Megatron came to their rescue, Skids entered "Full Burst Mode" and seemingly killed the Decepticon with a mighty barrage, only to realize the villain just sacrificed himself for his comrades. Following protests by the natives of the Legends Universe, Skids caught on to the fact that their world was a peaceful one without factions or war and that he was the one causing chaos and violence, prompting the investigator to abandon his plans and undo the seal. He continued to keep the dimension under surveillance, and even stuck around to look up its fictional representations of himself. Legends Comic: Bonus Edition Vol. 20

Cloud

As an Autobot from Cloud World, Skids was part of an inter-dimensional police force that kept the peace throughout the multiverse, while collecting excess energy to ensure the welfare of SARA, the super-robotic being that allowed them access to other dimensions. When the Autobots' city of Metropolis came under attack from the Decepticons of the Underground, Skids was stationed at the Autobots' Directorate of Operations to safeguard it as part of a garrison. But the Decepticons' rampage across multiple city districts had turned out to be nothing more than a distraction from their real scheme. Shockwave and others forced their way into the Autobots' headquarters, catching the guards by surprise, and managed to make their escape with SARA in tow. After the Decepticons' retreat to the Underground, Optimus Prime called a meeting. Skids personally apologized for failing in his responsibility of protecting SARA. Optimus, however, took the blame onto himself for not having formulated a better strategy against the Decepticons. Optimus decided to head into the Underground himself to retrieve SARA. The other Autobots, unwilling to let their beloved leader go alone in this venture, all volunteered to join him. Resolve


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Fury

Q-Transformers cartoon

Bumblebee named Skids, Cliffjumper, and Drift as three characters who had been produced as toys for the popular Q-Transformers line. The Road to Winning a New Fanbase

Transformers Legends comic

Skids was a member of the Skids Squadron, a group of dimension-hopping versions of Skids led by dimensional investigator Skids, who summoned them to help force Megatron out of the Legends Universe. Legends Comic: Bonus Edition Vol. 20

Games

3D Battle-Card Game

Skids was one of Optimus Primal's many Autobot allies in a fight against Megatron's Decepticon forces, in what might possibly have been an inter-universe battle. Energon Wars Expansion Set

Transformers Legends

During the war on Cybertron, Skids was among a group of Autobots led by Sentinel Prime, who went to Tyrest in an attempt to reason with Megatron. They were ambushed by the Decepticons, and Sentinel Prime was killed. The War Within

Transformers: Battle Tactics

Skids participated in battles against a variety of opponents, both Autobots and Decepticons. Sometimes there were many of him! He was an Rare character that could be recruited by collecting 130 units of Cybermetal, 75 units of Transmetal, and 45 hunter cores. Transformers: Battle Tactics

Transformers Operation Omega


The Game Full of Death and Suffering...!

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Transformers Operation Omega

Toys

Generation 1

Introducing the new Nikahimi Deathtrap. With its poly-cotton body shell, it's the fastest car in the world... to open with the jaws of life. The Nikahimi Deathtrap—the last car you'll ever drive.
  • Skids (Autobot Car, 1985)
    • Accessories: "Liquid nitrogen rifle", "twin electron blaster", "rocket pod" launcher, 3 rockets
Skids began life as part of TakaraTomy's Diaclone toyline, where he was known simply by the name of his alternate mode, the Honda City Turbo, and was available in blue, red, or black color schemes (see Notes, below). The blue version of the figure was used by Hasbro as part of the Transformers toyline, sans a small scooter accessory that the Diaclone figure had come with which stored inside his trunk. Despite sharing this common point of origin with many of his fellow Autobot cars, he features a few unusual touches: his rear wheels fold into his feet for added robot mode stability, and his weapons attach by clipping over his forearms, rather than plugging into his fists. Among his armament is a "rocket pod", the spring-loaded missile-firing mechanism of which was neutered for Hasbro's release of the figure.
Because Skids was not one of the original eleven Autobot Cars released at the line's inception, he is commonly grouped in with the later 1985 Autobot Cars both fictionally and in the minds of fans. However, Skids was actually added to the 1984 assortment some time before the 1985 wave was released (December 1984 is the current earliest confirmed availability of the figure), during which time he came in 1984 packaging including a "TM" mark by the "Transformers" logo, rather than a "(R)" mark. Like the other 1984 cars, at least some of these early Skids releases lacked the rubsign on the roof that would later be added to all Transformers toys in 1985. He was also one of the rarest mass-release G1 figures, with just one Skids included per every two shipping cases.
Skids has been reissued several times; this article lists each reissue separately where appropriate. This mold itself is a retool of an earlier Diaclone toy, the Honda City R; this earlier tooling was used to make Crosscut and the Transformers Generations 2009 exclusive Screech.


Fight! Super Robot Lifeform Transformers

  • Skids & Sunstreaker vs Buzzsaw (multi-pack, 1985)
    • ID number: VSZ
    • Accessories: "Liquid nitrogen rifle", "twin electron blaster", "rocket pod" launcher, 3 rockets
Skids was not released on his own in the Japanese Generation 1 toyline, and was instead available only in a multi-pack with Sunstreaker and Buzzsaw, which was also the only way to get the other two on the Japanese market at the time. This box set remains a considerable rarity on the secondary market.


You sure you can call this an homage?
  • Skids & Screech Quantum Operative Ver. (exclusive multi-pack, 2009)
    • Accessories: "Material acceleration pistol", dual-barreled gun, "quantum shield" launcher, 3 rockets, scooter
"Quantum Operative" Skids is a green redeco of the original Generation 1 toy, available in conjunction with his Encore release (below), and including for the first time the scooter accessory that was eliminated from the Diaclone toy for his original Transformers release. He was sold in a set with Screech that was a mail-away exclusive available only with volume 3 of Million Publishing's Transformers Generations 2009. While Skids's colors are an homage to Revenge of the Fallen Skids, Screech is likewise a match for Skids's twin Mudflap.
Amusingly, the color scheme for this exclusive was accidentally revealed early by TakaraTomy when they mistakenly included its missile launcher, denoted by its bright green launching tab, with the normal Encore version that was on display at Tokyo Toy Show 2009.[1]


The Transformers Collection

  • Skids (reissue, 9-27-2002)
    • ID number: 3
    • Accessories: "Liquid nitrogen rifle", "twin electron blaster", "rocket pod" launcher, 3 rockets
Skids received his first reissue in 2002, when Takara made him available as part of their "book-box" Transformers Collection series, surprising many with the inclusion of such an overlooked character so early in the line. He features no significant differences from the original (save for a working missile launcher, as with the original Japanese release), though the figure suffered from a common, if not universal, problem: an excess of plastic on the underside of Skids's right foot means that his rear wheel can not fold down flat beneath it, resulting in a slightly unstable robot mode. Since the original Japanese figure was released only in a giftset, Skids did not get a Japanese ID number at the time, a situation this reissue rectifies by retroactively giving him the ID number 96 on the included Tech Spec and bio card.
The aforementioned Crosscut was released exclusively through e-HOBBY in conjunction with this reissue.


Commemorative Series

  • Skids (reissue, 2004)
    • Accessories: "Liquid nitrogen rifle", "twin electron blaster", "rocket pod" launcher, 3 rockets
Skids got his first Hasbro reissue as part of the eighth wave of their Commemorative Series line, exclusive to Toys"R"Us stores. He features no notable differences from the earlier Takara Transformers Collection release, except for the fact that his launcher's spring has been removed.


Alternators

Heavily clearanced so fanboys could customize him into Ironhide.

  • Autobot Skids (2005)
    • Alternator ID number: 17
    • Japanese ID number: BT-16
    • Accessories: Engine-rifle
Skids transforms into a 1:24-scale blue Scion xB. All four doors open, revealing a fully-detailed realistic interior with seats for a driver and passengers, plus his hood pops open to reveal his engine. His robot mode is very reminiscent of his original toy, with his head sculpt based off his animation model with toy details. His engine pops out and unfolds to become his hand-held pistol.
The Hasbro Alternators release (part of the first wave of new "bubble packaging" toys) differs from the Takara Binaltech release in that it has a much darker shade of blue, tinted windows, and various Scion-type tampographed flame decals. The Japanese release naturally has die cast metal parts, is painted a lighter shade of blue, and has different paint decos. It also includes a sheet of stickers, including flames resembling the ones printed on the Alternators version, as well as some Generation-1-style red stripes, and most humorously, a Japanese "New Driver" badge.
This mold was also used to make Binaltech Asterisk Broadblast.


Encore

  • Skids (reissue, 2009)
  • ID number: 18
    • Accessories: "Liquid nitrogen rifle", "twin electron blaster", "rocket pod" launcher, 3 rockets
TakaraTomy reissued Skids again in October 2009 as part of their Transformers Encore series. This version of the figure shifted its colors a little, changing him from tomato-red and blue to cherry-red and blueish-purple, as well as noticeably lightening the translucent blue plastic used for his windows. His Autobot symbol and tail light stickers were replaced with tampographs, while some of his other stickers were updated slightly, including his factory-applied front grill sticker. Like past reissues, this figure too suffered with an unstable robot mode, and both feet had wheels that would not fold away flat.


Generations

The theoretician the world deserves, not the one it needs right now.
  • Autobot Skids (Deluxe, 2013)
    • Series / Number: 02 / #009
    • Accessories: Nudge gun & nitrogen gun (combine to form rifle)
Part of the seventh wave of 2012-onwards Generations Deluxe Class toys, Thrilling 30 "Autobot Skids" transforms from a contemporary-looking hatchback into a robot mode largely based on Alex Milne's design for IDW's More than Meets the Eye comic, most notably featuring that body's numerous integrated weapons. He also includes the nudge gun carried by Skids in said comic and a new version of the liquid nitrogen rifle from his original toy, the two of which can combine into a larger rifle. Both weapons can peg onto his hands or vehicle sides via 5mm post.
There are numerous reports of the figure's hips being assembled the wrong way round, thus affecting the car mode as well as hampering the leg articulation (and it could even result in the ball joints at the waist snapping off), this can simply be fixed by popping them out and swapping them to the right place (just as long as you are careful with the aforementioned ball joints). At least some later releases fixed this issue.
He comes packaged with the twenty-second issue of IDW's aforementioned More than Meets the Eye comic series, featuring a cropped version of its retailer incentive cover, which is called out as a 'Hasbro Exclusive Cover' on its front.
Skids was redecoed into Age of Extinction Rollbar as well as Burn Out, plus was retooled into Generations Crosscut.


Q-Transformers

  • Skids (6-27-2015)
    • ID number: QT-21
Q-Transformers Skids is a redeco and retool of QT-15 Hound, transforming into a super deformed Suzuki Hustler.


Legends

  • Skids (5-28-2016)
    • ID number: LG-20
    • Accessories: Nudge gun & nitrogen gun (combine to form rifle)
Legends Skids is an extensive redeco of the Generations Skids toy. It features a color scheme faithful to the character's appearance in the More than Meets the Eye comic, with a darker shade of blue, black front grill with red details under the grill, silver and black detailing on the feet, painted front lights and pink striping on the front hood and on the back's sculpted detail.


Merchandise

Decoy

  • Cybertron Hero Collection 22 (multi-pack, 1986)
Skids was among the many characters rendered by Takara as part of their series of 1.5" soft rubber keshigomu figurines. Like all the figures in the series, Skids featured a number sculpted into his back that was the sum total of his Tech Specs, for use in the various games that could be played with the figurines. He was available in red as part of a 22-piece box set of Autobot figures, in peach as part of various other randomly-packed box sets released by Takara subsidiary Seven, and in a wide variety of different colors in "gachapon" capsule machines.
  • Skids (1987)
    • Decoy number: 12
The Skids figurine was later brought over to Hasbro markets as part of the Decoy promotion, largely identical to the Japanese release except for the fact that the number on his back was replaced with a simple "checklist" number. Like all Autobot Decoys, he was a randomly-chosen pack-in available with the carded Throttlebots, Aerialbots, Protectobots and Technobots.


3d Battle-Card Game

Are, uh, you sure you're a G1 character?
  • Skids (3D Battle-Card, 2007)
A 26-point "common" character in the 3D Battle-Card Game's "Energon Wars" expansion, Skids "transforms" into a grey pickup truck of indeterminate make. He uses the same parts layout as Ironhide and Dropkick.
He is equipped with a LN2 Cryo Rifle, an Electron Blaster, and a Rocket Launcher, which are similar to his G1 weapons — but due to the interdimensional nature of the Energon Wars subset, the Battle-Card may or may not also represent the live-action movie Skids.

Notes

A rainbow of theoretical flavors.
Suck it, Ironhide! This head was mine first!
  • The Diaclone version of Skids was additionally available in black or red. The BotCon 2015 toy and character Burn Out, a non-Cybertronian Diaclone mech from within the Transformers multiverse, is based on the black version.
  • Skids' animation model head appears to be based on early Diaclone promotional concept art. The toy's head would be different... and ultimately different from the Crosscut head shown in his instructions, which also popped up a few times in the UK comics.
  • Though Skids' toy turned into a Honda City Turbo, his car mode was often misinterpreted in Transformers fiction as one of the then-new minivans, despite the fact that a Honda City Turbo is a subcompact car, and as such, could theoretically be stowed in the back seat of an actual minivan. This is likely because most Americans in 1985 wouldn't know what a subcompact car is.
  • As Skids was released in the interim between the original 1984 launch and the big push of new 1985 figures, the character consequently fell by the wayside in the Generation 1 fiction of the 1980s. He was not included in the commercial promoting the new 1985 range of Autobot Cars, as he wasn't technically part of it. Similarly, he was also left out of the list of new 1985 product in the Generation 1 cartoon's production bible intended for inclusion in the show's second season, and as such, only managed to appear in little more than cameo roles in just two episodes, speaking one line in each and voiced by a different actor each time. He fared a little better in the Marvel comics, debuting alongside (an incomplete roster of) the other 1985 cars, but after getting an issue dedicated to himself, he all but completely vanished from the book and was banished to limbo by the UK comic for upwards of 100 issues, abandoned and forgotten.
  • In the "Survivors!" story, Skids was suddenly drawn with the original Diaclone toy's head (which years later would be used for the new character Crosscut). "Survivors!"' artist, Dan Reed, previously drew him with his real head, so it'd be interesting to learn why and how this change happened. (He would later mysteriously regain his own face.)
  • In more recent years, toys sporting the name "Skids" have required an additional "Autobot" prefix for trademark reasons, hence making the official name "Autobot Skids".

Foreign names

  • Japanese: Skids (スキッズ Sukizzu)
  • French: Platon ("Plato")
  • Hungarian: Szán
  • Italian: Furetto ("Ferret")
  • Mandarin: Shāchē (China, 刹车, "Brake")
  • Portuguese: Patins (Brazil comic, "Skate"), Pe-de-cabra (Portugal comic, "Crowbar")
  • Russian: Tormoz (Тормоз, "Brake")

References