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[[File:Breakdown raat compression cannon heavy traffic.jpg|thumb|upright=1]]
{{picsneeded|Bonecrusher in "attack bulldozer" mode}}
'''Concussion weapons''' cause the bulk of their damage through sheer physical force. For whatever reason, they appear to be used almost exclusively by [[Decepticon]]s.
[[File:Gatoraider concussion cannon dw mtmte.jpg|thumb|upright=1.9]]
'''Concussion weapons''' are [[Transformer]] [[weapon]]s that cause the bulk of their damage through sheer physical force. For whatever reason, they appear to be used mostly by [[Decepticon]]s, though not exclusively. The most common type is the '''concussion blaster''' which is the standard armament of many Decepticon troops, though '''concussion rifles''', '''concussion cannons''', '''concussion mortars''', '''concussion missiles''', and '''concussion bombs''' are all relatively common—and often interchangeable—types of concussion weapon.  


[[Soundwave (G1)|Soundwave]] uses a '''concussion blaster''' with its own adorable battery altmode. [[Horri-Bull]] can hit targets over twelve miles away with his. And while [[Stranglehold]]'s manly [[Pretender]] shell gets its job done with a [[brawn blaster]], the tiny terror lurking inside prefers a concussion blaster in both robot and rhino mode.
Some of the Transformers most commonly associated with concussion weapons are:


[[Ransack (G1)|Ransack]] uses a '''high-intensity concussion blaster''' when he isn't eating, kicking, shredding or shocking his enemies, and [[Sixshot]] wields a pair of similarly amped-up '''hypersonic concussion blasters''', which presumably use soundwaves to do their job.
{{collist|3|
*[[Blitzwing (G1)|Blitzwing]]
*[[Bonecrusher (G1)|Bonecrusher]]
*[[Breakdown (G1)|Breakdown]]
*[[Catilla (G1)|Catilla]]
*[[Dirge (G1)|Dirge]]
*[[Horri-Bull]]
*[[Krok (G1)|Krok]]
*[[Optimus Prime (G1)|Optimus Prime]]
*[[Over-Run (G1)|Over-Run]]
*[[Perceptor (G1)|Perceptor]]
*[[Powerglide (G1)|Powerglide]]
*[[Ransack (G1)|Ransack]]
*[[Razorclaw (G1)|Razorclaw]]
*[[Sixshot (G1)|Sixshot]]
*[[Soundwave (G1)|Soundwave]]
*[[Stranglehold]]
*[[Thrust (G1)|Thrust]]
}}


[[Razorclaw (G1)|Razorclaw]] has a '''twin concussion blaster''' that knocks his opponents down with capsules that add injury to injury by releasing a volatile gas.
==Fiction==
===Marvel ''The Transformers'' comics===
{{noteukonly}}
[[File:Breakdown raat compression cannon heavy traffic.jpg|thumb|upright=0.7]]
Blitzwing's jet fighter mode was armed with heat-seeking concussion missiles. {{storylink|The Transformers Universe (Marvel)|Blitzwing's ''Universe'' profile}} In vehicle mode, Bonecrusher could use a short-range concussion bomb launcher to aid his demolitions. {{storylink|The Transformers Universe (Marvel)|Bonecrusher's ''Universe'' profile}} When in car mode Breakdown's engine produced a rumbling vibration that caused mechanical failures in other vehicles; in robot mode he used a concussion cannon to achieve similar results. {{storylink|The Transformers Universe (Marvel)|Breakdown's ''Universe'' profile}} Horri-Bull wielded a concussion blaster with an effective range of over twelve miles in robot mode. {{storylink|The Transformers Universe (Marvel)|Horri-Bull's ''Universe'' profile}} After undergoing the [[Powermaster]] process, [[Optimus Prime (G1)/Marvel Comics continuity|Optimus Prime]]'s trailer could transform into a battle station armed with two concussion blasters and two twin [[particle beam cannon]]s. {{storylink|The Transformers Universe (Marvel)|Powermaster Optimus Prime's ''Universe'' profile}} Perceptor was armed with a concussion rifle. {{storylink|The Transformers Universe (Marvel)|Perceptor's ''Universe'' profile}} In vehicular mode Powerglide carried small concussion bombs and could shoot a short range high-temperature [[thermal beam]] from the tip of his nose module. {{storylink|The Transformers Universe (Marvel)|Powerglide's ''Universe'' profile}} In both lion and robot modes, Razorclaw's twin concussion blasters shot capsules which exploded on contact, releasing a volatile gas. {{storylink|The Transformers Universe (Marvel)|Razorclaw's ''Universe'' profile}} In robot mode [[Soundwave (G1)/Marvel Comics continuity|Soundwave]] carried a high-amplification directional radiowave sensor and a concussion blaster-gun. {{storylink|The Transformers Universe (Marvel)|Soundwave's ''Universe'' profile}} Thrust carried two concussion bomb missile launchers and two [[compressed air rifle]]s. {{storylink|The Transformers Universe (Marvel)|Thrust's ''Universe'' profile}}
 
''In the early days of the [[Great War (G1)|war]] on [[Cybertron (planet)|Cybertron]], [[Steamhammer (G1)|Steamhammer]] liked nothing more than blowing [[Autobot]]s to pieces at short range with a concussion blaster. He was reminiscing about such good times while stuck out on guard duty in [[Yuss]], shortly before the [[Magnificent Six]] showed up and blasted him to pieces instead.'' {{storylink|The Magnificent Six!}}
 
In their first confrontation on [[Earth]] at the [[Community Drive-In]], Soundwave fired his concussion cannon at [[Prowl (G1)/Marvel Comics continuity|Prowl]] and [[Cliffjumper (G1)|Cliffjumper]], but apparently missed. {{storylink|The Transformers (issue)|The Transformers}}
During an altercation with [[Rapid Anti-robot Assault Team|RAAT]], Breakdown used his concussion cannon to shoot down one of their helicopters. {{storylink|Heavy Traffic!}} Shortly afterwards, the [[Predacon (G1)|Predacons]] arrived from Cybertron to assassinate [[Megatron (G1)/Marvel Comics continuity|Megatron]] whereupon Razorclaw shot him with his concussion blaster. {{storylink|Gone but Not Forgotten!}}
 
During the climactic battle in [[Buenos Aires]] with the [[Underbase]]-powered [[Starscream (G1)/Marvel Comics continuity|Starscream]], Soundwave shot the [[Seeker (body-type)|Seeker]] with his concussion blaster, though it had little effect. {{storylink|Dark Star}}
 
Searching for the lost [[Matrix of Leadership|Matrix]] on the planet [[Cheyne]], the [[Triggerbot]]s carried dual phase concussion blasters on their hips. {{storylink|Kings of the Wild Frontier.}}
 
====Trigger-Happy!====
Facing off against [[Straxus (G1)|Megatron]] and his forces at the [[Riverway Fun Park]], Powermaster Optimus Prime carried a concussion blaster in robot mode. Later, Prime transformed into his little-seen battle station mode and started blasting away at them with his arsenal of lasers, [[particle beam cannon]]s and concussion blasters. {{storylink|Trigger-Happy!}}
 
====Another Time & Place====
On [[Hydrus Four]], [[Crankcase (G1)|Crankcase]] carried a concussion blaster, which was swiftly taken from him by [[Grimlock (G1)/Marvel Comics continuity|Grimlock]] to shoot down [[Dreadwind (G1)|Dreadwind]]. {{storylink|Another Time & Place}}
{{-}}
 
===''Find Your Fate Junior''===
{{notemultipath}}
====Dinobots Strike Back====
When four of the [[Dinobot (G1)|Dinobots]] were taken over by [[Bombshell (G1)|Bombshell]]'s [[cerebro-shell]]s, Powerglide was part of Optimus Prime's retaliatory Autobot attack force. He dropped a small concussion bomb near [[Snarl (G1)|Snarl]], bringing the Stegosaurus to his knees. {{storylink|Dinobots Strike Back}}
 
====Earthquake====
While exploring a Decepticon base with [[Windcharger (G1)|Windcharger]] and Powerglide, [[Beachcomber (G1)|Beachcomber]] ran into Dirge, who stunned him with a concussion missile before dismembering him and extracting his memory tape, alerting [[Megatron (G1)|Megatron]] to the presence of the other two Autobots. {{storylink|Earthquake (book)|Earthquake}}
 
====Desert Flight====
Embarked upon a fuel-finding mission, the Autobots heard the sound of nearby explosions which Optimus Prime recognised as being caused by Dirge's concussion missiles. Discovering a nearby Decepticon outpost that was testing an [[anti-gravity gun]], Powerglide flew ahead of the rest of the Autobots but was ambushed by Thrust and nearly downed by a concussion missile. {{storylink|Desert Flight}}
 
===Dreamwave ''Generation One'' continuity===
[[File:Sixshot-Dreamwave-G1-MTMTE.jpg|thumb|upright=1.1]]
In jet mode Blitzwing was armed with heat-seeking concussion missiles and a [[chain gun]]. {{storylink|Transformers: More than Meets the Eye|Blitzwing's ''More than Meets the Eye'' profile}} [[Bombshock (G1)|Bombshock]]'s tank mode turret fired concussion bombs. {{storylink|Transformers: More than Meets the Eye|Bombshock's ''More than Meets the Eye'' profile}} In vehicle mode Bonecrusher used a short-range concussion missile launcher to aid in demolitions. {{storylink|Transformers: More than Meets the Eye|Bonecrusher's ''More than Meets the Eye'' profile}} Breakdown could deploy a double-barreled concussion cannon in vehicle mode, while in robot mode he was armed with a concussion rifle. {{storylink|Transformers: More than Meets the Eye|Breakdown's ''More than Meets the Eye'' profile}} Catilla was armed with an air concussion cannon in robot mode. {{storylink|Transformers: More than Meets the Eye|Catilla's ''More than Meets the Eye'' profile}}


[[Perceptor (G1)|Perceptor]] bucks the Decepticon trend, using a '''concussion rifle''' when he finds himself facing a problem without a solution in the back of the textbook. Living up to his name, [[Breakdown (G1)|Breakdown]] totes a concussion rifle that instantly causes mechanical failures in whatever it hits. While the vibrations from his engine have the same effect, he can pick off his targets more easily with this gun, and it's more potent.
In jet mode Dirge could fire two concussion missiles in addition to [[machine gun]]s. {{storylink|Transformers: More than Meets the Eye|Dirge's ''More than Meets the Eye'' profile}} As a robot Horri-Bull was armed with a concussion blaster that focused and amplified ambient kinetic energy at its targets. {{storylink|Transformers: More than Meets the Eye|Horri-Bull's ''More than Meets the Eye'' profile}} Krok carried a concussion blaster that could combine with [[Gatoraider]] to form a concussion cannon. {{storylink|Transformers: More than Meets the Eye|Krok's ''More than Meets the Eye'' profile}} Over-Run's [[Attack Copter]] could transform into a double-barreled concussion cannon emplacement and he could also use the concussion cannons in robot mode. {{storylink|Transformers: More than Meets the Eye|Over-Run's ''More than Meets the Eye'' profile}} In robot mode, Perceptor was armed with a concussion blaster in addition to his [[light cannon]]. {{storylink|Transformers: More than Meets the Eye|Perceptor's ''More than Meets the Eye'' profile}} Powerglide was armed with concussion bombs, a standard machine gun, and a nose-mounted [[thermal cannon]] in jet mode. {{storylink|Transformers: More than Meets the Eye|Powerglide's ''More than Meets the Eye'' profile}}


Former Decepticon [[Catilla (G1)|Catilla]]'s '''concussion cannon''' projects a brutal blast of air. Even more forceful is [[Over-Run (G1)|Over-Run]], whose [[Attack Copter]] transforms into a concussion cannon emplacement. Also the cannons can fire magnetic missiles. Because that's just how Over-Run rolls.
In robot mode Ransack wielded a concussion blaster and a shield. {{storylink|Transformers: More than Meets the Eye|Ransack's ''More than Meets the Eye'' profile}} In both modes Razorclaw had shoulder-mounted concussion cannons as well as an additional launcher which fired capsules filled with explosive gas; {{storylink|Transformers: More than Meets the Eye|Razorclaw's ''More than Meets the Eye'' profile}} [[Predaking (G1)|Predaking]] also had access to these cannons. {{storylink|Transformers: More than Meets the Eye|Predaking's ''More than Meets the Eye'' profile}} All of Sixshot's modes utilized his powerful hypersonic concussion blaster, which turned sound into solid force—except for his wolf mode, where he preferred to shred his enemies with his fangs and claws. {{storylink|Transformers: More than Meets the Eye|Sixshot's ''More than Meets the Eye'' profile}} In robot mode Soundwave wielded a concussion gun and a shoulder-mounted, multi-chambered, mini-rocket launcher. {{storylink|Transformers: More than Meets the Eye|Soundwave's ''More than Meets the Eye'' profile}} Stranglehold was armed with a concussion blaster as a robot. {{storylink|Transformers: More than Meets the Eye|Stranglehold's ''More than Meets the Eye'' profile}} As a jet Thrust was armed with two concussion bombs. {{storylink|Transformers: More than Meets the Eye|Thrust's ''More than Meets the Eye'' profile}}
{{--}}


Finally, they aren't guns, we're afraid, but [[Dirge (G1)|Dirge]]'s air-to-air '''concussion missiles''' still pack a big kinetic punch, as do those of [[Blitzwing (G1)|Blitzwing]]'s fighter mode. [[Bonecrusher (G1)|Bonecrusher]] can mount an optional '''concussion bomb''' launcher on his bulldozer form to help him break stuff, while [[Powerglide (G1)|Powerglide]] prefers to drop his from the sky.
===Fun Publications ''Shattered Glass'' continuity===
[[Gutcruncher (SG)|Gutcruncher]] was part of the Decepticon force battling the Autobots for control of the newly rediscovered [[Arch-Ayr]] fuel dump, facing off against [[Arcee (SG)|Arcee]]. When [[Thundercracker (SG)|Thundercracker]] was able to encase her in a bubble of silence, the inability to hear the voices in her head distracted her enough for Gutcruncher to knock her off her feet with a concussion blast. {{storylink|Dungeons & Dinobots}}


==Fiction==
===''Animated'' cartoon===
===Marvel ''The Transformers'' comics===
In attack mode, [[Omega Supreme (Animated)|Omega Supreme]] deployed concussion blasters alongside a number of other weapons. {{storylink|Transformers Animated: The AllSpark Almanac|AllSpark Almanac}}
{{noteukonly}}
''In the early days of the [[Great War (G1)|war]] on [[Cybertron (planet)|Cybertron]], [[Steamhammer (G1)|Steamhammer]] liked nothing more than blowing Autobots to pieces at short range with a concussion blaster. He was reminiscing about such good times while stuck out on guard duty in [[Yuss]], shortly before the [[Magnificent Six]] showed up and blasted him to pieces instead.'' {{storylink|The Magnificent Six!}}


During an altercation with [[Rapid Anti-robot Assault Team|RAAT]], Breakdown used his concussion rifle to shoot down one of their helicopters. He may have been a little insecure about its size, as he referred to it as his concussion ''cannon''. {{storylink|Heavy Traffic!}}
===''War for Cybertron Trilogy'' marketing material===
The Concussion Beam was [[Trailbreaker (G1)|Trailbreaker]]'s primary weapon. {{storylink|War for Cybertron: Earthrise|''Earthrise'' webpage}}<ref>[https://transformers.hasbro.com/en-us/brands/earthrise ''Earthrise'' webpage]</ref> The Concussion blaster was one of [[Soundwave (G1)|Soundwave]]'s powers and weapons. {{storylink|War for Cybertron: Kingdom|''Kingdom'' webpage}}<ref>[https://transformers.hasbro.com/en-us/brands/kingdom ''Kingdom'' webpage]</ref>


==Toys==
==Toys==
===Generation 1===
===''The Transformers''===
[[File:G1Soundwave toy.jpg|upright=1.66|thumb]]
[[File:G1Soundwave toy.jpg|upright=1.66|thumb|CBGISM or CBGIHH?]]
*'''Soundwave''' (Decepticon, [[1984]]-[[1986]])
<ul class="iconlist">{{Bp-d1|'''Soundwave''' (Decepticon, [[1984]]-[[1986]], [[1990]])}}</ul>
:Beginning life as the ''[[Micro Change]]'' toy "Cassette Man", [[Soundwave (G1)/toys#Generation 1|Soundwave]] came with a range of accessories including his concussion blaster.
:*''Accessories'': battery/concussion blaster gun, battery/rocket launcher, 3 [[Missile|rockets]]
:Beginning life as the ''[[Micro Change]]'' toy "Cassette Man", ''[[The Transformers (toyline)|The Transformers]]'' [[Soundwave (G1)/toys#The Transformers|Soundwave]] came with a range of accessories including his concussion blaster gun, which transforms into a battery that can fit into a compartment on his back. This [[toy]] was [[Generation 1 reissues|reissued]] many, many times, as well as being [[retool]]ed and [[redeco]]ed to make [[Soundwave (G1)/toys#SoundblasterG1|Soundblaster]], [[Linkin Park]] [[Soundwave (G1)/toys#LinkinPark|Soundwave]], ''[[Transformers: Shattered Glass (toyline)|Shattered Glass]]'' [[Soundwave (SG)#SGSoundwave|Soundwave]], and [[J. Balvintron#Toys|J. Balvintron]], although the latter came with new accessories.
{{-}}
 
[[File:Blitzwingg1toy.jpg|upright=1.66|thumb]]
<ul class="iconlist">{{Bp-d1|'''Blitzwing''' ([[Triple Changer#The Transformers|Triple Changer]], [[1985]])}}</ul>
:*''Accessories'': [[gyro-blaster rifle]], [[electron scimitar]], 3 concussion missiles
:''The Transformers'' [[Blitzwing (G1)/toys#The Transformers|Blitzwing]] is a redeco of the [[TakaraTomy|Takara]] ''[[Diaclone]]'' "Triple Changer Jet Fighter Type". His jet mode has spring-loaded missile launchers in the wings ([[For safety reasons|severely weakened]] in the US version) which can hold two of the three concussion missiles he came with. This toy was reissued a number of times and also redecoed to make [[Overcharge (G1)#Toys|Overcharge]].
{{-}}
 
[[File:Collab-toy MegaDozer.jpg|thumb|upright=1.66|This is actually Mega Dozer, as we don't have a pic of Bonecrusher with the accessories attached.]]
<ul class="iconlist">{{Bp-d1|'''Bonecrusher''' ([[Constructicon (G1)#The Transformers|Constructicon]], 1985/1986)}}</ul>
:*''Accessories'': [[laser pistol]], [[Devastator (G1)#The Transformers|Devastator]]'s left fist, target shooter, rotor blade
:[[Bonecrusher (G1)/toys#The Transformers|Bonecrusher]] is a [[redeco]] of the Takara ''Diaclone'' "Construction Vehicle Robot No.1 Bulldozer". His [[instructions]] document an "attack bulldozer" mode, attaching the target shooter (loaded with the rotor blade projectile) onto the posts on the hood of his vehicle mode, described in his [[packaging]] [[bio]] as a short-range concussion-bomb launcher. This toy was available as part of a Devastator [[giftset]] and in [[Europe]] it was also released with a predominantly yellow colour scheme and was reissued in [[1992]], though without the parts to form the concussion-bomb launcher. In addition to ''[[Transformers: Generation 2 (toyline)|Generation 2]]'' [[Bonecrusher (G1)/toys#Generation 2|Bonecrusher]] (see below) it was also used to make [[Mega Dozer]].
{{-}}
 
[[File:G1Dirge toy.jpg|upright=1.66|thumb]]
<ul class="iconlist">{{Bp-d1|'''Dirge''' ([[Decepticon Planes|Decepticon Plane]], 1985/1986)}}</ul>
:*''Accessories'': left & right fists, front landing gear, 2 concussion missiles
:A [[retool]] of the [[Starscream (G1)/toys#The Transformers|Starscream]]/[[Skywarp (G1)/toys#The Transformers|Skywarp]]/[[Thundercracker (G1)/toys#The Transformers|Thundercracker]] [[mold]], [[Dirge (G1)/toys#The Transformers|Dirge]] came with new wings and new weapons—a pair of black concussion missiles. In [[Japan]], Dirge was only available as a mail-away in 1986. This sculpt was also used to make [[Ramjet (G1)/toys#The Transformers|Ramjet]], [[Sunstorm (G1)#Toys|Sunstorm]], and [[Thrust (G1)/toys#The Transformers|Thrust]] though the concussion missiles are unique to this version.
{{-}}
 
[[File:G1toy-Perceptor.jpg|upright=1.66|thumb]]
<ul class="iconlist">{{Bp-a1|'''Perceptor''' (Autobot, 1985/1986)}}</ul>
:*''Accessories:'' concussion rifle, missile launcher, 3 missiles
:Formerly the ''Micro Change'' MC-20 Micro Scope, ''The Transformers'' [[Perceptor (G1)/toys#The Transformers|Perceptor]] came with a red concussion rifle and a rocket launcher that holds one of three red missile-shaped projectiles. This toy was reissued a couple of times and redecoed to make [[Magnificus (G1)#Toys|Magnificus]].
{{-}}
 
[[File:G1-toy Powerglide.jpg|upright=1.66|thumb]]
<ul class="iconlist">{{Bp-a1|'''Powerglide''' ([[Mini-Vehicle]], 1985)}}</ul>
:Although not represented by a separate accessory, [[Powerglide (G1)#The Transformers|Powerglide]]'s [[Popular Earth vehicle alternate modes#A-10 Thunderbolt|A-10 Thunderbolt II]] mode is armed with concussion bombs according to his packaging bio. This toy was reissued in [[2004]] when it was also redecoed to make [[Bad Boy#Collector's Edition|Bad Boy]].
{{-}}


*'''Grimlock vs Soundwave''' ([[1985]])
[[File:G1Ransack toy.jpg|upright=1.66|thumb]]
:This [[Japan]]ese edition of Soundwave, packaged with [[Grimlock (G1)/toys|Grimlock]], also came with his concussion blaster.
<ul class="iconlist">{{Bp-d1|'''Ransack''' (Deluxe Insecticon, 1985)}}</ul>
:*''Accessories'': concussion blaster gun, reflector shield
:A redeco of the unreleased ''[[Armored Insect Corps Beetras]]'' Beet-Vadam, ''The Transformers'' [[Ransack (G1)#The Transformers|Ransack]] came with a black high-intensity concussion blaster gun.
{{-}}


*'''Ransack''' (Deluxe Insecticon, 1985)
[[File:G1Breakdown toy.jpg|upright=1.66|thumb]]
:A [[redeco]] of the unreleased ''Armored Insect Battalion Beetras'' Beet-Vadam, [[Ransack (G1)|Ransack]] came with a high-intensity concussion blaster and his "Reflector Shield".
<ul class="iconlist">{{Bp-d1|'''Breakdown''' (Stunticon, [[1986]]/[[1987]])}}</ul>
:*''Accessories'': concussion rifle, [[plasma-energy blaster]], connector
:In robot mode [[Breakdown (G1)#The Transformers|Breakdown]] is armed with a small blue concussion rifle. This [[toy]] was also available as a [[Menasor (G1)#The Transformers|Menasor]] giftset and was reissued in [[1990]] as part of the [[Europe]]an/[[Australia]]n ''[[Classics (Europe)|Classics]]'' line. It was later redecoed to make the [[BotCon 1994]] [[exclusive]] ''Generation 2'' [[Breakdown (G1)#Generation 2|Breakdown]].
{{-}}


*'''Razorclaw''' (Predacon, 1986)
[[File:G1toy-Razorclaw.jpg|upright=1.66|thumb]]
:Know that [[Razorclaw (G1)#Generation 1|Razorclaw]] transforms into a lion with a Twin Concussion Blaster mounted on his back. In robot mode he wields his [[Sonic sword|Sonic Sword]].
<ul class="iconlist">{{Bp-d1|'''Razorclaw''' ([[Predacon (G1)#Toys|Predacon]], 1986)}}</ul>
:*''Accessories:'' twin concussion blaster, [[sonic sword]], [[Predaking (G1)#The Transformers|Predaking]] head
:Know that [[Razorclaw (G1)#The Transformers|Razorclaw]] transforms into a lion with a twin concussion blaster mounted on his back and in robot mode he wields his sonic sword. This toy was also available in a Predaking giftset that was reissued in 2004 and redecoed for further releases in [[2010]] and [[2017]].
{{-}}


*'''Soundblaster''' (Decepticon, 1987)
[[File:G1Sixshot toy.jpg|upright=1.66|thumb]]
:As a redeco and [[retool]] of the original Soundwave toy, [[Soundwave (G1)/toys#SoundblasterG1|Soundblaster]] also came with a redecoed concussion blaster.
<ul class="iconlist">{{Bp-d1|'''Sixshot''' (Decepticon, 1987/[[1988]])}}</ul>
:*''Accessories:'' 2 hypersonic blasters
:''The Transformers'' [[Sixshot (G1)#The Transformers|Sixshot]] came with two identical white weapons labelled as hypersonic blasters in his instructions and specified to be hypersonic concussion blasters in his packaging bio. Sixshot can hold these weapons in robot mode and they are intended to attach to each of his other modes except the "wolf-creature" mode. This toy was used to make [[Greatshot#Victory|Greatshot]], with the hypersonic concussion blasters being slightly retooled to make Greatshot's [[Laser|great lasers]].
{{-}}


*'''Horri-Bull''' (Headmaster, [[1988]])
[[File:G1-toy Catilla.jpg|upright=1.66|thumb]]
:[[Horri-Bull]] came with [[Kreb]], a double-barreled "flamethrower"-tail and a concussion blaster.
<ul class="iconlist">{{Bp-a1|'''Catilla''' ([[Pretender Beast#The Transformers|Pretender Beast]], 1988)}}</ul>
:*''Accessories'': Pretender shell, concussion cannon, helmet, tail
:''The Transformers'' [[Catilla (G1)#The Transformers|Catilla]] came with a gray weapon, identified as a concussion cannon in his instructions. However, his packaging bio refers to the same weapon with two different names: when inside his shell, it's referred to as a [[turbo blaster]] but in robot mode it's referred to as an air concussion cannon.
{{-}}


*'''Transformers Linkin Park Soundwave: Special Edition''' ([[September 23]], [[2013]])
[[File:G1toy-Horri-Bull.jpg|upright=1.66|thumb]]
:A [[Linkin Park]] gold and black [[redeco]] of [[Soundwave (G1)/toys#Linkin|Soundwave]], with a redecoed concussion blaster.
<ul class="iconlist">{{Bp-d1|'''Horri-Bull''' (Headmaster, 1988)}}</ul>
:*''Accessories'': [[Kreb#The Transformers|Kreb]] Headmaster pilot, concussion blaster, [[flamethrower]]/tail
:''The Transformers'' [[Horri-Bull#The Transformers|Horri-Bull]] came with a gray concussion blaster that he could wield in robot mode alongside his blue double-barreled flamethrower. This toy was released in Japan without changes as ''[[Fight! Super Robot Lifeform Transformers (franchise)#Transformers: Super-God Masterforce|Super-God Masterforce]]'' [[Bullhorn (G1)|Bullhorn]].
{{-}}


===The Transformers Collection===
[[File:PowermasterOptimusPrime toy.jpg|thumb|upright=1.66]]
*'''Soundwave''' (2003)
<ul class="iconlist">{{Bp-a1|'''Optimus Prime''' ([[Powermaster#The Transformers|Powermaster]], 1988)}}</ul>
:The first reissue of [[Soundwave (G1)/toys#The Transformers Collection|Soundwave]]'s original toy also reissued his concussion blaster.
:*''Accessories:'' [[Hi-Q#The Transformers|Hi-Q]] Powermaster unit, 2 [[laser rifle]]s, 2 twin [[particle beam cannon]]s, super robot head
:Powermaster [[Optimus Prime (G1)/toys#PMOP|Optimus Prime]] came with two black guns, labelled as laser rifles in his instructions, but identified as concussion blasters in his packaging bio. This toy was also released in Japan with some retooling as [[Ginrai (human)#Toys|Ginrai]] and was later redecoed into the Japanese-exclusive Super Convoy.
{{-}}


*'''Soundblaster''' (2005)
[[File:G1-toy Stranglehold.jpg|upright=1.66|thumb]]
:[[TakaraTomy|Takara]] also reissued [[Soundwave (G1)/toys#CollectionSoundblaster|Soundblaster]] as part of the ''Transformers Collection'', along with his concussion blaster.
<ul class="iconlist">{{Bp-d1|'''Stranglehold''' ([[Pretender#The Transformers|Pretender]], [[1989]])}}</ul>
:*''Accessories:'' [[brawn blaster]], concussion blaster, helmet, rhino backpack/shield
:''The Transformers'' [[Stranglehold#The Transformers|Stranglehold]] came with a small orange high-intensity concussion blaster that his inner robot could hold. No version of this [[mold]] or character was released in Japan.
{{-}}


===Smallest Transforming Transformers===
[[File:G1 Overrun toy.jpg|thumb|upright=1.66]]
*'''Soundwave''' (2003-2004)
<ul class="iconlist">{{Bp-a1|'''Attack Copter with Over-Run''' ([[Action Master#The Transformers|Action Master]] Action Blaster Vehicle, [[1990]])}}</ul>
:Standing at only two inches tall, ''[[Smallest Transforming Transformers]]'' [[Soundwave (G1)/toys#Smallest Transforming Transformers|Soundwave]] came with a ''tiny'' concussion blaster.
:*''Accessories:'' [[laser cannon]], left & right side cannons, 2 [[missile]]s, engine cover, rotor
:''The Transformers'' [[Over-Run (G1)#Toys|Over-Run]]'s [[Attack Copter#Toys|Attack Copter]] could transform into a double-barreled concussion cannon emplacement, according to his packaging bio.
{{-}}


===Titanium Series===
[[File:Battlefield Headquarters.jpg|upright=1.66|thumb]]
*'''Soundwave''' (6" Cybertron Heroes, 2006)
<ul class="iconlist">{{Bp-a1|'''Battlefield Headquarters''' (Micromaster Combiner Autobot Headquarters, 1990)}}</ul>
:''[[Titanium Series]]'' [[Soundwave (G1)/toys#TiCR|Soundwave]] is a new toy cast in the image of his original Generation 1 figure. He retains his transforming weapons, which still store as batteries in a compartment on his back.
:*''Accessories'': 2 scrambler guns, 2 laser machine guns, 2 air-to-air missiles, 2 cruise missiles
:The [[Battlefield Headquarters#The Transformers|Battlefield Headquarters]] was armed with concussion mortars according to its packaging bio.
{{-}}


*'''Soundblaster''' (6" Cybertron Heroes, unreleased)
[[File:G1-toy Gatoraider.jpg|upright=1.66|thumb]]
:A planned redeco of ''Titanium'' Soundwave in his black and red [[Soundwave (G1)/toys#TiSoundblaster|Soundblaster]] colors, this toy would have come with another concussion blaster but was ultimately cancelled.
<ul class="iconlist">{{Bp-d1|'''Krok with Gatoraider''' (Action Master, 1990)}}</ul>
{{canceledtoy}}
:*''Accessories'': [[electro pulsator]], [[Gatoraider#The Transformers|Gatoraider]] [[Action Master partner|partner]]
:Only available packaged with his larger partner [[Krok (G1)#The Transformers|Krok]], Gatoraider can transform via spring-loaded mechanism from a robotic alligator into a concussion cannon that can be held by any Action Master figure.
{{-}}


===Classics===
[[File:G1toy-Wingthing.jpg|thumb|upright=1.66]]
*'''Soundwave''' (Commemorative Edition, 2007)
<ul class="iconlist">{{Bp-d1|'''Soundwave with Wingthing''' (Action Master, 1990)}}</ul>
:[[Hasbro]]'s first reissue of the original [[Soundwave (G1)/toys#Classics|Soundwave]] toy was released as part of the ''[[Transformers: Classics|Classics]]'' toyline and came with a reissued concussion blaster.
:*''Accessories'': [[photon negator]], [[Wingthing (G1)#The Transformers|Wingthing]] partner
:Only available with his larger partner [[Soundwave (G1)/toys#ActionMaster|Soundwave]], Wingthing can transform via spring-loaded mechanism from a robotic bat into a metal-piercing concussion cannon that can be held by any Action Master figure.
{{--}}


===Encore===
===''Generation 2''===
*'''Soundwave''' (2007)
[[File:Collab-toy MegaDozer.jpg|thumb|upright=1.66|Also Mega Dozer.]]
:The original [[Soundwave (G1)/toys#Encore|Soundwave]] toy was made available once again as part of [[TakaraTomy]]'s ''[[Transformers Encore]]'' series of reissues, along with his original weapons.
<ul class="iconlist">{{Bp-d2|'''Bonecrusher''' (Constructicon, 1992)}}</ul>
:*''Accessories'': laser pistol, bionic power pak, drill, [[Devastator (G1)#Generation 2|Devastator]] left fist
:Although ''Generation 2'' Bonecrusher's instructions bizarrely renamed his target shooter to a bionic power pak and perhaps more sensibly renamed his rotor blade to a drill, his packaging bio maintains that he is armed with a short-range concussion bomb launcher.
{{--}}


*'''Soundblaster''' (2012)
===''Smallest Transforming Transformers''===
:[[Soundwave (G1)/toys#Encore|Soundblaster]] was also available again as part of ''Transformers Encore'' and came with his own concussion blaster.
<ul class="iconlist">{{Bp-d1|'''Soundwave''' ([[2003]]–[[2004]])}}</ul>
:Standing at only two inches tall, ''[[Smallest Transforming Transformers]]'' [[Soundwave (G1)/toys#Smallest Transforming Transformers|Soundwave]] came with a ''tiny'' concussion blaster.


===Universe (2008)===
===''Titanium Series''===
*'''Soundwave''' (Exclusive, 2009)
<ul class="iconlist">{{Bp-d1|'''Soundwave''' (6" Cybertron Heroes, [[2006]])}}</ul>
:In 2009, Hasbro released yet another reissue of [[Soundwave (G1)/toys#Universe (2008)|Soundwave]] as part of the ''[[Transformers: Universe (2008 toyline)|Universe]]'' line with all the usual weapons.
:''[[Titanium Series]]'' [[Soundwave (G1)/toys#TiCR|Soundwave]] is a new toy cast in the image of his original Generation 1 figure. He retains his transforming weapons, which still store as batteries in a compartment on his back. This mold was intended to be redecoed in [[Soundwave (G1)/toys#TiSoundblaster|Soundblaster]] colors, but that was ultimately cancelled.


==Notes==
==Notes==
*Soundwave's [[instructions]] identify his hand-held gun as a "rocket launcher" and his shoulder-mounted weapon as a "concussion blaster gun", while his [[Tech Spec]]s call out that he "carries a concussion blaster gun" and his ''[[The Transformers Universe|Universe]]'' profile notes that he "carries a high-amplification directional radiowave sensor and a concussion blaster-gun". The ambiguity of this wording has led to his hand-held weapon also being called a concussion blaster, depending on [[Authorial intent|interpretation]].
*Soundwave's instructions identify his hand-held gun as a rocket launcher (capable of firing the three rockets he also came with) and his shoulder-mounted weapon as a concussion blaster gun. However, his packaging bio calls out that he "carries a concussion blaster gun" and his [[Marvel Comics|Marvel]] ''Universe'' [[profile]] notes that he "carries a high-amplification directional radiowave sensor and a concussion blaster-gun". The ambiguity of this wording has led to Soundwave's hand-held gun also being described as a concussion weapon of some kind, depending on [[Authorial intent|interpretation]]—for example in his very first appearance in the Marvel comics, Soundwave namechecks his "concussion cannon" while firing his hand-held weapon, and his [[Dreamwave Productions|Dreamwave]] ''[[Transformers: More than Meets the Eye|More than Meets the Eye]]'' profile claims that his weapons are "a concussion gun and a shoulder-mounted, multi-chambered mini-rocket launcher".
*Similarly, Breakdown's instructions identify his robot-mode weapon as a concussion rifle, while his ''Universe'' profile calls it a concussion cannon, hence his calling it that in the Marvel comics.
*Breakdown's instructions identify his robot mode weapon as a concussion rifle, while his ''Universe'' profile calls it a concussion cannon, hence his calling it that in the Marvel comics. His Dreamwave profile arms him with a concussion rifle but also gives his vehicle mode a double-barreled concussion cannon in place of the toy's plasma energy blaster.
*Ransack's unpublished ''Universe'' bio confirms he would have carried a concussion blaster gun in that continuity.<ref>[http://boltax.blogspot.com/2010/12/extended-bios.html Extended Ransack bio at ''Disciples of Boltax'' blog]</ref>
*Oddly, Thrust's packaging bio arms him with air-to-air missiles and Dirge's gives him two concussion missiles, while their Marvel ''Universe'' profiles give Thrust concussion bomb missile launchers and Dirge two air-to-air missiles, suggesting that some details may have been confused or switched between the two [[Conehead]]s' bios. To confuse matters further, Thrust also received a ''[[The Transformers: The Movie]]'' branded [[character model]] which designated his jet mode's weapons as '''atomic heat seeking missiles'''.<ref>[https://sunbowmarvelarchive.blogspot.com/p/transformers-1986-character-binder.html Transformers: 1986 character binder at the Sunbow/Marvel Archive]</ref>
*As was often the case with Dreamwave ''More than Meets the Eye'' profiles, a number of characters' weapons' names were changed for some reason: Bonecrusher's concussion bombs became concussion missiles; Perceptor's concussion rifle became a concussion blaster; Soundwave's concussion blaster gun became a concussion gun; and Razorclaw's twin concussion blasters became concussion cannons. More unusually, Razorclaw's profile also added another launcher to fire the gas-filled capsules that his Marvel ''Universe'' concussion blasters fired.
 
==References==
{{reflist}}


[[Category:Animated weapons]]
[[Category:Generation 1 weapons]]
[[Category:Generation 2 weapons]]
[[Category:Ranged weapons]]
[[Category:Ranged weapons]]
[[Category:Shattered Glass weapons]]

Latest revision as of 21:31, 19 November 2025

Let's see what you can see...

This article is in need of images.

Specifics: Bonecrusher in "attack bulldozer" mode

Concussion weapons are Transformer weapons that cause the bulk of their damage through sheer physical force. For whatever reason, they appear to be used mostly by Decepticons, though not exclusively. The most common type is the concussion blaster which is the standard armament of many Decepticon troops, though concussion rifles, concussion cannons, concussion mortars, concussion missiles, and concussion bombs are all relatively common—and often interchangeable—types of concussion weapon.

Some of the Transformers most commonly associated with concussion weapons are:

Fiction

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Marvel The Transformers comics

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Events from the UK-only comic stories are in italics.

Blitzwing's jet fighter mode was armed with heat-seeking concussion missiles. Blitzwing's Universe profile In vehicle mode, Bonecrusher could use a short-range concussion bomb launcher to aid his demolitions. Bonecrusher's Universe profile When in car mode Breakdown's engine produced a rumbling vibration that caused mechanical failures in other vehicles; in robot mode he used a concussion cannon to achieve similar results. Breakdown's Universe profile Horri-Bull wielded a concussion blaster with an effective range of over twelve miles in robot mode. Horri-Bull's Universe profile After undergoing the Powermaster process, Optimus Prime's trailer could transform into a battle station armed with two concussion blasters and two twin particle beam cannons. Powermaster Optimus Prime's Universe profile Perceptor was armed with a concussion rifle. Perceptor's Universe profile In vehicular mode Powerglide carried small concussion bombs and could shoot a short range high-temperature thermal beam from the tip of his nose module. Powerglide's Universe profile In both lion and robot modes, Razorclaw's twin concussion blasters shot capsules which exploded on contact, releasing a volatile gas. Razorclaw's Universe profile In robot mode Soundwave carried a high-amplification directional radiowave sensor and a concussion blaster-gun. Soundwave's Universe profile Thrust carried two concussion bomb missile launchers and two compressed air rifles. Thrust's Universe profile

In the early days of the war on Cybertron, Steamhammer liked nothing more than blowing Autobots to pieces at short range with a concussion blaster. He was reminiscing about such good times while stuck out on guard duty in Yuss, shortly before the Magnificent Six showed up and blasted him to pieces instead. The Magnificent Six!

In their first confrontation on Earth at the Community Drive-In, Soundwave fired his concussion cannon at Prowl and Cliffjumper, but apparently missed. The Transformers

During an altercation with RAAT, Breakdown used his concussion cannon to shoot down one of their helicopters. Heavy Traffic! Shortly afterwards, the Predacons arrived from Cybertron to assassinate Megatron whereupon Razorclaw shot him with his concussion blaster. Gone but Not Forgotten!

During the climactic battle in Buenos Aires with the Underbase-powered Starscream, Soundwave shot the Seeker with his concussion blaster, though it had little effect. Dark Star

Searching for the lost Matrix on the planet Cheyne, the Triggerbots carried dual phase concussion blasters on their hips. Kings of the Wild Frontier.

Trigger-Happy!

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Facing off against Megatron and his forces at the Riverway Fun Park, Powermaster Optimus Prime carried a concussion blaster in robot mode. Later, Prime transformed into his little-seen battle station mode and started blasting away at them with his arsenal of lasers, particle beam cannons and concussion blasters. Trigger-Happy!

Another Time & Place

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On Hydrus Four, Crankcase carried a concussion blaster, which was swiftly taken from him by Grimlock to shoot down Dreadwind. Another Time & Place

Find Your Fate Junior

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The following summarizes one or more multipath adventures. Details vary depending on the paths taken in-story. See the book's page for information on alternate paths.

Dinobots Strike Back

[edit]

When four of the Dinobots were taken over by Bombshell's cerebro-shells, Powerglide was part of Optimus Prime's retaliatory Autobot attack force. He dropped a small concussion bomb near Snarl, bringing the Stegosaurus to his knees. Dinobots Strike Back

Earthquake

[edit]

While exploring a Decepticon base with Windcharger and Powerglide, Beachcomber ran into Dirge, who stunned him with a concussion missile before dismembering him and extracting his memory tape, alerting Megatron to the presence of the other two Autobots. Earthquake

Desert Flight

[edit]

Embarked upon a fuel-finding mission, the Autobots heard the sound of nearby explosions which Optimus Prime recognised as being caused by Dirge's concussion missiles. Discovering a nearby Decepticon outpost that was testing an anti-gravity gun, Powerglide flew ahead of the rest of the Autobots but was ambushed by Thrust and nearly downed by a concussion missile. Desert Flight

Dreamwave Generation One continuity

[edit]

In jet mode Blitzwing was armed with heat-seeking concussion missiles and a chain gun. Blitzwing's More than Meets the Eye profile Bombshock's tank mode turret fired concussion bombs. Bombshock's More than Meets the Eye profile In vehicle mode Bonecrusher used a short-range concussion missile launcher to aid in demolitions. Bonecrusher's More than Meets the Eye profile Breakdown could deploy a double-barreled concussion cannon in vehicle mode, while in robot mode he was armed with a concussion rifle. Breakdown's More than Meets the Eye profile Catilla was armed with an air concussion cannon in robot mode. Catilla's More than Meets the Eye profile

In jet mode Dirge could fire two concussion missiles in addition to machine guns. Dirge's More than Meets the Eye profile As a robot Horri-Bull was armed with a concussion blaster that focused and amplified ambient kinetic energy at its targets. Horri-Bull's More than Meets the Eye profile Krok carried a concussion blaster that could combine with Gatoraider to form a concussion cannon. Krok's More than Meets the Eye profile Over-Run's Attack Copter could transform into a double-barreled concussion cannon emplacement and he could also use the concussion cannons in robot mode. Over-Run's More than Meets the Eye profile In robot mode, Perceptor was armed with a concussion blaster in addition to his light cannon. Perceptor's More than Meets the Eye profile Powerglide was armed with concussion bombs, a standard machine gun, and a nose-mounted thermal cannon in jet mode. Powerglide's More than Meets the Eye profile

In robot mode Ransack wielded a concussion blaster and a shield. Ransack's More than Meets the Eye profile In both modes Razorclaw had shoulder-mounted concussion cannons as well as an additional launcher which fired capsules filled with explosive gas; Razorclaw's More than Meets the Eye profile Predaking also had access to these cannons. Predaking's More than Meets the Eye profile All of Sixshot's modes utilized his powerful hypersonic concussion blaster, which turned sound into solid force—except for his wolf mode, where he preferred to shred his enemies with his fangs and claws. Sixshot's More than Meets the Eye profile In robot mode Soundwave wielded a concussion gun and a shoulder-mounted, multi-chambered, mini-rocket launcher. Soundwave's More than Meets the Eye profile Stranglehold was armed with a concussion blaster as a robot. Stranglehold's More than Meets the Eye profile As a jet Thrust was armed with two concussion bombs. Thrust's More than Meets the Eye profile

Fun Publications Shattered Glass continuity

[edit]

Gutcruncher was part of the Decepticon force battling the Autobots for control of the newly rediscovered Arch-Ayr fuel dump, facing off against Arcee. When Thundercracker was able to encase her in a bubble of silence, the inability to hear the voices in her head distracted her enough for Gutcruncher to knock her off her feet with a concussion blast. Dungeons & Dinobots

Animated cartoon

[edit]

In attack mode, Omega Supreme deployed concussion blasters alongside a number of other weapons. AllSpark Almanac

War for Cybertron Trilogy marketing material

[edit]

The Concussion Beam was Trailbreaker's primary weapon. Earthrise webpage[1] The Concussion blaster was one of Soundwave's powers and weapons. Kingdom webpage[2]

Toys

[edit]

The Transformers

[edit]
CBGISM or CBGIHH?
  • Accessories: battery/concussion blaster gun, battery/rocket launcher, 3 rockets
Beginning life as the Micro Change toy "Cassette Man", The Transformers Soundwave came with a range of accessories including his concussion blaster gun, which transforms into a battery that can fit into a compartment on his back. This toy was reissued many, many times, as well as being retooled and redecoed to make Soundblaster, Linkin Park Soundwave, Shattered Glass Soundwave, and J. Balvintron, although the latter came with new accessories.


The Transformers Blitzwing is a redeco of the Takara Diaclone "Triple Changer Jet Fighter Type". His jet mode has spring-loaded missile launchers in the wings (severely weakened in the US version) which can hold two of the three concussion missiles he came with. This toy was reissued a number of times and also redecoed to make Overcharge.


This is actually Mega Dozer, as we don't have a pic of Bonecrusher with the accessories attached.
Bonecrusher is a redeco of the Takara Diaclone "Construction Vehicle Robot No.1 Bulldozer". His instructions document an "attack bulldozer" mode, attaching the target shooter (loaded with the rotor blade projectile) onto the posts on the hood of his vehicle mode, described in his packaging bio as a short-range concussion-bomb launcher. This toy was available as part of a Devastator giftset and in Europe it was also released with a predominantly yellow colour scheme and was reissued in 1992, though without the parts to form the concussion-bomb launcher. In addition to Generation 2 Bonecrusher (see below) it was also used to make Mega Dozer.


  • Accessories: left & right fists, front landing gear, 2 concussion missiles
A retool of the Starscream/Skywarp/Thundercracker mold, Dirge came with new wings and new weapons—a pair of black concussion missiles. In Japan, Dirge was only available as a mail-away in 1986. This sculpt was also used to make Ramjet, Sunstorm, and Thrust though the concussion missiles are unique to this version.


  • Perceptor (Autobot, 1985/1986)
  • Accessories: concussion rifle, missile launcher, 3 missiles
Formerly the Micro Change MC-20 Micro Scope, The Transformers Perceptor came with a red concussion rifle and a rocket launcher that holds one of three red missile-shaped projectiles. This toy was reissued a couple of times and redecoed to make Magnificus.


Although not represented by a separate accessory, Powerglide's A-10 Thunderbolt II mode is armed with concussion bombs according to his packaging bio. This toy was reissued in 2004 when it was also redecoed to make Bad Boy.


  • Ransack (Deluxe Insecticon, 1985)
  • Accessories: concussion blaster gun, reflector shield
A redeco of the unreleased Armored Insect Corps Beetras Beet-Vadam, The Transformers Ransack came with a black high-intensity concussion blaster gun.


In robot mode Breakdown is armed with a small blue concussion rifle. This toy was also available as a Menasor giftset and was reissued in 1990 as part of the European/Australian Classics line. It was later redecoed to make the BotCon 1994 exclusive Generation 2 Breakdown.


Know that Razorclaw transforms into a lion with a twin concussion blaster mounted on his back and in robot mode he wields his sonic sword. This toy was also available in a Predaking giftset that was reissued in 2004 and redecoed for further releases in 2010 and 2017.


  • Sixshot (Decepticon, 1987/1988)
  • Accessories: 2 hypersonic blasters
The Transformers Sixshot came with two identical white weapons labelled as hypersonic blasters in his instructions and specified to be hypersonic concussion blasters in his packaging bio. Sixshot can hold these weapons in robot mode and they are intended to attach to each of his other modes except the "wolf-creature" mode. This toy was used to make Greatshot, with the hypersonic concussion blasters being slightly retooled to make Greatshot's great lasers.


  • Accessories: Pretender shell, concussion cannon, helmet, tail
The Transformers Catilla came with a gray weapon, identified as a concussion cannon in his instructions. However, his packaging bio refers to the same weapon with two different names: when inside his shell, it's referred to as a turbo blaster but in robot mode it's referred to as an air concussion cannon.


  • Horri-Bull (Headmaster, 1988)
The Transformers Horri-Bull came with a gray concussion blaster that he could wield in robot mode alongside his blue double-barreled flamethrower. This toy was released in Japan without changes as Super-God Masterforce Bullhorn.


Powermaster Optimus Prime came with two black guns, labelled as laser rifles in his instructions, but identified as concussion blasters in his packaging bio. This toy was also released in Japan with some retooling as Ginrai and was later redecoed into the Japanese-exclusive Super Convoy.


  • Accessories: brawn blaster, concussion blaster, helmet, rhino backpack/shield
The Transformers Stranglehold came with a small orange high-intensity concussion blaster that his inner robot could hold. No version of this mold or character was released in Japan.


The Transformers Over-Run's Attack Copter could transform into a double-barreled concussion cannon emplacement, according to his packaging bio.


  • Battlefield Headquarters (Micromaster Combiner Autobot Headquarters, 1990)
  • Accessories: 2 scrambler guns, 2 laser machine guns, 2 air-to-air missiles, 2 cruise missiles
The Battlefield Headquarters was armed with concussion mortars according to its packaging bio.


  • Krok with Gatoraider (Action Master, 1990)
Only available packaged with his larger partner Krok, Gatoraider can transform via spring-loaded mechanism from a robotic alligator into a concussion cannon that can be held by any Action Master figure.


  • Soundwave with Wingthing (Action Master, 1990)
Only available with his larger partner Soundwave, Wingthing can transform via spring-loaded mechanism from a robotic bat into a metal-piercing concussion cannon that can be held by any Action Master figure.

Generation 2

[edit]
Also Mega Dozer.
  • Bonecrusher (Constructicon, 1992)
  • Accessories: laser pistol, bionic power pak, drill, Devastator left fist
Although Generation 2 Bonecrusher's instructions bizarrely renamed his target shooter to a bionic power pak and perhaps more sensibly renamed his rotor blade to a drill, his packaging bio maintains that he is armed with a short-range concussion bomb launcher.

Smallest Transforming Transformers

[edit]
Standing at only two inches tall, Smallest Transforming Transformers Soundwave came with a tiny concussion blaster.

Titanium Series

[edit]
  • Soundwave (6" Cybertron Heroes, 2006)
Titanium Series Soundwave is a new toy cast in the image of his original Generation 1 figure. He retains his transforming weapons, which still store as batteries in a compartment on his back. This mold was intended to be redecoed in Soundblaster colors, but that was ultimately cancelled.

Notes

[edit]
  • Soundwave's instructions identify his hand-held gun as a rocket launcher (capable of firing the three rockets he also came with) and his shoulder-mounted weapon as a concussion blaster gun. However, his packaging bio calls out that he "carries a concussion blaster gun" and his Marvel Universe profile notes that he "carries a high-amplification directional radiowave sensor and a concussion blaster-gun". The ambiguity of this wording has led to Soundwave's hand-held gun also being described as a concussion weapon of some kind, depending on interpretation—for example in his very first appearance in the Marvel comics, Soundwave namechecks his "concussion cannon" while firing his hand-held weapon, and his Dreamwave More than Meets the Eye profile claims that his weapons are "a concussion gun and a shoulder-mounted, multi-chambered mini-rocket launcher".
  • Breakdown's instructions identify his robot mode weapon as a concussion rifle, while his Universe profile calls it a concussion cannon, hence his calling it that in the Marvel comics. His Dreamwave profile arms him with a concussion rifle but also gives his vehicle mode a double-barreled concussion cannon in place of the toy's plasma energy blaster.
  • Ransack's unpublished Universe bio confirms he would have carried a concussion blaster gun in that continuity.[3]
  • Oddly, Thrust's packaging bio arms him with air-to-air missiles and Dirge's gives him two concussion missiles, while their Marvel Universe profiles give Thrust concussion bomb missile launchers and Dirge two air-to-air missiles, suggesting that some details may have been confused or switched between the two Coneheads' bios. To confuse matters further, Thrust also received a The Transformers: The Movie branded character model which designated his jet mode's weapons as atomic heat seeking missiles.[4]
  • As was often the case with Dreamwave More than Meets the Eye profiles, a number of characters' weapons' names were changed for some reason: Bonecrusher's concussion bombs became concussion missiles; Perceptor's concussion rifle became a concussion blaster; Soundwave's concussion blaster gun became a concussion gun; and Razorclaw's twin concussion blasters became concussion cannons. More unusually, Razorclaw's profile also added another launcher to fire the gas-filled capsules that his Marvel Universe concussion blasters fired.

References

[edit]