Transformers: Energon (toyline): Difference between revisions
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==General retail== | ==General retail== | ||
===Energon Class=== | ===Energon Class=== | ||
The Basic-sized [[Omnicon]]s and [[Terrorcon (Energon)|Terrorcon]]s came with clear [[Energon weapon]]s and "[[Energon star|Energon Chip]]s" that can be attached over the [[spark crystal]]s of the new-mold ''Energon'' toys. Chips and weapons were red-tinted for Omnicons, and green/yellow for Terrorcons. The final three waves consisted of the limb figures for the [[Air Team]], [[Construction Team]] and [[Destruction Team]] [[combiner]]s (the torsos were sold as part of the Combat Class). The limb figures all came with add-on weapons and Energon Chips, cast in blue clear plastic, and these weapons formed the hands or feet of the combined robot. | |||
'''Wave 1''' | {| style="margin-left:1em;" width="100%" | ||
*[[ | |width="20%" valign="top"|'''Wave 1''' | ||
*[[ | *[[Battle Ravage#Toys|Battle Ravage]] | ||
*[[Energon Saber#Toys|Energon Saber]] ([[Scattor (Energon)#Toys|Scattor]], [[Skyboom (Energon)#Toys|Skyboom]], [[Wreckage (Energon)#Toys|Wreckage]]) | |||
*[[Skyblast (Energon)#Toys|Skyblast]] | |||
*[[Strongarm (Energon)#Toys|Strongarm]] | |||
| | |||
|width="20%" valign="top"|'''Wave 2''' | |||
*[[Cruellock#Toys|Cruellock]] | |||
'''Wave 2''' | *[[Divebomb (Energon)#Toys|Divebomb]] | ||
*[[ | *[[Perceptor (Armada)#Energon|Perceptor]] ([[Grindor (Armada)#Energon|Grindor]], [[High Wire (Armada)#Energon|High Wire]], [[Sureshock (Armada)#Energon|Sureshock]]) | ||
*[[ | *[[Signal Flare (Energon)#Toys|Signal Flare]] | ||
| | |||
*[[Perceptor (Armada)|Perceptor]] ( | |width="20%" valign="top"|'''Wave 3''' | ||
*[[Arcee (Energon)#Toys|Arcee]] | |||
*[[Insecticon (Energon)#Toys|Insecticon]] | |||
| | |||
|width="20%" valign="top"|'''Wave 4''' | |||
'''Wave 3''' | *[[Offshoot (Energon)#Toys|Offshoot]] | ||
*[[ | *[[Strongarm (Energon)#EnergonEnergon|Energon Strongarm]] | ||
*[[ | | | ||
|width="20%" valign="top"| | |||
'''Wave 4''' | |- | ||
*[[Offshoot (Energon)|Offshoot]] | |width="20%" valign="top"|'''Wave 5''' | ||
*[[Strongarm (Energon)|Energon Strongarm]] | *[[Command Ravage#Toys|Command Ravage]] | ||
*[[Doom-Lock#Toys|Doom-Lock]] | |||
'''Wave 5''' | | | ||
*[[Command Ravage]] | |width="20%" valign="top"|'''Wave 6''' | ||
*[[Doom-Lock]] | *[[Duststorm (Energon)#Toys|Duststorm]] | ||
*[[Sky Shadow (Energon)#Toys|Sky Shadow]] | |||
'''Wave 6''' | *[[Sledge (Energon)#Toys|Sledge]] | ||
*[[ | *[[Treadshot (Energon)#Toys|Treadshot]] | ||
*[[Sky Shadow (Energon)|Sky Shadow]] | | | ||
*[[Sledge (Energon)|Sledge]] | |width="20%" valign="top"|'''Wave 7''' | ||
*[[ | *[[Kickback (Energon)#Toys|Kickback]] | ||
*[[Stormcloud (Energon)#Toys|Stormcloud]] | |||
*[[Terradive (Energon)#Toys|Terradive]] | |||
'''Wave 7''' | *[[Windrazor (Energon)#Toys|Windrazor]] | ||
*[[ | | | ||
*[[ | |width="20%" valign="top"|'''Wave 8''' | ||
*[[ | *[[Blackout (combiner)#Toys|Blackout]] | ||
*[[ | *[[Blight (Energon)#Toys|Blight]] | ||
*[[Bonecrusher (Energon)#Toys|Bonecrusher]] | |||
'''Wave 8''' | *[[Wideload (Energon)#Toys|Wideload]] | ||
*[[ | |} | ||
*[[ | |||
*[[ | |||
*[[ | |||
===Combat Class=== | ===Combat Class=== | ||
Revision as of 07:52, 16 October 2016
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Following up on the highly successful Armada, the Transformers: Energon toyline carried over a number of characters in new forms, and added many newcomers as well.
The Energon line is dominated by the concept of combination, which pops up in numerous forms. Virtually every smaller toy came with an "Energon weapon", a clear-colored assortment of accessories, which could peg into one another to form larger weapons. The Combat and Mega Autobots can combine with one another in pairs (top and bottom, a source of endless jokes in the fandom), while the Command class combines with a vehicular accessory to form a larger "brute" mode. The line's first Mini-Cons were two teams that could combine. And three combiner teams in the spirit of the Scramble City-type gestalts dominated the line's later waves.

The Energon weapons formed another of the line's main concepts, as the battle for control of Energon dominated the cartoon storyline. The clear Energon weapons feature standardized 5mm pegs that all but a few figures can hold, and the weapons could be pegged together in almost infinite combinations.
A third concept was the Hyper-mode of the Decepticons, basically a series of flip- or fold-out weapons that could be deployed without the addition of Mini-Cons.
The line introduced two new ostensible factions, the Omnicons and Terrorcons, though in practice these were mere subgroups of the Autobots and Decepticons, respectively. They filled the smallest price point left vacant by the Mini-Con 3-packs of Armada.
Nearly all alternate modes are futuristic vehicles or robotic animals. Robot modes are angular and mechanical-looking, continuing the G1-esque look started by Armada but refining it. Articulation rose almost to pre-Armada levels, and the complexity required by some of the combining gimmicks brought forth ingenious and complex designs, though sometimes at the expense of the overall appearance of the toy.
Initial waves of Energon included three redecos of Armada toys as new characters: Sideways as Rapid Run, Scavenger as Treadbolt, and Overload as Ultra Magnus. These toys were meant to "bulk up" the early line and did not ship long, making them—particularly Ultra Magnus—difficult to find at US retail.
As in the later Beast era, all new-mold figures have spark crystals to display their allegiance. As in Armada, most have at least a few Mini-Con hardpoints. Two Mini-Con teams were part of the line, with Hasbro stating that the runaway success of the Mini-Cons in Armada caught them by surprise, and that more would be forthcoming in future lines.
The line was notable for the fact that stores MASSIVELY overordered initial waves of the line, leading to extreme shelfwarming for the first two waves. The situation was so severe, Hasbro removed much of the older product from stores' inventory to get "The Powerlinx Battles" subline to shelves in time for the 2004 holiday season. Much of this early stock would reappear on store shelves in "buy one get one" bonus buys in VERY large numbers.
General retail
Energon Class
The Basic-sized Omnicons and Terrorcons came with clear Energon weapons and "Energon Chips" that can be attached over the spark crystals of the new-mold Energon toys. Chips and weapons were red-tinted for Omnicons, and green/yellow for Terrorcons. The final three waves consisted of the limb figures for the Air Team, Construction Team and Destruction Team combiners (the torsos were sold as part of the Combat Class). The limb figures all came with add-on weapons and Energon Chips, cast in blue clear plastic, and these weapons formed the hands or feet of the combined robot.
| Wave 1 | Wave 2 | Wave 3 | Wave 4 | |||||
| Wave 5 | Wave 6 | Wave 7 | Wave 8 |
Combat Class

Wave 1
- Inferno (fire engine)
- Hot Shot (sports car)
- Rapid Run (motorcycle) with Mini-Cons Nightcruz and Nightscream
Wave 1.5
- Starscream (fighter jet)
Wave 2
Wave 3
- Demolishor (dump truck)

Wave 4
Wave 5
- Sharkticon (submarine)
- Energon Hot Shot (sports car)
Wave 5.5
- Slugslinger (dual-cockpit fighter jet)
Wave 6
- Storm Jet (A5, bomber jet)
- Steamhammer (C5, hydraulic power shovel)
Wave 7
- Energon Kicker (armored human) with High Wire (motorbike)
Wave 7.5
- Barricade (D5, missile truck)
Wave 8
- Energon Starscream (fighter jet)
- Roadblock (utility vehicle)
Mega Class
Wave 1
Wave 1.5
- Jetfire (space shuttle)
Wave 2
- Mirage (battle speedboat)
Wave 3
- Cliffjumper (dune buggy)
- Shockblast (tank/satellite)
Wave 3.5
- Energon Ironhide (SUV)
- Dreadwing (battle speedboat)
Wave 4
- Beachcomber (dune buggy)
- Wing Saber (stealth bomber)
- Grimlock (Tyrannosaurus rex)/Swoop (Pteranodon)
- Combine to form Mega-Dinobot.
Wave 5
- Alpha Quintesson (armored Quintesson alien)
- Six Shot (tank/satellite)
Wave 5.5
- Overcast (space shuttle)
Command Class

Wave 1
- Ultra Magnus (shuttle carrier) with Mini-Cons Knock Out (tractor cab), Astroscope (space station), Payload (rocket transporter) and Sky Blast (rocket)
- Tidal Wave (Dark Fleet) with Mini-Con Ramjet (fighter jet)
Wave 1.5
- Scorponok (scorpion based construction vehicle/jet)
Wave 2
- Landmine (halftrack construction vehicle)
Wave 3
- Bulkhead (helicopter)
Wave 4
- Landquake (halftrack construction vehicle)
Wave 5
- Quickstrike (helicopter)
Leaders Class

Wave 1
- Optimus Prime (tractor trailer)
Wave 2
- Megatron (space jet)
Wave 3
- Galvatron (space jet)
Supreme Class
Wave 1
Wave 2
- Omega Supreme (battleship/crane truck)
Wave 3
- Omega Sentinel (battleship/crane truck)
Role Play
Store exclusives
Costco
- Two-pack, contains:
- Optimus Prime (tractor trailer) w/ Mini-Con Corona Sparkplug (sport car)
- Overload (shuttle carrier) w/ Mini-Con Rollout (tractor cab)
KB Toys
- Cyclonus (helicopter) w/ Mini-Con Crumplezone (tank)
- Demolishor (tank) w/ Mini-Con Blackout (combat car)
Kmart
- Autobots S.W.A.T. Team two-pack, contains:
- Checkpoint (SWAT... racing highway tractor?)
- Prowl (police racer)
Sam's Club
- Versus two-pack, contains:
- Prowl (police SUV) with Mini-Con Longarm (crane truck)
- Starscream (fighter jet) with Mini-Con Zapmaster (Indy racer)
Toys 'R' Us
- Leader two-pack, contains:
- Powerlinx Optimus Prime (semi cab, Combat Class size)
- Megatron (space jet, Command Class size)
- Adventure Mini-Con Team & Sea Mini-Con Team, contains:
- Dune Runner (dune buggy)
- Iceberg (snowcat)
- Ransack (jeep)
- Oceanglide (solar-powered boat)
- Stormcloud (speedboat)
- Waterlog (hovercraft)
Toys 'R' Us & Walmart (shared exclusives)
- Road Wrecker Mini-Con Team & Night Attack Mini-Con Team, contains:
- Race Mini-Con Team & Space Mini-Con Team, contains:
European market-only releases
Micromasters Series I (Protectobots)
Micromasters Series II (Constructicons)
Super Link
Wave 1 (December 25, 2003)
- SC 01 Grand Convoy
- SC 02 Hot Shot
- SC 03 Inferno
- SC 04 Roadbuster
- SC 05 Skyfire
- SC 06 Blastarm
- SC 07 Airglide
- SC 08 Energon Saber
- SD 01 Nightscream
- SD 02 Ironhide
- SD 03 Sandstorm
- SD 04 Shockwave
- SD 05 MegaZarak
- SD 06 Command Jaguar
Wave 2 (February 26, 2004)
- SC 09 Cliffjumper
- SD 07 Galvatron
- SD 08 Shadowhawk
Wave 3 (March 18, 2004)
- SC 10 Rodimus Convoy
- SC 11 Red Alert
- SD 09 Command Jaguar Gentei Desert Type
Wave 4 (March 25, 2004)
- SC 12 Signal Flare
- SC 13 SL Grand Convoy
- SC 14 Kicker
- Transformers X Microman Anniversary Set SL Grand Convoy & Kicker
Wave 5 (April 22, 2004)
Wave 6 (April 28, 2004)
- SD 11 Irontread
Wave 7 (May 13, 2004)
- SD 12 Dinobot
- SD 13 Shadowhawk Gentei Cosmos Type
Wave 8 (May 27, 2004)
- SD 14 Laserwave
Wave 9 (June 10, 2004)
- SC 16 Ariel
- SD 15 Shockfleet
- SD 16 Chromhorn
Wave 10 (June 24, 2004)
- SC 17 Wing Saber
Wave 11 (July 15, 2004)
Wave 12 (July 29, 2004)
- SC 20 Sprung
- SD 17 Dinobot Gentei Magma Type
Wave 13 (August 5, 2004)
Wave 14 (August 26, 2004)
- SC 21 Inferno Volt
Wave 15 (September 16, 2004)
- SC 22 Omega Supreme
Wave 16 (September 30, 2004)
- SC 23 Hot Shot Fire
- SC 24 Roadbuster Wild
- SC 25 Skyfire Sonic
- SC 26 Superion
- SD 19 Nightscream Reverse
- SD 20 Galvatron General
Wave 17 (October 14, 2004)
- SD 21 Bruticus
Exclusives
- Energy Axe Violet Cluster Edition (Jusco, March 18, 2004)
- Energy Axe Natural Green Edition (Harrow Mac, March 18, 2004)
- Energy Spear Lightning Yellow Edition (Toys"R"Us, March 18, 2004)
- Energy Spear Rodeo Magenta Edition (Itoyokado, March 18, 2004)
- Energy Raiden Overdrive Edition (Gamers, May 27, 2004)
- Energon Strongarm (Transformers Station, July 21, 2004)
- Energy Blade Phantom Night Edition (?, July 29, 2004)
- Energy Cutter Daylight Attack Edition (?, July 29, 2004)
- Fire Grand Convoy (TV Magazine, shipped August 2004)
- Black Rodimus Convoy (TV Magazine, shipped September 2004)
- EX 01 Buildron (Toys "R" Us, November 18, 2004)


